[SET]
name: Good as Gold
move 1: Torch Song
move 2: Hex / Shadow Ball
move 3: Slack Off
move 4: Will-O-Wisp / Roar
item: Heavy-Duty Boots
ability: Good as Gold
nature: Bold
evs: 248 HP / 248 Def / 12 Spe
[SET COMMENTS]
Good as Gold Skeledirge's great bulk, typing, and movepool make it a decent deterrent to entry hazard removal and excellent status spreader. Will-O-Wisp + Hex spreads chip damage, neuters physical attackers, and gives Skeledirge the most firepower; Roar + Shadow Ball is a more consistent alternative that deters setup and racks up entry hazard chip. Teammates that can reliably set entry hazards long-term such as Fur Coat or Regenerator Garchomp and Regenerator Ting-Lu are great partners, as they greatly appreciate Skeledirge's ability to deter hazard-removing attempts. Pokemon that check the likes of Flutter Mane and Iron Bundle such as Ice Scales Corviknight and specially defensive Desolate Land Volcarona make for great defensive partners alongside Skeledirge. Strong wallbreakers such as Great Tusk, Iron Bundle, Iron Valiant, and Flutter Mane appreciate Skeledirge’s ability to keep entry hazards up by preventing Corviknight's Defog—and potentially risk a spinblock against Great Tusk and Iron Treads—allowing them to further pressure the opposing team. 12 Speed EVs let Skeledirge outspeed and either damage or burn Corviknight.
[CREDITS]
- Written by: [[BugGoBrrrrrr, 560990]]
- Quality checked by: [[Isaiah, 375662], [UT, 523866]]
- Grammar checked by: [[Sulo, 528036]]
name: Good as Gold
move 1: Torch Song
move 2: Hex / Shadow Ball
move 3: Slack Off
move 4: Will-O-Wisp / Roar
item: Heavy-Duty Boots
ability: Good as Gold
nature: Bold
evs: 248 HP / 248 Def / 12 Spe
[SET COMMENTS]
Good as Gold Skeledirge's great bulk, typing, and movepool make it a decent deterrent to entry hazard removal and excellent status spreader. Will-O-Wisp + Hex spreads chip damage, neuters physical attackers, and gives Skeledirge the most firepower; Roar + Shadow Ball is a more consistent alternative that deters setup and racks up entry hazard chip. Teammates that can reliably set entry hazards long-term such as Fur Coat or Regenerator Garchomp and Regenerator Ting-Lu are great partners, as they greatly appreciate Skeledirge's ability to deter hazard-removing attempts. Pokemon that check the likes of Flutter Mane and Iron Bundle such as Ice Scales Corviknight and specially defensive Desolate Land Volcarona make for great defensive partners alongside Skeledirge. Strong wallbreakers such as Great Tusk, Iron Bundle, Iron Valiant, and Flutter Mane appreciate Skeledirge’s ability to keep entry hazards up by preventing Corviknight's Defog—and potentially risk a spinblock against Great Tusk and Iron Treads—allowing them to further pressure the opposing team. 12 Speed EVs let Skeledirge outspeed and either damage or burn Corviknight.
[CREDITS]
- Written by: [[BugGoBrrrrrr, 560990]]
- Quality checked by: [[Isaiah, 375662], [UT, 523866]]
- Grammar checked by: [[Sulo, 528036]]
Last edited: