The Grand Master's Team: my second try at a perfect team

Grand Master:
Darkartisan
assassin.gif

Team at a glance:
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shaymin_sky.png

Introduction: Hacking and slashing their way to victory, this team was an updated version of my last team. After I complained about not being able to counter enough leads on Shoddy, Jumpman16 showed me something that would later inspire me to create a team. I briefly discussed with him how my problems with leads had me jumbled. He suggested his version of Tyranitar. After analyzing the set, I was impressed. This thing was a monster; and that may look good on paper, but I have torn through many teams with him alone. While my last team failed to handle status, this team looks at that weakness and recreates it.

Team as a whole: As a whole, I will be discussing how this pokemon benefits the team, and teammates. I am delighted to say that this team functions exceptionally as a whole. I am aware of the fire weak that realy doesn't hurt me much anyways. Let's get things started.

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(Paladin)Tyranitar @ Lum Berry
Sandstream
Jolly Nature(+Spe/-SPatk)
Evs:252 Atk/252 Spe/6 Hp
-[Crunch]
-[Fire Blast]
-[Earthquake]
-[Dragon Dance]

Intro: Tyranitar as a lead isn't surprising, and it should be prepared for. This particualr Tyranitar counters so many leads out there, especially since running the Jolly nature. Actually, most people expect the Choice Bander or the anti lead Tyranitar. With a sick attack stat, Tyranitar is one of the few that can afford to change his nature to Jolly. After one Dragon dance he outspeeds Infernape that Switch in, Heatran minus the scarf and quite a few other counters that expect him to be Adamant.

Teamwork: Getting a quick start is crutical. His coverage also really helps him out here, as Earthquake stops things that my team usually can't stop without him. Being the only one with a fire move, he has no choice but to hit Skarmory and others hard with Fire Blast. He also absorbs Thunder Waves, which can slow down my sweep.

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(Warrior)Machamp @ Leftovers
Guts
Adamant Nature(+Atk,-SPa)
Evs: 252 Hp/252 Atk/6 Def
-[Close Combat]
-[Fire Punch]
-[Thunder Punch]
-[Payback]

Intro: Machamp's Choice Band set allows him to hit 591 Attack, and with a guts boost he OHKO's everything in site. His speed is his weakness, although anything that wants to come in on one of his monstrous attacks, come join the fun! He is virtually uncounterable, and really is just a beast at bay.

Teamwork: Machamp works to put a hole into everything that he attacks. If Gengar decides to come in he can take a super effective, Choice Banded Payback to the face. this also negates SkarmBliss/Cress, as Thunderpunch crushes Skarmory, Close Combat destroys Blissey, and payback wrecks cresselia, especially if she decides to Thunder Wave me, giving me well over 650 attack.
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(Priest)Vaporeon @ Leftovers
Water Absorb
Bold Nature(+Def,-Atk)
Evs: 188 Hp/252 Def/68 SPa
-[Hidden Power Electric]
-[Surf]
-[Wish]
-[Protect]

Intro: This spot was intended for a spinner, but seeing that I changed my whole team around, it is no longer necessary. He's quite standard, but works well, and if he wants to, he can sweep a team. Fail knows that. Hidden power Electric for Gyarados that try to get in a DD and get their brains fried.

Teamwork: Vaporeon serves as a tank, and passes wish to his allies that are injured in battle. He also stops enemy Gyarados from getting advantage of my team. With Surf, he gets STAB, which can be useful in a pinch.


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(Rogue)Scizor @ Life Orb
Technician
Adamant Nature(+Atk,-Spe}
Evs: 252 Hp/76 Atk/180 SPdef
-[Bullet Punch]
-[X Scissor]
-[Swords Dance]
-[Roost]

Intro: With the introduction to Platinum, Scizor got a couple new toys to play around with. One of these was Bullet punch, a priority move that hits Ghosts. This move makes Scizor who he is. Once upon a time people weren't scared of Scizor due to the fact that Dusknoir and such could come in and burn him to the depths, but with Bullet Punch, Dusknoir will think twice before coming in. Roost and the Ev spread allow me to take Gengar on and not have to worry about being One hit knocked

Teamwork: Scizor knocks out Gengar that could otherwise be an annoyance to this team with Status. Besides that little tibit, Jolteon sets up a Substitute that Scizor uses to blocks nasty hits and get an SD or two up, and then bring his wrath onto the battlefield.

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(Hunter)Heracross @ Choice Scarf
Flash fire
Hasty Nature (+Spe, -Def)
Evs: 252 Spe/252 Spatk/6 Hp
-[Overheat]
-[Earth Power]
-[Hidden Power Ice]
-[Explosion]

Intro: Heatran has been becoming oh so popular, especially with the trusty Choice Scarf thanks solely to Shaymin Sky Forme. This moveset allows me to cover so much, whilst still being able to completely stop Shaymin Sky Forme, unless of course he is scarved. Explosion covers my Zapdos weakness, and even if the opposition doesn't have Zapdos, I can explode in somethings face.

Teamwork: Absorbing fire, and dishing damage, is really his sole purpose. He is a full fledged sweeper, and at 417 speed with a scarf, he is ridiculous. Thanks to Sikh Assassin for sugesting this.

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(Warlock)Shaymin Sky Forme @ Wide Lens
Serene Grace
Evs: 252 Spe/252 Spatk/6 Hp
Modest Nature{+SPa, -Atk)
-[Air Slash]
-[Earth Power]
-[Substitute]
-[Seed Flare]

Intro: I've tested this guy with a Scarf, and he just doesn't function properly. Stealth Rock on the field makes it so that he can't switch in repeatedly, thus negating his full potential.

Teamwork: Playing the clean up guy, Shaymin Sky is really wreckless. I'm sure that Water walls are going to be losing some confidence when he comes in and completely surges them.

Outro: Saying goodbye's not an easy thing *tear*, but unfortunately this thread took an hour and a half to type. I hope you enjoy reading this and rating it. Anyways, credit is given where necessary.

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Credit: Credit goes to Jumpman16 for his Tyranitar set, Pokesprites2000 for sprites, Google for the Shaymin sprite, and Ragnarok Online for their Assassin sprite. The nicknames are World of Warcraft related, sorry i'm a geek ;)
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Read: This title doesn't mean that I am, or think I am the best player ever. I am conceited, but not to that point. Now don't comment or (the ever so annoying private message) me because you will be ignored. Thanks
-Darkartisan
 
Just a quick suggestion. Skymin with expert belt probably isn't all that great. Your two main attacks score SE hits on very few Pokemon. I would recommend either

Wise Glasses- Raises the damage from special moves by 10%. This will help you with power regardless of whether or not you score a SE hit.

or

Wide Lens: Provides a 10% Accuracy boost to all the user's moves. This will give Seed Flare/Air Slash 100% accuracy ensuring that you do not lose a match via miss hax (which has happened to me too many times).
 
Hmm, interesting. I think that Wide Lens might be the choice here. Expert Belt was sort of a last choice, I completely overlooked that. Yeah, misshax are ridiculous, especially if you have the opponent the whole game and then lose.
 
I must say, this is a good all offensive platinum team. I actually 4/6 of the same pokemon that I was considering migrating(trading) to my platinum. Heracross, Jolteon, Starmie, and Tyranitar. I guess gr8 minds think alike. However, scarf flosion may give you trouble once starmie is dead. Same as scarf tran etc. Nonetheless, good team
 
I'm more worried about the Scarftran than anything that's fire and Scarved, although Tyranitar is going to die getting hit with a Typhlosion Solarbeam (w/ Sunny day of course, or Focus Blast x.x). Hmm, this could be a slight problem. I like keeping my Starmie until the end, but i'd rather have a concrete way of dealing with this, as scarved fire pokemon(]Houndoom, Typhlosion, Heatran) are always annoying. Any ideas to solve this annoyance?
 
With regards to when tyranitar dies, I suggest adding maybe a dragon type pokemon such as salamence, which you could slap outrage on considering this is a platinum team. Salamence will resist fire blasts/flamethrowers/eruptions and is more bulky than starmie. But that's my decision. Hope I helped
 
A spinner is required to let this team stay alive long enough, as mind games with the team require some serious switching. Salamence has always been a beast, and no doubt with Outrage he could be a threat, although who to replace? It seems that Heracross gives me a fighting move, although that can be changed. Heracross is really awesome though. The problem with my teams is that they are way to stiff...man

EDIT: Besides that, some scarftran carry Hp Ice if i'm not mistaken?
 
for starmie, and scarftran can't multi move, being most of your team fire weak you would switch to salamence to take the hit, heatran is forced to switch unless your salamence is like 20HP or something, most people just flamethrower a heracross or scizor instead of HP icing them ._.
 
That's still not reliable though. I need something that will pretty much guarantee SR off the field for the whole game practically until I can sweep.
 
Meh I dunno if this helps but... if you wanna keep SR off the field how about AntiLead Weavile. It can taunt Bronzong and it beats all of the suicide leads. I think it is impossible to keep SR off the field all game though =P.
 
Eh, it would just give me another SR weakness ;( I'm thinking of switching jolt for rotom w and switching starmie for charizard. It's working fondly, actually.
 
Hey, it's Fate :P
I wouldn't suggest restalk on Heracross. Your team has virtually no walls, so you need to maintain momentum and control. Try a Swords Dance variant with Stone Edge.
The Skymin set is iffy. I wouldn't really know what to do with it, since I most play on wifi and it's not even gonna be usable on wifi. I would much prefer something else in it's place anyway. Heracross does enough to any wall that isn't Gliscor.
Without Ice Beam on Starmie, you have a grand total of no ice attacks. Scizor is kinda beastly, but you already have insect coverage, and ghosts are still manageable with Tyranitar, provided they don't have a substitute up and Focus Blast waiting in the wings. Your team would enjoy an ice attack or two, however I'll let you decide what you want.
 
I honestly cannot see much of a flaw with this team man.
Was this the team I beat?

The big thing I notice is if, heaven forbid, Starmie get's killed, then a DD-Dos can come in and ruin almost everything for you.
The Adamant 252atk/spd EQ, Waterfall, Ice fang Dos can take out, T-Tar, Jolt, Hera, and Skymin and possibly Scizor.

Watch out for some choice users iirc my heracross knocked out 2 of your pokemon.
 
Electric isn't weak to Rock. Example:
Articuno takes 50% dmg from SR,
Zapdos takes 25%.


Yeah, I forgot. I'm really bad at that stuff. I thought that Tyranitar was a ground type. Anyways, do you think that it calls for a spinner then?

EDIT: Yes, and Heatran also runs all over this team (scarved that is).

So I have a few problems: Heatran @ Choice scarf and DD Gyarados destroy this team, which means that a Bulky water pokemon with an electric move could save it. Vaporeon with Hp Electric?
 
one flaw

hmm not bad but theres one flaw in my eyes->guys like me who love starting with an alakazam with max speed and special attack can outrun ur tyranitar and a well placed focus blast can OHKO it
 
I don't really like how this team, and many others, lose to Zapdos. It switches into Shaymin-S, Heracross, Starmie, Jolteon, and Scizor, all with relative ease. If it is Scarfed, it is going to wear your team down gradually, and if it is a SubRoost variant, well have fun. That will Pressure stall your Starmie's Surfs, while also preventing Jolteon from switching in and Yawning it. Once they figure out Tyranitar doesn't have a rock move, they will become picking on him as well.

Not too sure how you handle Skymin either...
 
First of all, there is no such thing as a perfect team. Advanced allowed you to build a perfect team but there is no such persona available in this 4th generation competitive battling.

And yes, this team has major flaws actually. First of all, you have Scizor and Heracross on the same team, while they offer about the same coverage but with Scizor, he is the new Lucario. This statement means with SD, Scizor is much better than Heracross and you are just using Heracross as a filler in my eyes. Heracross's spot is now empty.

Let's look further into what your team can't counter. For one it can't counter Skymin at all in general. A Skymin lead (and yes he is actually good at this role) can just destroy your team one by one after it has gotten a Substitute up. As you have a free spot now, let's find an easy way to just revenge kill Skymin using your ally, Scizor. Scizor comes in Bullet Punch's the Substitute, and if he doesn't have HP Fire, you survive and siwtch to ScarfTran, which will easily just destroy Skymin from there. Since ScarfTran is on the rise, you have ways to counter it already. But the thing you don't have is a reliable Heracross, Lucario, Scizor, and Skymin revenge killer, and "check".

ScarfTran easily fills this niche, and can do this job with ease. I would suggest running a Hasty nature, with 252 SpA / 252 Spe / 6 Atk. The move set recommend is the rather traditional one of Explosion, Flamethrower / Lava Plume / Fire Blast, Hidden Power Ice, and Earth Power. This offers the greatest amount of coverage through a wide variety. Explosion can also cover your amazing Zapdos weak, or break the Sub, and allow Skymin to kill it.

Now we go to your final sweeper, Skymin. Skymin is a very great Pokemon (a little to great), and I see you aren't actually using it to it's full potential. Hidden Power Fire does nothing for Skymin as you only encourage a Heatran switch in. I would suggest you eliminate this move. For this slot, I would suggest Substitute as protection from priority moves, things you can't kill in one hit, and status moves in general. If you still want your All-Out Attacker mantra, I would suggest you use Hidden Power Ice in this spot. In my eyes though Substitute will ease prediction, and will just guarantee that sweep that is extremely necessary for your team.
 
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