Grand Master:
Darkartisan
Darkartisan

Team at a glance:






Introduction: Hacking and slashing their way to victory, this team was an updated version of my last team. After I complained about not being able to counter enough leads on Shoddy, Jumpman16 showed me something that would later inspire me to create a team. I briefly discussed with him how my problems with leads had me jumbled. He suggested his version of Tyranitar. After analyzing the set, I was impressed. This thing was a monster; and that may look good on paper, but I have torn through many teams with him alone. While my last team failed to handle status, this team looks at that weakness and recreates it.
Team as a whole: As a whole, I will be discussing how this pokemon benefits the team, and teammates. I am delighted to say that this team functions exceptionally as a whole. I am aware of the fire weak that realy doesn't hurt me much anyways. Let's get things started.
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(Paladin)Tyranitar @ Lum Berry
Sandstream
Jolly Nature(+Spe/-SPatk)
Evs:252 Atk/252 Spe/6 Hp
-[Crunch]
-[Fire Blast]
-[Earthquake]
-[Dragon Dance]

(Paladin)Tyranitar @ Lum Berry
Sandstream
Jolly Nature(+Spe/-SPatk)
Evs:252 Atk/252 Spe/6 Hp
-[Crunch]
-[Fire Blast]
-[Earthquake]
-[Dragon Dance]
Intro: Tyranitar as a lead isn't surprising, and it should be prepared for. This particualr Tyranitar counters so many leads out there, especially since running the Jolly nature. Actually, most people expect the Choice Bander or the anti lead Tyranitar. With a sick attack stat, Tyranitar is one of the few that can afford to change his nature to Jolly. After one Dragon dance he outspeeds Infernape that Switch in, Heatran minus the scarf and quite a few other counters that expect him to be Adamant.
Teamwork: Getting a quick start is crutical. His coverage also really helps him out here, as Earthquake stops things that my team usually can't stop without him. Being the only one with a fire move, he has no choice but to hit Skarmory and others hard with Fire Blast. He also absorbs Thunder Waves, which can slow down my sweep.
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(Warrior)Machamp @ Leftovers
Guts
Adamant Nature(+Atk,-SPa)
Evs: 252 Hp/252 Atk/6 Def
-[Close Combat]
-[Fire Punch]
-[Thunder Punch]
-[Payback]

(Warrior)Machamp @ Leftovers
Guts
Adamant Nature(+Atk,-SPa)
Evs: 252 Hp/252 Atk/6 Def
-[Close Combat]
-[Fire Punch]
-[Thunder Punch]
-[Payback]
Intro: Machamp's Choice Band set allows him to hit 591 Attack, and with a guts boost he OHKO's everything in site. His speed is his weakness, although anything that wants to come in on one of his monstrous attacks, come join the fun! He is virtually uncounterable, and really is just a beast at bay.
Teamwork: Machamp works to put a hole into everything that he attacks. If Gengar decides to come in he can take a super effective, Choice Banded Payback to the face. this also negates SkarmBliss/Cress, as Thunderpunch crushes Skarmory, Close Combat destroys Blissey, and payback wrecks cresselia, especially if she decides to Thunder Wave me, giving me well over 650 attack.
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(Priest)Vaporeon @ Leftovers
Water Absorb
Bold Nature(+Def,-Atk)
Evs: 188 Hp/252 Def/68 SPa
-[Hidden Power Electric]
-[Surf]
-[Wish]
-[Protect]

(Priest)Vaporeon @ Leftovers
Water Absorb
Bold Nature(+Def,-Atk)
Evs: 188 Hp/252 Def/68 SPa
-[Hidden Power Electric]
-[Surf]
-[Wish]
-[Protect]
Intro: This spot was intended for a spinner, but seeing that I changed my whole team around, it is no longer necessary. He's quite standard, but works well, and if he wants to, he can sweep a team. Fail knows that. Hidden power Electric for Gyarados that try to get in a DD and get their brains fried.
Teamwork: Vaporeon serves as a tank, and passes wish to his allies that are injured in battle. He also stops enemy Gyarados from getting advantage of my team. With Surf, he gets STAB, which can be useful in a pinch.
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(Rogue)Scizor @ Life Orb
Technician
Adamant Nature(+Atk,-Spe}
Evs: 252 Hp/76 Atk/180 SPdef
-[Bullet Punch]
-[X Scissor]
-[Swords Dance]
-[Roost]

(Rogue)Scizor @ Life Orb
Technician
Adamant Nature(+Atk,-Spe}
Evs: 252 Hp/76 Atk/180 SPdef
-[Bullet Punch]
-[X Scissor]
-[Swords Dance]
-[Roost]
Intro: With the introduction to Platinum, Scizor got a couple new toys to play around with. One of these was Bullet punch, a priority move that hits Ghosts. This move makes Scizor who he is. Once upon a time people weren't scared of Scizor due to the fact that Dusknoir and such could come in and burn him to the depths, but with Bullet Punch, Dusknoir will think twice before coming in. Roost and the Ev spread allow me to take Gengar on and not have to worry about being One hit knocked
Teamwork: Scizor knocks out Gengar that could otherwise be an annoyance to this team with Status. Besides that little tibit, Jolteon sets up a Substitute that Scizor uses to blocks nasty hits and get an SD or two up, and then bring his wrath onto the battlefield.
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(Hunter)Heracross @ Choice Scarf
Flash fire
Hasty Nature (+Spe, -Def)
Evs: 252 Spe/252 Spatk/6 Hp
-[Overheat]
-[Earth Power]
-[Hidden Power Ice]
-[Explosion]

(Hunter)Heracross @ Choice Scarf
Flash fire
Hasty Nature (+Spe, -Def)
Evs: 252 Spe/252 Spatk/6 Hp
-[Overheat]
-[Earth Power]
-[Hidden Power Ice]
-[Explosion]
Intro: Heatran has been becoming oh so popular, especially with the trusty Choice Scarf thanks solely to Shaymin Sky Forme. This moveset allows me to cover so much, whilst still being able to completely stop Shaymin Sky Forme, unless of course he is scarved. Explosion covers my Zapdos weakness, and even if the opposition doesn't have Zapdos, I can explode in somethings face.
Teamwork: Absorbing fire, and dishing damage, is really his sole purpose. He is a full fledged sweeper, and at 417 speed with a scarf, he is ridiculous. Thanks to Sikh Assassin for sugesting this.
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(Warlock)Shaymin Sky Forme @ Wide Lens
Serene Grace
Evs: 252 Spe/252 Spatk/6 Hp
Modest Nature{+SPa, -Atk)
-[Air Slash]
-[Earth Power]
-[Substitute]
-[Seed Flare]

(Warlock)Shaymin Sky Forme @ Wide Lens
Serene Grace
Evs: 252 Spe/252 Spatk/6 Hp
Modest Nature{+SPa, -Atk)
-[Air Slash]
-[Earth Power]
-[Substitute]
-[Seed Flare]
Intro: I've tested this guy with a Scarf, and he just doesn't function properly. Stealth Rock on the field makes it so that he can't switch in repeatedly, thus negating his full potential.
Teamwork: Playing the clean up guy, Shaymin Sky is really wreckless. I'm sure that Water walls are going to be losing some confidence when he comes in and completely surges them.
Outro: Saying goodbye's not an easy thing *tear*, but unfortunately this thread took an hour and a half to type. I hope you enjoy reading this and rating it. Anyways, credit is given where necessary.
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Credit: Credit goes to Jumpman16 for his Tyranitar set, Pokesprites2000 for sprites, Google for the Shaymin sprite, and Ragnarok Online for their Assassin sprite. The nicknames are World of Warcraft related, sorry i'm a geek ;)
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Read: This title doesn't mean that I am, or think I am the best player ever. I am conceited, but not to that point. Now don't comment or (the ever so annoying private message) me because you will be ignored. Thanks
-Darkartisan
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Read: This title doesn't mean that I am, or think I am the best player ever. I am conceited, but not to that point. Now don't comment or (the ever so annoying private message) me because you will be ignored. Thanks
-Darkartisan