Format
- Format: 4vX Doubles
- DQ: 48hrs
- Substitutions: 1 per player.
- Your opponents have, perhaps, six possible actions each. You will make do.
- Coordinate with your teammate. The player posting first should be able to stomach the actions directed at them.
- Recoveries: 1 per wave.
- Chills: 2 per wave.
- Switch: Special. See below.
- Abilities: All
- Items: On
Arena: Stanislas Town (Normal Mode)
This small town between Dendemille Town and Anistar City hosts a peculiar festival every year during October. The paved streets are rather narrow, giving it an eerie allure... Ornemental lanterns, carved pumpkins and decorated facades are the theater of your battles. Some passerbys even watch you from time to time, cheering on you to continue your night of trick-or-treating and sometimes trying to distract the Pokémon with candy.
- Camouflage: Rock-type
- Nature Power: Steamroller
- Secret Power: 30% chance of Phazing.
Wave Structure
- Enemies are fought in consecutive battles where all battle status carries forward between battles. Screens, hazards, weather, temporary status, and so on. Each set of enemies is called a Wave.
- The first two waves are Early, the third and fourth are Middle, and the fifth wave onward are Late.
- Every odd-numbered wave has two random appropriate opponents; every even-numbered wave has three.
- The same opponent can occur multiple times in the same challenge, or even the same wave.
- If an opponent pivots or is phazed, they are sent to the next wave. They will appear in that wave with their HP and Major status left intact.
- On wave 5, one of the three opponents is always the Harvest King.
Opponent Behavior
Opponents will act according to a pre-determined behavior list, as follows.
- Opponents have six pre-made ordersets that they choose from semi-randomly.
- Opponents don't have, spend, or require Energy.
- When the ref is rolling orders for the opponents, they will use one of their special ordersets if their condition is met. They will use one of their ordinary ordersets if the condition is not met.
- Thus, rolling multiple dice out of 3 is sufficient to determine all opponents' ordersets.
- The opponents are desperate for the candy of the trick-or-treaters. Their Struggle has 9 BAP, does not inflict recoil, and targets a player Pokemon at random.
Opponents choose their targets for any single-target actions in their behaviors using a strict logic.
- Opponents will target the player Pokemon who ordered first, if their behavior doesn't further specify.
- This also applies if multiple Pokemon meet that opponent's behavior conditions. (e.g. "target a Burned opponent" and both players are Burned.)
- Taunt's unique status will redirect the subject's moves to the user for the duration, rather than prevent non-damaging moves.
Tyranitar [Savadon] (M)
Stage 4*
Types: Rock/Dark
Abilities:
Sand Stream / Unnerve
Nature: Relaxed (+2 Def, Speed ÷ 1.15, -10% Evasion)
Stats:
HP: 95
Atk: 9
Def: 10 (+)
SpA: 7
SpD: 7
Spe: 53 (-, -10% Evasion)
Size Class: 4
Weight Class: 6
Attacks:
Aerial Ace
Ancient Power
Aqua Tail
Assurance
Attract
Avalanche
Bite
Blizzard
Block
Body Press
Body Slam
Breaking Swipe
Brick Break
Brutal Swing
Bulldoze
Captivate
Chip Away
Confide
Counter
Crunch
Curse
Cut
Dark Pulse
Detect
Dig
Double Team
Double-Edge
Dragon Breath
Dragon Claw
Dragon Dance
Dragon Pulse
Dragon Tail
Dynamic Punch
Earth Power
Earthquake
Endure
Facade
Fire Blast
Fire Fang
Fire Punch
Flamethrower
Fling
Focus Blast
Focus Energy
Focus Punch
Foul Play
Frustration
Fury Cutter
Giga Impact
Headbutt
Heavy Slam
Hidden Power (Fairy)
High Horsepower
Hone Claws
Hydro Pump
Hyper Beam
Ice Beam
Ice Fang
Ice Punch
Incinerate
Iron Defense
Iron Head
Iron Tail
Lash Out
Leer
Low Kick
Mega Kick
Mega Punch
Mimic
Mud-Slap
Muddy Water
Natural Gift
Nightmare
Outrage
Payback
Power-Up Punch
Protect
Pursuit
Rain Dance
Rest
Retaliate
Return
Revenge
Roar
Rock Blast
Rock Climb
Rock Polish
Rock Slide
Rock Smash
Rock Throw
Rock Tomb
Round
Sand Tomb
Sandstorm
Scary Face
Screech
Secret Power
Seismic Toss
Shadow Claw
Shock Wave
Sleep Talk
Smack Down
Snarl
Snore
Spite
Stealth Rock
Stomp
Stomping Tantrum
Stone Edge
Strength
Substitute
Sunny Day
Superpower
Surf
Swagger
Tackle
Taunt
Thrash
Thunder
Thunder Fang
Thunder Punch
Thunder Wave
Thunderbolt
Torment
Toxic
Uproar
Water Pulse
Whirlpool
Mawile [] (F)
Stage 4*
Types: Steel/Fairy
Abilities:
Hyper Cutter / Intimidate / Sheer Force
Nature: Careful (+2 SpD, -1 SpA)
Stats:
HP: 80
Atk: 6
Def: 6
SpA: 3 (-)
SpD: 6 (+)
Spe: 50
Size Class: 1
Weight Class: 2
Attacks:
Ancient Power
Assurance
Astonish
Attract
Baton Pass
Bite
Body Slam
Brick Break
Brutal Swing
Captivate
Charge Beam
Confide
Counter
Crunch
Dark Pulse
Double Team
Double-Edge
Draining Kiss
Dynamic Punch
Embargo
Endure
Facade
Fairy Wind
Fake Tears
False Swipe
Feint Attack
Fire Blast
Fire Fang
Flamethrower
Flash Cannon
Fling
Focus Blast
Focus Punch
Foul Play
Frustration
Giga Impact
Grass Knot
Growl
Guard Swap
Headbutt
Helping Hand
Hidden Power (Water)
Hyper Beam
Ice Beam
Ice Fang
Ice Punch
Icy Wind
Incinerate
Iron Defense
Iron Head
Knock Off
Laser Focus
Last Resort
Magnet Rise
Mega Kick
Mega Punch
Metal Burst
Mimic
Misty Terrain
Mud-Slap
Natural Gift
Pain Split
Payback
Play Rough
Poison Fang
Power-Up Punch
Protect
Psych Up
Psychic Fangs
Punishment
Rain Dance
Rest
Return
Rock Slide
Rock Smash
Rock Tomb
Round
Sandstorm
Secret Power
Seismic Toss
Shadow Ball
Sing
Slam
Sleep Talk
Sludge Bomb
Snatch
Snore
Solar Beam
Spit Up
Stealth Rock
Steel Beam
Stockpile
Stone Edge
Strength
Substitute
Sucker Punch
Sunny Day
Super Fang
Swagger
Swallow
Sweet Scent
Swords Dance
Taunt
Thunder Fang
Thunder Punch
Tickle
Torment
Toxic
Vise Grip
Team TheEver
Devour
Raticate-A
★★★☆☆
♪ "Devour Devour
Suffocate your own empire." ♫
Types:
Abilities: Gluttony / Hustle / Thick Fat (Unlocked)
Nature: Serious
Stats
HP: 90
Atk: 5
Def: 5
SpA: 3
SpD: 6
Spe: 77
Size Class: 1
Weight Class: 3
Attacks (62)
Assurance
Attract
Bite
Blizzard
Bulk Up
Confide
Counter
Crunch
Dark Pulse
Double-Edge
Double Team
Embargo
Endeavor
Facade
Final Gambit
Focus Energy
Frustration
Fury Swipes
Giga Impact
Grass Knot
Hidden Power (Flying)
Hyper Beam
Hyper Fang
Ice Beam
Me First
Protect
Pursuit
Quash
Quick Attack
Rain Dance
Rest
Return
Revenge
Reversal
Roar
Round
Scary Face
Shadow Ball
Shadow Claw
Sleep Talk
Sludge Bomb
Sludge Wave
Snarl
Snatch
Stockpile
Substitute
Sucker Punch
Sunny Day
Super Fang
Swagger
Swallow
Switcheroo
Swords Dance
Tackle
Tail Whip
Taunt
Thief
Torment
Toxic
U-turn
Uproar
Venoshock
Gloria
Primarina
★★★☆☆
♪ "Gloria, viva la Gloria." ♫
Types:
Abilities: Torrent / Liquid Voice (Unlocked)
Nature: Serious
Stats
HP: 90
Atk: 5
Def: 5
SpA: 9
SpD: 8
Spe: 60
Size Class: 2
Weight Class: 3
Attacks (71)
Acrobatics
Amnesia
Aqua Jet
Aqua Ring
Aromatic Mist
Attract
Baby-Doll Eyes
Blizzard
Brine
Bubble Beam
Calm Mind
Captivate
Charm
Confide
Dazzling Gleam
Disarming Voice
Dive
Double Slap
Double Team
Draining Kiss
Echoed Voice
Encore
Endure
Energy Ball
Facade
Frustration
Giga Impact
Growl
Hail
Helping Hand
Hidden Power (Ground)
Hydro Pump
Hyper Beam
Hyper Voice
Ice Beam
Icy Wind
Iron Tail
Life Dew
Light Screen
Liquidation
Misty Terrain
Moonblast
Perish Song
Play Rough
Pound
Protect
Psych Up
Psychic
Rain Dance
Reflect
Rest
Return
Round
Scald
Shadow Ball
Sing
Sleep Talk
Snore
Sparkling Aria
Stored Power
Substitute
Surf
Swagger
Toxic
Uproar
Water Gun
Waterfall
Weather Ball
Whirlpool
Wonder Room
Work Up
A short, rather soft man trots towards you. He introduces himself as All Hallows' Steve, the avatar of Halloween cheer and definitely not the mayor of this small town.
"Ah, I see you are here for the festival! Truth be told, I have a favor to ask of you..."
Hallows' Steve draws closer, taking a more conspiratorial tone.
"A terrible being named the Harvest King is foreseen to come to the town this year. He's a vengeful spirit, wanting to ruin our trick-or-treating traditions! You look strong, could I perhaps ask you to protect the inhabitants and their righteously bought candy bags? Of course, you'd still have spare time to go trick-or-treating yourself!"
Wave 1: Limbo Babies
Scraggy
★★★ ⭒ ⭒
No nature ( +None, -None )
Typing: Dark/Fighting
Abilities: Shed Skin, Moxie HA: Intimidate
HP: 80
Attack: 6
Defen.: 5
Sp.Atk: 3
Sp.Def: 5
Speed: 48
Size: 1
Weight: 2
Behaviors
Scraggy
★★★ ⭒ ⭒
No nature ( +None, -None )
Typing: Dark/Fighting
Abilities: Shed Skin, Moxie HA: Intimidate
HP: 80
Attack: 6
Defen.: 5
Sp.Atk: 3
Sp.Def: 5
Speed: 48
Size: 1
Weight: 2
Behaviors
Scraggy
★★★ ⭒ ⭒
No nature ( +None, -None )
Typing: Dark/Fighting
Abilities: Shed Skin, Moxie HA: Intimidate
HP: 80
Attack: 6
Defen.: 5
Sp.Atk: 3
Sp.Def: 5
Speed: 48
Size: 1
Weight: 2
Behaviors
- Bulk Up > Lash Out
- Bulk Up > Roar
- Dragon Dance > Rock Slide
- Head Smash > High Jump Kick
- Focus Punch > Revenge
- Beat Up > Head Smash
Scraggy
★★★ ⭒ ⭒
No nature ( +None, -None )
Typing: Dark/Fighting
Abilities: Shed Skin, Moxie HA: Intimidate
HP: 80
Attack: 6
Defen.: 5
Sp.Atk: 3
Sp.Def: 5
Speed: 48
Size: 1
Weight: 2
Behaviors
- Bulk Up > Lash Out
- Bulk Up > Roar
- Dragon Dance > Rock Slide
- Head Smash > High Jump Kick
- Focus Punch > Revenge
- Beat Up > Head Smash