Ullar
card-carrying wife-guy
1 vs 1 Single Battle
1 Day DQ
Switch: N/A
Substitutions: 2
Chills/Recoveries: 2/0
Items: Training
Abilities: All
Arena: ASB Arena
Go beat each other's brains out
1 Day DQ
Switch: N/A
Substitutions: 2
Chills/Recoveries: 2/0
Items: Training
Abilities: All
Arena: ASB Arena
Eternal Drifter said:Thank you. For speed, an Exp. Share will be equipped, meaning Madotsuki can order straight away.
Also, due to a recent, unapproved prize claim, I will not be claiming any EC for this battle, instead claiming 4 MC (because of the Exp. Share).
Mirage the Zorua
Mirage (Female Zorua)
Hasty Nature
Type: Dark
Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Abilty:
Illusion: Type: Innate
Whenever you send this Pokemon out, it can feign the appearance of another member on your squad. If this Pokemon is damaged by a direct attack, the Illusion will cease at the end of the round. Direct damage is any attack that does damage to the Pokemon's HP. Attacks that are evaded, blocked via Protect, or damage a Substitute are not considered direct damage. It will retain the typing and moveset of the Pokemon with Illusion. [Usage Note: PM the ref if you are sending out a Zorua or Zoroark with the info on Zorua/Zoroark and one of your squad members in a Switch=KO battle. You must use that squad member later in the battle though.]
HP: 90
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 2
Spe: 75 (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 15
Accuracy Bonus: +12.84497126% (Or +13%)
EC: 5/6
MC: 0
Attacks: (22 Moves Known)
Scratch
Leer
Pursuit
Fake Tears
Fury Swipes
Faint Attack
Scary Face
Taunt
Foul Play
Torment
Agility
Embargo
Punishment
Nasty Plot
Imprison
Night Daze
Counter
Detect
Extrasensory
Sucker Punch
Toxic
Protect
Shadow Ball
Thief
Madotsuki orders firstMadotsuki said:Viagra usually helps
Dusclops [Doc Scratch] (M)
Nature: Impish (+1 Def., -1 Spc. Att.)
Type: Ghost
Ghost
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Abilities:
Pressure (Innate) - This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
Stats:
HP: 90
Atk: Rank 3
Def: Rank 6 (+1)
SpA: Rank 1 (-1)
SpD: Rank 5
Spe: 25
Size Class: 3
Weight Class: 3
Base Rank Total: 18
EC: 4/9
MC: 1
Attacks:
Fire Punch
Ice Punch
ThunderPunch
Gravity
Bind
Leer
Night Shade
Disable
Foresight
Astonish
Confuse Ray
Shadow Sneak
Pursuit
Will-o-Wisp
Curse
Shadow Punch
Memento
Pain Split
Imprison
Trick Room
Taunt
Torment
Go beat each other's brains out