The Hitokage Legends... RMT

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Let's take a look at the stars of my team...
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Please RMT ^_^
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Bronzong / Elric @ Lum Berry
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Trait: Levitate
EVs: 252 HP / 152 Atk / 106 Def
Relaxed Nature (+Def, -Speed)
- Hypnosis
- Explosion
- Gyro Ball
- Stealth rock

Pros: Great defenses and excellent set of resistances, good support move pool
Cons: Unable to heal itself without Rest

Great lead.. What can I say. Ive had a recent problem with hypnosis missing a few times I use it, and I am really starting to get annoyed. But this guy is an incredible def wall. Lum berry is for the occasional annoying lead like yanmega. You may have noticed that I have strangely pumped a lot of attack evs into him, so I can OHKO a standard life orb/choice scarf gengar with a gyro ball. I have tested this on Shoddy.
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Salamence / Dranzer @ Leftovers
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Trait: Intimidate
EVs: 6 HP / 252 Atk / 252 Speed
Naughty Nature (+Atk, -Sp.Def)
- Fire Blast
- Earthquake
- Dragon Claw
- Dragon Dance

Pros: Excellent in Attack, great Speed, diverse movepool
Cons: 4x Ice weakness, Stealth Rock weakness

Without stealth rock on the field, I can come in with high hopes of dragon dancing and then sweeping. Fire Blast is for the metagross, celebi, skarmory.. You know the ones I mean. If I am against an ice shard pokemon, I switch to bronzong, or if he is dead, infernape. Just awesome.
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Heracross / Ranma @ Choice Scarf
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Trait: Guts
EVs: 6 HP / 252 Atk / 252 Speed
Adamant Nature (+Atk, -Sp.atk)
- Pursuit
- Megahorn
- Stone Edge
- Close Combat

Pros: Excellent Attack, extremely powerful STABed moves, great physical move pool
Cons: 4x Flying weakness

Hera can destroy most teams that aren’t prepared. I can’t even begin to describe how many times he has won a battle for me, as he can simply sweep down the opponents team. I am used to close combating a gengar switch-in, but they don’t worry me, I just switch into bliss and ice beam. Kills basically most psychics, flyings, rocks, steels, ice, ghost, normal, grass, dark. and infernape :D
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Infernape / Ichigo @ Life Orb
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Trait: Blaze
Evs: 252 Atk / 6 Sp.atk / 252 Spd
Naïve Nature (+Speed, -Sp.def)
- Fire Blast
- Grass Knot
- Close Combat
- Hidden Power Ice

Pros: Excellent speed, great offenses, diverse movepool
Cons: Frail defenses

Standard Mixape, this time without nasty plot, as I realised that infernape really can‘t take any hits. Grass knot for the milotic, suicune, hippowdon, as I will weaken them down with other pokes and then ape comes in and cleans up. Hp ice for those dragons. Fire blast owns.
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Gengar / Sasuke @ Choice Scarf
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Trait: Levitate
Evs: 6 HP / 252 Sp.atk / 252 Spd
Modest Nature (+Sp.atk, -Atk)
- Shadow Ball
- Thunderbolt
- Hidden Power Ice
- Destiny Bond

Pros: Amazing Sp. Attack and great Speed, incredibly diverse movepool, 3 Immunities (Normal, Fighting, Ground)
Cons: Frail defenses, weakness to Pursuit

This guy rules ya know. Yes.. Destiny bond, as I can kill whatever wall I want. Also as a last resort move. Hp for dragons, t-bolt for gyara, and the other for psychics and the rest. I can outspeed the majority of scarf users aswell, garchomp on an outrage.
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Blissey / Kagome @ Leftovers
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Trait: Natural Cure
Evs: 148 HP / 252 Def/ 110 Sp.atk
Bold (+Def, -Atk)
- Wish
- Toxic
- Protect
- Ice Beam

Pros: The highest HP of any Pokemon, amazing Sp. Defense, excellent support move pool. Undoubtedly the best special wall in the game
Cons: Slow, low Defense (though made up by her high HP), easy to set up on

This thing is a big, fat, wet sponge that can absorb most special attacks. She adds wish support to my team. And the rest… Blissey rules as she can take sp.atks like a beast. I have been told that I don’t have a spinner on my team. But why would I want to spin those toxic spikes away.. When I have a guts hera waiting.
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Thank you for taking your time to read this, so please improve :D I wish to be able to win battles, on d/p and shoddy… and tournaments, mainly xat ones. Thanks again, any advice will be taken into account, and dont be shy to critise my team, as long as you come up with a solution. :)
 
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