Facility The Legend Gauntlet (Tapu Koko): Gemini Taurus vs epicdrill

TheEver

It's beauty and rage!
is a Pre-Contributor
Rules
Match
A match is a composition of multiple games. A match is over when one trainer wins two games.
Both players send in a team of 3 Pokemon.

Game 1:
- The ref flips a coin (or rolls a 1d2, you get the idea) to select who is "T1" and who is "T2"
- T1 strikes one of the five arenas
- T2 strikes two of the remaining four arenas
- T1 strikes one more arena
- The round is played on the remaining arena
- T1 is first sendout

Games 2+:
- The winner of the previous round gets to strike one arena
- The loser of the previous round picks one of the remaining arenas
- The round is played on the selected arena
- The loser of the previous round is first sendout

Game
B3P2 Singles
72h DQ, 1 Warning
Abilities: All
Items: ON
Switch: OK
Megas: 1
Z-Moves: 1
Substitutions: 3
Recoveries: 2 per Pokemon
Chills: 5 per Pokemon
Arena: Variable
Special Rule #1: The game ends when the first KO is scored. The trainer of the KO'd pokemon loses that game.
Special Rule #2: When you send in your team, if a Pokemon has access to form-changing items or attachments: submit one (1) form-changing item or attachment to your ref. The item you submitted to the ref is a secret. During battle, you may not attempt to equip form-changing items or attachments, other than what you submitted to the ref.

Arenas
Seaward Cave
This cave accessible from Melemele Meadow is pretty chilly. You’ll find Pokémon that are used to the cold around these parts, blocks of ice lying here and here, and even the air itself is sharper. You could use that to your advantage, but be careful not to trip up!
  • Damaging Flying-type moves become Ice-Type (after applying Abilities)
  • Damaging Ice-type moves with a BAP of 6 or less always score a Critical Hit.
  • The final damage of super effective moves is increased by four (4). This effect is nullified if the user holds an Expert Belt
Codifications
Camouflage: Ice
Nature Power: Ice Beam
Secret Power: Causes flinching
===================
Hau’oli Cemetery
The cemetery near the city of Hau’oli is a place of grief and sorrow, filled with Trainers having lost their Pokémon… and sometimes Pokémon having lost their Trainer. As per tradition, the place is crowded with Ghost-type Pokémon, who gladly feed on the negative energy floating around.
  • Spite now raises the EN cost of the three (3) last moves used by the target (if applicable) by four (4). If a move has been used multiple times during the past three actions, the effect stacks (8/12 EN respectively). Spite still applies for six (6) actions
  • Grudge now triggers whenever the user takes 16 damage or more, but only lasts six (6) actions. Each player can only have a grudge against 1 move at a time (if they already have an active grudge, they cannot gain a new grudge).
  • Ghost Curse now costs 15 EN to perform, but traps the target. Damage from Ghost Curse is increased by 3 at the beginning of each round.
Codifications
Camouflage: Ghost
Nature Power: Shadow Ball
Secret Power: Causes flinching
===================
Ten Carat Hill
This cave near Kukui’s lab is a rocky area embedded with shiny stones. Breakable stones are a common sight, and it is advised for newer travelers or would-be adventurers to take something to break them, lest they’d find themselves quickly blocked off.
  • At the beginning of the match, place a “Stone Barrier” (Arena element) into play (max. 1).
  • While a Stone Barrier is in play, Pokémon cannot use contact moves other than Struggle or Rock Smash.
  • If a Pokémon successfully uses Rock Smash, remove a Stone Barrier.
  • If a Pokemon successfully uses Strength, place a Stone Barrier into play.
Codifications
Camouflage: Rock
Nature Power: Power Gem
Secret Power: Causes flinching
===================
Melemele Meadow
This beautiful flower meadow is covered with yellow flowers. Oricorio usually feast on that nectar, strengthening their Electric abilities and transforming them into energetic cheerleaders.
  • All active Pokémon are under the effect of Helping Pom-Poms
    • Helping Pom-Pom raises the BAP of all moves by 50%, rounded up, for a minimum increase of four (4). This is done before Ability adjustments
    • Helping Pom-Pom also raises the EN cost of all damaging moves by 50%, rounded up. This is done before all modifiers
    • Plus and Minus boost the BAP of special attacks by an additional one (1) each
Codifications
Camouflage: Grass
Nature Power: Energy Ball
Secret Power: Causes sleep
===================
Ruins of Conflict
The ruins are supposed to host a sleeping Tapu Koko. However, it appears the island guardian often leaves them to tour Melemele Island. Its residual presence is still felt strongly: the air is crackling with electricity. You would do well to pay respects, otherwise you could anger the Tapu.
  • Default Terrain is Electric Terrain. Other Terrain effects have their duration halved
  • If an active Pokémon doesn’t successfully use at least one Fairy-type move during the round, it is hit with a STAB Thunder from r7 SpA. This occurs at the end of the Round (after end-of-Round effects, but before switching).
    • This Thunder always hits and always deals damage, regardless of circumstances (it cannot be protected or evaded against, it ignores all immunities, it ignores Substitute, it bypasses Accuracy checks, etc.)
    • If both active Pokémon are KOed, resulting in a tie, the Trainer ordering first during that round is declared winner
Codifications
Camouflage: Electric
Nature Power: Thunderbolt
Secret Power: Lowers Special Attack by 1 stage

Gemini Taurus

Bergamot the Gengar (♂)

★★★★★
#094

Bergamot has the ability to Mega-Evolve
Bergamot can harness the power of Z-Moves

Nature: Timid (+Speed, +10% Accuracy, -Attack)
Type:


Abilities:
Cursed Body, Shadow Tag (Mega)

Stats:

HP: 85
Attack: Rank 4
Defence: Rank 5
Special Attack: Rank 9
Special Defence: Rank 6
Speed: 127 (+10% Accuracy)
Size Class: 3
Weight Class: 3

Stats (Mega):

HP: 85
Attack: Rank 4
Defence: Rank 6
Special Attack: Rank 12
Special Defence: Rank 7
Speed: 150 (+10% Accuracy)
Size Class: 3
Weight Class: 3

Moveset:
Ally Switch
Astonish
Attract
Bide
Body Slam
Brick Break
Captivate
Clear Smog
Confide
Confuse Ray
Corrosive Gas
Counter
Curse
Dark Pulse
Dazzling Gleam
Destiny Bond
Disable
Double Team
Double-Edge
Drain Punch
Dream Eater
Dynamic Punch
Embargo
Encore
Endure
Energy Ball
Explosion
Facade
Fire Punch
Fling
Focus Blast
Focus Punch
Foul Play
Frustration
Giga Drain
Giga Impact
Grudge
Haze
Headbutt
Hex
Hidden Power (Water)
Hyper Beam
Hypnosis
Ice Punch
Icy Wind
Imprison
Infestation
Knock Off
Laser Focus
Lick
Mean Look
Mega Drain
Mega Kick
Mega Punch
Metronome
Mimic
Nasty Plot
Natural Gift
Night Shade
Nightmare
Ominous Wind
Pain Split
Payback
Perish Song
Phantom Force
Poison Gas
Poison Jab
Poltergeist
Power-Up Punch
Protect
Psych Up
Psychic
Psywave
Rage
Rain Dance
Reflect Type
Rest
Return
Rock Smash
Role Play
Round
Scary Face
Secret Power
Seismic Toss
Self-Destruct
Shadow Ball
Shadow Claw
Shadow Punch
Skill Swap
Skitter Smack
Skull Bash
Sleep Talk
Sludge Bomb
Sludge Wave
Smog
Snatch
Snore
Spite
Strength
Submission
Substitute
Sucker Punch
Sunny Day
Swagger
Take Down
Taunt
Telekinesis
Thief
Thunder
Thunder Punch
Thunderbolt
Torment
Toxic
Trick
Trick Room
Uproar
Venoshock
Will-O-Wisp
Wonder Room
Zap Cannon

Olive the Pyroak (♀)

★★★★☆
CAP#6

Nature: Sassy (+Special Defence, -Speed, -10% Evasion)
Type:


Abilities:
Rock Head, Battle Armor, White Smoke

Stats:

HP: 105
Attack: Rank 5
Defence: Rank 8
Special Attack: Rank 7
Special Defence: Rank 9
Speed: 52 (-10% Evasion)
Size Class: 4
Weight Class: 5

Moveset:
Absorb
Amnesia
Ancient Power
Aromatherapy
Aromatic Mist
Attract
Blaze Kick
Block
Brutal Swing
Bulldoze
Bullet Seed
Burn Up
Confide
Counter
Double Team
Double-Edge
Dragon Breath
Dragon Dance
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Ember
Endure
Energy Ball
Facade
Fire Blast
Fire Spin
Flame Burst
Flame Charge
Flame Wheel
Flamethrower
Flare Blitz
Flash
Flash Cannon
Frustration
Giga Drain
Giga Impact
Grass Knot
Grass Whistle
Grassy Terrain
Growth
Headbutt
Heat Crash
Heat Wave
Heavy Slam
Hidden Power (Ice)
High Horsepower
Hyper Beam
Incinerate
Inferno
Iron Defense
Iron Head
Iron Tail
Lava Plume
Leaf Storm
Leaf Tornado
Leafage
Leech Seed
Light Screen
Low Kick
Low Sweep
Magical Leaf
Mud-Slap
Natural Gift
Nature Power
Overheat
Petal Blizzard
Petal Dance
Protect
Psybeam
Rest
Return
Revenge
Roar
Rock Climb
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Round
Safeguard
Sand Tomb
Secret Power
Seed Bomb
Sleep Talk
Snore
Solar Beam
Solar Blade
Stealth Rock
Stomping Tantrum
Strength
Substitute
Sunny Day
Swagger
Sweet Scent
Swift
Swords Dance
Synthesis
Throat Chop
Toxic
Water Sport
Wild Charge
Will-O-Wisp
Wood Hammer
Worry Seed
Zap Cannon
Zen Headbutt

Lychee the Rampardos (♂)

★★★☆☆
#409

Nature: Bashful (No effect)
Type:


Abilities:
Mold Breaker, Sheer Force

Stats:

HP: 95
Attack: Rank 12
Defence: Rank 5
Special Attack: Rank 5
Special Defence: Rank 4
Speed: 58
Size Class: 3
Weight Class: 5

Moveset:
Ancient Power
Assurance
Attract
Avalanche
Blizzard
Brick Break
Bulldoze
Captivate
Chip Away
Confide
Crunch
Curse
Cut
Dig
Double Team
Double-Edge
Dragon Pulse
Dragon Tail
Earthquake
Endeavor
Endure
Facade
Fire Blast
Flamethrower
Fling
Focus Blast
Focus Energy
Focus Punch
Frustration
Giga Impact
Hammer Arm
Head Smash
Headbutt
Hidden Power (Flying)
Hyper Beam
Ice Beam
Incinerate
Iron Head
Iron Tail
Leer
Natural Gift
Payback
Power-Up Punch
Protect
Pursuit
Rain Dance
Rest
Return
Roar
Rock Climb
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Round
Sandstorm
Scary Face
Screech
Secret Power
Shock Wave
Slam
Sleep Talk
Smack Down
Stealth Rock
Stomp
Stone Edge
Strength
Substitute
Sunny Day
Surf
Swagger
Swords Dance
Take Down
Thief
Thrash
Thunder
Thunderbolt
Toxic
Whirlpool
Whirlwind
Zen Headbutt

epicdrill
:ss/swampert:
Swampert [Kira] (F)
Stage 4*
Types: Water/Ground

Abilities:
Torrent / Damp (unlocked)

Nature: Adamant (+Atk -SpA)

Stats:
HP: 95
Atk: 9 (+)
Def: 7
SpA: 5 (-)
SpD: 7
Spe: 60
Size Class: 3
Weight Class: 4

Attacks:
Amnesia
Ancient Power
Aqua Tail
Attract
Avalanche
Barrier
Bide
Bite
Blizzard
Body Press
Body Slam
Brick Break
Bulk Up
Bulldoze
Captivate
Confide
Counter
Curse
Darkest Lariat
Defense Curl
Dig
Dive
Double Team
Double-Edge
Dynamic Punch
Earth Power
Earthquake
Echoed Voice
Endeavor
Endure
Facade
Fling
Flip Turn
Focus Blast
Focus Punch
Foresight
Frustration
Giga Impact
Growl
Hail
Hammer Arm
Headbutt
Hidden Power (Fairy)
High Horsepower
Hydro Cannon
Hydro Pump
Hyper Beam
Ice Ball
Ice Beam
Ice Punch
Icy Wind
Iron Tail
Liquidation
Low Kick
Mega Kick
Mega Punch
Mimic
Mirror Coat
Mud Bomb
Mud Shot
Mud Sport
Mud-Slap
Muddy Water
Natural Gift
Outrage
Power-Up Punch
Protect
Rain Dance
Refresh
Rest
Return
Roar
Rock Climb
Rock Slide
Rock Smash
Rock Throw
Rock Tomb
Rollout
Round
Sand Tomb
Scald
Screech
Secret Power
Seismic Toss
Sleep Talk
Sludge
Sludge Wave
Snore
Stealth Rock
Stomp
Stomping Tantrum
Stone Edge
Strength
Substitute
Superpower
Supersonic
Surf
Swagger
Tackle
Take Down
Toxic
Uproar
Water Gun
Water Pledge
Water Pulse
Waterfall
Whirlpool
Wide Guard
Work Up
Yawn
:ss/Gengar:
Gengar [Morgana] (F)
Stage 3*
Types: Ghost/Poison

Abilities:
Cursed Body

Nature: Bashful (no effect)

Stats:
HP: 85
Atk: 5
Def: 5
SpA: 9
SpD: 6
Spe: 110
Size Class: 3
Weight Class: 3

Attacks:
Ally Switch
Astonish
Attract
Bide
Body Slam
Brick Break
Captivate
Clear Smog
Confide
Confuse Ray
Counter
Curse
Dark Pulse
Dazzling Gleam
Destiny Bond
Disable
Double Team
Double-Edge
Drain Punch
Dream Eater
Dynamic Punch
Embargo
Encore
Endure
Energy Ball
Explosion
Facade
Fire Punch
Fling
Focus Blast
Focus Punch
Foul Play
Frustration
Giga Drain
Giga Impact
Grudge
Haze
Headbutt
Hex
Hidden Power (Fighting)
Hyper Beam
Hypnosis
Ice Punch
Icy Wind
Imprison
Infestation
Lick
Mean Look
Mega Drain
Mega Kick
Mega Punch
Metronome
Mimic
Nasty Plot
Natural Gift
Night Shade
Nightmare
Payback
Perish Song
Phantom Force
Poison Jab
Power-Up Punch
Protect
Psych Up
Psychic
Psywave
Rage
Rain Dance
Reflect Type
Rest
Return
Rock Smash
Round
Scary Face
Secret Power
Seismic Toss
Self-Destruct
Shadow Ball
Shadow Claw
Shadow Punch
Skill Swap
Skull Bash
Sleep Talk
Sludge Bomb
Sludge Wave
Smog
Snatch
Snore
Spite
Strength
Submission
Substitute
Sucker Punch
Sunny Day
Swagger
Take Down
Taunt
Telekinesis
Thief
Thunder
Thunder Punch
Thunderbolt
Torment
Toxic
Trick
Trick Room
Uproar
Venoshock
Will-O-Wisp
Wonder Room
Zap Cannon
:ss/Ferrothorn:
Ferrothorn [Gabrielle] (F)
Stage 3*
Types: Grass, Steel

Abilities:
Iron Barbs, Anticipation (unlocked)

Nature: Bashful (no effect)

Stats:
HP: 85
Atk: 7
Def: 9
SpA: 4
SpD: 8
Spe: 20
Size Class: 2
Weight Class: 5

Attacks:
Acid Spray
Aerial Ace
Assurance
Attract
Body Press
Brutal Swing
Bulldoze
Bullet Seed
Confide
Curse
Cut
Double Team
Endure
Energy Ball
Explosion
Facade
Flash
Flash Cannon
Frustration
Giga Drain
Giga Impact
Grass Knot
Gravity
Gyro Ball
Harden
Heavy Slam
Hidden Power (Fire)
Hone Claws
Hyper Beam
Ingrain
Iron Defense
Iron Head
Knock Off
Leech Seed
Metal Claw
Mirror Shot
Nature Power
Payback
Pin Missile
Poison Jab
Power Whip
Protect
Rest
Return
Revenge
Rock Climb
Rock Polish
Rock Smash
Rollout
Round
Sandstorm
Secret Power
Seed Bomb
Self-Destruct
Shadow Claw
Sleep Talk
Snore
Solar Beam
Spikes
Stealth Rock
Strength
Substitute
Sunny Day
Swagger
Swords Dance
Tackle
Thunder
Thunder Wave
Thunderbolt
Toxic
Worry Seed


We've got another exciting legend gauntlet on deck today. Each of these battlers has already earned one of the island guardians. Let's see who will take home their second!

First Arena Strike Roll: 1 = Gemini Taurus, 2 = epicdrill
Roll d2: 1 (Gemini Taurus)

Gemini Taurus strikes an arena,
epicdrill strikes two areans,
Gemini Taurus chooses an arena and sends out,
epicdrill sends out and orders first,
Gemini Taurus orders second.
 

"Well team, another day, another gauntlet! The Alola region was so lovely last time, that I thought we should visit again! I want us to avoid the Ruins of Conflict. We're here for a good time! Not conflict!"

Striking the Ruins of Conflict
 
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Let's see, I'm sure Tapu Koko is around here somewhere. I don't think a rocky hill or a cemetery are good places to start looking, though.

Striking Ten Carat Hill and Hau'oli Cemetery
 

"I think if I were Tapu Koko I'd certainly want to be hanging out around the Melemele Meadow the flowers here are so pretty!"

"Bergamot, since your name comes from a beautiful flower, why don't you get out there and explore! Hold onto your Gengarite just in case you run into anything!"

:gengarite:
Travelling to Melemele Meadow and sending out Bergamot the Gengar holding Gengarite
 

It looks like there's another trainer here also looking for Tapu Koko! Kira, I think you're a good choice to start us off here.

Leading with Kira the Swampert @ Rindo Berry
Flip Turn, Earthquake, High Horsepower
IF Gengar is to use a damaging Grass-type move, THEN Mirror Coat on the first instance, Protect on the second, and Mirror Coat on the third, pushing actions back each time.
IF Gengar successfully uses a P/E move, THEN Roar on the first instance and Stealth Rock on the second, pushing back actions each time.
IF Gengar is to use Counter AND you are to use a damaging Ground-type move, THEN Earth Power and push back actions.
 

"I knew that Gengarite would come in handy! It always seems that we run into a battle when we're going to fight for a legend!"

"This is our first chance to impress Tapu Koko:tapu koko: so lets go!"

-->
:gengarite:
[Mega Evolve] Pursuit+Knock Off - Phantom Force (Evasive) - Energy Ball
 

TheEver

It's beauty and rage!
is a Pre-Contributor
Battle One, Round One

Gemini Taurus

:ss/gengar: :gengarite:
Gengar @ Gengarite
HP: 85/85 | EN: 100%
4 | 5 | 9 | 6 | 127
Ghost | Poison
Cursed Body
Status: +10% Accuracy

Field: Clear

epicdrill
:ss/swampert: :rindo-berry:
Swampert @ Rindo Berry (3/3)
HP: 95/95 | EN: 100%
9 | 7 | 5 | 7 | 60
Water | Ground
Torrent | Damp
Status: ~


The battlers end up duking it out at Melemele Meadow, a place where high-powered attacks shine. Gengar does a bit of its ghostly trickery to ensure conditions are optimal for it going forward, but Swampert manages to outpace it in the damage department, mostly thanks to an incredibly strong Mirror Coat. It'll be close; let's see who comes out on top of battle one!
Roll 20d600: 245, 345, 555, 461, 350, 371, 275, 224, 329, 290, 557, 70, 95, 520, 47, 216, 104, 577, 155, 490

Action One
Gengar Mega Evolved!
New Stats: 4/6/12/7/150
New Ability: Shadow Tag

Gengar used Struggle!
Crit [1-25/600]: 245 (No)
Damage: (9+4-7) = 6
Recoil: 6*0.4 = 2.4 -> 2
8 EN

Swampert used Flip Turn!
Crit [1-25/600]: 345 (No)
Cursed Body [1-180/600]: 555 (No)
Damage: (10+3+9-6) = 16
Swampert: Pivoting
5 EN

Action Two
Gengar vanished!
16 EN

Swampert used Earthquake!
But it missed!
10 EN

Gengar used Phantom Force!
Crit [1-25/600]: 461 (No)
Damage: (8+3+4-7) = 8

Action Three
Gengar used Energy Ball
Swampert's Rindo Berry reduced the damage!
Crit [1-25/600]: 350 (No)
Special Defense Drop [1-60/600]: 371 (No)
Damage: (14+12-7)*1.5 = 28.5 -> 29
11 EN

Swampert used Mirror Coat!
Cursed Body [1-180/600]: 275 (No)
Damage: 29*1.5 = 43.5 -> 44
31 EN

Gemini Taurus
:ss/gengar-mega: :gengarite:
Gengar @ Gengarite
HP: 23/85 | EN: 65%
4 | 6 | 12 | 7 | 150
Ghost | Poison
Cursed Body | Shadow Tag
Status: +10% Accuracy

Field: Clear

epicdrill
:ss/swampert: :rindo-berry:
Swampert @ Rindo Berry (2/3)
HP: 52/95 | EN: 54%
9 | 7 | 5 | 7 | 60
Water | Ground
Torrent | Damp
Status: Pivoting

epicdrill replaces Swampert and orders first,
Gemini Taurus orders second.
 
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It looks like our opponent made the same mistake I did last TLG and used a move that his pokemon doesn't know! Morgana, time for you to take advantage of that.

Sending out Morgana the Gengar @ Choice Scarf
Shadow Ball, Shadow Ball, Shadow Ball
IF your opponent successfully uses a P/E move, THEN Phantom Force (default).
IF your opponent successfully uses Endure, THEN Shadow Ball+Will-o-Wisp.
 
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TheEver

It's beauty and rage!
is a Pre-Contributor
Battle One, Round Two

Gemini Taurus

:ss/gengar-mega: :gengarite:
Gengar @ Gengarite
HP: 23/85 | EN: 65%
4 | 6 | 12 | 7 | 150
Ghost | Poison
Cursed Body | Shadow Tag
Status: +10% Accuracy

Field: Clear

epicdrill
:swampert: HP: 52/95 | EN: 54% | 9/7/5/7/60 | Water/Ground | Torrent/Damp | Item: Rindo Berry (2/3) | ~
:ss/gengar: :choice-scarf:
Gengar @ Choice Scarf
HP: 85/85 | EN: 100%
5 | 5 | 9 | 6 | (165)
Ghost | Poison
Cursed Body
Status: ~


After a critical mistake last round, GT tries to cheese out a freeze in order to salvage the match. Unfortunately, he doesn't get it, and epic's Gengar is able to finish the job with a single Shadow Ball.
Roll 20d600: 91, 599, 123, 62, 421, 412, 362, 501, 564, 191, 590, 181, 542, 207, 95, 276, 457, 349, 48, 464

Action One
Gengar (Gemini Taurus) used Sucker Punch + Ice Punch!
Crit [1-25/600]: 91 (No)
Freeze [1-60/600]: 599 (No)
Damage: (12+4-5)*1.5 = 16.5 -> 17
33 EN

Gengar (epicdrill) used Shadow Ball!
Crit [1-25/600]: 123 (No)
Special Defense Drop [1-120/600]: 62 (Yes)
Cursed Body [1-180/600]: 421 (No)
Damage: (12+3+9-7)*1.5 = 25.5 -> 26
Gengar (Gemini Taurus) is knocked out!
8 EN

Gemini Taurus
:ss/gengar-mega: :gengarite:
Gengar @ Gengarite
HP: KO | EN: 32%
4 | 6 | 12 | 7 | 150
Ghost | Poison
Cursed Body | Shadow Tag
Status: Knocked Out

Field: Clear

epicdrill
:swampert: HP: 52/95 | EN: 54% | 9/7/5/7/60 | Water/Ground | Torrent/Damp | Item: Rindo Berry (2/3) | ~
:ss/gengar: :choice-scarf:
Gengar @ Choice Scarf
HP: 68/85 | EN: 92%
5 | 5 | 9 | 6 | (165)
Ghost | Poison
Cursed Body
Status: ~

Battle One goes to epicdrill!

epicdrill strikes an arena,
Gemini Taurus chooses an arena and sends out first,
epicdrill sends out second and orders first,
Gemini Taurus orders second.
 

That's one match win done! Now, let's try for another one! I don't like the look of that hill, those rocks don't look very stable.

Striking Ten Carat Hill.
 

"Unfortunately that didn't go so well, but its clear that Tapu Koko doesn't want to sit around a peaceful meadow now! Onto the Ruins of Conflict we go! We must prove our resolve and fight!"

"Olive, I know you're always a fighter so its your turn to start us off strong! And take a Life Orb to make yourself even stronger!"

:life orb:
Travelling to the Ruins of Conflict
Sending out Olive the Pyroak holding Life Orb
 

Well, this is an interesting matchup! I think we should start off with Morgana here.

Sending out Morgana the Gengar holding a Poison Barb.
Mean Look, Dazzling Gleam, Sludge Wave
IF Pyroak successfully uses a P/E move AND you are not to use Mean Look, THEN Phantom Force (default) and push back actions.
IF Pyroak is to use Giga Impact in a combo, THEN Protect and push back actions.
IF Pyroak has at least 40 more HP than Gengar AND Pyroak is not behind a Substitute, THEN Pain Split and push back actions.
 
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"I think it's time for us to press the offensive here, I know you're at a type-disadvantage, but with a little luck we can be in a great spot!"
:life orb:
Zap Cannon+Will-O-Wisp - Earth Power - Earthquake
***IF Gengar is fully Paralyzed A2, use Bulldoze A3 instead.
***IF you miss A1 then be sad
 

TheEver

It's beauty and rage!
is a Pre-Contributor
Battle Two, Round One

Gemini Taurus

:ss/pyroak: :life-orb:
Pyroak @ Life Orb
HP: 105/105 | EN: 100%
5 | 8 | 7 | 9 | 52
Fire | Grass
Rock Head | Battle Armor | White Smoke
Status: -10% Evasion

Field: Electric Terrain

epicdrill
:ss/gengar: :poison-barb:
Gengar @ Poison Barb
HP: 85/85 | EN: 100%
5 | 5 | 9 | 6 | 110
Ghost | Poison
Cursed Body
Status: ~


Ariadex must have been feeling bad for GT after battle one, because Gengar was fully paralyzed not once, but twice this round. Tapu Koko felt like it was time to tip the scales, as it's Thoron Thunder on Pyroak left it paralyzed as well.
Roll 20d600: 102, 248, 1, 595, 581, 342, 54, 82, 527, 176, 497, 533, 167, 85, 255, 388, 345, 305, 351, 477

Action One
Gengar used Mean Look!
Pyroak: Trapped
6 EN

Pyroak used Zap Cannon + Will-O-Wisp!
Hit [1-510/600]: 102 (Yes)
Crit [1-25/600]: 248 (No)
Damage: 12+7-6+3+2 = 18
Gengar: Burned, Paralyzed (25%)
Pyroak: -3 HP (Recoil)
32 EN

Gengar: -2 HP (Burn)

Action Two
Full Paralysis [1-150/600]: 1 (Yes)
Gengar is paralyzed! It can't move!
Gengar's Paralysis: 25% -> 15%

Pyroak used Earth Power!
Crit [1-25/600]: 595 (No)
Special Defense Drop [1-60/600]: 581 (No)
Cursed Body [1-180/600]: 342 (No)
Damage: (9+7-6+3)*1.5 = 19.5 -> 20
Pyroak: -3 HP (Recoil)
7 EN

Gengar: -2 HP (Burn)

Action Three
Full Paralysis [1-90/600]: 54 (Yes)
Gengar is paralyzed! It can't move!
Gengar's Paralysis: 15% -> 5%

Pyroak used Bulldoze!
Crit [1-25/600]: 82 (No)
Cursed Body [1-180/600]: 527 (No)
Damage: (6+5-5+3)*1.5 = 13.5 -> 14
Gengar: -1 Speed
Pyroak: -3 HP (Recoil)
5 EN

Gengar: -2 HP (Burn)

Gengar's Paralysis: 5% -> 0%
Gengar is cured of Paralysis!

Pyroak and Gengar are hit by Thunder!

Crit (Pyroak) [1-25/600]: Battle Armor (No)
Paralysis (Pyroak) [1-180/600]: 176 (Yes)
Damage (Pyroak): (11+3+7-9+2)*0.75 = 10.5 -> 11
Gengar: Paralyzed (20%)

Crit (Gengar) [1-25/600]: 497 (No)
Paralysis (Gengar) [1-180/600]: 533 (Yes)
Damage (Gengar): 11+3+7-6+2 = 17

Gemini Taurus
:ss/pyroak: :life-orb:
Pyroak @ Life Orb
HP: 85/105 | EN: 56%
5 | 8 | 7 | 9 | (26)
Fire | Grass
Rock Head | Battle Armor | White Smoke
Status: -10% Evasion, Trapped, Paralyzed (20%)

Field: Electric Terrain

epicdrill
:ss/gengar: :poison-barb:
Gengar @ Poison Barb
HP: 10/85 | EN: 94%
5 | 5 | 9 | 6 | (62)
Ghost | Poison
Cursed Body
Status: Burned, -1 Speed

Gemini Taurus orders first,
epicdrill orders second.
 

"Whoah! A lot certainly happened there, and at least we know now that we have Tapu Koko's attention!"

"I think with the right moves, we should be able to finish this battle off!"

:life orb:
Lava Plume - Flamethrower - Flare Blitz
***[CASOA]IF Gengar is to use Phantom Force (evasive) and you are slower, use Solar Beam that action.
***IF Gengar is under the effects of a P/E move when you are to act, use Aromatherapy the first instance and Stealth Rock all remaining instances.
***IF Gengar has Double Team clones when you are to act A2 or A3, use Petal Blizzard the first instance and Incinerate the second instance.
 

That was one hell of a round! I think we have to rely on RNG to win this. By my calculations, our odds are 1/30.

Swagger, Dazzling Gleam, Sludge Wave
 

TheEver

It's beauty and rage!
is a Pre-Contributor
Battle Two, Round Two

Gemini Taurus

:ss/pyroak: :life-orb:
Pyroak @ Life Orb
HP: 85/105 | EN: 56%
5 | 8 | 7 | 9 | (26)
Fire | Grass
Rock Head | Battle Armor | White Smoke
Status: -10% Evasion, Trapped, Paralyzed (20%)

Field: Electric Terrain

epicdrill
:ss/gengar: :poison-barb:
Gengar @ Poison Barb
HP: 10/85 | EN: 94%
5 | 5 | 9 | 6 | (62)
Ghost | Poison
Cursed Body
Status: Burned, -1 Speed


epicdrill knows that she'll need a lucky break to win this battle. Unfortunately, Pyroak has no trouble dispatching Gengar even through confusion and paralysis. Now we're all tied up at one apiece!
Roll 20d600: 536, 456, 482, 410, 529, 472, 482, 427, 42, 58, 334, 306, 397, 8, 88, 354, 191, 157, 38, 485

Action One
Gengar used Swagger!
Hit [1-570/600]: 536 (Yes)
Counters [D3+1]: 3 (4)
Pyroak: +2 Attack, Confused (4)
7 EN

Paralysis [1-120/600]: 456 (No)
Confusion [1-200/600]: 482 (No)
Pyroak used Lava Plume!
Crit [1-25/600]: 410 (No)
Cursed Body [1-180/600]: 529 (No)
Damage: 8+3+7-6+3 = 15
Gengar is knocked out!
Pyroak: -3 HP (Recoil)
5 EN

Gemini Taurus
:ss/pyroak: :life-orb:
Pyroak @ Life Orb
HP: 82/105 | EN: 51%
5 | 8 | 7 | 9 | (26)
Fire | Grass
Rock Head | Battle Armor | White Smoke
Status: -10% Evasion, Paralyzed (20%), +2 Attack, Confused (3)

Field: Electric Terrain

epicdrill
:ss/gengar: :poison-barb:
Gengar @ Poison Barb
HP: KO | EN: 87%
5 | 5 | 9 | 6 | 110
Ghost | Poison
Cursed Body
Status: Knocked Out

Battle Two goes to Gemini Taurus!

Gemini Taurus strikes an arena,
epicdrill chooses an arena and sends out first,
Gemini Taurus sends out second and orders first,
epicdrill orders second.
 

"That second battle went much better! I'm sure just one more and we'll have Tapu Koko's full attention!"

"I think since it didn't go so well for us last time we'll avoid Melemele Meadow, but be prepared for anything else!"


Striking Melemele Meadow
 

Well, that was some bad luck last round with that paralysis. Let's see if we can pull this round out! I think Seaward Cave would be a nice place to have our final battle, Kira, why don't you start us off?

Choosing Seaward Cave and leading with Kira the Swampert @ Rindo Berry
 

"Well it comes down to this! That opponent is going to be tough, but I think Olive you've got a good shot here!"

"Since we're by the sea, this Luminous Moss should be extra useful here!

:luminous moss:
Sending out Olive the Pyroak holding Luminous Moss
Solar Beam - Giga Drain - Solar Beam
***IF Swampert is to use Mirror Coat, use Solar Blade that action.
***IF Swampert is to use Flip Turn, and Swampert did not use Flip Turn the action prior, and Swampert is not to use Flip Turn the following action, use Protect that action.
***IF Swampert is to use a Partial Trapping move, use Block the first instance.
 

It looks like our opponent missed something! By my calculations this will give us a 95% chance to win next round, unless I can find something better between now and then.

Bide, Bide, Bide
 

TheEver

It's beauty and rage!
is a Pre-Contributor
Battle Three, Round One

Gemini Taurus

:ss/pyroak: :luminous-moss:
Pyroak @ Luminous Moss
HP: 105/105 | EN: 100%
5 | 8 | 7 | 9 | 52
Fire | Grass
Rock Head | Battle Armor | White Smoke
Status: -10% Evasion

Field: ~

epicdrill
:ss/swampert: :rindo-berry:
Swampert @ Rindo Berry (3/3)
HP: 95/95 | EN: 100%
9 | 7 | 5 | 7 | 60
Water | Ground
Torrent | Damp
Status: ~


Pyroak bombards Swampert with super effective grass-type attacks, but Swampert responds with a strong Bide, leaving both battlers low on health. This TLG is about to come to a close, but who will come away with a win?
Roll 20d600: 252, 114, 160, 567, 252, 83, 304, 64, 82, 243, 48, 94, 264, 92, 397, 240, 426, 310, 545, 111

Action One
Swampert used Bide!

Pyroak gathered sunlight!

Pyroak used Solar Beam
Swampert's Rindo Berry reduced the damage! (2/3)
Crit [1-25/600]: 252 (No)
Damage: (12+3+7-7)*1.5+4 = 26.5 -> 27
7 EN

Action Two
Swampert used Bide!

Pyroak used Giga Drain!
Swampert's Rindo Berry reduced the damage! (1/3)
Crit [1-25/600]: 114 (No)
Damage: (8+3+7-7)*1.5+4 = 20.5 -> 21
8 EN

Action Three
Swampert used Bide!
Damage: 48*1.75 = 84
48 EN

Pyroak gathered sunlight!

Pyroak used Solar Beam
Swampert's Rindo Berry reduced the damage! (0/3)
Crit [1-25/600]: 160 (No)
Damage: (12+3+7-7)*1.5+4 = 26.5 -> 27
7 EN

Gemini Taurus
:ss/pyroak: :luminous-moss:
Pyroak @ Luminous Moss
HP: 21/105 | EN: 78%
5 | 8 | 7 | 9 | 52
Fire | Grass
Rock Head | Battle Armor | White Smoke
Status: -10% Evasion

Field: ~

epicdrill
:ss/swampert:
Swampert
HP: 20/95 | EN: 52%
9 | 7 | 5 | 7 | 60
Water | Ground
Torrent | Damp
Status: ~

epicdrill orders first,
Gemini Taurus orders second.
 

Now, Kira, try to finish this off!

Stone Edge+Bulldoze, Stone Edge+Bulldoze, Stone Edge+Bulldoze
IF Pyroak successfully uses a P/E move, THEN Sandstorm and ignore your second sub for the rest of the round.
IF Pyroak successfully uses Endure, THEN Stone Edge+Whirlpool.
 

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