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Hmmmm hopefully paralysis (or me making mistakes) doesn't mess us up here
Fire Spin + Thunderbolt ~ Thunder Punch ~ Thunder Punch
[2 subs] IF Blastoise is under the effects of a P/E move OR in the evasive stage of a D/E move when you are to act THEN Dragon Dance and push actions back
IF you are fully paralyzed THEN push actions back
MATCH 2, ROUND 3 (note: i will be switching to using the lower numbers in the rngs instead of the highest ones for effects/crits)
Sea of Clouds
Above the dark thunder clouds is a calm sea of pure, fluffy, white clouds. Careful, though, ascending winds are pretty strong here, and you don’t want to get caught in one!
No Pokémon can Dig
Fly and Bounce always have their full BAP, but their Accuracy is capped at 70% if using the evasive version
Hurricane gets 100% Accuracy
All sun-based moves treat this arena as being in harsh sunlight
Codifications
Camouflage: Flying
Nature Power: Tri Attack
Secret Power: Paralyzes the target
Team Maxim
HP: 22/100
EN: 79/100
Item: Blastoisinite
Type: Dragon/Ground
Stats: 6/9/11/8/78
Abilities: Torrent, Rain Dish, Mega Launcher
SC/WC: 3/5
Status: OK
Blastoise hit its Blizzard and Dragonite ate paralysis though I doubt that mattered anyway, giving Maxim the victory! The TLG is now tied at 1-1, and whoever that wins the next match will be the newest owner of a Zapdos!
(also i was using match 1 round 2 for every post time to fix so i dont look like an idiot)
Glare~Breaking Swipe~Breaking Swipe
[CASOS, Non-Consecutive] If Protective move then Sandstorm the first instance and Coil the second, pushing actions back.
[CASOS] If Recovery move AND Sandstorm is not up, then Sandstorm and push actions back.
[CASOT] If your opponent is under the effects of a Safeguard when you are to use Glare, then use Breaking Swipe that action.
Sea of Clouds
Above the dark thunder clouds is a calm sea of pure, fluffy, white clouds. Careful, though, ascending winds are pretty strong here, and you don’t want to get caught in one!
No Pokémon can Dig
Fly and Bounce always have their full BAP, but their Accuracy is capped at 70% if using the evasive version
Hurricane gets 100% Accuracy
All sun-based moves treat this arena as being in harsh sunlight
Codifications
Camouflage: Flying
Nature Power: Tri Attack
Secret Power: Paralyzes the target
Team Maxim
HP: 100/100
EN: 100/100
Item: Enigma Stone
Type: Dragon/Ground
Stats: 7/9/5/9/95
Abilities: Aura Break, Power Construct
SC/WC: 5/7
Status: OK
And the third match of this legend gauntlet begins with proper match/round numbers! Both Pokemon plays defensively this round, with Drifting taking advantage of Itzanma's low damage output to keep Multiscale intact. However, Itzanma's sub set a sandstorm that broke Multiscale anyway. Drifting is now paralyzed with Multiscale down, but Itzanma is now phazed out to Sebastian the Blastoise.
Asdsfsfdgdfggn
Hidden Power + Zap Cannon ~ Thunderbolt ~ Thunderbolt
IF you flinch THEN push actions back
[CAEOT] IF you were fully paralyzed THEN push actions back
IF damaging Ice-type combo THEN Protect and push actions back
Upon being hit by any move activate Eject Button
Sea of Clouds
Above the dark thunder clouds is a calm sea of pure, fluffy, white clouds. Careful, though, ascending winds are pretty strong here, and you don’t want to get caught in one!
No Pokémon can Dig
Fly and Bounce always have their full BAP, but their Accuracy is capped at 70% if using the evasive version
Hurricane gets 100% Accuracy
All sun-based moves treat this arena as being in harsh sunlight
Codifications
Camouflage: Flying
Nature Power: Tri Attack
Secret Power: Paralyzes the target
(sorry i am so so so late)
Team Maxim
HP: 90/90
EN: 100/100
Item: Blastoisinite
Type: Water
Stats: 5/7/7/8/78
SC/WC: 3/4
Status: OK
Blastoise is reacting to its Blastoisinite!
Blastoise evolved into Mega Blastoise!
Blastoise used Substitute! (-18 EN)
Blastoise made a Substitute! (-20 HP)
Paralysis on Dragonite? (92/100) no paralysis
Dragonite used Spooky Cannon! (-26 EN)
(12-1)*1.5=17 damage
The substitute took the damage for Blastoise!
Blastoise is buffeted by the sandstorm! (-2 HP Blastoise)
Dragonite is buffeted by the sandstorm! (-2 HP Dragonite)
Action 2
Blastoise used Ice Beam! (-7 EN)
(9+4)*2=26 damage
Paralysis on Dragonite? (44/100) no paralysis
Dragonite used Thunderbolt! (-7 EN)
3 hp sub drops
Blastoise is buffeted by the sandstorm! (-2 HP Blastoise)
Dragonite is buffeted by the sandstorm! (-2 HP Dragonite)
Action 3
Blastoise used Ice Beam! (-11 EN)
(9+4)*2=26 damage
Paralysis on Dragonite? (5/100) paralyzed!
Dragonite was paralyzed! It can't move! (-10% paralysis)
Blastoise is buffeted by the sandstorm! (-2 HP Blastoise)
Dragonite is buffeted by the sandstorm! (-2 HP Dragonite)
Drifting took heavy damage this round while getting little done in return, while Sebastian avoided most of the sting from Drifting attacks thanks to a Substitute and a paralysis. However, HydrogenHydreigon does get to bring in a fresh Pokemon against Blastoise. Let's see how the match continue to unfold!
Bind + Power Whip [GEM] ~ Solar Beam [GEM] ~ Giga Drain
IF Blastoise is under the effects of a P/E move when you are to act THEN Growth the first instance, Confide all remaining instances, pushing actions back each time
IF Fake Out A1 THEN push actions back
IF Mirror Coat A2 or A3 THEN Solar Blade and push actions back
Sea of Clouds
Above the dark thunder clouds is a calm sea of pure, fluffy, white clouds. Careful, though, ascending winds are pretty strong here, and you don’t want to get caught in one!
No Pokémon can Dig
Fly and Bounce always have their full BAP, but their Accuracy is capped at 70% if using the evasive version
Hurricane gets 100% Accuracy
All sun-based moves treat this arena as being in harsh sunlight
Codifications
Camouflage: Flying
Nature Power: Tri Attack
Secret Power: Paralyzes the target
(apologies for being the least punctual ref alive)
Team Maxim
HP: 64/90
EN: 64/100
Item: Blastoisinite
Type: Water
Stats: 6/9/11/8/78
Abilities: Torrent, Rain Dish, Mega Launcher
SC/WC: 3/4
Status: OK
Blastoise was buffeted by the sandstorm! (-2 HP Blastoise)
Tangrowth was buffeted by the sandstorm! (-2 HP Tangrowth)
Action 2
Tangrowth used Binding Vines! (-22 EN)
hit? (53/100) hit!
(12+3-2+5)*1.5=27 damage
Blastoise is trapped by the bind!
Blastoise used Roar! (-5 EN)
Tangrowth will be phazed out at the end of the round!
Blastoise was buffeted by the sandstorm! (-2 HP Blastoise)
Tangrowth was buffeted by the sandstorm! (-2 HP Tangrowth)
Blastoise was hurt by the bind! (-2 HP Blastoise)
Action 3
Blastoise used Protect! (-7 EN)
Tangrowth used Growth! (-6 EN)
Tangrowth's Attack rose! (+1 Atk Tangrowth
Tangrowth's special attack rose! (+1 SpA Tangrowth)
Blastoise was buffeted by the sandstorm! (-2 HP Blastoise)
Tangrowth was buffeted by the sandstorm! (-2 HP Tangrowth)
Blastoise was hurt by the bind! (-2 HP Blastoise)
Team Maxim
HP: 27/90
EN: 49/100
Item: Blastoisinite
Type: Water
Stats: 6/9/11/8/78
Abilities: Torrent, Rain Dish, Mega Launcher
SC/WC: 3/4
Status: OK
HP: 87/100 | EN: 80/100 | Item: Enigma Stone | Status: OK
"If you would prove yourself worthy of Zapdos's presence, then I dare you to strike me down!"
Hyper Beam + Ice Beam combo~Chill~Blizzard
[CASOT] If your opponent is under the effects of a successful Protective move, then use Chill and push actions back.
[CASOT] If your opponent has Double Team clones when you are to move, then initiate action string Blizzard~Ice Beam~Chill.
[CASOT] If your opponent is in the evasive phase of a damaging evasive move, then Chill and push actions back.
Hmmm if I calced right this might work out for us barring hax
Also not sure why Tangrowth didn't chill A3, was it Solar Beam priority?
Protect + Light Screen ~ Whirlpool ~ Chill