Only Arcanite, Its_A_Random, Deck Knight, & any required sub-referees may post in this thread until the completion of the TLR. Any other post made will be deleted, & possibly subjected to moderation. Thank you.
Link to save
And today we will finally see the save mechanics used for the first time! Let us abuse CDXCIV's !recap command to give us Arcanite's team as of this point:
Torterra (M) Land Turtle
Musical Theme: Final Fantasy 3 - Boss Theme
Nature:
Brave: (+1 Atk, -15% Speed, -10% Evasion)
Type: Grass/Ground
Abilities: Overgrow/Shell Armour (H)
Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 4
SpA: Rank 3
SpD: Rank 3
Spe: 48 (-) (56/1.15, Truncated)
-10% Evasion
Size Class: 5
Weight Class: 7
Base Rank Total: 19
EC: 9/9
MC: 0
AC: 5/5
Attacks: (37)
Absorb
Bite
Body Slam
Bullet Seed
Crunch
Curse
Double Team
Earth Power
Earthquake
Endure
Energy Ball
Frenzy Plant
Giga Drain
Grassy Terrain
Growth
Iron Head
Leaf Storm
Light Screen
Mega Drain
Natural Gift
Outrage
Protect
Razor Leaf
Reflect
Rock Slide
Safeguard
Solarbeam
Stealth Rock
Stone Edge
Substitute
Superpower
Swords Dance
Tackle
Wide Guard
Withdraw
Wood Hammer
Worry Seed
Nidoking (M) Behemoth
Musical Theme: Final Fantasy IV - Battle Theme
Nature:
Rash: +1 SpA, -1 SpD
Type: Poison/Ground
Abilities: Poison Point/Rivalry/Sheer Force (H)
Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 2 (-)
Spe: 85
Size Class: 3
Weight Class: 4
Base Rank Total: 19
EC: 9/9
MC: 0
AC: 5/5
Attacks: (38)
Bide
Chip Away
Dig
Disable
Double Kick
Drill Run
Earth Power
Earthquake
Endure
Fire Punch
Focus Energy
Flamethrower
Fury Attack
Head Smash
Helping Hand
Horn Attack
Ice Beam
Ice Punch
Leer
Megahorn
Natural Gift
Peck
Poison Jab
Poison Sting
Protect
Sludge Wave
Stealth Rock
Substitute
Sucker Punch
Tackle
Taunt
Thrash
Thunderbolt
Thunder Punch
Torment
Toxic
Toxic Spikes
Venoshock
Gardevoir (F) Princess Sarah
Musical Theme: Cornelia Castle
Nature:
Relaxed: [/B]+1 Def, -1 Speed -10% Evasion
Type: Psychic/Fairy
Abilities: Synchronise/Trace/Telepathy (H)
Stats:
HP: 100
Atk: Rank 3
Def: Rank 4 (+)
SpA: Rank 5
SpD: Rank 4
Spe: 69 (80/1.15, Rounded Down)
Size Class: 3
Weight Class: 3
Original Base Rank Total: 21
EC: 9/9
MC: 0
AC: 5/5
Attacks: (28)
Calm Mind
Confusion
Destiny Bond
Disable
Double Team
Encore
Energy Ball
Grass Knot
Growl
Heal Pulse
Hypnosis
Hyper Voice
Imprison
Light Screen
Lucky Chant
Magical Leaf
Mean Look
Moonblast
Protect
Psychic
Psyshock
Shadow Ball
Skill Swap
Substitute
Taunt
Teleport
Thunderbolt
Will-O-Wisp
Ability: Pixilate
Stats:
HP: 100
Atk: Rank 3
Def: Rank 5 (+)
SpA: Rank 7
SpD: Rank 5
Spe: 86 (100/1.15, Rounded Down)
Size Class: 3
Weight Class: 3
Original Base Rank Total: 25
Oh. Arcanite also caught a Chinchou along the way:
Chinchou (F)
NATURE: Mild (+1 SpA, -1 Def)
TYPE: Water / Electric
ABILITIES: Volt Absorb / Illuminate / Water Absorb (H)
STATS
HP: 100
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 67
Size Class: 1
Weight Class: 2
Base Rank Total: 14
EC: 0/6
MC: 0
AC: 5/5
ATTACKS
Aqua Ring
Bubble
Bubblebeam
Charge
Confuse Ray
Discharge
Electro Ball
Flail
Hydro Pump
Signal Beam
Spark
Supersonic
Take Down
Thunder Wave
Water Gun
Blizzard
Dazzling Gleam
Hidden Power (Grass)
Ice Beam
Protect
Substitute
Surf
Volt Switch
Agility
Brine
Soak
Bounce
Heal Bell
Icy Wind
Time to do the time-warp (back to after Chinchou was caught)...
--------------------
ARCANITE
Amperage Stream - Amperage Opening
With the last of the Lackeys caught, you turn your attention to the two paths again. The path up the stream seems to curve right but is more open and feels somewhat more safe. The path through the forest seems more direct and shorter but seems less safe. Time to make a decision. Which path will you take?
Player Options
a) Take the path upstream.
b) Take the path through the forest.
Manage your team.
BATTLE END
Arcanite OOOB
|
|
Land Turtle (M) @ Big Root | Behemoth (M) @ Life Orb | Princess Sarah (F) @ Gardevoirite
Typing: Grass/Ground | Poison/Ground | Psychic/Fairy
Abilities:Overgrow/Shell Armour | Poison Point/Rivalry/Sheer Force | Synchronise/Trace/Telepathy
HP/EN: 78 / 96 | 54 / 90 | 88 / 75
Stats: 5 / 4 / 3 / 3 / 48 | 4 / 3 / 4 / 2 / 85 | 3 / 4 / 5 / 4 / 69
SC/WC/BRT: 5 / 7 / 19 | 3 / 4 / 19 | 3 / 3 / 21
Boosts: -10% Evasion | N/A | -10% Evasion
Status: N/A | N/A | N/A
Chinchou (F)
Typing: Water/Electric
Abilities: Volt Absorb/Illuminate/Water Absorb
HP/EN: 59 / 100
Stats: 2 / 1 / 3 / 2 / 67
SC/WC/BRT: 1 / 2 / 14
Boosts: N/A
Status: Sleep (1a)
Link to save
And today we will finally see the save mechanics used for the first time! Let us abuse CDXCIV's !recap command to give us Arcanite's team as of this point:
Torterra (M) Land Turtle
Musical Theme: Final Fantasy 3 - Boss Theme
Nature:
Brave: (+1 Atk, -15% Speed, -10% Evasion)
Type: Grass/Ground
Abilities: Overgrow/Shell Armour (H)
Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 4
SpA: Rank 3
SpD: Rank 3
Spe: 48 (-) (56/1.15, Truncated)
-10% Evasion
Size Class: 5
Weight Class: 7
Base Rank Total: 19
EC: 9/9
MC: 0
AC: 5/5
Attacks: (37)
Absorb
Bite
Body Slam
Bullet Seed
Crunch
Curse
Double Team
Earth Power
Earthquake
Endure
Energy Ball
Frenzy Plant
Giga Drain
Grassy Terrain
Growth
Iron Head
Leaf Storm
Light Screen
Mega Drain
Natural Gift
Outrage
Protect
Razor Leaf
Reflect
Rock Slide
Safeguard
Solarbeam
Stealth Rock
Stone Edge
Substitute
Superpower
Swords Dance
Tackle
Wide Guard
Withdraw
Wood Hammer
Worry Seed
Nidoking (M) Behemoth
Musical Theme: Final Fantasy IV - Battle Theme
Nature:
Rash: +1 SpA, -1 SpD
Type: Poison/Ground
Abilities: Poison Point/Rivalry/Sheer Force (H)
Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 2 (-)
Spe: 85
Size Class: 3
Weight Class: 4
Base Rank Total: 19
EC: 9/9
MC: 0
AC: 5/5
Attacks: (38)
Bide
Chip Away
Dig
Disable
Double Kick
Drill Run
Earth Power
Earthquake
Endure
Fire Punch
Focus Energy
Flamethrower
Fury Attack
Head Smash
Helping Hand
Horn Attack
Ice Beam
Ice Punch
Leer
Megahorn
Natural Gift
Peck
Poison Jab
Poison Sting
Protect
Sludge Wave
Stealth Rock
Substitute
Sucker Punch
Tackle
Taunt
Thrash
Thunderbolt
Thunder Punch
Torment
Toxic
Toxic Spikes
Venoshock
Gardevoir (F) Princess Sarah
Musical Theme: Cornelia Castle
Nature:
Relaxed: [/B]+1 Def, -1 Speed -10% Evasion
Type: Psychic/Fairy
Abilities: Synchronise/Trace/Telepathy (H)
Stats:
HP: 100
Atk: Rank 3
Def: Rank 4 (+)
SpA: Rank 5
SpD: Rank 4
Spe: 69 (80/1.15, Rounded Down)
Size Class: 3
Weight Class: 3
Original Base Rank Total: 21
EC: 9/9
MC: 0
AC: 5/5
Attacks: (28)
Calm Mind
Confusion
Destiny Bond
Disable
Double Team
Encore
Energy Ball
Grass Knot
Growl
Heal Pulse
Hypnosis
Hyper Voice
Imprison
Light Screen
Lucky Chant
Magical Leaf
Mean Look
Moonblast
Protect
Psychic
Psyshock
Shadow Ball
Skill Swap
Substitute
Taunt
Teleport
Thunderbolt
Will-O-Wisp
Ability: Pixilate
Stats:
HP: 100
Atk: Rank 3
Def: Rank 5 (+)
SpA: Rank 7
SpD: Rank 5
Spe: 86 (100/1.15, Rounded Down)
Size Class: 3
Weight Class: 3
Original Base Rank Total: 25
Oh. Arcanite also caught a Chinchou along the way:
Chinchou (F)
NATURE: Mild (+1 SpA, -1 Def)
TYPE: Water / Electric
ABILITIES: Volt Absorb / Illuminate / Water Absorb (H)
STATS
HP: 100
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 67
Size Class: 1
Weight Class: 2
Base Rank Total: 14
EC: 0/6
MC: 0
AC: 5/5
ATTACKS
Aqua Ring
Bubble
Bubblebeam
Charge
Confuse Ray
Discharge
Electro Ball
Flail
Hydro Pump
Signal Beam
Spark
Supersonic
Take Down
Thunder Wave
Water Gun
Blizzard
Dazzling Gleam
Hidden Power (Grass)
Ice Beam
Protect
Substitute
Surf
Volt Switch
Agility
Brine
Soak
Bounce
Heal Bell
Icy Wind
Time to do the time-warp (back to after Chinchou was caught)...
--------------------
ARCANITE
Amperage Stream - Amperage Opening
With the last of the Lackeys caught, you turn your attention to the two paths again. The path up the stream seems to curve right but is more open and feels somewhat more safe. The path through the forest seems more direct and shorter but seems less safe. Time to make a decision. Which path will you take?
Player Options
a) Take the path upstream.
b) Take the path through the forest.
Manage your team.
BATTLE END
Arcanite OOOB
Land Turtle (M) @ Big Root | Behemoth (M) @ Life Orb | Princess Sarah (F) @ Gardevoirite
Typing: Grass/Ground | Poison/Ground | Psychic/Fairy
Abilities:
HP/EN: 78 / 96 | 54 / 90 | 88 / 75
Stats: 5 / 4 / 3 / 3 / 48 | 4 / 3 / 4 / 2 / 85 | 3 / 4 / 5 / 4 / 69
SC/WC/BRT: 5 / 7 / 19 | 3 / 4 / 19 | 3 / 3 / 21
Boosts: -10% Evasion | N/A | -10% Evasion
Status: N/A | N/A | N/A
Chinchou (F)
Typing: Water/Electric
Abilities: Volt Absorb/Illuminate/Water Absorb
HP/EN: 59 / 100
Stats: 2 / 1 / 3 / 2 / 67
SC/WC/BRT: 1 / 2 / 14
Boosts: N/A
Status: Sleep (1a)
BACKPACK
Potion: 0/3 free slots
3× Potion
Super Potion: 0/1 free slots
1× Super Potion
Ether: 0/3 free slots
3× Ether
Revive: 0/1 free slots
1× Revive
Elixir: 0/1 free slots
1× Elixir
Other Items: -- free slots
3× Cherish Ball
4× Dream Ball
3× Heal Ball
1× Ultra Ball
1× Big Root (Torterra)
1× Gardevoirite (Gardevoir)
1× Life Orb (Nidoking)
Spare Pocket (any item): 3/3 free slots
ITEMS/POKEMON GAINS/LOSSES
-1× Cherish Ball
-1× Heal Ball
-1× Ultra Ball
COUNTERS
Arcanite: 1 CC
Torterra: 3 MC
Nidoking: 3 MC, 1 KOC
Gardevoir: 3 MC
REF PAYOUT
Its_A_Random: 2 UC (2 (Base) + 0 × 0.5 (Balls) + 0 × 1 (NC/FR) + 0 × 1.5 (<= 3) + 0 × 2 (3 < x < 7) + 0 × 2.5 (7+))
Potion: 0/3 free slots
3× Potion
Super Potion: 0/1 free slots
1× Super Potion
Ether: 0/3 free slots
3× Ether
Revive: 0/1 free slots
1× Revive
Elixir: 0/1 free slots
1× Elixir
Other Items: -- free slots
3× Cherish Ball
4× Dream Ball
3× Heal Ball
1× Ultra Ball
1× Big Root (Torterra)
1× Gardevoirite (Gardevoir)
1× Life Orb (Nidoking)
Spare Pocket (any item): 3/3 free slots
ITEMS/POKEMON GAINS/LOSSES
-1× Cherish Ball
-1× Heal Ball
-1× Ultra Ball
COUNTERS
Arcanite: 1 CC
Torterra: 3 MC
Nidoking: 3 MC, 1 KOC
Gardevoir: 3 MC
REF PAYOUT
Its_A_Random: 2 UC (2 (Base) + 0 × 0.5 (Balls) + 0 × 1 (NC/FR) + 0 × 1.5 (<= 3) + 0 × 2 (3 < x < 7) + 0 × 2.5 (7+))