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Upon leaving the Iron Maiden, you go through...well...more staircases & at the end of it all, you come across a forest. This forest is the oddest structure you've ever seen. No, it's not the fact you're looking at a bunch of trees and grass in the middle of what to this point has been a bland, lifeless dungeon. It's more the fact that every single trunk, branch, and blade is made out of solid steel. It's still flexible enough for some semblance of wind to impact it, but otherwise this is the oddest combination of nature and hard metal you've ever seen.
Over to the side you see a thorny patch of grass blocking the way to the exit on the other side. It appears to be a nest of some sort, but the only other way around requires you to go through densely packed trees. Neither path looks safe, and as you look around you can here the inhabitants of the area swarming around you. Time to make a decision. So, which route do you go through?
a) Go through the thorny briar.
b) Go through the dense woods.
Ignoring the thorny briar, you go through the dense woods, and everything appears alright for a little while. As you are about to reach the end, you get ambushed, and Ilyana is ambushed by Scizor. It grabs them in its claws and whisks them away into the forest. It will take you two rounds to find your lost Pokemon in the thickets. Scizor makes it even more difficult to reach its location by summoning Rain Dance. Looks like your Pokemon is on its own. Can you save your Pokemon? Let us see...
Arena Rules:
-No External Water Source.
-Arena is too hard to dig into.
-Indoor Arena.
BEGIN ROUND
--- ACTION ONE Scizor used Agility!
Scizor's Speed rose 2 Stages!
Scizor used 7 Energy!
--- ACTION TWO Scizor used Rain Dance!
It started to rain!
Scizor used 10 Energy!
--- END ROUND
BEGIN ROUND
--- ACTION ONE Scizor used Bug Bite! (Crit Roll [<=625]: 9860/10000; No Crit)
(Ability Roll {Static} [<=3000]: 9059/10000; No Paralysis)
Ilyana took (9+3+2.5)=14.5 Damage!
Scizor used 4 Energy!
Ilyana used Flamethrower! (Crit Roll [<=625]: 4147/10000; No Crit)
(Effect Roll {Burn} [<=1000]: 5915/10000; No Burn)
It is Super Effective!
Scizor took ((7+3)×2.25+4)=26.5 Damage!
Ilyana used 7 Energy!
Rain continues to fall...
--- ACTION TWO Scizor used X-Scissor! (Crit Roll [<=625]: 9269/10000; No Crit)
(Ability Roll {Static} [<=3000]: 7311/10000; No Paralysis)
Ilyana took (8+3+2.5)=13.5 Damage!
Scizor used 5 Energy!
Ilyana used Thunder! (Crit Roll [<=625]: 9831/10000; No Crit)
(Effect Roll {Paralysis} [<=3000]: 105/10000; Paralysis)
Scizor took (12+3+3)=18 Damage!
Scizor became Paralysed (20%)!
Ilyana used 7 Energy!
Rain continues to fall...
--- ACTION THREE Ilyana used Flamethrower! (Crit Roll [<=625]: 9044/10000; No Crit)
(Effect Roll {Burn} [<=1000]: 1729/10000; No Burn)
It is Super Effective!
Scizor took ((7+3)×2.25+4)=26.5 Damage!
Ilyana used 7 Energy!
(Paralysis Roll [<=2000]: 7699/10000; No Paralysis) Scizor used Bug Bite! (Crit Roll [<=625]: 8946/10000; No Crit) Ilyana took (11+3+2.5)=16.5 Damage!
Scizor used 4 Energy!
BEGIN ROUND
Scizor: Quick Attack + Brick Break combo (Edward) > N/A (Quick Attack + Brick Break combo (Edward)) --- ACTION ONE (Paralysis Roll [<=1500]: 7513/10000; No Paralysis) Scizor used a Quick Attack + Brick Break combo (Edward)! (BEC=9, 70 > 9; Combo works)
(Deferring < Passive; Typing=Fighting)
(Crit Roll [<=625]: 6904/10000; No Crit)
It is Super Effective!
Edward took ((10+4)×1.5)=21 Damage!
Scizor used ((6+3)×1.5)=13.5 Energy!
Edward used a Close Combat + Close Combat combo (Scizor)! (BEC=20, 46 > 20; Combo works)
(Crit Roll [<=625]: 9926/10000; No Crit)
Scizor took (27+3+1.5)=31.5 Damage!
Edward's Defence dropped 2 Stages!
Edward's Sp. Defence dropped 2 Stages!
Edward used ((8+2)×3.5-1)=34 Energy!
Scizor Fainted!
Edward gained 1x KO Counter!
--- END ROUND
After leaving the forest, you make your way through the endless climbing upwards, you see one thing worthy of note: Light! Sweet, fresh light at the end of the tunnel! So you run towards it, & you find yourself outside...again! What you come across, however, is a staircase that runs along the outside of the large steel tower. You find that there are no rails and that the wind is whipping dangerously. Carefully, you manoeuvre slowly around the stairs to try to avoid falling, but just then, two Skarmory soar past and begin making a round to attack you!
You can either stand on this precarious perch and face the Skarmory, or you can rush your way across and suffer whatever attacks the Skarmory try to inflict. What will you do?
a) Rush across the stairs to the end
b) Attack the Skarmory!
You rush across the stairway to the end as quick as you can, but as you do so, the Skarmory peck at and attack at you! In order to protect you, your Pokemon emerge from their Poke Balls on their own and try to keep you safe as you run. Because of their bravery, you emerge mostly uninjured, but your active Pokemon each suffered 10 damage and 10 energy loss from the brief encounter. It could be worse, right? You continue on your way back into the tower...
Iron Dungeon - Iron Cage
So, as you re-enter the tower, you come across the steepest staircases, far more gruelling than ever before, & enough to make you feel exhausted, but as you mount a staircase, you see more light, so you hike your way up & you find yourself at the roof of the Iron Dungeon. Is this it, you think...But it isn't. You find a hole on the other side of the roof, but it looks dangerous, & it's very windy, so while you think it's a good time to admire the view, it's not a good time to do so. So cautiously you make your way down a hole & fall down...A long way...You crash land & find yourself in a place loaded to the gills with...shrapnel. This is the pit of the desolate dungeon surrounded by what appears to be a junk-yard of broken machine parts. Shrapnel is littered around the room in a disgusting, decrepit clutter. The entire room has a dingy quality to it, despite having all the pre-tense of a regal palace. What isn't covered in junk shines with an unnatural sheen, polished beyond all reason. Most unfathomable is a giant thrown in the background that has all the markings of a machine, complete with gear prints, and sitting on the thrown is an iron king whose weapon of choice appears to be vicious claws. Whatever the case may be, he doesn't look honourable, but is clearly wealthy beyond imagine, for in his parlour lies a stone on a pedestal that exactly matches the stone in the mosaic at the entrance.
You grab the item and obtain the Steel Pearl
.
A ghastly mechanical screech follows, and the statue of the king stands up and glares menacingly. He approaches with immense, clanging steps. As he stands before you, a giant weights fall, sealing the doors. The Kings entire body starts evaporating into a sickening iron shrapnel, and before you the king transforms into a Registeel. Registeel gives a cry and all of the junk accumulated in the room arises and starts whirling about. Chunks of it hit your skin and start ripping the edges of your clothes... This is not going well...Worse yet, an Excadrill decides to join the party as well to help out Registeel. The final battle. Everything you've done up to now has all come down to this. Can you win? Let the battle begin.
Arena Rules:
-Constant, unalterable Shrapnel Weather. Shrapnel weather does 3 DPA to every non-Steel type, and adjusts for type. Types resistant to Steel will take 2DPA, types weak to Steel will take 4 DPA. Sandstorm or Hail can be added to Shrapnel, but will not override it.
-Strong magnetic field disables Magnet Pull abilities and prevents Pokemon other than Registeel from using Magnet Rise.
-All of the junk makes Steel-types more focused, increasing their accuracy by 10 (flat).
-Item cannot be removed from boss, however it can be Embargoed or Magic Roomed.
-No External Water Source.
-No Natural Grass.
-Indoor Arena.
-Arena Floor is too hard to dig into.
And Edward had nothing to lose, so he simply whacked Registeel with a pulse, & collapsed. At this point, you were forced to black out, but at least you got your Iron Pearl...
danmantincan XXX
Edward (M) @ Expert Belt Abilities: Steadfast/Inner Focus/Justified HP/EN: 31 / KO Stats: 5 / 3 / 3 / 3 / 90 SC/WC/BRT: 3 / 4 / 20 Boosts: None Status: None
Boss AA
BEGIN ROUND
Registeel: Brick Break (Edward) > Brick Break (Edward)
Excadrill: Drill Run (Edward) > Drill Run (Edward)
--- ACTION ONE Edward used Feint (Registeel)! (Crit Roll [<=625]: 4413/10000; No Crit)
It is not very effective...
Registeel took ((4-1)÷1.5)=2 Damage!
Edward used 4 Energy! Edward collapsed in exhaustion! danmantincan is out of usable Pokemon!
danmantincan blacked out!
--- END ROUND
Most unfortunate, danmantincan. Better luck next time!