• Check out the relaunch of our general collection, with classic designs and new ones by our very own Pissog!

The Legend Run: (Fort Colorcastle) Enchanted Meadow [2]

Barren Stone

Fort stalls a bit more, which luckily gives our little fairy friend some more time to prepare her special rock. She's working up quite a fuss.

Action One
Alakazam used Protect! (-7 EN)

Clefairy used Work Up! (-7 EN)
Clefairy gained +2 ATK and +2 SpA.

Action Two
Alakazam used Guard Swap! (-4 EN)
Clefairy and Alakazam's defensive boosts were swapped.

Clefairy used Moonblast! (-6 EN)
Crit: 11/16 NO
Effect: 89/100 NO
Damage: (10 + 3 + 3 - 4.5) + 8 - 4 = 15.5

Action Three
Alakazam used Protect! (-7 EN)

Clefairy used Work Up! (-7 EN)
Clefairy gained +2 ATK and +2 SpA.
2x Ether
3x Ultra Ball
7x Safari Ball

1x Belue Berry
1x Poison Gem
1x Cherish Ball
1x Watmel Berry
1x Kebia Berry

Ooraloo: 2 [Base] + 0.5*4 [Balls] + 5 * 1 [NC/FR] + 3 * 1.5 [<=3] + 4 * 2 [4-6] = 21.5
Fort
WcZWviH.png
@ Focus Band | HP/EN: 50/30 | Type: ICE/BUG Compoundeyes / Mountaineer / Technician | Stats: 5/2/4/3/140/S3W4 | Status: +23% ACC
281.gif
@ Kebia Berry | HP/EN: 44/80 | Type: PSY/FAI Synchronize / Trace / Telepathy | Stats: 1/2/3/2/58/S1W2 | Status: +6% ACC, Asleep 0a
424.gif
@ King's Rock | HP/EN: 55/60 Type: NOR Technician / [Synchronize] / Skill Link | Stats: 4/3/1/3/133/S2W2 | Status: +20% ACC
065.gif
@ Alakazite | HP/EN: 26/50 | Type: PSY Synchronize / Inner Focus / Magic Guard | Stats: 1/2/5/3/128/S3W3 | Status: +22% ACC, +1 SpD, +1 Def
---
Trap
035.gif
@ Macho Brace | HP/EN/CHP: 100/66/150 Type: FAI Cute Charm / Magic Guard / Friend Guard | Stats: 2/3/2/3/[15]/S1W[2] | Status: -10% EVA, +6 SpA, +6 Atk, +1 SpD, +1 Def
---
 
Mega Evolve (trace friend guard dammit)

endure ~ foul play ~ hypnosis

IF magic coat when you are to use hypnosis, THEN recover.
IF successful p/e move when you are to use hypnosis, THEN recover
 
35.png

"Such a nice guest you are. You deserve a round of applause."
Encore | Misty Terrain | Moonblast
---
Barren Stone

Fort is eager to save his weakened Alakazam, and he does manage to do so. Unfortunately, he's left completely open in the meantime, allowing Clefairy to prepare itself for its incoming guests and take care of its rock.

I wonder what's so special about Clefairy's rock...

Pre-Round
Alakazam traced Friend Guard! (-6 EN)
Action One
Alakazam used Endure! (-15 EN)

Clefairy used Encore! (-10 EN)
Alakazam was encored for 2 actions.

Action Two
Alakazam used Endure! (-15 EN)
But it failed.

Clefairy used Misty Terrain! (-9 EN)
A magical pink mist enveloped the field.

Action Three
Alakazam used Endure! (-15 EN)
But it failed.

Clefairy used Moonblast! (-6 EN)
Crit: 3/16 NO
Effect: 32/100 NO
Damage: (10 + 3 + 3 + 3 - 4.5 - 2) + 12 - 2 = 22.5
2x Ether
3x Ultra Ball
7x Safari Ball

1x Belue Berry
1x Poison Gem
1x Cherish Ball
1x Watmel Berry
1x Kebia Berry

Ooraloo: 2 [Base] + 0.5*4 [Balls] + 5 * 1 [NC/FR] + 4 * 1.5 [<=3] + 4 * 2 [4-6] = 23
Fort
424.gif
@ King's Rock | HP/EN: 55/60 Type: NOR Technician / [Synchronize] / Skill Link | Stats: 4/3/1/3/133/S2W2 | Status: +20% ACC
WcZWviH.png
@ Focus Band | HP/EN: 50/30 | Type: ICE/BUG Compoundeyes / Mountaineer / Technician | Stats: 5/2/4/3/140/S3W4 | Status: +23% ACC
281.gif
@ Kebia Berry | HP/EN: 44/80 | Type: PSY/FAI Synchronize / Trace / Telepathy | Stats: 1/2/3/2/58/S1W2 | Status: +6% ACC, Asleep 0a
065.gif
@ Alakazite | HP/EN: 3/1 | Type: PSY Synchronize / Inner Focus / Magic Guard / [Friend Guard 3a] | Stats: 1/3/8/3/173/S3W3 | Status: +30% ACC, +1 SpD, +1 Def, Cannot Endure (1r)
---
Trap
035.gif
@ Macho Brace | HP/EN/CHP: 100/41/150 Type: FAI Cute Charm / Magic Guard / Friend Guard | Stats: 2/3/2/3/[15]/S1W[2] | Status: -10% EVA, +5 SpA, +5 Atk, +1 SpD, +1 Def
Misty Terrain (3r)​
---
35.png

"More visitors? I'm flattered!"
---
Fort Colorcastle traces
 
clefairy.png

"Ooh ooh, my turn!"
Clefairy @ Macho Brace
Dazzling Gleam | Moonblast (Kirlia)

IF Encore (Clefairy) is to be used, THEN Dodge and push back. Do this once.
IF Kirlia is under the effects of a P/E move A2, THEN Chill

Fort Colorcastle orders​
 
Kirlia: imprison (dazzling gleam, magic coat, disarming voice) ~ heal pulse (alakazam)
Alakazam: chill ~ disable (moonblast)
syclant: chill ~ icicle spear (clefairy)
 
All rolls that effect multiple targets in this TLR will be applied going top-down, starting in Allies, then going to Enemies. :)
Fort Colorcastle - Enchanted Meadow

Barren Stone

A stone that does not appear to match other natrual formations. It appears to be lunar in origin, but it's difficult to discern much else about the stone. Nevertheless, it doesn't seem to be doing anything at the moment...

Stat boosts do not decay if they are at +1
If Clefairy's Def or SpD stat boosts are at 0 at the end of the round, then Clefairy's Def and SpD Stat Boosts are increased by 1.
After 4 rounds, all Pokemon who would benefit from Moon Stone gain the benefits as if they were holding it.
ROUND 3
Arena

Misty Terrain (2r)
Kirlia traced Clefairy's Friend Guard! [5 EN]

Action 1
Mega Alakazam chilled! [+12 EN]

Syclant chilled! [+12 EN]

Kirlia used Imprison!

Kirlia began imprisoning: Dazzling Gleam, Magic Coat, Disarming Voice
[7 EN]

Clefairy failed to act!

Action 2
Mega Alakazam used Disable on Clefairy!

Clefairy cannot use Moonblast anymore!
[10 EN]

Syclant used Icicle Spear on Clefairy!

Hit Count: 3/3 (5)
Crit (625): 8377, 1186, 883, 8219, 4385 NONE
[(20 + 3 - 2 + 7.5 - 4.5) × 1] - 2 = 22
[22 DMG] [8 EN]

Kirlia used Heal Pulse on Mega Alakazam!

A pink ball surrounded Mega Alakazam! [20 HP]
[13 EN]

Clefairy failed to act!
Active
syclant.png

Syclant @ Focus Band
50 / 34

Compoundeyes / Mountaineer / Technician
5 / 2 / 4 / 3 / 140
+23% Accuracy
kirlia.png

Kirlia @ Kebia Berry (3|8)
44 / 55

Synchronize / Friend Guard (4a) / Telepathy
1 / 2 / 3 / 2 / 58
+6% Accuracy, Imprison [Dazzling Gleam, Magic Coat, Disarming Voice] (4a)
alakazam-mega.png

Mega Alakazam @ Alakazite
23 / 3

Synchronize / Inner Focus / Magic Guard / Friend Guard (1a)
1 / 3 / 8 / 3 / 173
+30% Accuracy, +1 Def, +1 SpD

Benched
ambipom.png

Ambipom @ King's Rock
55 / 60

Technician / Pickup / Skill Link
4 / 3 / 1 / 3 / 133
+20% Accuracy
clefairy.png

Clefairy @ Macho Brace
78 / 41 / 150

Cute Charm / Magic Guard / Friend Guard
2 / 3 / 2 / 3 / 15
-10% Evasion, +4 SpA, +4 Atk, +1 Def, +1 SpD, Disable [Moonblast] (5a)
Backpack
Potion:
2/2 Free Slots
Ether: 0/2 Free Slots
2x Ether
Revive: 0/1 Free Slots
Poke Balls: -- Free Slots
3x Ultra Ball
7x Safari Ball

Held Items
1x Focus Band [Syclant]
1x King's Rock [Ambipom]
1x Alakazite [Alakazam]
1x Belue Berry
1x Poison Gem
1x Cherish Ball
1x Watmel Berry
1x Kebia Berry [Kirlia]

REWARDS
Fort Colorcastle:
6 CC
Syclant: 7 MC
Ambipom: 5 MC, 2 KOC
Alakazam: 7 CC
Kirlia: 1 MC
Ooraloo: 2 [Base] + (0.5 × 4) [Balls] + (5 × 1) [NC/FR] + (4 × 1.5) [<=3] + (4 × 2) [4-6] = 23 UC
jayelt413: 2 [Base] + (2 × 1) [4-6] = 4 UC

clefairy.png

"Boo. hiss. etc. That was no fun!"

Player Options
Issue orders
Initiate a capture phase

Fort Colorcastle
 
Last edited:
syclant -> ambipom
ambipom: fling (clefairy) ~ fake out (clefairy)
IF clefairy is under the effects of a successful p/e move, THEN chill and push back
kirlia: chill ~ heal pulse (zam)
Alakazam: chill ~ chill
 
clefairy.png

"Do I even need to be here at this point..."
Clefairy @ Macho Brace
Judgment | Encore (Kirlia)

Fort Colorcastle - Enchanted Meadow

Barren Stone

A stone that does not appear to match other natrual formations. It appears to be lunar in origin, but it's difficult to discern much else about the stone. Nevertheless, it doesn't seem to be doing anything at the moment...

Stat boosts do not decay if they are at +1
If Clefairy's Def or SpD stat boosts are at 0 at the end of the round, then Clefairy's Def and SpD Stat Boosts are increased by 1.
After 4 rounds, all Pokemon who would benefit from Moon Stone gain the benefits as if they were holding it.
ROUND 4
Arena

Misty Terrain (1r)
Action 1
Mega Alakazam chilled! [+12 EN]

Ambipom used Fling on Clefairy!
Crit (625): 1475 NO
Cute Charm (3000): 8640 NO
[(7 - 2 + 6 - 4.5) ÷ 1.5] - 2 = 2.33
Ambipom dropped its King's Rock!
Pickup: Ambipom picked up its King's Rock!
[2.33 DMG] [3.5 EN]

Kirlia chilled! [+12 EN]

Clefairy flinched!

Action 2
Ambipom used Fake Out on Clefairy!

Crit (625): 8947 NO
Cute Charm (3000): 2983 YES [Duration: 8187 (4a)]
[(6 + 3 - 2 + 6 - 4.5) × 1] - 2 = 6.5
Cute Charm: Ambipom was infatuated!
[6.5 DMG] [4 EN]

Mega Alakazam chilled! [+12 EN]
Kirlia used Heal Pulse on Mega Alakazam!

A pink ball infused itself into Mega Alakazam! [20 HEAL]
[13 EN]

Clefairy flinched!
Active
ambipom.png

Ambipom @ King's Rock
55 / 52

Technician / Pickup / Skill Link
4 / 3 / 1 / 3 / 133
+20% Accuracy, Infatuated (4a)
kirlia.png

Kirlia @ Kebia Berry (3|8)
44 / 54

Synchronize / Friend Guard (2a) / Telepathy
1 / 2 / 3 / 2 / 58
+6% Accuracy, Imprison [Dazzling Gleam, Magic Coat, Disarming Voice] (2a)
alakazam-mega.png

Mega Alakazam @ Alakazite
43 / 25

Synchronize / Inner Focus / Magic Guard / Trace
1 / 3 / 8 / 3 / 173
+30% Accuracy, +1 Def, +1 SpD

Benched
syclant.png

Syclant @ Focus Band
50 / 34

Compoundeyes / Mountaineer / Technician
5 / 2 / 4 / 3 / 140
+23% Accuracy
clefairy.png

Clefairy @ Macho Brace [Active Moon Stone]
69 / 41 / 150

Cute Charm / Magic Guard / Friend Guard
2 / 3 / 2 / 3 / 15
-10% Evasion, +3 SpA, +3 Atk, +1 Def, +1 SpD Disable [Moonblast] (3a)
Backpack
Potion:
2/2 Free Slots
Ether: 0/2 Free Slots
2x Ether
Revive: 0/1 Free Slots
Poke Balls: -- Free Slots
3x Ultra Ball
7x Safari Ball

Held Items
1x Focus Band [Syclant]
1x King's Rock [Ambipom]
1x Alakazite [Alakazam]
1x Belue Berry
1x Poison Gem
1x Cherish Ball
1x Watmel Berry
1x Kebia Berry [Kirlia]

REWARDS
Fort Colorcastle:
6 CC
Syclant: 7 MC
Ambipom: 5 MC, 2 KOC
Alakazam: 7 CC
Kirlia: 1 MC

Ooraloo: 2 [Base] + (0.5 × 4) [Balls] + (5 × 1) [NC/FR] + (4 × 1.5) [<=3] + (4 × 2) [4-6] = 23 UC
jayelt413: 2 [Base] + (2 × 2) [4-6] = 6 UC

clefairy.png

"Sheesh, can I play yet?"
Clefairy @ Macho Brace
Metronome
[Night Daze (Mega Alakazam), Megahorn (Mega Alakazam), Dazzling Gleam, Drain Punch (Ambipom), Heat Wave, Sludge Wave, Gyro Ball (Kirlia), Surf, Blizzard, Petal Blizzard] | Metronome [Night Daze (Mega Alakazam), Megahorn (Mega Alakazam), Dazzling Gleam, Drain Punch (Ambipom), Heat Wave, Sludge Wave, Gyro Ball (Kirlia), Surf, Blizzard, Petal Blizzard]
IF Encore (Clefairy), THEN Dodge. Do this once.
IF you are taunted, THEN Stored Power (Ambipom)

Player Options
Issue orders
Initiate a capture phase

Fort Colorcastle
 
Last edited:
metronome said:
Metronome - Normal | Other | User | -- BAP | -- Acc | Formula EN Cost | -- Eff% | Contact: No | 0 Prio | Combo Type: None | Snatch: No | Magic Coat: No
The Pokemon waves its arms back and forth until they glow white, stimulating its brain into using a random move. The User selects 10 moves, each of which has a 10% chance of occurring. Metronome cannot select a move the user already knows. Metronome can only select a maximum of one move from each type. If the user cannot select ten move types (due to knowing every move of at least nine types), Metronome fails. Metronome cannot select Assist, Copycat, Counter, Covet, Destiny Bond, Detect, Endure, Feint, Focus Punch, Follow Me, Helping Hand, Me First, Metronome, Mimic, Mirror Coat, Mirror Move, Protect, Rage Powder, Quick Guard, Sketch, Sleep Talk, Snatch, Struggle, or Wide Guard. Metronome will incur a consecutive energy cost penalty either if it is used consecutively (even if summoning different potential attacks) or if one of the attacks it summoned is used consecutively.

Ambipom: chill ~ chill
kirlia: chill ~ heal pulse (alakazam)
alakazam: chill ~ hypnosis (kirlia)
 
Last edited:
NOTE to self: learn to read small mechanics :3
Fort Colorcastle - Enchanted Meadow

Barren Stone

The team abuses the illegal af Metronome (that I wrote on accident -_-) and gets some chilling done for the round. However, I don't get why Mega Alakazam seems to dislike Kirlia so much, putting her to sleep before she could heal him.
A stone that does not appear to match other natrual formations. It appears to be lunar in origin, but it's difficult to discern much else about the stone. Nevertheless, it doesn't seem to be doing anything at the moment...

Stat boosts do not decay if they are at +1
If Clefairy's Def or SpD stat boosts are at 0 at the end of the round, then Clefairy's Def and SpD Stat Boosts are increased by 1.
After 4 rounds, all Pokemon who would benefit from Moon Stone gain the benefits as if they were holding it.
ROUND 5
Arena

Clear
Action 1
Mega Alakazam chilled! [+12 EN]

Immobilized (5000): 3989 YES
Ambipom was immobilized by love!

Kirlia chilled! [+12 EN]

Target: 1/3 (Ambipom)
Clefairy used Struggle on Ambipom!
Crit (625): 9293 NO
[(5 - 2 + 3 - 4.5) × 1] + 6 = 7.5
[7.5 DMG] [5 EN]

Action 2
Mega Alakazam used Hypnosis on... Kirlia?!

Hit (9000): 4657 YES
Duration: 3/3 (2a)
Kirlia went into a deep sleep!
[6 EN]

Immobilized (5000): 5617 NO
Ambipom chilled! [+12 EN]

Kirlia was deep asleep!

Target: 3/3 (Mega Alakazam)
Clefairy used Struggle on Mega Alakazam!
Crit (625): 8236 NO
[(5 - 2 + 3 - 4.5) × 1] + 4 = 5.5
[5.5 DMG] [9 EN]
Active
ambipom.png

Ambipom @ King's Rock
47 / 64

Technician / Pickup / Skill Link
4 / 3 / 1 / 3 / 133
+20% Accuracy, Infatuated (1a)
kirlia.png

Kirlia @ Kebia Berry (3|8)
44 / 66

Synchronize / Trace / Telepathy
1 / 2 / 3 / 2 / 58
+6% Accuracy, Sleep (1a)
alakazam-mega.png

Mega Alakazam @ Alakazite
37 / 31

Synchronize / Inner Focus / Magic Guard / Trace
1 / 3 / 8 / 3 / 173
+30% Accuracy, +1 Def, +1 SpD

Benched
syclant.png

Syclant @ Focus Band
50 / 34

Compoundeyes / Mountaineer / Technician
5 / 2 / 4 / 3 / 140
+23% Accuracy
clefairy.png

Clefairy @ Macho Brace [Active Moon Stone]
69 / 27 / 150

Cute Charm / Magic Guard / Friend Guard
2 / 3 / 2 / 3 / 15
-10% Evasion, +2 SpA, +2 Atk, +1 Def, +1 SpD Disable [Moonblast] (1a)
Backpack
Potion:
2/2 Free Slots
Ether: 0/2 Free Slots
2x Ether
Revive: 1/1 Free Slots
Poke Balls: -- Free Slots
3x Ultra Ball
7x Safari Ball
1x Cherish Ball

Held Items
1x Focus Band [Syclant]
1x King's Rock [Ambipom]
1x Alakazite [Alakazam]
1x Belue Berry
1x Poison Gem
1x Watmel Berry
1x Kebia Berry [Kirlia]

REWARDS
Fort Colorcastle:
6 CC
Syclant: 7 MC
Ambipom: 5 MC, 2 KOC
Alakazam: 7 CC
Kirlia: 1 MC

+1 Belue Berry
+1 Poison Gem
+1 Watmel Berry
+1 Kebia Berry
+1 Cherish Ball

-2 Potion
-1 Revive
-2 Ultra Ball
-2 Cherish Ball

Ooraloo: 2 [Base] + (0.5 × 4) [Balls] + (5 × 1) [NC/FR] + (4 × 1.5) [<=3] + (4 × 2) [4-6] = 23 UC
jayelt413: 2 [Base] + (2 × 3) [4-6] = 8 UC

clefairy.png

"Umm... that works too I guess"

Player Options
Issue orders
Initiate a capture phase

Fort Colorcastle

EDIT: Housekeeping (aka editing the backpack to be up to date)​
 
Last edited:
uhhhh hm

ambipom: chill ~ chill
kirlia: zzzz ~ heal pulse (zam lol)
IF zam uses recover at all, THEN target ambipom with heal pulse
alakazam: encore (clefairy) ~ hypnosis (clefairy)
IF clefairy uses magic coat, THEN recover that action.
IF misty terrain, THEN taunt (clefairy).
 
Last edited:
clefairy.png

"Time for your own medicine!"
Clefairy @ Macho Brace
Misty Terrain | Dazzling Gleam

IF you are Taunted when you are to act, THEN Dazzling Gleam
Fort Colorcastle - Enchanted Meadow

Barren Stone

The team abuses the illegal af Metronome (that I wrote on accident -_-) and gets some chilling done for the round. However, I don't get why Mega Alakazam seems to dislike Kirlia so much, putting her to sleep before she could heal him.
A stone that does not appear to match other natrual formations. It appears to be lunar in origin, but it's difficult to discern much else about the stone. Nevertheless, it doesn't seem to be doing anything at the moment...

Stat boosts do not decay if they are at +1
If Clefairy's Def or SpD stat boosts are at 0 at the end of the round, then Clefairy's Def and SpD Stat Boosts are increased by 1.
After 4 rounds, all Pokemon who would benefit from Moon Stone gain the benefits as if they were holding it.
ROUND 6
Arena

Clear
Action 1
Mega Alakazam used Taunt on Clefairy!

Clefairy fell for the taunt!
[10 EN]

Infatuation (5000): 8171 NO
Ambipom chilled! [+12 EN]

Kirlia was asleep!

Clefairy failed to act! (sub rules suck)

Action 2
Mega Alakazam used Hypnosis on Clefairy!

Duration: 1/3 (1a)
Clefairy fell asleep!
[6 EN]

Ambipom fell out of love!
Ambipom chilled! [+12 EN]

Kirlia used Heal Pulse on Mega Alakazam!

A pink ball flew into Mega Alakazam! [20 HEAL]
[13 EN]

Clefairy was asleep!
Active
ambipom.png

Ambipom @ King's Rock
47 / 88

Technician / Pickup / Skill Link
4 / 3 / 1 / 3 / 133
+20% Accuracy
kirlia.png

Kirlia @ Kebia Berry (3|8)
44 / 53

Synchronize / Trace / Telepathy
1 / 2 / 3 / 2 / 58
+6% Accuracy
alakazam-mega.png

Mega Alakazam @ Alakazite
57 / 15

Synchronize / Inner Focus / Magic Guard / Trace
1 / 3 / 8 / 3 / 173
+30% Accuracy, +1 Def, +1 SpD

Benched
syclant.png

Syclant @ Focus Band
50 / 34

Compoundeyes / Mountaineer / Technician
5 / 2 / 4 / 3 / 140
+23% Accuracy
clefairy.png

Clefairy @ Macho Brace [Active Moon Stone]
69 / 27 / 150

Cute Charm / Magic Guard / Friend Guard
2 / 3 / 2 / 3 / 15
-10% Evasion, +1 SpA, +1 Atk, +1 Def, +1 SpD, Sleep (0a)
Backpack
Potion:
2/2 Free Slots
Ether: 0/2 Free Slots
2x Ether
Revive: 1/1 Free Slots
Poke Balls: -- Free Slots
3x Ultra Ball
7x Safari Ball
1x Cherish Ball

Held Items
1x Focus Band [Syclant]
1x King's Rock [Ambipom]
1x Alakazite [Alakazam]
1x Belue Berry
1x Poison Gem
1x Watmel Berry
1x Kebia Berry [Kirlia]

REWARDS
Fort Colorcastle:
6 CC
Syclant: 7 MC
Ambipom: 5 MC, 2 KOC
Alakazam: 7 CC
Kirlia: 1 MC

+1 Belue Berry
+1 Poison Gem
+1 Watmel Berry
+1 Kebia Berry
+1 Cherish Ball

-2 Potion
-1 Revive
-2 Ultra Ball
-2 Cherish Ball

Ooraloo: 2 [Base] + (0.5 × 4) [Balls] + (5 × 1) [NC/FR] + (4 × 1.5) [<=3] + (4 × 2) [4-6] = 23 UC
jayelt413: 2 [Base] + (2 × 4) [4-6] = 10 UC

clefairy.png

*zzz*
Clefairy @ Macho Brace
Moonblast (Kirlia) | Disarming Voice (Kirlia)

IF you are tormented AND the move you would use is imprisoned, THEN Disarming Voice (Kirlia) the first time, Stored Power (Ambipom) the second time
IF the move you would use is Imprisoned, THEN Dazzling Gleam

Player Options
Issue orders
Initiate a capture phase

Fort Colorcastle
 
Last edited:
Fort Colorcastle - Enchanted Meadow

Barren Stone

Clefairy is now yours, what to do with it however?
A stone that does not appear to match other natrual formations. It appears to be lunar in origin, but it's difficult to discern much else about the stone. Nevertheless, it doesn't seem to be doing anything at the moment...

Stat boosts do not decay if they are at +1
If Clefairy's Def or SpD stat boosts are at 0 at the end of the round, then Clefairy's Def and SpD Stat Boosts are increased by 1.
After 4 rounds, all Pokemon who would benefit from Moon Stone gain the benefits as if they were holding it.
ROUND 6 - CAPTURE
Arena

Clear
Ultra Ball
[(30 - FLOOR(69 ÷ 10)) × 2] = 48
CHP: 150 => 102
EN: 27 => 39

Safari Ball
[(36 - FLOOR(69 ÷ 10)) × 2] = 60
CHP: 102 => 42
EN: 39 => 51

Ultra Ball
[(30 - FLOOR(69 ÷ 10)) × 2] = 48
CHP: 42 => 0
Clefairy was captured!
Active
ambipom.png

Ambipom @ King's Rock
47 / 88

Technician / Pickup / Skill Link
4 / 3 / 1 / 3 / 133
+20% Accuracy
kirlia.png

Kirlia @ Kebia Berry (3|8)
44 / 53

Synchronize / Trace / Telepathy
1 / 2 / 3 / 2 / 58
+6% Accuracy
alakazam-mega.png

Mega Alakazam @ Alakazite
57 / 15

Synchronize / Inner Focus / Magic Guard / Trace
1 / 3 / 8 / 3 / 173
+30% Accuracy, +1 Def, +1 SpD

Benched
syclant.png

Syclant @ Focus Band
50 / 34

Compoundeyes / Mountaineer / Technician
5 / 2 / 4 / 3 / 140
+23% Accuracy
clefairy.png

Clefairy @ Macho Brace
69 / 51 / 150

Cute Charm / Magic Guard / Friend Guard
2 / 3 / 2 / 3 / 15
-10% Evasion, Sleep (0a)
Backpack
Potion:
2/2 Free Slots
Ether: 0/2 Free Slots
2x Ether
Revive: 1/1 Free Slots
Poke Balls: -- Free Slots
1x Ultra Ball
6x Safari Ball
1x Cherish Ball

Held Items
1x Focus Band [Syclant]
1x King's Rock [Ambipom]
1x Alakazite [Alakazam]
1x Belue Berry
1x Poison Gem
1x Watmel Berry
1x Kebia Berry [Kirlia]
1x Macho Brace [Clefairy]

REWARDS
Fort Colorcastle:
6 CC
Syclant: 7 MC
Ambipom: 5 MC, 2 KOC
Alakazam: 7 CC
[NEW] Kirlia: 1 MC
[NEW] Clefairy:

+1 Belue Berry
+1 Poison Gem
+1 Watmel Berry
+1 Kebia Berry
+1 Cherish Ball
+1 Macho Brace

-2 Potion
-1 Revive
-4 Ultra Ball
-3 Safari Ball

Ooraloo: 2 [Base] + (0.5 × 4) [Balls] + (5 × 1) [NC/FR] + (4 × 1.5) [<=3] + (4 × 2) [4-6] = 23 UC
jayelt413: 2 [Base] + (0.5 × 3) [Balls] + (2 × 4) [4-6] = 11.5 UC

Player Options
Be a cleric-castle

Fort Colorcastle
 
Fort Colorcastle - Enchanted Meadow

Shrine of Memories

You see a shrine at the top of the hill, and examine it. It seems to exert some form of energy, and as you approach it you see a Floette next to it. It holds onto a Black and Red flower, and indeed seems somewhat odd in colour. Fascinated, you approach, before it emits a huge beam of light, shooting right into the sky. It didn't seem to have to charge that, and you wonder what on earth that was... before a Sunflora also appears, in an attempt to guard the Floette. If you want to figure out what the mysterious power of this Floette is, this seems to be the final stand...
670-e.png

Floette-E (F)

Nature: Bold
+Def, -Atk

Type: Fairy

Abilities: Flower Veil

Stats:
HP: 100
ATK: 2 (-)
DEF: 4 (+)
SPA: 5
SPD: 5
SPE: 92
BRT: 22
SC: 1
WC: 1

Item: Weakness Policy

EC: N/A
MC: 0
DC: 5/5

Attacks:
Wish
Magical Leaf
Grassy Terrain
Petal Blizzard
Aromatherapy
Misty Terrain
Rest
Moonblast
Sleep Talk
Tackle
Vine Whip
Fairy Wind
Lucky Chant
Razor Leaf
Petal Dance
Solar Beam
Light of Ruin

Calm Mind
Toxic
Hidden Power (Ground)
Sunny Day
Protect
Rain Dance
Safeguard
Frustration
Return
Psychic
Double Team
Facade
Attract
Round
Echoed Voice
Energy Ball
Flash
Grass Knot
Swagger
Substitute
Nature Power
Dazzling Gleam
Confide

After You
Covet
Endeavor
Giga Drain
Heal Bell
Helping Hand
Magic Coat
Seed Bomb
Snore
Synthesis
Worry Seed
sunflora.png

Sunflora (M)

Nature:
+Def, -Spe, -10% Eva

Type: Grass

Abilities: Chlorophyll / Solar Power / Early Bird

Stats:
HP: 100
ATK: 3
DEF: 3 (+)
SPA: 4
SPD: 3
SPE: 26 (-)
BRT: 17
SC: 1
WC: 1

Item: Sun Stone

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Flower Shield
Absorb
Pound
Growth
Mega Drain
Ingrain
Grass Whistle
Leech Seed
Razor Leaf
Worry Seed
Giga Drain
Bulllet Seed
Sunny Day
Petal Dance
Natural Gift
Solar Beam
Double-Edge
Leaf Storm
Petal Blizzard
Endeavor
Synthesis
Seed Bomb

Bide
Encore
Endure
Grassy Terrain
Morning Sun
Nature Power
Sweet Scent

Hidden Power (Fire)
Hyper Beam
Light Screen
Protect
Safeguard
Double Team
Sludge Bomb

After You
Helping Hand
Secret Power
Substitute
Toxic
Substitute
This shrine, surrounds by flowers, emits a peaceful aura. It seems to emanate from the Shrine, but it's difficult to tell what's actually producing it.

Light of Ruin suffers no recoil damage.
Passive Damage (i.e. That protected by Magic Guard) is halved (Rounded up)
Grassy Terrain is the default terrain for the Boss's side of the field.
Gravity is permanently in effect.
If you're a fool who does not read the RP Data, a Cottonee Hordling spawns at the end of Rounds 3, 6, 9, etc.
Boss Battle... BEGIN!

Arena
Gravity (Permanent)
Grassy Terrain (Boss Side, Default)
Active
syclant.png

Syclant @ Focus Band
50 / 54

Compoundeyes / Mountaineer / Technician
5 / 2 / 4 / 3 / 140
+23% Accuracy
kirlia.png

Kirlia @ Kebia Berry (3|8)
44 / 53

Synchronize / Trace / Telepathy
1 / 2 / 3 / 2 / 58
+6% Accuracy
clefairy.png

Clefairy @ Macho Brace
69 / 51 / 150

Cute Charm / Magic Guard / Friend Guard
2 / 3 / 2 / 3 / 15
-10% Evasion, Sleep (0a)

Benched
ambipom.png

Ambipom @ King's Rock
47 / 88

Technician / Pickup / Skill Link
4 / 3 / 1 / 3 / 133
+20% Accuracy
alakazam-mega.png

Mega Alakazam @ Alakazite
57 / 35

Synchronize / Inner Focus / Magic Guard / Trace
1 / 3 / 8 / 3 / 173
+30% Accuracy
670-e.png

Floette-E @ Weakness Policy (1)
100 / 100

Flower Veil
2 / 4 / 5 / 5 / 92
Fine
sunflora.png

Sunflora @ Sun Stone
100 / 100

Chlorophyll / Solar Power / Early Bird
3 / 3 / 5 / 3 / 26
-10% Evasion
Backpack
Potion:
2/2 Free Slots
Ether: 2/2 Free Slots
Revive: 1/1 Free Slots
Poke Balls: -- Free Slots
1x Ultra Ball
6x Safari Ball
1x Cherish Ball

Held Items
1x Focus Band [Syclant]
1x King's Rock [Ambipom]
1x Alakazite [Alakazam]
1x Belue Berry
1x Poison Gem
1x Watmel Berry
1x Kebia Berry [Kirlia]
1x Macho Brace [Clefairy]

REWARDS
Fort Colorcastle:
8 CC
Syclant: 10 MC
Ambipom: 5 MC, 2 KOC
Alakazam: 7 CC
[NEW] Kirlia: 1 EC, 3 MC, 1 AC
[NEW] Clefairy: 1 EC, 2 MC, 1 AC

+1 Belue Berry
+1 Poison Gem
+1 Watmel Berry
+1 Kebia Berry
+1 Cherish Ball
+1 Macho Brace

-2 Potion
-2 Ether
-1 Revive
-4 Ultra Ball
-3 Safari Ball

Ooraloo: 2 [Base] + (0.5 × 4) [Balls] + (1 × 5) [NC/FR] + (1.5 × 4) [<=3] + (2 × 4) [4-6] = 23 UC
jayelt413: 2 [Base] + (0.5 × 3) [Balls] + (1 × 1) [NC/FR] + (2 × 4) [4-6] = 12.5 UC

670-e.png
sunflora.png

"Umm... I don't think you guys belong here" | "Time to see you to the door!"
Floette-E @ Weakness Policy
Sunflora @ Sun Stone


Player Options
Issue orders
Initiate a capture phase

Fort Colorcastle
 
Syclant: sheer cold (sunflora) ~ sheer cold (sunflora)
IF sunflora is under successful p/e, AND floette is not, THEN target floette
IF sunflora is under endure, And Sunflora has less than 43.75 hp left, THEN target floette.
Kirlia: helping hand (syclant sheer cold) ~ helping hand (syclant sheer cold)
IF sunflora uses morning sun, THEN taunt (sunflora).
IF sunflora uses substitute, THEN taunt (sunflora).
Clefairy: follow me ~ healing wish (syclant)
IF sunflora uses endure, and is not encored, THEN encore (sunflora).
 
670-e.png
sunflora.png

"Umm... I don't think you guys belong here" | "Time to see you to the door!"
Floette-E @ Weakness Policy
Lucky Chant | Light of Ruin (Syclant)

IF Syclant's Sheer Cold A1 crits, THEN Substitute 15 A1 and Double Team (2) A2

Sunflora @ Sun Stone
Synthesis | Hyper Beam + Hidden Power (Syclant)

IF Syclant's Sheer Cold A1 crits, THEN Double Team (2) A1 and Protect A2

Fort Colorcastle - Enchanted Meadow


Shrine of Memories

You attempt to take down Sunflora using a ridiculously high accuracy Sheer Cold, but due to miscalcs on EN and a move left uncovered, you end up losing 3 mons in one round. Can you recover?
This shrine, surrounds by flowers, emits a peaceful aura. It seems to emanate from the Shrine, but it's difficult to tell what's actually producing it.

Light of Ruin suffers no recoil damage.
Passive Damage (i.e. That protected by Magic Guard) is halved (Rounded up)
Grassy Terrain is the default terrain for the Boss's side of the field.
Gravity is permanently in effect.
If you're a fool who does not read the RP Data, a Cottonee Hordling spawns at the end of Rounds 3, 6, 9, etc.
ROUND 1

Arena
Gravity (Permanent)
Grassy Terrain (Boss Side, Default)
A1
Kirlia: Helping Hand

Kirlia cheers Syclant on!
[29 EN]

Clefairy: Follow Me

Clefairy waves obnoxiously!
[8 EN]

Syclant: Sheer Cold (Sunflora)

Hit (9813): 4685 YES
Crit (625): 6581 NO
[(50 + 3 + 6 - 4.5) × 1.5] = 81.75
[81.75 DMG] [17 EN]

Floette-E: Lucky Chant

Feeling lucky? (Floette-E and crew cannot be critically hit)
[10 EN]

Sunflora: Synthesis

Sunflora calls upon the sun's power!
[30 HEAL] [14 EN]

Grassy Terrain healed Floette-E and Sunflora! [2 HEAL]

A2
Kirlia: Helping Hand

Kirlia cheers Syclant on... or would if she had enough EN to complete the move. Failed!
[33 EN, KO]
Kirlia fainted!

Syclant: Sheer Cold (Sunflora)
Hit (9813): 5181 YES
[(25 + 3 + 6 - 4.5) × 1.5] = 44.25
[44.25 DMG] [21 EN]

Floette-E: Light of Ruin (Syclant)

Crit (625): 4677 NO
[(14 + 3 + 7.5 - 3) × 1] = 20
[20 DMG] [9 EN]

Clefairy: Healing Wish (Syclant)

Clefairy fainted!
Clefairy's life force was infused into Syclant! [+25 HP, +20 EN]
[15 EN, KO]

Sunflora: Hyper Beam + Hidden Power (Syclant)

Crit (625): 2292 NO
[(21 + 2 + 7.5 - 4.5) × 2.25] = 58.5
Syclant fainted!
[58.5 DMG, KO] [21 EN]

Grassy Terrain healed Floette-E and Sunflora! [2 HEAL]
Active
syclant.png

Syclant @ Focus Band
KO / 36

Compoundeyes / Mountaineer / Technician
5 / 2 / 4 / 3 / 140
+23% Accuracy
kirlia.png

Kirlia @ Kebia Berry (3|8)
44 / KO

Synchronize / Trace / Telepathy
1 / 2 / 3 / 2 / 58
+6% Accuracy
clefairy.png

Clefairy @ Macho Brace
KO / KO

Cute Charm / Magic Guard / Friend Guard
2 / 3 / 2 / 3 / 15
-10% Evasion, Sleep (0a)

Benched
ambipom.png

Ambipom @ King's Rock
47 / 88

Technician / Pickup / Skill Link
4 / 3 / 1 / 3 / 133
+20% Accuracy
alakazam.png

Alakazam @ Alakazite
57 / 35

Synchronize / Inner Focus / Magic Guard
1 / 2 / 5 / 3 / 150
+23% Accuracy
Lucky Chant (4a)

670-e.png

Floette-E @ Weakness Policy (1)
100 / 81 / 297

Flower Veil
2 / 4 / 5 / 5 / 92
Fine
sunflora.png

Sunflora @ Sun Stone
8 / 65 / 180

Chlorophyll / Solar Power / Early Bird
3 / 3 / 5 / 3 / 52
-10% Evasion, Cooldown (1a)
Backpack
Potion:
2/2 Free Slots
Ether: 2/2 Free Slots
Revive: 1/1 Free Slots
Poke Balls: -- Free Slots
1x Ultra Ball
6x Safari Ball
1x Cherish Ball

Held Items
1x Focus Band [Syclant]
1x King's Rock [Ambipom]
1x Alakazite [Alakazam]
1x Belue Berry
1x Poison Gem
1x Watmel Berry
1x Kebia Berry [Kirlia]
1x Macho Brace [Clefairy]

REWARDS
Fort Colorcastle:
8 CC
Syclant: 10 MC
Ambipom: 5 MC, 2 KOC
Alakazam: 7 CC
[NEW] Kirlia: 1 EC, 3 MC, 1 AC
[NEW] Clefairy: 1 EC, 2 MC, 1 AC

+1 Belue Berry
+1 Poison Gem
+1 Watmel Berry
+1 Kebia Berry
+1 Cherish Ball
+1 Macho Brace

-2 Potion
-2 Ether
-1 Revive
-4 Ultra Ball
-3 Safari Ball

Ooraloo: 2 [Base] + (0.5 × 4) [Balls] + (1 × 5) [NC/FR] + (1.5 × 4) [<=3] + (2 × 4) [4-6] = 23 UC
jayelt413: 2 [Base] + (0.5 × 3) [Balls] + (1 × 1) [NC/FR] + (2 × 5) [4-6] = 14.5 UC
Ambipom @ King's Rock and Alakazam @ Alakazite are sent out!

sunflora.png

*phew* "Heh, that was a close one"
Sunflora @ Sun Stone
Cooldown | Synthesis

IF you are taunted AND you are to use Synthesis, THEN Solar Beam (Ambipom)

Player Options
Issue orders
Initiate a capture phase

Fort Colorcastle
 
ambipom: fling (floette) ~ substitute (15)
IF floette uses encore (ambipom) a2, THEN dig (floette)
Alakazam: mega evolve ~ dazzling gleam ~ dig (floette)
IF floette uses a damaging fairy type combo aimed at zam, and sunflora is KO'd, THEN teleport (evasive)
IF floette uses chill, THEN taunt (floette)
 
670-e.png

"Umm... I don't think you guys belong here"
Floette-E @ Weakness Policy
Chill | Light of Ruin (Ambipom)

Fort Colorcastle - Enchanted Meadow

Shrine of Memories

You attempt to take down Sunflora using a ridiculously high accuracy Sheer Cold, but due to miscalcs on EN and a move left uncovered, you end up losing 3 mons in one round. Can you recover?
This shrine, surrounds by flowers, emits a peaceful aura. It seems to emanate from the Shrine, but it's difficult to tell what's actually producing it.

Light of Ruin suffers no recoil damage.
Passive Damage (i.e. That protected by Magic Guard) is halved (Rounded up)
Grassy Terrain is the default terrain for the Boss's side of the field.
Gravity is permanently in effect.
If you're a fool who does not read the RP Data, a Cottonee Hordling spawns at the end of Rounds 3, 6, 9, etc.
ROUND 2

Arena
Gravity (Permanent)
Grassy Terrain (Boss Side, Default)
Alakazam mega evolved!

A1
Mega Alakazam: Taunt (Floette-E)

Floette-E fell for the taunt!
[10 EN]

Ambipom: Fling (Floette-E)

[(7 + 6 - 6) ÷ 1.5] = 4.67
Fling + Pickup shenanigans
[4.67 DMG] [3.5 EN]

Floette-E: Flinched

Sunflora: Cooldown

Grassy Terrain heals Floette-E and Sunflora! [2 HEAL]

A2
Mega Alakazam: Dig

Mega Alakazam dug underground!
[6 EN]

Ambipom: Substitute

15 HP Substitute created!
[15 HP, 11 EN]

Floette-E: Light of Ruin

Crit (625): 9774 NO
[(14 + 3 + 7.5 - 4.5) × 1] = 20
Ambipom's substitute faded!
[20 DMG, Sub KO] [9 EN]

Sunflora: Synthesis

Sunflora calls upon the embrace of the sun!
[30 HEAL] [14 EN]

Mega Alakazam: Dig (Floette-E)

[(8 + 1.5 - 6) × 1] = 3.5
[3.5 DMG] [4 EN]

Grassy Terrain heals Floette-E and Sunflora! [2 HEAL]
Active
ambipom.png

Ambipom @ King's Rock
32 / 73

Technician / Pickup / Skill Link
4 / 3 / 1 / 3 / 133
+20% Accuracy
alakazam-mega.png

Alakazam @ Alakazite
57 / 15

Synchronize / Inner Focus / Magic Guard / Trace
1 / 3 / 8 / 3 / 173
+30% Accuracy

Benched
syclant.png

Syclant @ Focus Band
KO / 36

Compoundeyes / Mountaineer / Technician
5 / 2 / 4 / 3 / 140
+23% Accuracy
kirlia.png

Kirlia @ Kebia Berry (3|8)
44 / KO

Synchronize / Trace / Telepathy
1 / 2 / 3 / 2 / 58
+6% Accuracy
clefairy.png

Clefairy @ Macho Brace
KO / KO

Cute Charm / Magic Guard / Friend Guard
2 / 3 / 2 / 3 / 15
-10% Evasion, Sleep (0a)
Lucky Chant (2a)

670-e.png

Floette-E @ Weakness Policy (1)
96 / 72 / 297

Flower Veil
2 / 4 / 5 / 5 / 92
Taunted (4a)
sunflora.png

Sunflora @ Sun Stone
42 / 51 / 180

Chlorophyll / Solar Power / Early Bird
3 / 3 / 5 / 3 / 52
-10% Evasion
Backpack
Potion:
2/2 Free Slots
Ether: 2/2 Free Slots
Revive: 1/1 Free Slots
Poke Balls: -- Free Slots
1x Ultra Ball
6x Safari Ball
1x Cherish Ball

Held Items
1x Focus Band [Syclant]
1x King's Rock [Ambipom]
1x Alakazite [Alakazam]
1x Belue Berry
1x Poison Gem
1x Watmel Berry
1x Kebia Berry [Kirlia]
1x Macho Brace [Clefairy]

REWARDS
Fort Colorcastle:
8 CC
Syclant: 10 MC
Ambipom: 8 MC, 2 KOC
Alakazam: 14 CC
[NEW] Kirlia: 1 EC, 3 MC, 1 AC
[NEW] Clefairy: 1 EC, 2 MC, 1 AC

+1 Belue Berry
+1 Poison Gem
+1 Watmel Berry
+1 Kebia Berry
+1 Cherish Ball
+1 Macho Brace

-2 Potion
-2 Ether
-1 Revive
-4 Ultra Ball
-3 Safari Ball

Ooraloo: 2 [Base] + (0.5 × 4) [Balls] + (1 × 5) [NC/FR] + (1.5 × 4) [<=3] + (2 × 4) [4-6] = 23 UC
jayelt413: 2 [Base] + (0.5 × 3) [Balls] + (1 × 1) [NC/FR] + (2 × 6) [4-6] = 16.5 UC

670-e.png
sunflora.png

*angry* "Keep it coming kid!" | *wipes sweat* "Thought I was a goner there"
Floette-E @ Weakness Policy | Sunflora @ Sun Stone

Player Options
Issue orders
Initiate a capture phase

Fort Colorcastle
 
Last edited:
hooray for not adding "a2"; i thought id added it

alakazam: signal beam (sunflora) ~ chill
IF sunflora is under successful p/e, THEN chill and push back.
IF sunflora uses endure, AND is not encored, AND you have more than 10 en, THEN encore (sunflora)
ambipom: Gunk shot (sunflora) ~ fling (floette)
IF sunflora is under successful p/e, THEN fling (floette) and push back,
IF sunflora is under endure when you are to use gunk shot, THEN fling (floette).
 
Last edited:
670-e.png
sunflora.png

"It was a pleasure working beside you, Agent Sunflora" | "It has been an honor."
Floette-E @ Weakness Policy
Light of Ruin + Dazzling Gleam | Cooldown

Sunflora @ Sun Stone
Helping Hand (Floette-E: Light of Ruin) | Solar Beam (Mega Alakazam)

Fort Colorcastle - Enchanted Meadow

Shrine of Memories

You got rid of Sunflora, but he aided Floette-E in dealing devastating amounts of damage to both Ambipom and M-Alakazam. Plus, now a Cottonee has spawned. The curtain seems to be closing on this one.
cottonee.png

Cottonee (F)

Nature: Timid
+Spe, +13% Acc, -Atk

Type: Grass / Fairy

Abilities: Prankster / Infiltrator / Chlorophyll

Stats:
HP: 45
ATK: 1 (-)
DEF: 2
SPA: 2
SPD: 2
SPE: 76 (+)
BRT: 13
SC: 1
WC: 1

Item: Mental Herb

EC: 0/6
MC: 0
DC: 5/5

Attacks:
Absorb
Fairy Wind
Growth
Leech Seed
Stun Spore
Mega Drain
Cotton Spore
Razor Lead
Poison Powder
Giga Drain
Charm

Beat Up
Encore
Fake Tears
Switcheroo
Worry Seed

Tailwind

Taunt
Solar Beam
Dream Eater
Substitute
Dazzling Gleam
This shrine, surrounds by flowers, emits a peaceful aura. It seems to emanate from the Shrine, but it's difficult to tell what's actually producing it.

Light of Ruin suffers no recoil damage.
Passive Damage (i.e. That protected by Magic Guard) is halved (Rounded up)
Grassy Terrain is the default terrain for the Boss's side of the field.
Gravity is permanently in effect.
If you're a fool who does not read the RP Data, a Cottonee Hordling spawns at the end of Rounds 3, 6, 9, etc.
ROUND 3

Arena
Gravity (Permanent)
Grassy Terrain (Boss Side, Default)
A1
Sunflora: Helping Hand (Floette-E: Light of Ruin)

Sunflora cheers Floette-E on!
[18 EN]

Mega Alakazam: Signal Beam (Sunflora)

Confuse (1000): 7616 NO
[(8 + 11 - 4.5) × 1.5] = 21.75
[21.75 DMG] [6 EN]

Ambipom: Gunk Shot (Sunflora)

[(12 + 6 - 4.5) × 1.] = 20.25
Sunflora fainted!
[20.25 DMG, KO] [8 EN]

Floette-E: Light Shower {LoR + Dazzling Gleam}

Crits (625): 5392 NO, 352 YES
Ambipom: [(27 + 3 + 7.5 - 4.5) × 1] = 33
Mega Alakazam [Critical]: [(27 + 3 + 3 + 7.5 - 4.5) × 1] = 36
Ambipom fainted!
[33 DMG, KO (Ambipom)] [36 DMG (M-Alakazam)] [26 EN]

Grassy Terrain heals Floette-E! [+2 HP]
A2

Mega Alakazam: Chill [+12 EN]

Floette-E: Cooldown

Grassy Terrain heals Floette-E! [+2 HP]

A Cottonee (Horde) spawned!
Active
ambipom.png

Ambipom @ King's Rock
KO / 65

Technician / Pickup / Skill Link
4 / 3 / 1 / 3 / 133
+20% Accuracy
alakazam-mega.png

Alakazam @ Alakazite
21 / 21

Synchronize / Inner Focus / Magic Guard / Trace
1 / 3 / 8 / 3 / 173
+30% Accuracy

Benched
syclant.png

Syclant @ Focus Band
KO / 36

Compoundeyes / Mountaineer / Technician
5 / 2 / 4 / 3 / 140
+23% Accuracy
kirlia.png

Kirlia @ Kebia Berry (3|8)
44 / KO

Synchronize / Trace / Telepathy
1 / 2 / 3 / 2 / 58
+6% Accuracy
clefairy.png

Clefairy @ Macho Brace
KO / KO

Cute Charm / Magic Guard / Friend Guard
2 / 3 / 2 / 3 / 15
-10% Evasion, Sleep (0a)
670-e.png

Floette-E @ Weakness Policy (1)
100 / 46 / 297

Flower Veil
2 / 4 / 5 / 5 / 92
Taunted (2a)
sunflora.png

Sunflora @ Sun Stone
KO / 33 / 180

Chlorophyll / Solar Power / Early Bird
3 / 3 / 5 / 3 / 52
-10% Evasion
cottonee.png

Cottonee [Horde] @ Mental Herb (3)
45 / 100 / 110

Prankster / Infiltrator / Chlorophyll
1 / 2 / 2 / 2 / 76
+13% Accuracy
Backpack
Potion:
2/2 Free Slots
Ether: 2/2 Free Slots
Revive: 1/1 Free Slots
Poke Balls: -- Free Slots
1x Ultra Ball
6x Safari Ball
1x Cherish Ball

Held Items
1x Focus Band [Syclant]
1x King's Rock [Ambipom]
1x Alakazite [Alakazam]
1x Belue Berry
1x Poison Gem
1x Watmel Berry
1x Kebia Berry [Kirlia]
1x Macho Brace [Clefairy]

REWARDS
Fort Colorcastle:
8 CC
Syclant: 10 MC
Ambipom: 8 MC, 3 KOC
Alakazam: 14 CC
[NEW] Kirlia: 1 EC, 3 MC, 1 AC
[NEW] Clefairy: 1 EC, 2 MC, 1 AC

+1 Belue Berry
+1 Poison Gem
+1 Watmel Berry
+1 Kebia Berry
+1 Cherish Ball
+1 Macho Brace

-2 Potion
-2 Ether
-1 Revive
-4 Ultra Ball
-3 Safari Ball

Ooraloo: 2 [Base] + (0.5 × 4) [Balls] + (1 × 5) [NC/FR] + (1.5 × 4) [<=3] + (2 × 4) [4-6] = 23 UC
jayelt413: 2 [Base] + (0.5 × 3) [Balls] + (1 × 1) [NC/FR] + (2 × 7) [4-6] = 18.5 UC

cottonee.png

"Sorry I'm late, had to get ready. Seems like I showed up just on time though." :)
Cottonee @ Mental Herb
Taunt (Mega Alakazam) | Solar Beam (Mega Alakazam)

IF Mega Alakazam is to use Dodge or a P/E move, THEN Tailwind and push back. Do this once.

Player Options
Issue orders
Initiate a capture phase

Fort Colorcastle
 
Last edited:
endure ~ zap cannon (floette)
IF floette uses worry seed or toxic a1, THEN magic coat a1 and hypnosis (floette) a2
 
Last edited:
Back
Top