The Legend Run: (The Royal Guard) Windswept Meadow


The Royal Guard

Arcanine [Korlyam] (Male)
59.png

Nature: Naughty (+1 Atk, -1 SpD)
Type:
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Abilities:

Intimidate: (Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as an Action, and will affect all opponents.

Flash Fire: (Innate) This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost.

Justified: (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Stats:
HP: 100
Atk: 5 (+)
Def: 3
SpA: 4
SpD: 2 (-)
Spe: 95
SC: 4
WC: 5
BRT: 20

EC: 6/6
MC: 0
DC: 5/5

Attacks: 33

Leer
Flame Wheel
Bite
Helping Hand
Take Down
Roar
Ember
Odor Sleuth
Reversal
Fire Fang
Thunder Fang
Flare Blitz
Crunch
Extremespeed
Retaliate
Flame Burst
Agility
Flamethrower

Close Combat
Morning Sun
Heat Wave
Howl
Outrage
Thrash

Aerial Ace
Dig
Wild Charge
Flame Charge
Protect
Safeguard
Double Team
Toxic
Weavile [Lasfirlian] (Male)
461.png

Nature: Lonely (+1 to Attack, -1 to Def)
Type:
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.


Abilities:

Pressure: (Innate) This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.

Pickpocket: (Innate) This Pokemon's mischievous nature and greed make it very effective at pawning off an opponents item. If this Pokemon has no item and either it or the opposing Pokemon strikes with a contact attack, their item is stolen and becomes the held item of this Pokemon. Pokemon with Pickpocket can be commanded to swap items with an ally, and only they will need to expend an action to do so because of their swifter sleight of hand.


Stats:
HP: 100
Atk: 6 (+)
Def: 2 (-)
SpA: 2
SpD: 3
Spe: 125
SC: 2
WC: 3
BRT: 21


EC: 6/6
MC: 1
DC: 5/5

Attacks: 30

Agility
Leer
Taunt
Scratch
Assurance
Screech
Fury Swipes
Faint Attack
Quick Attack
Ice Shard
Embargo
Revenge
Metal Claw
Fling
Icy Wind
Nasty Plot
Night Slash
Hone Claws
Dark Pulse

Counter
Fake Out
Crush Claw
Ice Punch
Feint
Bite
Avalanche
Dynamic Punch

Protect
Shadow Claw
Dig
X-Scissor
Reflect
Seviper [VonKarma] (M)
336.png

Nature: Brave (+1 Atk, -15% speed)
Type:
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings

Abilities:


Shed Skin: (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

Infiltrator: (Innate) Through a combination of speed and cunning this Pokemon easily gets around Light Screen, Reflect, and Safeguard with all of its attacks.

Stats:

HP: 100
Atk: 5 (+)
Def: 2
SpA: 4
SpD: 2
Spe: 56 (-)
SC: 3
WC: 4
BRT: 17

MC: 0
DC: 5/5


Attacks: 29

Wrap
Lick
Bite
Poison Tail
Screech
Glare
Crunch
Poison Fang
Swagger
Haze
Night Slash
Poison Jab
Venoshock
Wring Out
Coil


Night Slash
Iron Tail
Body Slam
Bind

Earthquake
Flamethrower
Protect
Toxic
X-Scissor
Taunt
Substitute
Aqua Tail
Sludge Bomb
Sludge Wave
Dig
Substitute
Lucario [Lionheart] (Male)
448.png

Nature: Naive
Type:
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.
Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Abilities:

Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Steadfast: (Innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.

Justified:
(Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Stats:
HP: 100
Atk: 4
Def: 3
SpA: 4
SpD: 2 (-)
Spe: 104 (+) (+12% Acc)
SC: 3
WC: 4
BRT: 20

EC: 6/6
MC: 0
DC: 5/5

Attacks: 42

Foresight
Endure
Reversal
Feint
Force Palm
Quick Attack
Counter
Screech
Dark Pulse
Bone Rush
Detect
Metal Claw
Metal Sound
Close Combat
Heal Pulse
Aura Sphere
Extremespeed
Dragon Pulse
Me First
Quick Guard
Copycat

Blaze Kick
Agility
Vacuum Wave
Sky Uppercut
Cross Chop
Bullet Punch
Hi-Jump Kick
Zen Headbutt

Brick Break
Shadow Claw
Earthquake
Rock Slide
Magic Coat
Ice Punch
Thunder Punch
Toxic
Psychic
Dig
Drain Punch
Mud Slap
Hone Claws

Backpack:

  • Potion: 2 slots
  • Ether: 2 slots
  • Revive: 2 slots
  • Pokeballs: 6 {69 slots}
    • Ultraball (6)
  • Berries: 45 slots
  • Battle Items: 3 {22 slots}
  • Gems: 25 slots
  • Spare Pocket (any item): 4 slots

Windswept Meadow


Following an old road, one paved by some ornate rocks and surrounded in flowers of all kinds, one that starts inside an city, gets you through a beautiful hill and into the biggest garden in the world, you starts your jouney in search of something... Something has called you here, and following your instinct you're here to fin it, ready to go trough this whole field to find it.

Able to look past all of the beauty around, you start moving into the field, the sun's waking up, and with it the fields start sparling like the chest of certain character I won't mention. The Windsweap Meadow showing in all it's glory, a serene flat of grassland, stretching out for as far as the eye can see. While a river loops around two sides of the meadow, and a rather intimidating bunch of trees come together to form a forest on a third side; thus, the most common entry point is through the fourth side, where a small town resides. You surmise that entering may take you through the forests and streams, but you cannot fathom what might lie beyond those landmarks. Most Pokemon trainers who go into the seemingly calm meadow come out talking about horrors that lie beyond—venomous snakes, quicksand, and more. Determined to uncover the mystery of the Meadow, you gather your strongest Pokemon and set out into the field. Maybe you'll fare better.

So, are you ready for it? Let's see who you brough up with you...

(Release the first three (3) pokemon you'll use)


 
Korlyam-Lasfirlian-VonKarma(which i'm switching his name to Vonlafera) and assuming that I get the items I brought
Vonlafera gets his Poison Barb
Lasfirlian gets an Amulet Coin
Korlyam gets an EXP.Share
 
The Royal Guard
Windswept Meadow

Grass Skirmish

Finally done with stocking up on necessary items for your trek into the meadow, you enter the pleasant grass field, hoping to discover what made former explorers terrified of the meadow. You immediately see something strange about the entire flat—although it's all grass, there seems to be a sense of danger lurking about in some areas. You soon realize that the feeling is somewhat extinguished if you follow a certain path; perhaps the grassland isn't as expansive and pleasant as you though it was.

Soon enough, your entry point is but a speck in the distance. As you continue forward, you suddenly hear some rustling in the grass—it turns out that the field isn't quite as abandoned as it seems like it was. Two Pokemon pop out from the grass, looking curiously at you and your team. Despite their weakness, they seem eager for a battle. They probably won't stop pestering you until you fight them...


.::::::::::::::::::::::::::::::::::::::::::::::::.

Spr_5b_387.png
Spr_5b_252.png
Turtwig: Earth Power (Vonlafera) ~ Earth Power (Vonlafera)
*If Vonlafera is under the effect of Protect then switch targets to Korlyam

Treeko: Rock Slide ~ Rock Slide
 
Vonlafera-Posion Tail+Iron Tail Turtwig-Cooldown(Posion Tail)

Lasfirlian-Fake Out Treecko-Counter

Korlyam-Heat Wave-Fire Fang Turtwig

Umm Gerard?

Bump?

Should I get a subref Gerard?
 
Sorry for the long wait, I have now been informaed that Im back online the 8th (so tomorrow) which means that I will get to actually get time outide of like 20 minutes every othe day, If you want to find a sub I have no problem but I will finally be able to update your TLR, again sorry for the long wait
 

The Royal Guard
Windswept Meadow
[Music]

Grass Skirmish

Korlyam..Lasfirlian..Vonlafera

59.png
461.png
336.png


HP:
100...|.....HP: 100....|...HP: 100
En: 100...|.....En: 100....|...En: 100
..Exp. Share..|..Amulet Coin..|..Poison Barb
Status: ..|......Status:....|.. Status:
Boosts: ..|.....Boosts:....|.. Boosts:
Other: ..|........Other:.....|.. Other:

vs

Turtwig..&..Treeko.
Spr_5b_387.png
Spr_5b_252.png

HP: 90 | HP: 90
En: 100 | En: 100
....Oran Berry | Magost Berry
Status: | Status:
Boosts: | Boosts:
Other: | Other:


::::::::::::::::::::::::::::::::::::::::::::::::::.

I'm writing flavor, but since I'm NOT gonna lose this again, i'll send it first (yeah, I've lost it three times already).
Meanwile why don't you enjoy the music :3


::::::::::::::::::::::::::::::::::::::::::::::::::


Korlyam..Lasfirlian..Vonlafera

59.png
461.png
336.png


HP:
100...|......HP: 93......|...HP: 67...
En: 90...|......En: 86......|...En: 84
..Exp. Share..|..Amulet Coin..|..Poison Barb
Status: ..|......Status:....|.. Status:
Boosts: ..|.....Boosts:....|.. Boosts:
Other: ..|........Other:.....|.. Other:

vs

Turtwig..&..Treeko.
Spr_5b_387.png
Spr_5b_252.png

HP: 45 | HP: 48
En: 82 | En: 94
....Oran Berry | Magost Berry
Status: | Status:
Boosts: | Boosts:
-1 Atk (Perm) | -1 Atk (Perm)
Other: | Other:


Korlyam Intimidates the foe Turtwig!
Turtwig's Attack felt!
-1 Atk (Permanent)

Korlyam Intimidates the foe Treeko!
Treeko's Attack felt!
-1 Atk (Permanent)

Lasfirlian used Fake Out!
RNG Roll (To Crit) [<=625 Crit]: 7979/10000 (No)
(4 + 7) x 1.0 = 11 ~ 11 damage (Treeko)
-4 energy

Korlyam used Heat Wave!
RNG Roll (To Hit) [<=9000 Hit]: 3652/10000 (Hit) (Turtwig)
RNG Roll (To Hit) [<=9000 Hit]: 7425/10000 (Hit) (Treeko)
RNG Roll (To Crit) [<=625 Crit]: 9261/10000 (No) (Treeko)
RNG Roll (To Burn) [<=1000 Yes]: 1283/10000 (No) (Turtwig)
RNG Roll (To Burn) [<=1000 Yes]: 9637/10000 (No) (Treeko)
(7.5 + 3 + 3) x 1.5 = 20.25 ~ 20.25 damage (Turtwig)
(7.5 + 3 + 3) x 1.5 = 20.25 ~ 31.25 damage (Treeko)
-6 energy

Treeko Flinched!

Turtwig used Earth Power!

RNG Roll (To Crit) [<=625 Crit]: 6900/10000 (No)
RNG Roll (-1 SpD) [<=1000 Yes]: 7397/10000 (No)
(9) x 1.5 = 14.5 ~ 14.5 damage (Vonlafera)
-7 energy

Vonlafera used Smashing Tail!

RNG Roll (To Hit) [<=8750 Hit]: 6920/10000 (Hit)
RNG Roll (To Poison) [<=1000 Yes]: 7651/10000 (No)
RNG Roll (-1 Def) [<=3000 Yes]: 7344/10000 (No)
(20 + 4.5) x 1.0 = 24.5 ~ 44.75 damage (Turtwig)
-16 energy



Korlyam used Fire Fang!
RNG Roll (To Hit) [<=9500 Hit]: 9505/10000 (Miss)
But it Missed!
-4 energy

Treeko used Rock Slide!
RNG Roll (To Hit) [<=9000 Hit]: 9509/10000 (Miss) (Korlyam)
RNG Roll (To Hit) [<=9000 Hit]: 8077/10000 (Hit) (Lasfirlian)
RNG Roll (To Crit) [<=625 Crit]: 6636/10000 (No) (Lasfirlian)
RNG Roll (To Crit) [<=625 Crit]: 5250/10000 (No) (Vonlafera)
RNG Roll (To Flinch) [<=3000 Yes]: 7605/10000 (No) (Lasfirlian)
RNG Roll (To Flinch) [<=3000 Yes]: 9738/10000 (No) (Vonlafera)
But it Missed! (Korlyam)
(6) x 1.5 - 1.75 = 7.25 ~ 7.25 damage (Lasfirlian)
(6) x 1.0 - 1.75 = 4.25 ~ 18.75 damage (Vonlafera)
-6 energy

Vonlafera is Tired!
Vonlafera has to Cooldown!

Turtwig used Earth Power!
RNG Roll (To Crit) [<=625 Crit]: 764/10000 (No)
RNG Roll (-1 SpD) [<=1000 Yes]: 6402/10000 (No)
(9) x 1.5 = 14.5 ~ 33.25 damage (Vonlafera)
-11 energy

Lasfirlian used Counter!
Lasfirlian returned the damage back!
(7.25) x 1.5 = 10.875 ~ 42.125 damage (Treeko)
-10 energy
.

.::::::::::::::::::::::::::::::::::::::::::::::::.

Sorry for the long wait, but now that we're back on track then let's finish this, your turn!
 
Arcanine-Flame Charge Treecko-Fire Fang Treecko
If your target is under the effect of an evasive/protective move then Chill and push actions down

Weavile-Ice Punch Treecko-Icy Wind
If your target is under the effect of an evasive/protective move then Chill and push actions down

Seviper-Glare Turtwig-Bite Turtwig
If Treecko uses Endure then Toxic Treecko and push actions down
If your target is under the effect of an evasive/protective move then Chill and push actions down
 

The Royal Guard
Windswept Meadow
[Music]

Grass Skirmish

Korlyam..Lasfirlian..Vonlafera

59.png
461.png
336.png


HP:
100...|......HP: 93......|...HP: 67...
En: 90...|......En: 86......|...En: 84
..Exp. Share..|..Amulet Coin..|..Poison Barb
Status: ..|......Status:....|.. Status:
Boosts: ..|.....Boosts:....|.. Boosts:
Other: ..|........Other:.....|.. Other:

vs

Turtwig..&..Treecko
Spr_5b_387.png
Spr_5b_252.png

HP: 45 | HP: 48
En: 82 | En: 94
....Oran Berry | Magost Berry
Status: | Status:
Boosts: | Boosts:
-1 Atk (Perm) | -1 Atk (Perm)
Other: | Other:

::::::::::::::::::::::::::::::::::::::::::::::::::.

Lasfirlian, is ready to dispatch the opposing the opposing Treecko, using it's cold claws to hit the little lizard with them, firing
a flurry of punches at a obscene rate, Treecko takes the hits in the best way he can, but the ice demon is just to fast for him to block them all effectively, and so he can only scape a few hits at the time, letting most of the punishment go through, and leaving him a bunch of painful blue and light-violet bruises as a result, but still alive. Sadly the punishment isn't over as Korlyam engulls itselg in a flame coat, charging against Treecko like a living firecracker, crashing at full speed against him and throwing him full force into a nearby tree, in the verge of falling down. Almost dead, but not completely yet, Treecko focus all of it's remaining strenghts and starts storing his lanst ounces of energy, keeping himself down in the bushes under the tree he was so despicably smashed unto. Turtwig, maybe thinking his friend was off for good, charges against weavile with the intent of crushing it to the ground, abusing it's little size Turtwig is able to pass quickly hidden by the rocks and fallen leaves, ready for tha attack, the only obstacle it's Vonlafera, who looks at him with a killer look, Tutwig it's scared to go on, but knows it's it's duty as both, a woodland creature and to avenge his lost pal, and so, even after looking at the eyes of death he continues to attack Lasfirlian, jumping over his head, and using it's own body like a cannonball, shoting itself against his mid-seccion, Lasfilian didn't expect this, and is cut short of it's lught by an attack that brings him to his knees, dealing excruciating pain and crusing him against the trunk of one of those old trees, causing him extreme pain, but also putting Turt in a comprimised position as it's muscles loosen off of all the adrenaline, that powerful blow takes it's toll on it's body.

Treecko, after witnessing what his companion managed to do, stars moving quickly agains the enemy, he finishes Lasfirlian and hits him once again while he's weekened, in an effort to save his friend from their claws. Korlyam tries to get Turtwig, but Trrecko is fast enough to push him, and with a sudden injection of power, just like he just saw, smashes him into the ground, making him lose over half it's health and getting him to get away from Turt. Turtwig it's really tired, so he start eating the little meal he packed on the back of it's shell, a blue berry in case he started to were off. Vonlafera manages to catch this, and in an effort to stop it she nails it' poisonus fngs into Turtwig's weekened shell, cusing him pain, but not making him stop, at least the berry managed to heal off a bit of the pain, Treecko manages to distract Vonlafera long enough for her to drop Turtwig, but misses Korlyam, who wasn't as damaged as he seemed to be, and it's blazing fangs, those that feel like laming knives on it's soft tissue, and playing with him like a rag doll, only this time, Turtwig is the one that comes in between them, hitting Korlyam's head and crrying Treecko on it's back, they start scaping into the woods. Lasirlian, who by this point has managed to regain conciousness releases a snow blast, giving them a minor blow and sending Treecko into the bushes, well at least his out of inmediate danger but we can't be too sure, and so Turtwig, as the last line of defense between he and his partner, stands his ground and looks into the eyes of the three powerfull monsters, it's not gonn be easy, but you. shall. not. pass.


::::::::::::::::::::::::::::::::::::::::::::::::::


Korlyam..Lasfirlian..Vonlafera

59.png
461.png
336.png


HP:
43...|......HP: 11......|...HP: 67
En: 83...|......En: 77......|...En: 74
..Exp. Share..|..Amulet Coin..|..Poison Barb
Status: ..|......Status:....|.. Status:
Boosts: ..|.....Boosts:....|.. Boosts:
+1 Spe (4a) |.....................|...................
Other: ..|........Other:.....|.. Other:

vs

Turtwig..&..Treecko
Spr_5b_387.png
Spr_5b_252.png

.HP: 26 | HP: KO
.En: 47 | En: KO
................None | Magost Berry
Status: | Status:
Paralysed (20%) |..........................
Boosts: | Boosts:
....-3 Atk (2a) | -1 Atk (Perm)
-2 Def (2a) |.................
-1 Spe (4a) |..................
Other: | Other:


Turtwig: Überpower [Superpower + Superpower Combo] (Lasfirlian) ~ Cooldown [Superpower (Lasfirlian)]

Treeko: Endeavor (Korlyam) ~ Speed Attack [Quick Attack + Quick Attack Combo] (Lasfirlian)

* * * * * * *

Lasfirlian used Ice Punch!
RNG Roll (To Crit) [<=625 Crit]: 954/10000 (No)
RNG Roll (To Freeze) [<=1000 Yes]: 5856/10000 (No)
(8 + 3 + 7) x 1.5 = 25.5 ~ 25.5 damage (Treecko)
-5 energy

Korlyam used Flame Charge!
RNG Roll (To Crit) [<=625 Crit]: 9512/10000 (No)
(5 + 3 + 6) x 1.5 = 21 ~ 46.5 damage (Treecko)
Korlyam's Speed rose!
+1 Spe (6 actions)
-3 energy

Treecko used Endeavor!
(100 - 1) / 1.75 = 56.57 ~ 56.57 damage (Korlya)
-37 energy

Vonlafera used Glare!
RNG Roll (To Hit) [<=9000 Hit]: 2771/10000 (Hit)
Turtwig was Paralysed! (25%)
-6 energy

Turtwig used Überpower!
RNG Roll (Paralysis) [<=2500 Yes]: 6398/10000 (No)
RNG Roll (To Crit) [<=625 Crit]: 235/10000 (Crit)
A Critical Hit!
(27 + 3 + 3) x 2.25 - 1.75 = 74.25 ~ 74.25 damage (Vonlafera)
Turtwig's Attack sharply felt!
-2 Atk [-3 Atk] (4 actions)
Turtwig's Defense sharply felt!
-2 Def (4 actions)
-35 energy



Treeko used Flash Attack!
RNG Roll (To Crit) [<=625 Crit]: 9107/10000 (No)
(9) x 1.0 - 1.75 = 7.25 ~ 81.5 damage (Lasfirlian)
-18 energy

Korlyam used Fire Fang!
RNG Roll (To Hit) [<=9500 Hit]: 4521/10000 (Hit)
RNG Roll (To Burn) [<=1000 Yes]: 7172/10000 (No)
(6 + 3 + 6) x 1.5 = 22.5 ~ 69 damage (Treecko)
-4 energy

Treeko Fainted!

Lasfirlian used Icy Wind!
RNG Roll (To Hit) [<=9500 Hit]: 1688/10000 (Hit)
(6 + 3) x 1.5 = 14.5 ~ 14.5 damage (Turtwig)
Korlyam's Speed felt!
-1 Spe (5 actions)
-4 energy

Vonlafera used Bite!
RNG Roll (To Crit) [<=625 Crit]: 9107/10000 (No)
(6 + 4.5) x 1.0 + 3.5 = 14 ~ 28.5 damage (Turtwig)
Turtwig ate it's Oran Berry!
Turtwig recovered some Hp!
+10 Hp (Turtwig)
-4 energy
.

.::::::::::::::::::::::::::::::::::::::::::::::::.

Spr_5b_387.png

Treeko: Leaf Storm (Lasfirlian) ~ Leaf Storm (Lasfirlian)
* If Lasfirlian uses (Succesfully) an Evasive or Protective move (on itself) then use Earth Power (Vonlafera)
* If Lasfirlian uses a Damaging Evasive Move then use Earth Power (Lasfirlian) and push actions
* If Lasfirlian Faints then replace all remaining actions with Earth Power (Vonlafera)

 

The Royal Guard
Windswept Meadow
[Music]

Grass Skirmish


Korlyam..Lasfirlian..Vonlafera

59.png
461.png
336.png


HP:
43...|......HP: 11......|...HP: 67
En: 83...|......En: 77......|...En: 74
..Exp. Share..|..Amulet Coin..|..Poison Barb
Status: ..|......Status:....|.. Status:
Boosts: ..|.....Boosts:....|.. Boosts:
+1 Spe (4a) |.....................|...................
Other: ..|........Other:.....|.. Other:

vs

Turtwig..&..Treecko
Spr_5b_387.png
Spr_5b_252.png

.HP: 26 | HP: KO
.En: 47 | En: KO
................None | Magost Berry
Status: | Status:
Paralysed (20%) |..........................
Boosts: | Boosts:
....-3 Atk (2a) | -1 Atk (Perm)
-2 Def (2a) |.................
-1 Spe (4a) |..................
Other: | Other:


::::::::::::::::::::::::::::::::::::::::::::::::::.

Kevin, perhaps feeling admiration towards the little creature, throws an Ultra Ball against him, knowing it's going to be a powerful compnion ahead on his journey. Turtwig tries to ressist but after seeing a little glow, and something that seemes like a fairie with an Onion head helping Treecko, he managed to let himself go, feeling his friend will be Ok


::::::::::::::::::::::::::::::::::::::::::::::::::

The Royal Guard trows an Ultra Ball against the wild Turtwig!
Capture Rate = (( 1 + ( 90 × 3 - 26 × 2 ) × 45 × 2 × 1.5 ) / ( 90 × 3 )) / 256
= ( 1 + 270 - 52 ) x 135 / 270 / 256 = 0.42773 ~ 42.77%
RNG Roll (To Catch) [<=4277 Yes]: 2223/1000 (Yes)
-1 Ultra Ball (5 balls left)

The wild Turtwig was captured!

.::::::::::::::::::::::::::::::::::::::::::::::::.

Spr_5b_387.png

Turtwig (X)

Nature: Lonely
+1 Atk, -1 Def

Type: Grass
Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Abilities:

Overgrow:
(Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)

Shell Armor (DW):
(Innate) This Pokemon’s thick, bony outer shell prevents it from taking critical hits.

Stats:
HP: 90
Atk: Rank 4
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 31
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 0/9
MC: 0
DC: 5/5

Attacks:
Absorb
Bite
Crunch
Curse
Giga Drain
Leaf Storm
Leech Seed
Mega Drain
Razor Leaf
Synthesis
Tackle
Withdraw

Superpower
Wide Guard
Worry Seed

Hidden Power Rock 7
Sunny Day
Protect
Frustration
Swords Dance
Swagger
 

The Royal Guard
Windswept Meadow
[Music]

Tangled Overgrow


Korlyam..Lionheart..Vonlafera

59.png
448.png
336.png


HP: 43...|.....HP: 100....|...HP: 67
En: 83...|.....En: 100....|...En: 74
..Exp. Share..|.......None.......|..Poison Barb
Status: ..|......Status:....|.. Status:
Boosts: ..|.....Boosts:....|.. Boosts:
Other: ..|........Other:.....|.. Other:

Lasfirlian

461.png

HP: 11
En: 77

Turtwig
Spr_5b_387.png

HP: 26
En: 47

::::::::::::::::::::::::::::::::::::::::::::::::::.

After a short while of mindless walking, you stroll into the very middle of a thicket. As soon as you enter, leaves cover up the way you entered in in a surprisingly insidious fashion. What lies before you is an extremely strange sight—four trees lie in a rough semicircle, creating three channels that you could possibly walk through. Furthermore, each of the entrances seems to be draped in vines of varying hues, lengths, and thicknesses. Puzzled by this mysterious layout and the fact that you were trapped in the overgrowth, you decide that going through one of the entrances is probably the best idea. Which one?

::::::::::::::::::::::::::::::::::::::::::::::::::

So where do you go?
a) Go through the left entrance
b) Go through the center entrance
c) Go through the right entrance
 


The Royal Guard
Windswept Meadow
[Music]

Tangled Overgrow


Korlyam..Lionheart..Vonlafera

59.png
448.png
336.png


HP: 43...|.....HP: 100....|...HP: 67
En: 74...|......En: 92......|...En: 66
..Exp. Share..|.......None.......|..Poison Barb
Status: ..|......Status:....|.. Status:
Boosts: ..|.....Boosts:....|.. Boosts:
Other: ..|........Other:.....|.. Other:

Lasfirlian

461.png

HP: 11
En: 77

Turtwig
Spr_5b_387.png

HP: 26
En: 47

::::::::::::::::::::::::::::::::::::::::::::::::::.

After deciding for awhile, you pick the entrance that you like the best and enter through it. You realize that the entire pathway is constructed solely of assorted vines, twisted in ways that resembles the hands of many lost sould, asking for mercy, and that the tunnel gets darker and darker as you walk farther and farther into it. Walking for what seems to be an eternity, you finally reach the end of the tunnel. The dead end, that is. Frustrated at having wasted so much time and energy, you walk back to the entrances of the three tunnels, with slightly more weary Pokemon.

::::::::::::::::::::::::::::::::::::::::::::::::::

So where do you go?

a) Go through the left entrance
b) Go through the center entrance
c) Go through the right entrance
 

The Royal Guard
Windswept Meadow
[Music]

Tangled Overgrow

Korlyam..Lionheart..Vonlafera

59.png
448.png
336.png


HP: 43...|.....HP: 100....|...HP: 62
En: 74...|......En: 92......|...En: 66
..Exp. Share..|.......None.......|..Poison Barb
Status: ..|......Status:....|.. Status:
Boosts: ..|.....Boosts:....|.. Boosts:
Other: ..|........Other:.....|.. Other:

Lasfirlian

461.png

HP: 11
En: 77

Turtwig
Spr_5b_387.png

HP: 26
En: 47
  • Potion: 2 slots
  • Ether: 2 slots
  • Revive: 2 slots
  • Pokeballs: 3 {72 slots}
    • Bag_Ultra_Ball_Sprite.png
      (3)
  • Berries: 45 slots
  • Battle Items: 3 {22 slots}
    • Bag_Amulet_Coin_Sprite.png
      (1)
    • Bag_Exp._Share_Sprite.png
      (1)
    • Bag_Poison_Barb_Sprite.png
      (1)
  • Gems: 25 slots
  • Spare Pocket (any item): 4 slots
Something used Vine Whip!
RNG Roll (To Crit) [<=625 Crit]: 1108/10000 (No)
(4 + 3) x 2/3 = 4.67 ~ 4.67 damage (Vonlafera)

::::::::::::::::::::::::::::::::::::::::::::::::::.

After deciding for awhile, you pick the entrance that you like the best and enter through it. Contrary to your expectations, you notice that the tunnel formed by the vines is actually getting brighter and brighter. Before you know it, you reach the exit of the tangled overgrowth. Unfortunately, your ordeal isn't quite over. Vines suddenly shoot out at you from the thicket, pilfering some of your Pokeballs! Then, they snake out again and smack into you hard, sending you hurtling towards your next destination. At least it didn't hurt that much.

As you continue deeper into the green grassland, you come across two rows of trees that seem to be aligned in a rather unnatural way. As you hear rather threatening noises from the two expanses outside of the channel formed by the trees, you decide to go through the channel. Upon exiting through the other side, you are faced with an extremely peculiar site. A small mound of earth is raised above the others, creating what seems to be a small hill. What's strange, however, is that all of the grass and flowers in the clearing seem to bend towards the mound... as you examine it more closely, you discover that there is a strange flower on the mound. Do you pick the flower, or do you leave it alone?

::::::::::::::::::::::::::::::::::::::::::::::::::
So, what do you do?
a) Leave the flower alone
c) Pick up the flower
 

The Royal Guard
Windswept Meadow
[Music]

Blossom Clearing

Korlyam..Lionheart..Vonlafera

59.png
448.png
336.png


HP: 43...|.....HP: 100....|...HP: 62
En: 74...|......En: 92......|...En: 66
..Exp. Share..|.......None.......|..Poison Barb
Status: ..|......Status:....|.. Status:
Boosts: ..|.....Boosts:....|.. Boosts:
Other: ..|........Other:.....|.. Other:

Lasfirlian

461.png

HP: 11
En: 77

Turtwig
Spr_5b_387.png

HP: 26
En: 47
  • Potion: 2 slots
  • Ether: 2 slots
  • Revive: 2 slots
  • Pokeballs: 3 {72 slots}
    • Bag_Ultra_Ball_Sprite.png
      (3)
  • Berries: 45 slots
  • Battle Items: 3 {22 slots}
    • Bag_Amulet_Coin_Sprite.png
      (1)
    • Bag_Exp._Share_Sprite.png
      (1)
    • Bag_Poison_Barb_Sprite.png
      (1)
  • Gems: 25 slots
  • Spare Pocket (any item): 4 slots

::::::::::::::::::::::::::::::::::::::::::::::::::.

Sensing some sort of danger, you avoid the flower and move on. As you turn your bck you feel a breeze that blows behind you, with an scent that reminds of the spring mornings of youth, but as the wind ceases and you turn around the clearing has vanished, not knowing what to think you move forward in you quest.

Walking away from your entry point, you eventually find yourself in a field quite similar to the one you just left; short grasses are present across the entire field, and the calm air gives a peaceful feeling. However, as you walk into the center, flowers suddenly bloom across the entire field, transforming the green plain into one of white, yellow, and red. You also see a Pokemon on the other side of the field, dancing around; it seems as if this is what caused the sudden bloom, as the area around it is covered almost entirely with assorted flowers. There's a wide space for you to leave the field, but you could also approach the dancer...


::::::::::::::::::::::::::::::::::::::::::::::::::
So, what do you do?
a) Approach the dancing Pokemon
c) Avoid the dancing Pokemon and leave
 

The Royal Guard
Windswept Meadow
[Music]

Blossom Clearing

Korlyam..Lionheart..Vonlafera

59.png
448.png
336.png


HP: 43...|.....HP: 100....|...HP: 62
En: 74...|......En: 92......|...En: 66
..Exp. Share..|.......None.......|..Poison Barb
Status: ..|......Status:....|.. Status:
Boosts: ..|.....Boosts:....|.. Boosts:
Other: ..|........Other:.....|.. Other:

Lasfirlian

461.png

HP: 11
En: 77

Turtwig
Spr_5b_387.png

HP: 26
En: 47
  • Potion: 2 slots
  • Ether: 2 slots
  • Revive: 2 slots
  • Pokeballs: 3 {72 slots}
    • Bag_Ultra_Ball_Sprite.png
      (3)
  • Berries: 45 slots
  • Battle Items: 3 {22 slots}
    • Bag_Amulet_Coin_Sprite.png
      (1)
    • Bag_Exp._Share_Sprite.png
      (1)
    • Bag_Poison_Barb_Sprite.png
      (1)
  • Gems: 25 slots
  • Spare Pocket (any item): 4 slots

::::::::::::::::::::::::::::::::::::::::::::::::::.

As you leave silently, the dancing Pokemon ignores you and continues to dance. She seems a bit upset as you ignore her little dance, but considering the fact that you carry a giant laming dog and a snake the size of two cars with you it seems like she won't do anything about it.

As you continue on your way, you notice a small raised hill a short distance away from a massive grove of trees. The hill seems to be a bottleneck; to the left of it is a rather intimidating forest, while you see the reflective surface of what seems to be water on the right. Braving either of the two doesn't seem to be very smart, so you head straight towards the hill.

As you approach the hill, you see two tall trees on either side. One of them seems to have some
Bag_Jaboca_Berry_Sprite.png
Jaboca Berries on them, while the other one seems to have some
Bag_Rowap_Berry_Sprite.png
Rowap Berries. While these will undoubtedly help you on your journey and beyond, you can't be sure that the hill is abandoned. Do you take some of the berries, and if so, which ones?

::::::::::::::::::::::::::::::::::::::::::::::::::
So, what do you do?
a) Take both the Jaboca Berries and Rowap Berries
b) Choose a tree and take Berries from one of them
c) Ignore the Berry trees
 

The Royal Guard
Windswept Meadow
[Music]

Berry Tree Hill

Korlyam..Lionheart..Vonlafera

59.png
448.png
336.png


HP: 43...|.....HP: 100....|...HP: 62
En: 74...|......En: 92......|...En: 66
..Exp. Share..|.......None.......|..Poison Barb
Status: ..|......Status:....|.. Status:
Boosts: ..|.....Boosts:....|.. Boosts:
Other: ..|........Other:.....|.. Other:

Lasfirlian

461.png

HP: 11
En: 77

Turtwig
Spr_5b_387.png

HP: 26
En: 47
  • Potion: 2 slots
  • Ether: 2 slots
  • Revive: 2 slots
  • Pokeballs: 3 {72 slots}
    • Bag_Ultra_Ball_Sprite.png
      (3)
  • Berries: 45 slots
  • Battle Items: 3 {22 slots}
    • Bag_Amulet_Coin_Sprite.png
      (1)
    • Bag_Exp._Share_Sprite.png
      (1)
    • Bag_Poison_Barb_Sprite.png
      (1)
  • Gems: 25 slots
  • Spare Pocket (any item): 4 slots

::::::::::::::::::::::::::::::::::::::::::::::::::.

Sensing a potential danger, you avoid the Berry trees and attempt to get off the hill. However, it seems that two Pokemon are awaiting you at the base of it. They don't seem angry—probably a result of you not picking any Berries—but they do seem somewhat irritated, perhaps because you're intruding upon their territory. It seems as if they'll be trying to prevent you from getting any further...

::::::::::::::::::::::::::::::::::::::::::::::::::

The field seems almost alive—tall, uncut grasses dance in the wind, while tree branches wave about. Bushes and flowers are abundant in the arena, releasing a delightful scent that makes most Pokemon want to stop what they are doing and bathe in the smell. You still can't find any water around here, but that's not much of a worry. The greenery is enough of a compensation.

  • Arena Type: Grassland
  • No water source. Only sun and rain weathers allowed.
  • One (1) stage evasion drop for Pokemon without a Grass typing that is maintained at the end of each round.
What is that you're gonna do now?
Spr_5b_470.png
Spr_5b_334.png

 
Korlyam-(Intimidate activate)-Morning Sun-Outrage
If your target is under the effect of an evasive/protective move then use Morning sun
If your target uses a damaging evasive move then Morning Sun

Lionheart-Ice Punch Altaria-Dragon Pulse Altaria
If your target is under the effect of an evasive/protective move then use Feint
If Leafeon uses Reflect then Brick Break Leafeon and push actions down do this only once

Vonlafera-Toxic Altaria-Venoshock Altaria
If your target is under the effect of an evasive/protective move then use Substitue 20 Hp and push actions down (do this only once)

If your target uses a damaging evasive move and you have a substitute then chill
 

The Royal Guard
Windswept Meadow
[Music]

Grass Skirmish

Korlyam..Lionheart..Vonlafera

59.png
448.png
336.png


HP: 43...|.....HP: 100....|...HP: 62
En: 74...|......En: 92......|...En: 66
..Exp. Share..|.......None.......|..Poison Barb
Status: ..|......Status:....|.. Status:
Boosts: ..|.....Boosts:....|.. Boosts:
Other: ..|........Other:.....|.. Other:

vs

Leafeon..&..Altaria.
Spr_5b_470.png
Spr_5b_334.png

HP: 100 | HP: 100
En: 100 | En: 100
.Miracle Seed | Dragon Gem
Status: | Status:
Boosts: | Boosts:
Other: | Other:


::::::::::::::::::::::::::::::::::::::::::::::::::.

Realizing you're not going out of here without eliminating this foes, you so what

::::::::::::::::::::::::::::::::::::::::::::::::::


Korlyam..Lionheart..Vonlafera

59.png
448.png
336.png


HP: KO...|......HP: 26......|...HP: KO
En: KO...|......En: 79......|...En: KO
..Exp. Share..|.......None.......|..Poison Barb
Status: ..|......Status:....|.. Status:
Boosts: ..|.....Boosts:....|.. Boosts:
Other: ..|........Other:.....|.. Other:

vs

Leafeon..&..Altaria.
Spr_5b_470.png
Spr_5b_334.png

HP: 88 | HP: 39
En: 55 | En: 47
.Miracle Seed | Dragon Gem
Status: | Status:
-1 Atk (Perm) | -1 Atk (Perm)
Boosts: | Boosts:
Other: | Other:
..............................| Cooldown (1a)


Leafeon: Helping Hand (Altaria) ~ Helping Hand (Altaria)

Altaria: Earthquake ~ Übearthquake [Earthquake + Earthquake Combo]

* * * * * * *

Korlyam Intimidates the foe Leafeon!
Leafeon's Attack felt!
-1 Atk (Permanent)

Korlyam Intimidates the foe Altaria!
Altaria's Attack felt!
-1 Atk (Permanent)

Leafeon used Helping Hand!
Leafeon is ready to help Altaria!

Lionheart used Ice Punch!
RNG Roll (To Crit) [<=625 Crit]: 4035/10000 (No)
RNG Roll (To Freeze) [<=1000 Yes]: 1964/10000 (No)
(8 + 3) x 2.25 = 24.75 ~ 24.75 damage
-6 energy

Korlyam used Morning Sun!
Korlyam absorbed sunlight!
Korlyam recovered some Hp!
+25 Hp (Korlyam)
-16 energy

Altaria used Earthquake!

RNG Roll (To Crit) [<=625 Crit]: 5869/10000 (No) (Korlyam)
RNG Roll (To Crit) [<=625 Crit]: 782/10000 (No) (Lionheart)
RNG Roll (To Crit) [<=625 Crit]: 6393/10000 (No) (Vonlafera)
(15 + 1.5) x 1.5 - 1.75 = 23 ~ -2 damage (Korlyam)
(15 + 1.5) x 1.5 - 1.75 = 23 ~ 23 damage (Lionheart)
(15 + 3) x 1.5 - 1.75 = 25.25 ~ 25.25 damage (Vonlafera)
-14 energy [Leafeon]
-7 energy

Vonlafera used Toxic!

Altaria was badly poisoned!
-5 energy

Altaria was hurt by it's poison! [-2 Hp]




Leafeon used Helping Hand!
Leafeon is ready to help Altaria!

Lionheart used Dragon Pulse!
RNG Roll (To Crit) [<=625 Crit]: 6725/10000 (No)
(9) x 1.5 = 13.5 ~ 38.25 damage (Altaria)
-7 energy

Korlyam used Outrage!
RNG Roll (Target) [Lea/Alt]: 95/10000 (Leafeon)
RNG Roll (To Crit) [<=625 Crit]: 9555/10000 (No)
(12) x 1.0 = 12 ~ 12 damage (Leafeon)
-8 energy

Vonlafera used Venoshock!

RNG Roll (To Crit) [<=625 Crit]: 6393/10000 (No)
(13 + 3 - 1.5) x 1.0 + 4 = 18.5 ~ 58.75 damage (Altaria)
-7 energy

Altaria used Earthquake!
RNG Roll (To Crit) [<=625 Crit]: 9704/10000 (No) (Korlyam)
RNG Roll (To Crit) [<=625 Crit]: 9121/10000 (No) (Lionheart)
RNG Roll (To Crit) [<=625 Crit]: 1781/10000 (No) (Vonlafera)
(33.75 + 1.5) x 1.5 - 1.75 = 51.125 ~ 49.125 damage (Korlyam)
(33.75 + 1.5) x 1.5 - 1.75 = 51.125 ~ 74.125 damage (Lionheart)
(33.75 + 3) x 1.5 - 1.75 = 53.375 ~ 78.625 damage (Vonlafera)
-31 energy [Leafeon]
-46 energy

Korlyam Fainted!
Vonlafer Fainted!


Altaria was hurt by it's poison! [-2 Hp]
.

.::::::::::::::::::::::::::::::::::::::::::::::::.


Spr_5b_470.png
Spr_5b_334.png

Leafeon: Flash Attack [Quick Attack + Quick Attack Combo] (Lasirlian) ~ Cooldown (Razor Leaf)
*If Lasfirlian (succesfully) uses Protect when you target him with Flash Attack (without transfer) then use Razor Leaf and push action
*If you Flinch A1 & Lionheart doesn't use Heal Pulse (Lasfirlian) A1 then use Flash Attack A2 instead

Altaria: Cooldown ~ Twister [Gem]
*If Lionhearth & Lasfirlian use a Damaging Ice Move against you A2 then use Protect
 
I believe that I have my Turtwig out as well

Turtwig
Frustration-Frustration All on Leafeon

Weavile-Protect-Fake Out Leafeon

Lucario-Ice Punch+Ice Punch Altaria-Cooldown (Ice Punch Altaria)

Bump for Gerard
 
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