
Preview:
Hello, Smogon! I was talking with good friend and fellow CAL admin Stauffen/Kiryoku the other night, and he mentioned wanting to build a novel stall team. After chuckling about the concept of a “novel stall team” for a while, I actually remembered an idea I had a few months ago: incorporating multiple screens into a stall team’s line of defense. The premise here was that common wallbreakers wouldn’t be able to secure the KOs they needed with the appropriate defensive screen in place, and would thus be incapable of derailing the stall. Stauffen immediately took to the idea, and we were soon at work on a new collaborative project!
We began the team building project by identifying the problems present in most standard stall teams. We determined they were beaten by:
- Hyper offensive teams that use pokemon with similar counters and similar attacks (ex: SD Lucario and SD Infernape)
- Offensive entry hazard abuse teams that efficiently block Rapid Spin
- The few and far between pokemon who beat standard stall by themselves (ex: CM + Refresh Latias)
For hyper offensive teams, the theory I previously explained about scattering Reflect / Light Screen throughout comes into play. The solution to defeating the entry hazard abuse teams is simple: we have to be able to Rapid Spin. Finally, the common stallbreakers are each individually handled by various members of the team—we’ll explain all of that later in the thread.
Before we jump into the thick of this, I want to take a minute to explain why we’re posting this RMT. I’m aware a few users consider posting stall teams to be a waste of time, as they view them all as near-identical. First, we think our stall team has enough distinguishing features to set it apart from the crowd: in addition to the seldom-seen screens we’ve woven into the lineup, we also use a few pokemon rarely seen on stall teams (namely Gliscor and Scizor). Another point, however, is that teams are posted so the creators can receive input and improve the team. Even if a stall team would be considered “generic” or “uninteresting” by some, nobody can deny the team builder their right to post the team and seek advice. So, to summarize, we are posting this stall RMT: 1) to improve the team based on input from all you raters, and 2) because we believe our team is somewhat of a break from the stall “norm,” and we think people might enjoy reading about it. Now that we’ve gotten that out of the way…
Enjoy the show!
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In a world much like ours, chaos is running rampant.
Rules are being cast aside, trampled upon...
Order and justice have long been forgotten...
Every day is a struggle for survival...
And hope seems like little more than a myth...
What happened?
A war of cataclysmic proportions is underway.
Cities have been burned.
Lives have been lost.
Countries have been ravaged.
One attack and the world is falling apart at the seams. The countdown to the end had begun.
However…
In the midst of the discord, in the world's most dire hour, 6 heroes rise.
...........................
The world needs time, and these noble six will do everything in their power to give it.
They must stall. They will stall. They will live. They will save.
Rules are being cast aside, trampled upon...
Order and justice have long been forgotten...
Every day is a struggle for survival...
And hope seems like little more than a myth...
What happened?
A war of cataclysmic proportions is underway.
Cities have been burned.
Lives have been lost.
Countries have been ravaged.
One attack and the world is falling apart at the seams. The countdown to the end had begun.
However…
In the midst of the discord, in the world's most dire hour, 6 heroes rise.
...........................

The world needs time, and these noble six will do everything in their power to give it.
They must stall. They will stall. They will live. They will save.
Will the heroes succeed? Can they buy enough time? What will become of humanity?
Don't fear--these questions will be answered in the premiere, and you're all invited! Sit back, hold on tight, and get ready for some competitive pokemon!
El Blecko and Stauffen
present...
Don't fear--these questions will be answered in the premiere, and you're all invited! Sit back, hold on tight, and get ready for some competitive pokemon!


present...

The heroes knew their time had come—waiting idly was no longer an option. Stalling had to be done, and it had to be done now. The heroes also knew that one of them would have to step into battle before the others. At first, not a soul volunteered. The air was thick with trepidation. Just as the Cleric was about to propose drawing straws, one of the six came forward.
“I’ll do it.”
......................
The Fearless Frontman
Gliscor (M) @ Leftovers
Ability: Sand Veil
EVs: 252 HP/40 Def/216 Spd
Jolly nature (+Speed, -Special Attack)
“I’ll do it.”
......................

The Fearless Frontman
Gliscor (M) @ Leftovers
Ability: Sand Veil
EVs: 252 HP/40 Def/216 Spd
Jolly nature (+Speed, -Special Attack)
- Earthquake
- Taunt
- U-turn
- Roost
Gliscor is played very conservatively—we need to keep him in good health if we want to have any chance at stopping late-game Lucario and Substitute Calm Mind Jirachi, two pokemon that typically threaten stall teams. We’ll typically U-turn out if we don’t like the look of things, as losing Gliscor early on could mean losing the game. The inclusion of Stealth Rock elsewhere on the team frees up a moveslot and allows us to run both Taunt and U-turn, two moves that together make Gliscor one of the most potent stallbreakers in the metagame. Jolly is chosen to ensure we outspeed all variants of Lucario, and Sand Veil allows for some hax every now and then. (Additionally, we have no moves to hit anything with Intimidate that might switch in.) In addition to checking the threats mentioned above, Gliscor is also our usual answer to Tyranitar, a pokemon that could trouble us otherwise. Gliscor is a reliable early momentum-setter that’s capable of cracking opposing stall wide open and preventing dangerous threats from setting up, and as such, he’s a very important member of the team.
The heroes knew the enemy would be advancing any minute… They looked out over the empty battlefield and realized they needed to set a trap. The shelled hero knew the fate of the planet rested on his ability to deploy hazards, and he waddled onto the barren battlefield brimming with confidence—he was ready to serve. Slowly, the one with the shell began to spin. And spin. And spin and spin, until he appeared to the other heroes to be nothing more than a whirring gray orb. It happened quickly, but if one were to closely examine the ground near the shelled one, one might find small spines littered across the land. Small, yes…but extremely potent. The hero had done his job.
......................
The Bold Barricade
Forretress (M) @ Leftovers
Ability: Sturdy
EVs: 116 HP/84 Atk/56 Def/252 SDef
Careful nature (+Special Defense, -Special Attack)

The Bold Barricade
Forretress (M) @ Leftovers
Ability: Sturdy
EVs: 116 HP/84 Atk/56 Def/252 SDef
Careful nature (+Special Defense, -Special Attack)
- Spikes
- Toxic Spikes
- Payback
- Rapid Spin
Looking across the hazard-filled battlefield, the heroes grew hopeful. Surely, very few opponents could safely cross. However, the six knew that some of their opponents would attack by air, bypassing the traps completely. They needed a line of defense above the clouds. One of the heroes was a natural healer, and joined the crew to remedy any status afflictions the party might suffer during the battle. She knew she could guard the sky. She knew this was her time.
......................
The Courageous Cleric
Blissey (F) @ Leftovers
Ability: Natural Cure
EVs: 148 HP/252 Def/108 SDef
Bold nature (+Defense, -Attack)

The Courageous Cleric
Blissey (F) @ Leftovers
Ability: Natural Cure
EVs: 148 HP/252 Def/108 SDef
Bold nature (+Defense, -Attack)
- Stealth Rock
- Seismic Toss
- Aromatherapy
- Softboiled
The heroes had selflessly put their lives at risk setting up lethal hazards, and the effort showed—the enemy would be hard-pressed to navigate the minefield they’d created. However, the heroes knew an ancient technique could clear the field instantly, undoing all of their hard work. They had to prevent this from happening. Enlisting the help of a spirit could counteract this skill…
......................
The Arduous Apparition
Rotom-c @ Leftovers
Ability: Levitate
EVs: 252 HP/120 Def/136 SDef
Bold nature (+Defense, -Attack)
......................

The Arduous Apparition
Rotom-c @ Leftovers
Ability: Levitate
EVs: 252 HP/120 Def/136 SDef
Bold nature (+Defense, -Attack)
- Thunderbolt
- Reflect
- Shadow Ball
- Rest
-It shields the entire team from all physical attacks, instead of cutting the attack power of just the burned pokemon.
-It’s capable of saving us from CB Tyranitar. Because we’re running Toxic Spikes on our team, Tyranitar will usually be poisoned upon entering battle. This means Will-o-wisp would fail and afford us no protection from Pursuit.
-It doesn’t set off Heatran’s Flash Fire.
The added defense resulting from our Stall Screen Theory combined with the benefits listed above makes Reflect the best choice here. Overall, Rotom has proven himself to be an invaluable team member by repeatedly blocking Rapid Spin and putting half of our Stall Screen Theory into play.
The sextet was strong—little could shake the solid foundation the group was building. The team knew, however, that their friend time was a double-edged sword. The passage of history influences everyone involved, and the team would undoubtedly feel its effects before long. Healing was well and good, but transferring this health could sustain the six for even longer. They turned to the shaman and beckoned her to call upon the stars. With astral guidance, even time’s mighty blade could be dulled.
......................
The Resilient Rejuvenator
Vaporeon (F) @ Leftovers
Ability: Water Absorb
EVs: 188 HP/252 Def/68 Spd
Bold nature (+Defense, -Attack)

The Resilient Rejuvenator
Vaporeon (F) @ Leftovers
Ability: Water Absorb
EVs: 188 HP/252 Def/68 Spd
Bold nature (+Defense, -Attack)
- Surf
- Wish
- Protect
- Toxic / HP Electric
The heroes had come far… They knew, however, that certain enemies threatened to shatter their defenses. They needed a patch. They needed another screen. They needed momentum, and they needed speed. They looked high and low…
…and found it all.
…and found it all.
......................
The Steadfast Scout
Scizor (M) @ Shed Shell
Ability: Technician
EVs: 244 HP/252 Atk/12 SDef
IVs: 30 Speed
Adamant nature (+Attack, -Special Attack)

The Steadfast Scout
Scizor (M) @ Shed Shell
Ability: Technician
EVs: 244 HP/252 Atk/12 SDef
IVs: 30 Speed
Adamant nature (+Attack, -Special Attack)
- U-turn
- Bullet Punch
- Roost
- Light Screen
...........................
The team was prepared for all manner of assaults. Now, they could do nothing but wait.
The team was prepared for all manner of assaults. Now, they could do nothing but wait.
In the distance, the Frontman spotted an army approaching. The heroes took their places. Their resolve would soon be tested.
As suddenly as a storm blankets the sky, it began. Blows were exchanged, hit points were depleted, lines were crossed… The opponents raced in with wallbreakers, while the heroes retaliated with their hazards and status, using Wish and Aromatherapy to retain the upper hand. The action escalated and the opponents pressed forward, but the heroes held their ground. Desperate and pressed for time, the enemies made a final, frenzied rush at the heroes—the force of the impact shook the earth to its core. When the dust settled, however, six figures stood alone, surveying the results of a soon-to-be-legendary fight. Helping each other up, they stood in silence for a few minutes. Looking out over the charred battlefield, the Scout limped forward.
He smiled faintly.
“6-0.”

And so the premiere of The Midnight Screening draws to a close… I hope you all enjoyed reading this RMT as much as Stauffen and I enjoyed making it. ^_^ We tried to make this as epic and movie-like as possible, so I hope we succeeded in that regard. All that being said, we know the team isn’t perfect. Like any lineup, this team has a number of problems (see threat list)—that’s why we’ve come to you Smogon raters for advice! We’d love to hear your thoughts, so rate away!
(Credit for the banner goes to CAL-Ciaran!)