Magneton @ Zap Plate
Ability: Analytic
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Lock-On
- Zap Cannon
- Flash Cannon
- Volt Switch
Bluff Choice Specs with Zap Plate, then when they least expect it, Lock-On and hit them with a powerful, paralysis-inducing Zap Cannon. You might want to run a Dugtrio and a lure for stuff like Flygon and Seismitoad since this set isn't running a Hidden Power. You could probably run a Hidden Power like Water over Flash Cannon.