
Musharna @ Life Orb
Trait: Synchronize
EVs: 200 HP / 56 Def / 252 SAtk
IVs: 0 Atk / 0 Spd
Quiet Nature
- Trick Room / Moonlight
- Baton Pass
- Psychic / Psyshock
- Signal Beam
In the faster and more offensive metagame we have now, Musharna struggles being considered as a prominent offensive threat. This set changes that. Thanks to its good bulk and considerably potent Base 107 Special Attack, offensive Musharna can do some serious work. The idea of the set is to set up a Trick Room on the opponent as they switch into the likes of Jynx or Skuntank, which are counters to your typical Musharna set, and go for Signal Beam / Psyshock on Jynx or Baton Pass to the likes of Golem or Piloswine if they switch Skuntank in (which Beeheyem cannot do), effectively losing the momentum on the opponent's team. The spread is to survive Scolipede's Megahorn almost all the time while still maintains phenomenal offensive presence, which you may not expect on your typical Mushy set.
While this set is recommended to be abused under Trick Room, this set still does perform well if you opt to choose Moonlight > Trick Room, acting as a great pivot on offensive teams due to its ability to heal off damage while still maintaining offensive presence.