The Team
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The Support:
Jessica (Chansey) (F) @ Eviolite
Ability: Natural Cure
EVs: 252 Def / 252 HP / 4 SDef
Bold Nature
- Stealth Rock
- Thunder Wave
- Seismic Toss
- Soft-Boiled
(Notes: My set-up pokemon, as well as wall: chansey. Chansey is great for setting up rocks, as well as dealing some hefty damage with seismic toss. t-wave is to be able to paralyze threats faster than chansey, and to dent their speed in the team. Soft-Boiled is a great reliable recovery, and is helpful for stalling out other threats.
George (Excadrill) (M) @ Air Balloon
Ability: Mold Breaker
EVs: 252 Spd / 68 Atk / 4 HP / 184 SDef
Jolly Nature
- Earthquake
- Swords Dance
- Rapid Spin
- Rock Slide
(Notes: Here is one of my physical sweepers, and mostly support. Being excadrill gets amazing resistance to Stealth Rocks, and with air balloon allows easy switch-in without worrying about sticky web/spikes. The air balloon also lets me switch in when hazards are up. For example, my terrakion encounters a hippowdon running equake. I'd switch in, get the free switch in due to balloon, and be able to pull off a spin, and a short sweep with swords dance and equake/rock slide depending on the target.)
The Physical Sweepers:
Danielle (Scizor) (F) @ Scizorite
Ability: Technician
EVs: 252 Atk / 4 SDef / 252 Spd
Adamant Nature
- Swords Dance
- Roost
- Bullet Punch
- Bug Bite
(Notes: Here is my chosen mega, and main sweeper. Scizor is great for a few things: its gift of bullet punch w/ STAB and technician, bringing just that at high rates. Mega Scizor also gets reliable recovery with Roost, and bug bite, crippling dark and psychic types. Swords Dance is great for when they're forced to switch, and I can get off a boost. It is also good against a physical opponent, being I will normally survive a hit, I can destroy with it.)
Alex (Terrakion) @ Choice Scarf
Ability: Justified
EVs: 252 Spd / 252 Atk / 4 SDef
Jolly Nature
- Stone Edge
- Earthquake
- Close Combat
- Quick Attack
(Notes: Here is my Banded physical sweeper, terrakion. Terrakion has the gift of amazing speed, and it can run well with scarf. Stone Edge is my preferred rock-type STAB, as well as Close Combat. Quick Attack is for when I switch Terrakion in on a weakened opponent, to get a quick kill if I don't outspeed. Earthquake is to get more wide-spread coverage overall.)
The Special Sweepers:
Susan (Greninja) (F) @ Life Orb
Ability: Protean
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Hydro Pump
- Ice Beam
- Dark Pulse
- Extrasensory
(Notes: Here is Susan, the ninja frog of death. Greninja is great with Protean, being it gets STAB on everything. Also, it can do some great damage with the chosen moveset. I prefer Hydro Pump, being it hits hard, and since Greninja can't take a hit Greninja needs to kill its opponent immediately. Ice Beam is to counter grass types and bulky dragons, as well as overall coverage. Dark pulse is for overall coverage, and extrasensory is to destroy bulky fighting types such as conkeldurr who pose as a threat to my team.)
Melvin (Thundurus) (M) @ Life Orb
Ability: Prankster
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Nasty Plot
- Thunderbolt
- Hidden Power [Ice]
- Thunder Wave
(Notes: Here is my early game special sweeper, Thundurus. Thundurus gets the gift of prankster, allowing me to set up Nasty Plot and Thunder Wave with priority. After setting up rocks, and dealing some damage already with seismic toss, Thundurus can be a huge threat. Also, it can support other pokemon with t-wave giving my team a speed advantage in the late game. HP ice is to hit bulky dragons and grass types, as well as overall coverage. )
Extra Notices:Ferrothorn plays a very small role on my team, and I would like him replaced by something that fills his role better. This is one of my weak spots. Another weakness, is my dependence on Excadrill to be able to spin. Excadrill has a lot of weaknesses, and on switch in is most likely killed. Being my team could be very vulnerable to hazards, this may need adjustments as well.
The Team Again:






____________________________________________________________________
The Support:

Jessica (Chansey) (F) @ Eviolite
Ability: Natural Cure
EVs: 252 Def / 252 HP / 4 SDef
Bold Nature
- Stealth Rock
- Thunder Wave
- Seismic Toss
- Soft-Boiled
(Notes: My set-up pokemon, as well as wall: chansey. Chansey is great for setting up rocks, as well as dealing some hefty damage with seismic toss. t-wave is to be able to paralyze threats faster than chansey, and to dent their speed in the team. Soft-Boiled is a great reliable recovery, and is helpful for stalling out other threats.

George (Excadrill) (M) @ Air Balloon
Ability: Mold Breaker
EVs: 252 Spd / 68 Atk / 4 HP / 184 SDef
Jolly Nature
- Earthquake
- Swords Dance
- Rapid Spin
- Rock Slide
(Notes: Here is one of my physical sweepers, and mostly support. Being excadrill gets amazing resistance to Stealth Rocks, and with air balloon allows easy switch-in without worrying about sticky web/spikes. The air balloon also lets me switch in when hazards are up. For example, my terrakion encounters a hippowdon running equake. I'd switch in, get the free switch in due to balloon, and be able to pull off a spin, and a short sweep with swords dance and equake/rock slide depending on the target.)
The Physical Sweepers:

Danielle (Scizor) (F) @ Scizorite
Ability: Technician
EVs: 252 Atk / 4 SDef / 252 Spd
Adamant Nature
- Swords Dance
- Roost
- Bullet Punch
- Bug Bite
(Notes: Here is my chosen mega, and main sweeper. Scizor is great for a few things: its gift of bullet punch w/ STAB and technician, bringing just that at high rates. Mega Scizor also gets reliable recovery with Roost, and bug bite, crippling dark and psychic types. Swords Dance is great for when they're forced to switch, and I can get off a boost. It is also good against a physical opponent, being I will normally survive a hit, I can destroy with it.)

Alex (Terrakion) @ Choice Scarf
Ability: Justified
EVs: 252 Spd / 252 Atk / 4 SDef
Jolly Nature
- Stone Edge
- Earthquake
- Close Combat
- Quick Attack
(Notes: Here is my Banded physical sweeper, terrakion. Terrakion has the gift of amazing speed, and it can run well with scarf. Stone Edge is my preferred rock-type STAB, as well as Close Combat. Quick Attack is for when I switch Terrakion in on a weakened opponent, to get a quick kill if I don't outspeed. Earthquake is to get more wide-spread coverage overall.)
The Special Sweepers:

Susan (Greninja) (F) @ Life Orb
Ability: Protean
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Hydro Pump
- Ice Beam
- Dark Pulse
- Extrasensory
(Notes: Here is Susan, the ninja frog of death. Greninja is great with Protean, being it gets STAB on everything. Also, it can do some great damage with the chosen moveset. I prefer Hydro Pump, being it hits hard, and since Greninja can't take a hit Greninja needs to kill its opponent immediately. Ice Beam is to counter grass types and bulky dragons, as well as overall coverage. Dark pulse is for overall coverage, and extrasensory is to destroy bulky fighting types such as conkeldurr who pose as a threat to my team.)

Melvin (Thundurus) (M) @ Life Orb
Ability: Prankster
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Nasty Plot
- Thunderbolt
- Hidden Power [Ice]
- Thunder Wave
(Notes: Here is my early game special sweeper, Thundurus. Thundurus gets the gift of prankster, allowing me to set up Nasty Plot and Thunder Wave with priority. After setting up rocks, and dealing some damage already with seismic toss, Thundurus can be a huge threat. Also, it can support other pokemon with t-wave giving my team a speed advantage in the late game. HP ice is to hit bulky dragons and grass types, as well as overall coverage. )
Extra Notices:
The Team Again:






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