The Outcast
A Raikou Team
Well Freak of Nature here, with yet another RMT. This team was inspired by hours of boredom exploring the strategy dex. Latias was on the curve of being banned And I needed something to fill her role on an old team of mine. I stumbled into the BL section and started to read on Raikou. I realized how it could fill a Latias role but in a more offensive way. So a few weeks ago I decided to do a Raikou team. I decided to post this RMT because my team isn’t going anywhere, and it’s stuck around 1112 CRE, which isn’t good enough. I decided to do this RMT as a 4th generation retirement and to fix it up before the 5th generation changes things to much to make it useless. This may not be the best RMT, but I hope its enough. So without further ado, The Outcast:
Ankylosaur
Torterra @ Occa Berry
Ability: Overgrow
EVs: 252 Atk, 220 SAtk, 36 S.Def
Nature: Naughty (+Atk. –S.Def)
- Stealth Rock
- Leaf Storm
- Earthquake
- Rock Slide
This set has always been one of my favorites. Not only is Torterra just beastly by looks, in the lead role he has some very special abilities. His strategy is simple, Stealth Rock when there is time, and kills off the lead. This set goes to Delko from the creative movesets thread. This thing has a chance to OHKO 7 out of 10 extremely common leads. When I was deciding on which lead I wanted, I didn’t want something normal. After getting bored of the Metagross lead, I wanted something that was very uncommon that was still very effective. Torterra fits this perfectly like no other does. This is one of my most effective leads I have ever user, because of its unpredictabiliy. While most would expect to see a pure physical set, this opts for the surprise of hitting hard with a stab Leaf Storm. Team support wise he does exceedingly well . Him and Flygon take thunderbolts and rock attacks directed toward Gyarados. In return Gyarados takes fire attacks. Metagross takes the ice attacks. In return he takes ground attacks for Metagross. After the leaf storm drop, starmie and friends may switch in. That gives Raikou an easy time taking the unboosted Ice Beam or surf, and sometimes a free calm mind. To show how he really works, these are damage calcs that Delko put together showing his effectiveness.
Changes: I am happy with Torterra, so no
What to do against opposing leads:
Heatran: Earthquake = 186.4% - 219.8% (with Shucka Berry = 93.2% - 109.9%)
Infernape: Earthquake = 144% - 170%
Metagross: Earthquake = 69.2% - 81.3%
Roserade: Earthquake = 97.7% - 115.3%
Jirachi: Earthquake = 88.1% - 103.6%
Azelf: Leaf Storm = 80.4% - 94.8%
Hippowdon: Leaf Storm = 85.7% - 101.4%
Smeargle: Leaf Storm = 114.3% - 134.5%
Swampert: Leaf Storm = 167.3% - 197%
Aerodactyl: Rock Slide = 74.8% - 88.7%
Dragonite: Rock Slide = 51.9% - 61.1%
What can those leads do in return:
Heatran: Fire Blast = 72.5% - 85.5%, Overheat = 84.6% - 99.7%
Infernape: Fake Out = 9.4% - 11.2% + Fire Blast: 61.9% - 73.4% (11,2 + 73,4 < 100 = NOT 2HKO)
Metagross: Meteor Mash = 52.9% - 62.5%
Roserade: Hidden Power (fire) = 27.5% - 32.6%
Jirachi: Fire Punch = 19.9% - 23.6%, Iron Head = 31.7% - 37.5%
Azelf: Fire Blast = 47.1% - 55.6%
Hippowdon: Earthquake = 17.2% - 20.2%
Swampert: Ice Beam* = 88.2% - 105.1%, Waterfall = 27.2% - 32.6%
Aerodactyl: Earthquake = 13.6% - 16%, Ice Fang = 71.3% - 84.6%
Dragonite: Fire Blast = 57.4% - 67.7% , Draco Meteor = 100% - 118.1%
Aquarius
Vaporeon @ Leftovers
Ability: Water Absorb
EVs: 188 HP / 252 Def / 68 SpD
Nature: Bold
- Wish
- Surf
- Roar
- Protect
Good old wish support Vaporeon. I really love this girl and she finds her way on my team lots of times. Ev’s and such are all standard, except for roar. I saw it on a RMT a while ago, and tested it out. Turns out it is quite effective and a nasty surprise for anything setting up. Protect gives me a guaranteed way of healing myself but is also a huge help for scouting. I normally find myself in battle with an Infernape and I protect to scout the set. I can also manipulate it to drop his defense once or twice, making him venerable to whatever I bring in next. Even without any ev investment, I can OHKO whether rocks are out or not. Heatran is a solid 2HKO, but if the Fire Blast then Heatran explodes there is a chance I will faint, but more than likely I simply protect out of habit. My reasoning for him to be on my team is from old Raikou testing. I noticed that his defenses aren’t as brand as I first thought, and it was remarkably difficult to get him back in for a second sweep. This is the only way of recovering him until Black and White come out in America, so I resolved to Vaporeon. Raikou can come in on grass and electric attacks and set up. Vaporeon has the vital ice resistance that Flygon and Torterra need to survive. Grass attacks can be directed to just about anyone on my team, as everyone takes them neutrally or resist them. Any electric attaks can go to Flygon, Torterra, or especially, Raikou. Vaporeon’s weaknesses are so easily covered for this team its insane.
Changes: Vaporeon is my most expendable member, but it NEEDS an ice resistance, I am low enough on them as it is.
Sandstorm
Flygon @ Choice Scarf
Ability: Levitate
EVs: 252 Atk, 252 Spe
Nature: Jolly (+Spe. –S.Atk)
- Outrage
- U-Turn
- Earthquake
- Stone Edge/Fire Blast
Ah Flygon, a true pokemon. Flygon has always been a favorite of mine so it wasn’t hard for him to find a fit on my team. His role is the easy switch in and revenge killer. Ev’s are simple enough to where I don’t have to go into detail. Max atack to hit hard and max speed to tie with 100 base scarfers. Moves are all standard, but I cant decide whether to use Fire Blast or Stone Edge. Fire blast would definitely be nice to get Breloom before he subs up but Stone Edge would hit Gyarados decently should I come in when Gyarados Intimidated the previous pokemon. However Fire Blast has the advantage of hitting Skarmory for a big surprise. It also has a 2HKO on both Skarmory and Breloom without any investment. I generally go straight for an earthquake but that leaves me open for just about anything to come in on me. I generally don’t Outrage early on because They simply bring in a steel and kill me off. U-turn makes easy scouting for sets I don’t know. Flygon is my switch in for most things, with fire and rock resistance as well as a nifty electric immunity, he can come in easily very often. Any Dragon attacks thrown at him can be eaten up by metegross. Ice gets sent to either Vaporeon or Metagross. Flygon can take any ground attacks for Raikou, and Electric attack for Gyarados, making an easy switch for both members of my core.
Changes: Stone Edge or Fire Blast, that’s it
Iron Man
Metagross @ Shuca Berry
Ability: Clear Body
EVs: 240 HP / 80 Atk / 188 SpD
Nature: Adamant (+ Atk, -S.Atk)
- Meteor Mash
- Bullet Punch
- Earthquake
- Thunder Punch / Explosion
Metagross is this team’s steel wall, bulky hitter, and carries the ever useful priority. While this set may look very gimmicky, its from Vashta’s Team Rose Tyler. Thos set acts a wall and a check to lots of pokes in the metagame. The Ev’s guarantee timid Gengar’s Focus Blast is never a 2HKO without any prior damage. The attack Ev’s guarantee a OHKO with Thunder Punch. This Metagross is all I ever wanted. He’s bulky, hard hitting, and not locked into a choice band so he’s a lot more versatile. Bullet Punch is absolutely crucial because it is the only form of priority that I have. Earthquake does well against other steels and has very good coverage with the other moves. Meteor Mash hits just about anything that doesn’t resist for god damage. Thunder Punch and Shuca Berry make quick work of Gyarados, but I am not sure if that is as important and Explosion is. I currently cannot decide on which to use and it bothers me often. The reason I chose Metagross for this spot on my team is I needed a steel type, priority, and a bulky, bulky wall. Metagross fits all of these nicely and this set is quite a surprise for people who always expect what’s on the strategydex. The reasoning for the nature is obvious, simply for hitting harder. Team synergy wise this thing is a beast. Being a steel type, it boasts its many resistances. It takes the Ice from Torterra and flygon, the rock thrown at Gyarados, the grass from Vaporeon, and with Shuca berry it can take an earthquake for Raikou. This thing is a common switch in for just about anything. I am truly satisfied with this set, thank you Vashta.
Changes: Thunder Punch or Explosion
Leviathan
Gyarados @ Leftovers
Ability: Intimidate
EVs: 156 HP / 72 Atk / 96 Def / 184 Spe
Nature: Adamant (+ Atk, -S.Atk)
- Dragon Dance
- Taunt / Earthquake
- Waterfall
- Stone Edge
The physical side of my core. Bulky Gyarados is a reliable offensive physical wall that I have used many times. Everything on him is pretty standard. Dragon Dance for boosting up, Waterfall for stab, and Stone Edge for hitting the now more common Dragonites. I can’t decided on whether or not to go forunt or Earthquake however. While taunt lets me set up on Skarmory, Earthquake brings down Metagross and Magnezone. I am currently using taunt but earthquake is definitely an option. Intimidate is a huge part of Gyarados and I use it often. Many times I switch in Gyarados just to get down that intimidate for the frailer members of my team. If they fall I bring him back in for a second one. This is many times how I deal with lead Machamps. A big part of Gyarados on my team is it is the single best core member to be with Raikou. Gyarados can come in on earthquakes. If they EQ it means they are physical, so the intimate won’t suite them well. I find that when I carry taunt Swampert and Skarmory and get myself to +6 on them. Unless I play bad Gyardos always pull off a kill and more times than not, he gives Raikou a chance to pull off a Calm Mind. With team Synergy his real advantage is perfect syergy with Raikou, but he can take Earthquakes for Metagross and intimidate any physical attacker. He does an ok job at taking on Machamp but I am thinking about giving him a lot more physical defense for that purpose alone.
Changes: EG or Taunt, maybe more physical Evs
Thunder Cloud
Raikou @ Life Orb
Ability: Pressure
EVs: 252 S.Atk / 252 Spe / 4 Hp
Nature: Timid (+Spe, -Atk)
- Calm Mind
- Thunderbolt
- Shadow Ball
- Hidden Power-Ice
The member of my team, as well as the inner core, is Raikou. I don’t understand why he isn’t used as much. 115 base speed and special attack is amazing, as well as calm mind, only one weakness, and respectable defenses spells top notch OU member to me. It just doesn’t make sence why he isn’t up there. He has everything that any poke could need and more. He has never let me down on this team. What I truly love about this set is that it doesn’t even need a calm mind because its that hard hitting. The only thing it really has trouble with is Starmie, but that’s only when it has Hydro Pump. Thunder bolt and shadow ball are pretty obvious. I chose hp ice over grass because of Dragonite. I do miss getting the surprise ko on swampert. Calm Mind is the crux of the set, making him bulkier and harder hitting than ever. I really hope this RMT gets people using him because hes just that good. Synergy wise the whole team is built around him. Torterra, Gyarados, and Flygon can take the quakes so I am never worried about that. Raikou takes electric moves for Gyarados and Raikou comes in whenever a bulky water attempts to get Flygon.
That’s the team, I could realyy use any advice, because I am not happy with 1112 CRE.
Threats:
-Machamp-annyoing, but I can eventually take it down
-Dragonite-If it sets up, a problem
-Rotom – Difficult, I usually have to sacrifice Flygon to get it in Shadow balls KO range






Well Freak of Nature here, with yet another RMT. This team was inspired by hours of boredom exploring the strategy dex. Latias was on the curve of being banned And I needed something to fill her role on an old team of mine. I stumbled into the BL section and started to read on Raikou. I realized how it could fill a Latias role but in a more offensive way. So a few weeks ago I decided to do a Raikou team. I decided to post this RMT because my team isn’t going anywhere, and it’s stuck around 1112 CRE, which isn’t good enough. I decided to do this RMT as a 4th generation retirement and to fix it up before the 5th generation changes things to much to make it useless. This may not be the best RMT, but I hope its enough. So without further ado, The Outcast:




Ankylosaur
Torterra @ Occa Berry
Ability: Overgrow
EVs: 252 Atk, 220 SAtk, 36 S.Def
Nature: Naughty (+Atk. –S.Def)
- Stealth Rock
- Leaf Storm
- Earthquake
- Rock Slide
This set has always been one of my favorites. Not only is Torterra just beastly by looks, in the lead role he has some very special abilities. His strategy is simple, Stealth Rock when there is time, and kills off the lead. This set goes to Delko from the creative movesets thread. This thing has a chance to OHKO 7 out of 10 extremely common leads. When I was deciding on which lead I wanted, I didn’t want something normal. After getting bored of the Metagross lead, I wanted something that was very uncommon that was still very effective. Torterra fits this perfectly like no other does. This is one of my most effective leads I have ever user, because of its unpredictabiliy. While most would expect to see a pure physical set, this opts for the surprise of hitting hard with a stab Leaf Storm. Team support wise he does exceedingly well . Him and Flygon take thunderbolts and rock attacks directed toward Gyarados. In return Gyarados takes fire attacks. Metagross takes the ice attacks. In return he takes ground attacks for Metagross. After the leaf storm drop, starmie and friends may switch in. That gives Raikou an easy time taking the unboosted Ice Beam or surf, and sometimes a free calm mind. To show how he really works, these are damage calcs that Delko put together showing his effectiveness.
Changes: I am happy with Torterra, so no
What to do against opposing leads:
Heatran: Earthquake = 186.4% - 219.8% (with Shucka Berry = 93.2% - 109.9%)
Infernape: Earthquake = 144% - 170%
Metagross: Earthquake = 69.2% - 81.3%
Roserade: Earthquake = 97.7% - 115.3%
Jirachi: Earthquake = 88.1% - 103.6%
Azelf: Leaf Storm = 80.4% - 94.8%
Hippowdon: Leaf Storm = 85.7% - 101.4%
Smeargle: Leaf Storm = 114.3% - 134.5%
Swampert: Leaf Storm = 167.3% - 197%
Aerodactyl: Rock Slide = 74.8% - 88.7%
Dragonite: Rock Slide = 51.9% - 61.1%
What can those leads do in return:
Heatran: Fire Blast = 72.5% - 85.5%, Overheat = 84.6% - 99.7%
Infernape: Fake Out = 9.4% - 11.2% + Fire Blast: 61.9% - 73.4% (11,2 + 73,4 < 100 = NOT 2HKO)
Metagross: Meteor Mash = 52.9% - 62.5%
Roserade: Hidden Power (fire) = 27.5% - 32.6%
Jirachi: Fire Punch = 19.9% - 23.6%, Iron Head = 31.7% - 37.5%
Azelf: Fire Blast = 47.1% - 55.6%
Hippowdon: Earthquake = 17.2% - 20.2%
Swampert: Ice Beam* = 88.2% - 105.1%, Waterfall = 27.2% - 32.6%
Aerodactyl: Earthquake = 13.6% - 16%, Ice Fang = 71.3% - 84.6%
Dragonite: Fire Blast = 57.4% - 67.7% , Draco Meteor = 100% - 118.1%



Aquarius
Vaporeon @ Leftovers
Ability: Water Absorb
EVs: 188 HP / 252 Def / 68 SpD
Nature: Bold
- Wish
- Surf
- Roar
- Protect
Good old wish support Vaporeon. I really love this girl and she finds her way on my team lots of times. Ev’s and such are all standard, except for roar. I saw it on a RMT a while ago, and tested it out. Turns out it is quite effective and a nasty surprise for anything setting up. Protect gives me a guaranteed way of healing myself but is also a huge help for scouting. I normally find myself in battle with an Infernape and I protect to scout the set. I can also manipulate it to drop his defense once or twice, making him venerable to whatever I bring in next. Even without any ev investment, I can OHKO whether rocks are out or not. Heatran is a solid 2HKO, but if the Fire Blast then Heatran explodes there is a chance I will faint, but more than likely I simply protect out of habit. My reasoning for him to be on my team is from old Raikou testing. I noticed that his defenses aren’t as brand as I first thought, and it was remarkably difficult to get him back in for a second sweep. This is the only way of recovering him until Black and White come out in America, so I resolved to Vaporeon. Raikou can come in on grass and electric attacks and set up. Vaporeon has the vital ice resistance that Flygon and Torterra need to survive. Grass attacks can be directed to just about anyone on my team, as everyone takes them neutrally or resist them. Any electric attaks can go to Flygon, Torterra, or especially, Raikou. Vaporeon’s weaknesses are so easily covered for this team its insane.
Changes: Vaporeon is my most expendable member, but it NEEDS an ice resistance, I am low enough on them as it is.




Sandstorm
Flygon @ Choice Scarf
Ability: Levitate
EVs: 252 Atk, 252 Spe
Nature: Jolly (+Spe. –S.Atk)
- Outrage
- U-Turn
- Earthquake
- Stone Edge/Fire Blast
Ah Flygon, a true pokemon. Flygon has always been a favorite of mine so it wasn’t hard for him to find a fit on my team. His role is the easy switch in and revenge killer. Ev’s are simple enough to where I don’t have to go into detail. Max atack to hit hard and max speed to tie with 100 base scarfers. Moves are all standard, but I cant decide whether to use Fire Blast or Stone Edge. Fire blast would definitely be nice to get Breloom before he subs up but Stone Edge would hit Gyarados decently should I come in when Gyarados Intimidated the previous pokemon. However Fire Blast has the advantage of hitting Skarmory for a big surprise. It also has a 2HKO on both Skarmory and Breloom without any investment. I generally go straight for an earthquake but that leaves me open for just about anything to come in on me. I generally don’t Outrage early on because They simply bring in a steel and kill me off. U-turn makes easy scouting for sets I don’t know. Flygon is my switch in for most things, with fire and rock resistance as well as a nifty electric immunity, he can come in easily very often. Any Dragon attacks thrown at him can be eaten up by metegross. Ice gets sent to either Vaporeon or Metagross. Flygon can take any ground attacks for Raikou, and Electric attack for Gyarados, making an easy switch for both members of my core.
Changes: Stone Edge or Fire Blast, that’s it




Iron Man
Metagross @ Shuca Berry
Ability: Clear Body
EVs: 240 HP / 80 Atk / 188 SpD
Nature: Adamant (+ Atk, -S.Atk)
- Meteor Mash
- Bullet Punch
- Earthquake
- Thunder Punch / Explosion
Metagross is this team’s steel wall, bulky hitter, and carries the ever useful priority. While this set may look very gimmicky, its from Vashta’s Team Rose Tyler. Thos set acts a wall and a check to lots of pokes in the metagame. The Ev’s guarantee timid Gengar’s Focus Blast is never a 2HKO without any prior damage. The attack Ev’s guarantee a OHKO with Thunder Punch. This Metagross is all I ever wanted. He’s bulky, hard hitting, and not locked into a choice band so he’s a lot more versatile. Bullet Punch is absolutely crucial because it is the only form of priority that I have. Earthquake does well against other steels and has very good coverage with the other moves. Meteor Mash hits just about anything that doesn’t resist for god damage. Thunder Punch and Shuca Berry make quick work of Gyarados, but I am not sure if that is as important and Explosion is. I currently cannot decide on which to use and it bothers me often. The reason I chose Metagross for this spot on my team is I needed a steel type, priority, and a bulky, bulky wall. Metagross fits all of these nicely and this set is quite a surprise for people who always expect what’s on the strategydex. The reasoning for the nature is obvious, simply for hitting harder. Team synergy wise this thing is a beast. Being a steel type, it boasts its many resistances. It takes the Ice from Torterra and flygon, the rock thrown at Gyarados, the grass from Vaporeon, and with Shuca berry it can take an earthquake for Raikou. This thing is a common switch in for just about anything. I am truly satisfied with this set, thank you Vashta.
Changes: Thunder Punch or Explosion




Leviathan
Gyarados @ Leftovers
Ability: Intimidate
EVs: 156 HP / 72 Atk / 96 Def / 184 Spe
Nature: Adamant (+ Atk, -S.Atk)
- Dragon Dance
- Taunt / Earthquake
- Waterfall
- Stone Edge
The physical side of my core. Bulky Gyarados is a reliable offensive physical wall that I have used many times. Everything on him is pretty standard. Dragon Dance for boosting up, Waterfall for stab, and Stone Edge for hitting the now more common Dragonites. I can’t decided on whether or not to go forunt or Earthquake however. While taunt lets me set up on Skarmory, Earthquake brings down Metagross and Magnezone. I am currently using taunt but earthquake is definitely an option. Intimidate is a huge part of Gyarados and I use it often. Many times I switch in Gyarados just to get down that intimidate for the frailer members of my team. If they fall I bring him back in for a second one. This is many times how I deal with lead Machamps. A big part of Gyarados on my team is it is the single best core member to be with Raikou. Gyarados can come in on earthquakes. If they EQ it means they are physical, so the intimate won’t suite them well. I find that when I carry taunt Swampert and Skarmory and get myself to +6 on them. Unless I play bad Gyardos always pull off a kill and more times than not, he gives Raikou a chance to pull off a Calm Mind. With team Synergy his real advantage is perfect syergy with Raikou, but he can take Earthquakes for Metagross and intimidate any physical attacker. He does an ok job at taking on Machamp but I am thinking about giving him a lot more physical defense for that purpose alone.
Changes: EG or Taunt, maybe more physical Evs



Thunder Cloud
Raikou @ Life Orb
Ability: Pressure
EVs: 252 S.Atk / 252 Spe / 4 Hp
Nature: Timid (+Spe, -Atk)
- Calm Mind
- Thunderbolt
- Shadow Ball
- Hidden Power-Ice
The member of my team, as well as the inner core, is Raikou. I don’t understand why he isn’t used as much. 115 base speed and special attack is amazing, as well as calm mind, only one weakness, and respectable defenses spells top notch OU member to me. It just doesn’t make sence why he isn’t up there. He has everything that any poke could need and more. He has never let me down on this team. What I truly love about this set is that it doesn’t even need a calm mind because its that hard hitting. The only thing it really has trouble with is Starmie, but that’s only when it has Hydro Pump. Thunder bolt and shadow ball are pretty obvious. I chose hp ice over grass because of Dragonite. I do miss getting the surprise ko on swampert. Calm Mind is the crux of the set, making him bulkier and harder hitting than ever. I really hope this RMT gets people using him because hes just that good. Synergy wise the whole team is built around him. Torterra, Gyarados, and Flygon can take the quakes so I am never worried about that. Raikou takes electric moves for Gyarados and Raikou comes in whenever a bulky water attempts to get Flygon.
That’s the team, I could realyy use any advice, because I am not happy with 1112 CRE.
Threats:
-Machamp-annyoing, but I can eventually take it down
-Dragonite-If it sets up, a problem
-Rotom – Difficult, I usually have to sacrifice Flygon to get it in Shadow balls KO range