Following Archaludon’s ban, I wanted to experiment with some older Pokemon that benefit from rain, and I think I’ve made a pretty good team. I peaked around 1500 with this team. (Proof of peak)
Gucci Mane (Keldeo) @ Choice Specs
Ability: Justified
Tera Type: Ground
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Focus Blast
- Secret Sword
- Tera Blast
- Hydro Pump
The first Pokémon and core of this team is Keldeo. While some people say that it’s out classed by Walking Wake, there are certain things that are very important that Walking Wake doesn’t have the ability to do. Even though Walking Wake is faster by one speed point, Keldeo’s special attack is 4 points higher. It also helps that Keldeo is a great answer to Kingambit since it resists both stabs, while walking wake cannot take sucker punches. Keldeo also 3 shots heavy duty boots clodsire with secret sword, and has a chance to 3 shot leftovers/black sludge clod. Keldeo’s hydro pump is a guaranteed OHKO under sun vs Torkoal, which is massive in beating Sun teams. Keldeo can also spam focus blast which is anothe advantage over Walking Wake, since Draco Meteor’s stat drops make it much harder to play around. Secret Sword also makes it lest vulnerable to special walls. Tera Ground is a counter for Raging Bolt, as it will always OHKO unboosted Raging Bolt. It also allows it 2 shot toxapex and clodsire, two Pokémon that would otherwise wall it. Focus Blast also murders any Ogrepon trying to get a free switch with a clean OHKO.
LuhBird (Pelipper) @ Damp Rock
Ability: Drizzle
Tera Type: Water
EVs: 248 HP / 252 Def / 8 SpD
Relaxed Nature
- U-turn
- Hurricane
- Roost
- Surf
Pelipper doesn’t need much of a description, it’s the rain setter for this team. It’s U-turns which are usually slower than other Pokémon allow it to get in your threats for free, while also being able to do some damage with Hurricane/Surf if necessary.
Tornadus-Therian (M) @ Heavy-Duty Boots
Ability: Regenerator
Tera Type: Flying
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Hurricane
- Weather Ball
- Nasty Plot
- Focus Blast
Tornadus-Therian was another Pokémon I wanted to experiment with and ended up being really fun and good for this team. It can beat Rillaboom, a threat to this team while also having regenerator which prevents it from being worn down. Not to mention that its base speed is naturally fast, meaning it can clean up relatively well in the late game if need be. If you can afford to use Tera Flying with it, it’s an absolute nuke and destroys everything with hurricane. You could also run it with choice specs, which was also pretty good but I preferred to be able to switch my moves and not have too many choice items. You could also sub focus blast for U-Turn if you want to, but focus blast is good for the rare sand team and any steels or ice types that would try to switch in on you. Weather ball is self explanatory and gives it good coverage for fires grounds and rocks.
Certified Thug (Raging Bolt) @ Leftovers
Ability: Protosynthesis
Tera Type: Fairy
EVs: 64 HP / 28 Def / 252 SpA / 164 Spe
Modest Nature
IVs: 20 Atk
- Calm Mind
- Thunderclap
- Dragon Pulse
- Thunder
Raging Bolt is a great Pokémon for rain, being able to play around itself and also being able to spam 100% accurate thunder in rain. You could swap something out for weather ball, I just preferred not to. Raging Bolt is also a great counter to other rain teams, and can beat certain threats the other Pokémon on the team may struggle with like Rillaboom, Dondozo, Opposing rain, checks primarina, and Alomomola. It also has enough speed investment so that it is always faster than Kingambit.
Fish. (Barraskewda) @ Choice Band
Ability: Swift Swim
Tera Type: Water
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Liquidation
- Flip Turn
- Close Combat
- Aqua Jet
Barraskewda is relatively obvious, as it’s a lock to be on almost every rain team. Though it can do things throughout the game, I preferred using it as a late game pokemon that could finish off everything instead of an early game threat like some people do. Barraskewda can force KO’s with band on a lot of switches, but it can struggle a decent amount with walking wake clodsire and Alomomola.
Wall-E (Iron Treads) @ Booster Energy
Ability: Quark Drive
Tera Type: Ghost
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Stealth Rock
- Rapid Spin
- Earth Power
- Steel Beam
The last Pokémon on this team is Iron Treads. I considered running hatterene for anti hazards or scarf kyurem for a walking wake check, but ended up settling on Kyurem. I don’t struggle a lot with walking wake since a decent amount of my attackers hit it relatively hard, and Iron Treads gives me a spinner that can also set up rocks and steel beam as a suicide lead if I wont need it for later. Iron Treads is also great vs Raging Bolt, which is a Pokémon that could be a big threat to this team.
I’ve been winning more games ever since I started with this team, but any sort of tips would be great.
https://pokepast.es/3c67721615a420cd
Gucci Mane (Keldeo) @ Choice Specs
Ability: Justified
Tera Type: Ground
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Focus Blast
- Secret Sword
- Tera Blast
- Hydro Pump
The first Pokémon and core of this team is Keldeo. While some people say that it’s out classed by Walking Wake, there are certain things that are very important that Walking Wake doesn’t have the ability to do. Even though Walking Wake is faster by one speed point, Keldeo’s special attack is 4 points higher. It also helps that Keldeo is a great answer to Kingambit since it resists both stabs, while walking wake cannot take sucker punches. Keldeo also 3 shots heavy duty boots clodsire with secret sword, and has a chance to 3 shot leftovers/black sludge clod. Keldeo’s hydro pump is a guaranteed OHKO under sun vs Torkoal, which is massive in beating Sun teams. Keldeo can also spam focus blast which is anothe advantage over Walking Wake, since Draco Meteor’s stat drops make it much harder to play around. Secret Sword also makes it lest vulnerable to special walls. Tera Ground is a counter for Raging Bolt, as it will always OHKO unboosted Raging Bolt. It also allows it 2 shot toxapex and clodsire, two Pokémon that would otherwise wall it. Focus Blast also murders any Ogrepon trying to get a free switch with a clean OHKO.
LuhBird (Pelipper) @ Damp Rock
Ability: Drizzle
Tera Type: Water
EVs: 248 HP / 252 Def / 8 SpD
Relaxed Nature
- U-turn
- Hurricane
- Roost
- Surf
Pelipper doesn’t need much of a description, it’s the rain setter for this team. It’s U-turns which are usually slower than other Pokémon allow it to get in your threats for free, while also being able to do some damage with Hurricane/Surf if necessary.
Tornadus-Therian (M) @ Heavy-Duty Boots
Ability: Regenerator
Tera Type: Flying
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Hurricane
- Weather Ball
- Nasty Plot
- Focus Blast
Tornadus-Therian was another Pokémon I wanted to experiment with and ended up being really fun and good for this team. It can beat Rillaboom, a threat to this team while also having regenerator which prevents it from being worn down. Not to mention that its base speed is naturally fast, meaning it can clean up relatively well in the late game if need be. If you can afford to use Tera Flying with it, it’s an absolute nuke and destroys everything with hurricane. You could also run it with choice specs, which was also pretty good but I preferred to be able to switch my moves and not have too many choice items. You could also sub focus blast for U-Turn if you want to, but focus blast is good for the rare sand team and any steels or ice types that would try to switch in on you. Weather ball is self explanatory and gives it good coverage for fires grounds and rocks.
Certified Thug (Raging Bolt) @ Leftovers
Ability: Protosynthesis
Tera Type: Fairy
EVs: 64 HP / 28 Def / 252 SpA / 164 Spe
Modest Nature
IVs: 20 Atk
- Calm Mind
- Thunderclap
- Dragon Pulse
- Thunder
Raging Bolt is a great Pokémon for rain, being able to play around itself and also being able to spam 100% accurate thunder in rain. You could swap something out for weather ball, I just preferred not to. Raging Bolt is also a great counter to other rain teams, and can beat certain threats the other Pokémon on the team may struggle with like Rillaboom, Dondozo, Opposing rain, checks primarina, and Alomomola. It also has enough speed investment so that it is always faster than Kingambit.
Fish. (Barraskewda) @ Choice Band
Ability: Swift Swim
Tera Type: Water
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Liquidation
- Flip Turn
- Close Combat
- Aqua Jet
Barraskewda is relatively obvious, as it’s a lock to be on almost every rain team. Though it can do things throughout the game, I preferred using it as a late game pokemon that could finish off everything instead of an early game threat like some people do. Barraskewda can force KO’s with band on a lot of switches, but it can struggle a decent amount with walking wake clodsire and Alomomola.
Wall-E (Iron Treads) @ Booster Energy
Ability: Quark Drive
Tera Type: Ghost
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Stealth Rock
- Rapid Spin
- Earth Power
- Steel Beam
The last Pokémon on this team is Iron Treads. I considered running hatterene for anti hazards or scarf kyurem for a walking wake check, but ended up settling on Kyurem. I don’t struggle a lot with walking wake since a decent amount of my attackers hit it relatively hard, and Iron Treads gives me a spinner that can also set up rocks and steel beam as a suicide lead if I wont need it for later. Iron Treads is also great vs Raging Bolt, which is a Pokémon that could be a big threat to this team.
I’ve been winning more games ever since I started with this team, but any sort of tips would be great.
https://pokepast.es/3c67721615a420cd
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