note: I am speaking entirely on behalf of UU here, but I will probably refer to certain NUs too. if anyone familiar with oldgen NUs would like to speak up on this then I'd welcome it.
A couple of years ago, a policy was introduced that locked old gen lower tiers, preventing them from being changed by subsequent changes to oldgen OUs such as the DPP Arena Trap ban, the ADV Sand Veil ban, and the BW Shadow Tag ban. This was an attempt to preserve these tiers because obviously, not everything that's broken in OU is broken down here - for example, Sand Veil is not broken in ADV UU because there's no permasand. However, in recent times, people have begun to realise that while yes, the tier lock has plenty of merit, it creates issues that we are unable to deal with despite pretty much the entirety of these communities wanting them to be addressed because there is no council for these tiers. In the thread I linked, it was asked that, in an ideal world, these tiers would be properly addressed for their issues and then locked - this was never picked up on, though.
In ADV UU, DPP UU, and BW UU, Baton Pass is legal - it was only banned starting in ORAS. These days, Baton Pass is widely recognised to be an uncompetitive gimmick (full pass at least, but complex bans are not the goal here), and as such it's banned from all standard SS, SM and ORAS tiers. While it's still legal in BW and below, in all of our major team tournaments - UUPL, UUSD, and UUWC - the UU community opts to artificially ban it. The playerbases for these tiers agrees with this decision and every year all 8 managers are polled, and so far it's pretty much always been a unanimous yes. There are also some other bans here, like Liepard and Riolu in BW because of some nuances with Prankster phasing, and a ban has been considered on Damp Rock in DPP UU for quite some time now.
Recently, ADV PL started up and Baton Pass was banned in both ADV UU and NU. It's even currently banned on ps!'s ADV UU format, though not ADV NU. I believe this change was requested by members of ADV UU's dedicated playerbase, and it is pretty much completely unopposed in the ADV UU community. A change like this is a good thing in my opinion, but it's not something that comes without ramifications, and of course we have to decide where to draw the line.
This thread's goal is to highlight the fact that these tiers are not perfect and could certainly do with some changes. While I'm in favour of the tier lock as a whole, I think exceptions should be made. Obviously, banning Conkeldurr from ORAS UU or Victini from BW UU might be too far of a step for now (though I think this possibility should be explored in the future), but something like Baton Pass, Prankster phasing, or maybe even Shadow Tag should be able to be handled. They are widely hated by their playerbases and while preservation of tiers makes some sense, at the end of the day this is a ruleset we decide on and I think that those who play these tiers should be able to govern them rather than keeping things as they were just for the sake of it. They're not major, meta-defining changes - this is the banning of a move that is widely considered to be toxic a la Double Team, not banning an S/A+ rank Pokemon that changes the way teams are built in their entirety.
There are tiers like BW RU, which was recently considered for being removed from RUPL because of the state it's in (see: pretty much coinflip meta that comes down to whether or not Moltres and Durant hit their attacks) that could certainly use some more changes, but taking things one step at a time would be best. For now I think a Baton Pass ban across oldgen lower tiers is the way to go (unless there's some massive opposition across NU communities that I'm unaware of), but in future I think we should be open to discussing more changes. I'm aware that this is somewhat rambly but writing when you're tired is hard so I'll ideally give more cohesive responses to other people's replies. Thank you for reading.
A couple of years ago, a policy was introduced that locked old gen lower tiers, preventing them from being changed by subsequent changes to oldgen OUs such as the DPP Arena Trap ban, the ADV Sand Veil ban, and the BW Shadow Tag ban. This was an attempt to preserve these tiers because obviously, not everything that's broken in OU is broken down here - for example, Sand Veil is not broken in ADV UU because there's no permasand. However, in recent times, people have begun to realise that while yes, the tier lock has plenty of merit, it creates issues that we are unable to deal with despite pretty much the entirety of these communities wanting them to be addressed because there is no council for these tiers. In the thread I linked, it was asked that, in an ideal world, these tiers would be properly addressed for their issues and then locked - this was never picked up on, though.
In ADV UU, DPP UU, and BW UU, Baton Pass is legal - it was only banned starting in ORAS. These days, Baton Pass is widely recognised to be an uncompetitive gimmick (full pass at least, but complex bans are not the goal here), and as such it's banned from all standard SS, SM and ORAS tiers. While it's still legal in BW and below, in all of our major team tournaments - UUPL, UUSD, and UUWC - the UU community opts to artificially ban it. The playerbases for these tiers agrees with this decision and every year all 8 managers are polled, and so far it's pretty much always been a unanimous yes. There are also some other bans here, like Liepard and Riolu in BW because of some nuances with Prankster phasing, and a ban has been considered on Damp Rock in DPP UU for quite some time now.
Recently, ADV PL started up and Baton Pass was banned in both ADV UU and NU. It's even currently banned on ps!'s ADV UU format, though not ADV NU. I believe this change was requested by members of ADV UU's dedicated playerbase, and it is pretty much completely unopposed in the ADV UU community. A change like this is a good thing in my opinion, but it's not something that comes without ramifications, and of course we have to decide where to draw the line.
This thread's goal is to highlight the fact that these tiers are not perfect and could certainly do with some changes. While I'm in favour of the tier lock as a whole, I think exceptions should be made. Obviously, banning Conkeldurr from ORAS UU or Victini from BW UU might be too far of a step for now (though I think this possibility should be explored in the future), but something like Baton Pass, Prankster phasing, or maybe even Shadow Tag should be able to be handled. They are widely hated by their playerbases and while preservation of tiers makes some sense, at the end of the day this is a ruleset we decide on and I think that those who play these tiers should be able to govern them rather than keeping things as they were just for the sake of it. They're not major, meta-defining changes - this is the banning of a move that is widely considered to be toxic a la Double Team, not banning an S/A+ rank Pokemon that changes the way teams are built in their entirety.
There are tiers like BW RU, which was recently considered for being removed from RUPL because of the state it's in (see: pretty much coinflip meta that comes down to whether or not Moltres and Durant hit their attacks) that could certainly use some more changes, but taking things one step at a time would be best. For now I think a Baton Pass ban across oldgen lower tiers is the way to go (unless there's some massive opposition across NU communities that I'm unaware of), but in future I think we should be open to discussing more changes. I'm aware that this is somewhat rambly but writing when you're tired is hard so I'll ideally give more cohesive responses to other people's replies. Thank you for reading.