





The Titans






Hello! Welcome to my second RMT. My previous RMT was titled Triple Dragon Triple Steel, based on Unholy Calamity's and SDS's teams. It had a moderate success rate, but I've replaced a couple members and find it working much better. I call this team The Titans because the team includes many dominant forces in the OU metagame which can easily sweep teams not ready for them - Latias, Empoleon, and Salamence. Raikou is my backup sweeper, and Roserade and Heatran are my support.
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The Support

Roserade (M) @ Focus Sash
Ability: Natural Cure
EVs: 4 HP/252 Spd/252 SpA
Timid nature (+Spd, -Atk)
- Sleep Powder
- Toxic Spikes
- Leaf Storm
- Hidden Power [Fire]
Description: Roserade is the support of the team. She provides valuable Toxic Spikes support that Raikou and Empoleon need to outstall Blissey. Provided Roserade doesn't die, I can also send it in later to absorb Toxic Spikes as well.
Moveset: Sleep Powder is so I can cripple something at the start of the game (barring Taunt). Toxic Spikes is self-explanatory, and what makes Roserade so important to the team. Leaf Storm is my main attacking move to scare off Swampert (although a large number just stay in...) and Hidden Power Fire is for other Roserade and Steels.
Nature, EVs, and Item: Timid and max Speed is obvious, to outspeed as much as possible. 252 SpA was put in to let me have high damage to hit something before I die. What's left is put into HP. Focus Sash increases my survivability and gives me a second chance for Sleep Powder.
Synergy: Roserade sets up Toxic Spikes that are incredibly helpful for Empoleon to outstall Celebi, Blissey, Snorlax, Vaporeon, and whatever else it's against.
Problems: It's so frail. I'm looking for a lead that can set up Toxic Spikes but cripple stuff as well. I was thinking about a Smeargle... Suggestions are open, but without Toxic, my team simply falls to Blissey.
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Heatran (M) @ Life Orb
Ability: Flash Fire
EVs: 4 HP/252 Spd/252 SAtk
Naive nature (+Spd, -SDef)
- Fire Blast
- Earth Power
- Dragon Pulse
- Stealth Rock
Description: I dunno where this set came from, but it works... sorta. It lets me kill Zapdos who can't Roost; Vaporeon who can't Wish (and then switching to Latias); etc. Fire Blast + Earth Power has close to unresisted coverage, except by Gyarados, Latias, and something else, but what business does Heatran have fighting them anyway? But still, this is probably the least valuable member of the team, even if it does do that.
Moveset: Taunt is the basis of this set. It was explained in the last paragraph why it helps this team. Fire Blast is my main offense; Earth Power is backup; and Explosion is to go out with a bang. I'm considering replacing Earth Power for Stealth Rock, but I'm not sure. Could someone please give me advice on this?
Nature, EVs, and Item: Max Speed, Max Special Attack, rest in HP. Naive to outspeed other non-scarf Heatran. Life Orb, I'm not sure why its there. I think Leftovers may be better, but I also need help with this.
Synergy: Like I said; Taunt stops recovery and such which cause a lot of double switches, and if I come off lucky in the double switch, Empoleon gets a free Agility; Salamence gets a free Dragon Dance; or Raikou gets a free Sub. Explosion gets rid of -anything- I don't like, save Rotom and friends.
Problems: The thing in general? It's usually who I sacrifice to an attack if I need a switch. Maybe ScarfTran would be more effective, giving me an effective revenge killer? NEED HELP.
just a minor nitpick...but i would suggest scarfing your tran is your team is SD luc weak to an extent. It ohkos alot of your team after an sd and can set up on a dpulse...its not really coming in on much but its just a slight problem i guess...also dd grya really destroys you after a dd if it has ice fang. in fact (without running calcs) dd gyra OHKOS all your team after a dd if SR is up (at least im pretty sure)
Heatran - I think scarfing Heatran will help you out a lot. Your team is pretty weak to a fair few threats that are fast, so Heatran can keep these Pokemon at bay. I also recommend Stealth Rock over Explosion, as you really need Stealth Rock support. Also, you need to maintain your core if you want Empoleon to be able to sweep late game, so having a Pokemon with so many resistances Explode early is not a very good idea. Here is the set:
Heatran @ Choice Scarf
Naive
4 HP/252 Sp. Attack/252 Speed
Fire Blast
Earth Power
Dragon Pulse
Stealth Rock
Because Heatran forces so many switches, it is quite easy for even ScarfTran to set up Stealth Rock.
These quotes pretty much sum it up.
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The Titans

Empoleon (M) @ Petaya Berry
Ability: Torrent
EVs: 12 HP/12 Def/232 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Agility
- Surf
- Ice Beam
- Substitute
Description: SubPetaya Empoleon is one of the most devastating sweepers there is. The strategy is simple; Agility on the switch, sub down to Petaya. Now I have a STAB Torrent Petaya Surf off 110 Special Attack, with an Agility boost.
Moveset: Agility and Sub are obvious, to set up. Surf for STAB (see above), and Ice Beam because Raikou and Latias have most likely eliminated Bulky Waters by now.
Nature, EVs, Item: The EVs are straight from the analysis. I don't know what they accomplish (doesn't say), but whatever it does, it works. Petaya is really obvious.
Synergy: Again, the co-star of the show. I love this thing - it's gotten me out of countless situations. It can come in after Roserade Sleeps something, or a double switch, and mostly when Latias uses Trick. More often then not they're stuck on a move that's Super Effective or neutral to Latias, but Empoleon resists, so I get a free switch. So in short: Latias + this = great combo.
Problems: Absolutely nothing, except Vaporeon, but that dies to Toxic Spikes.
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Latias (F) @ Choice Scarf
Ability: Levitate
EVs: 6 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Surf
- Thunderbolt
- Trick
- Dragon Pulse
Description: The main support of the team. If I need a hard-hitter, I go to Latias. I chose Latias because it's arguably the best Dragon in OU, and the sheer power it packs with Dragon Pulse is incredible. I find this thing doing 60% to Choice Band Scizor with Surf, and since they typically U-turn or Pursuit, if I hit them on the switch, they're dead. Simply put, without this the team would fall apart. Unless Latios becomes OU.
Moveset: Dragon Pulse is my obligatory STAB move. Here is where I should address the question: Why not Draco Meteor? Well, Latias is -not- a hit-and-run Pokemon on my team. I keep it in for a long time to do tons of damage. Draco Meteor wouldn't allow me to do that. And also, I find Dragon Pulse KO's everything it needs to, so Draco Meteor may not be much of an improvement. Surf is for coverage against Scizor and other Steels that feel like switching in, and Thunderbolt gets rid of everything else. I have unresisted coverage with this combination, so Latias is sure to hit what it needs to. Trick screws over Blissey, Vaporeon, Celebi, and whatever else wants to switch into Latias. Although I don't get rid of my Specs too often, when I do it really hurts them. Draco Meteor is for STAB and the sheer power of it.
Nature, EVs, and Item: Self-explanatory for the most part; Timid/max speed is essential to outspeed or tie with Gengar, Starmie, and other Latias. Max Special Attack to put a huge hurt in something, and 4 HP. Choice Scarf so I have a reliable revenge killer for Salamence, Gyarados, etc.
i would suggest scarfing that latias despite the power drop to combat both dd mence (which also destroys you i just noticed) and dd gyra.
Synergy: This thing forces so many switches that help everyone else. Trick something that's SE or neutral to Latias, then switch to one of my set-up sweepers (Salamence or Empoleon) who resists the move. Then they switch and I get a free turn to use Dragon Dance or Agility.
I find Latias the one who always takes the hit for the team and then hits back like a pro. It holds the team together, and without it the team would fall apart.
Problems: Nothing, aside from the Scarf/Specs issue.
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Salamence (M) @ Life Orb
Ability: Intimidate
EVs: 4 HP/252 Atk/252 Spd
Naive nature (+Spd, -SDef)
- Dragon Dance
- Dragon Claw
- Earthquake
- Fire Blast
Description: The most fearsome Pokemon in OU. Simple as that. Dragon Dance Salamence tears holes in teams. If it gets a DD, something will die or be severely injured.
Moveset: Dragon Dance is self explanatory. Dragon Claw for STAB. I chose this because I don't like the locked-in thing of Outrage, but I could replace it if I must. Earthquake is for coverage and other stuff, and Fire Blast is for Steels (I'm looking at you, Skarmory/Scizor.)
Nature, EVs, and Item: Max attack. Naive/252 because Max Speed is incredibly underrated. Most Salamence run much less than this, and expect a Speed tie, and then they're nailed by a Dragon Claw. Life Orb is for more power, and DDMence doesn't exactly survive for long periods of time, so the 10% isn't a problem.
Synergy: Send this out when something faints, Dragon Dance, and attack something. It has unresisted coverage, so I'm guaranteed to nail something, save random priority. Basically, this and Latias are who I fall back on mid-game, to open up holes for Raikou and Empoleon.
Problems: Dunno, I don't think I have any. Aside from the fact it's so frail (Dragonite maybe?) then nothing.
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The Backup

Raikou @ Leftovers
Ability: Pressure
EVs: 4 HP/252 SpA/252 Spd
Timid nature (+Spd, -Atk)
- Calm Mind
- Substitute
- Thunderbolt
- Hidden Power [Ice]
Description: NO THIS IS NOT OUTCLASSED BY JOLTEON
Ahem. Raikou is a beast, so many teams are unprepared for him. Sub on something to scout, Calm Mind, sweep with STAB Thunderbolt off 115 SpA and Speed. This is one of my two late-game sweepers (with Empoleon). If it dies, I know it's torn a hole in the team or revealed something.
Moveset: Calm Mind forms the basis of this set; Sub lets me stat up quite a bit. Without it Raikou would quite simply fail on me. Thunderbolt is for STAB, and Hidden Power Ice is for Dragons that I actually outspeed.
Nature, EVs, and Item: EVs are self-explanatory. Max SpA and Speed, rest in HP; Timid to outspeed as much as possible. Leftovers is so that I can Sub a lot more than if I used Life Orb or something.
Synergy: This is quite simply the co-star of the show with Empoleon. 115 Base Speed is nothing to laugh at; it is my answer to Salamence, Latias, Gengar (who only does like 30% with Shadow Ball), Starmie, and other stuff. With Toxic Spikes support from Roserade, it is also my first answer to stall.
Problems: Not much at all.
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Things I Need Help With:
- Obviously, the team in general.
- Salamence: Outrage over Dragon Claw? Or Dragonite over Salamence?
Thank you for reading my RMT. I appreciate any and all help.





