The Ubers Replay Thread

Frustrating crit on Physically Defensive Ho-Oh turn 1 cost me :(. GG, Aegislash is annoying to deal with.
 
Last edited:
Here's a couple of very close games with BBundPFsindGarbage. The first match, he switches out of an obvious taunt and applies pressure with specsogre, and i never quite recovered. In the second game, I was able to weaken his team enough to set up a Salac SD Chompy sweep late game.

http://pokemonshowdown.com/replay/gen5ubers-60457320
http://pokemonshowdown.com/replay/gen5ubers-60465813

Note: Sorry for the double post! Can a mod merge this with my last post, I didn't realize I had made the last post in the thread. It won't happen again :(.
 
Since BW now is dead and replays are up again I thought that I might as well post my battles from the Unova Region Uber Challenge. I will also do some comments on what I think was the best and metagame-defying play-styles.

As challenger:

VS Hack http://replay.pokemonshowdown.com/ubers-52711991

I choose a hella gimmicky team since I know its usually 50/50 who wins between us anyway and I tried to get an edge with the element of surprise (the fact that Hack built knows all my good teams might have played in). This game doesn't really show anything since the game became a luckfest but I still think that surprise is crucial to give you an edge, may it be random Stone Edge or a TRalkia.

VS Blackstardust http://replay.pokemonshowdown.com/ubers-52891182

Here I used the strategy that I feel is the strongest in BW2, Sun offense. The choice of Anti-Hazerd mon was Cloyster (even though I think Espeon generally is the stronger choice). The team was mostly built by Hack so I didn't feel like switching out any Pokemon and I just switched up some moves and EV spreads, for example so am I a huge fan of Jolly CB Ho-Oh.

The match was pretty straight forward, I just had to play around and wait for a opportunity to set up with E-killer. To be honest the hax didn't matter at all since it almost was a sweep from turn one. This match really shows that you have to have Roar on Lati@s if you don't have a solid E-killer check.

VS Dice http://replay.pokemonshowdown.com/oriserver-ubers-49741

I used the same team and it was a really close game vs Dice's Rain Balance, I thought that Ho-Oh would be a nice win condition as it often is vs rain but it got KO:d by a surprise LO Tunder from Dialga. From there on it was really anybodys game but after I successfully spun away the spikes and kept my rocks up. At last the pressure on Genesect became to much and the utility of E-Killer and the pressure from max/max Latias pulled me trough.

VS Manaphy http://replay.pokemonshowdown.com/ubers-53245004

Once again the same team, and once again vs Rain Balance. This time Manaphy made some questionable plays in the beginning and I quickly won both the weather and hazard-war. After that Ho-Oh was a monster and scored 5 KO:s, the max speed was very useful in outspeeding Kabutops outside of the rain, something I don't think Manaphy was aware of.

VS Blim http://replay.pokemonshowdown.com/ubers-54825680

Same team again. If it aint broke, why fix it? This time I got played hard in the beginning and lost my Groudon without doing any damage at all, just getting up my rocks. I have to say, I was close to forfeit right there after turn 5. Ho-Oh however said no, and denied SR and after that became a monster once again, and the only thing on my team that could take out Jirachi. It looked really bad after Ho-Oh got parad by Thunder late game but for the first time the teams main idea actually was useful, Latias passed a Healing Wish to Ho-Oh and when Ho-Oh avoided another para it was game.

As Champion:

VS Dice http://replay.pokemonshowdown.com/ubers-55443453

So now it was time for a rematch, and therefore I switched team. I choose a very generic sand team with Rayquaza, maybe the most solid team structure that always gives you a chance to win. Tyranitar is also nice since it limits Deoxys-S to one layer of hazards and you doesnt have to run something extra for stoping hazards. Most of BW2 I actually thought that Rayquaza was a pretty bad mon and it wasn't until very late I realized how amazing of a wall-breaker it is. Both mixed and SD. Although the team is very standard its still very strong and even though I think sun is even stronger, standard sand doesn't have any hard counters in the same way that sun offense has and thats why I switched team, expecting at least something that was anti sun.

Even though Dice got up two layers of spikes I was okay since my team is very hazard resilient and three pokes are immune to spikes, all I really needed was Rayquaza that did a fantastic job and didn't have any counters in Dice's team, (or in any team). I basically won because he couldn't check Rayquaza and Rayquaza could come in on a lot of stuff.

VS Melee Mewtwo http://replay.pokemonshowdown.com/gen5ubers-60353110

Since I thought that Melee knew my playstyle I decided to bring something completely different with a lot of lesser used Pokemon (Sableye, Kyurem-B, Dragceus). And I know melee likes his stall so I built my team to destroy just that. I basically brought a variation of Deoxys-S HO which is the playstyle that every team has to be prepared for, still many players isn't. Melee was prepared for the standard Deoxys-S (I assume Quick Attack on Terakion) but since I used a bulky Rocky Helmet one it was basically over at the team preview.

#GenesectOnAllTeams
 

Users Who Are Viewing This Thread (Users: 1, Guests: 2)

Top