The Way You Make that Body Bounce (An OU RMT)

Hey Smogon! It's JMPesce here, with my second RMT!

For a while, I've been using my Tremors team (with Excadrill swapped for Landy), and now I've grown tired of using weather to be quite honest! I don't know what it is about weather, but it seems *too* easy to me. And besides, all the teams are cookie cutters anyway (save the few outlandishly original teams I've seen on here).

After dwindling between 989 and 1167 on PO, I've decided to make a new team that doesn't depend on weather to be useful and effective. The truth is, I've been hesitant to post it because I myself think I'm no good at making a team, although I can rate them pretty well. Please, avoid the hate and gimme a rate, I'm not really too good at this :P

Without any further ado: Body Bounce!

THE TEAM AT A GLANCE:

196.gif
612.gif
637.gif
251.gif
227.gif
593f.gif

Now let's break it down:

196.gif


Espeon (M) @ Light Clay
Trait: Magic Bounce
EVs: 128 HP / 4 Def / 124 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Reflect
- Light Screen
- Psychic
- Hidden Power [Fighting]


My Dual Screening superstar! I love this guy, I usually lead with him unless I'm feeling gutsy. EVs let him outspeed many threats and Taunt from common leads (bar Azelf, but he's less common than he used to be). The spread with 124 EVs in Special attack make him a pretty good attacker as well, rather than just hoarding all of the EVs into HP. He has pretty good bulk HP wise without the full investment, and his current spread allows me to OHKO Conkelldurr on the switch in. Plus Magic Bounce is reason enough to use him because it prevents any status or entry hazards from being used against me, which spells trouble for certain members of my team (I'm looking at you, Volcarona). But I digress. HP Fighting allows me to OHKO and possibly 2HKO Tyranitar and other Dark Or Steel types that attempt to wall me here. However, usually I just set up screens and switch out to another Pokémon, keeping Espeon healthy for late-game sweeping.

612.gif


Haxorus (M) @ Lum Berry
Trait: Mold Breaker
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Dragon Dance
- Outrage

- Earthquake
- Brick Break


Haxorus, the HAX YOU UP Pokémon. This guy really has an appeal for me over Dragonite in this team and I'll tell you why. The screens help him be able to set up because of his dismal defenses, and after that, he'll be doing a lot of damage! On a +1 CM Metagross (which I would never do because I have coverage, just mentioning it for the sake of mentioning it), Outrage is doing about 90% damage, and with Spikes damage in place, OHKO'd. This beast, under screens, is an amazing Pokémon. His base 97 speed is awkward though, so hopefully on his switch in he gets to +2 at least before a potential threat comes in and *tries* to knock him out. All in all, a beastly set. It has great coverage, and the only x2 weakness to ice (rather than x4 with Nite, Mence, Flygon) is also a very nice touch!

OR

Haxorus (M) @ Leftovers
Trait: Rivalry
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Attract
- Dragon Dance
- Dual Chop

- Brick Break


This set is kind of gimmicky, but I wanted to try it to see if it would be of any use. It turns out, that it is quite a set indeed! You switch in on a male Pokémon and Rivalry activates, upping the base power of all of his moves by 25%, which is a pretty nice boost, allowing it to OHKO many threats with a STAB Dual Chop. However, I know you're thinking: "What if there's the ever present FEMALE Jellicent (which you yourself use), or another female Pokémon?" Ah yes, and that is where Attract comes in! You Attract their Pokémon, and while they'r either struggling to attack you, or switching, you get a free turn to set up, which I love a lot! And if they switch in another male Pokémon, (I think, I'm not totally sure), you get the boost again, looking to do a lot more damage, because if this happens sequentially, you have the +1 from DDance, and the +25% from Rivalry, so Haxorus will be smashing people up faster than the Great Khali!

637.gif


Volcarona (M) @ Leftovers/Focus Sash
Trait: Flame Body
EVs: 160 HP / 252 SAtk / 96 Spd
Modest Nature (+SAtk, -Atk)
- Quiver Dance
- Bug Buzz
- Fiery Dance
- Hidden Power [Ground]


This is, I think, a pretty standard Volcarona. I used to run Sash so I'll get that extra chance to attack before I'm KO'd, but I'm starting to use Leftovers due to his x4 weakness to Rocks, which would break the Sash. I LOVE Volcarona, even more than I loved Heatran last gen! I wish he had Swarm already, because that would make him deadly, even under rain! But I digress, Flame Body is a great ability to have, I love that chance to burn my opponent and lower their attack, which is great for this guy, as his defences are relatively low (in comparison to the bulky metagame), and his typing hinders him a little. +2 Quiver Dances will make life a living hell for anyone who doesn't resist Bug, Fire, or Ground. I love bringing him out on Sun Teams, and proceeding to ravage them with my +2 HP Ground and even Fiery Dance! All in all, a solid as hell Pokémon who deserves his spot on my team. He also covers Haxorus as one of my go-to Ice killers.

251.gif


Celebi @ Life Orb
Trait: Natural Cure
EVs: 232 HP / 240 SAtk / 36 Spd
Modest Nature (+SAtk, -Atk)
- Leaf Storm
- Hidden Power [Fire]
- Recover
- Thunder Wave


Ah, my little Tinkerbell! I never liked Celebi last gen, and I even hate it a little this gen, but man is it worth it to have! He'll be doing a lot of damage and is able to stall out opposing Pokémon relatively easily with Recover/T-Wave. His main purpose however is to try and spread paralysis. My team benefits more from burn and poison, but Paralysis makes it easier for my slower members to sweep, which is a welcome addition with Haxorus on my team. In recent fights, I've been thinking of swapping him out; he has too many weaknesses and too little resistances to other rampant types in the metagame, which really hampers his usefulness. However, for the time being, he's really a great little Pokémon, and serves his purpose well. He covers Volcarona from those nasty Bulky Waters that try to end his day. Also acts as a way to OHKO Swamperts and Quagsires that try to ruin my sweep and my day.

Possible Replacement:

113.gif


Chansey (F) @ Eviolite
Trait: Natural Cure
EVs: 252 HP / 252 Def / 4 Spd
Bold Nature (+Def, -Atk)
- Wish
- Seismic Toss
- Toxic
- Protect


Now, this is what I meant as a possible replacement. I loved Blissey, but I stopped using her because of cheapness. Then I discovered that this is Pokémon and cheapness is encouraged in every way, hahaha :P When Eviolite came out, I was very pleased, because Chansey had now surpassed her older sister in terms of usefulness. She would act as a mixed wall, and be able to WishPass with such ease, passing on 352 HP Wishes to any of my Pokémon, Skarmory and Haxorus needing the most help in that department. Toxic stall was always one of my favourite things to do, and with screens up plus Eviolite, Chansey will be able to take quite a few hits from even the strongest fighting type STABs (Conkelldurr, I'm looking' at you!). At any rate, its purpose over Celebi would be to WishPass and spread the valuable poison around. A pretty great Pokémon.

227.gif


Skarmory (M) @ Shed Shell
Trait: Sturdy
EVs: 252 HP / 232 SDef / 24 Spd
Impish Nature (+Def, -SAtk)
- Stealth Rock
- Whirlwind
- Brave Bird
- Roost


Now for this Pokémon, you may be thinking why I swapped the traditional defensive EVs and Nature, investing in special versus physical attack. Well the thing is this: Skarmory already has enough physical bulk to withstand quite a few hits, and his special was lacking. Investing in special defence makes him yet another mixed wall, which is efficient when I'm trying to set up Rocks and Roost off damage, or Whirlwind my opponent away and start my sweep over. Brave Bird is powerful STAB for unsuspecting Fighting types who look to OHKO me with Mach Punch, or sap my HP with Drain Punch. Screens plus his amazing bulk makes for a great Pokémon and an even better wall. I love my Skarmory, and besides, he's my main hazards go-to guy!

593f.gif


Jellicent (F) @ Leftovers
Trait: Water Absorb
EVs: 206 HP / 216 SDef / 86 Spd
Bold Nature (+Def, -Atk)
- Scald
- Taunt
- Will-O-Wisp
- Recover


The last Pokémon here, but definitely not the least. This has to be my favourite Sprite in all of Black and White, maybe even the history of Pokémon altogether! One of the bulkiest waters I have ever seen, combined with Water Absorb makes for a great switch in on Starmie, Politoed, Vaporeon, and even Fighting types as well. Great defensive typing makes this Pokémon last, a *LONG* time! Scald is traditional STAB over Surf, because I love the 30% chance of burn. Taunt to stop set-ups and other opposing Will-o-Wisps and statuses, and Recover to make her last! She spreads Burn like the plague, so you better check yourself, before you wreck yourself! Great coverage for Celebi and Volcarona: Switch in, taunt, WoW, Scald, since and repeat! Really annoying troll-esque Pokemon!

THANKS FOR READING!​

I'm glad you took the time to read this. This took me a while to type out so my fingers are rather tired. I know this isn't a foolproof team, and I'm looking for any criticism at all that you could find for me. I appreciate any comments on this team greatly! Thanks again!

One last time:​
196.gif
612.gif
637.gif
251.gif
227.gif
593f.gif
 
Hey JMPesce

My first question is;

You say,"After dwindling between 989 and 1167 on PO, I've decided to make a new team that doesn't depend on weather to be useful and effective. The truth is, I've been hesitant to post it because I myself think I'm no good at making a team, although I can rate them pretty well.", does that mean you haven't used this team? It is just that is how it reads.

Espeon

Your set seems fine. Depending on what you're finding switching in more it might be worth using Hidden Power [Fire] over [Fighting] but that is just a personal preferance thing. Scizor Vs Tyranitar I guess.

Haxorus


I understand the thought process you've used here in trying to make rivaly useful but I think the tactic is risky. If they switch in to a female, attract doesn't make sure they won't hit it is a chance to and the likelihood is that if they hit they're going to hit hard because they'll have switching to a counter. Always run Adamant on Haxorus unless you plan on outspeeding other Haxorus.

Dragon Dance set is really nice if you're relying on the screens to let him set up then it's a great choice. If you're planning on him sweeping late after you've spread paralysis it could be worth trying Swords Dance over Dragon Dance.

Volcarona

Air Balloon?! Unfortunatly you've made the wrong assumption that ballooned pokemon don't take Stealth Rocks damage. It's a nice idea but it doesn't work, sorry. Other than that the set is fine, I understand Focus Sash if you're keeping hazards off the field. It might be worth trying Leftovers depending on how succesful you are at doing it and because Sandstorm / Hail damage with break the sash.

Celebi

This pokemon is needed as a Rotom-W counter, it also kills Scizor as long as you're not in the rain. If you switch it out for Chansey I'd fear being set up on. The set fine though.

Skarmory

I'd run the standard defensive set as even boosted his SpDef isn't that good. Give him Stealth Rocks over Spikes, they're a lot more useful. If you had rocks on another Pokemon running Spikes would be sensible since he is good at setting them up but it's not worth not having Stealth Rocks.

Jellicent

I too love Jellicent's female sprite! I'd suggest running this is a special wall instead of Skarmory. Just switch the EVs from Def to SpDef. You have Will-o-Wisp to cripple physical attackers bar guts users so it can already often take a hit or two. I run 86 Spd EVs in order to outspeed Skarmory and Politoed and taunt them. It also outspeeds other Jellicents who you can then switch in to and water absorb.

The main warning I have is to watch out for Rotom, he can cause this team problems if Celebi is dead. Which is another good reason to use Mold Breaker on Haxorus.

If you have any questions just ask.
 
Hey JMPesce

My first question is;

You say,"After dwindling between 989 and 1167 on PO, I've decided to make a new team that doesn't depend on weather to be useful and effective. The truth is, I've been hesitant to post it because I myself think I'm no good at making a team, although I can rate them pretty well.", does that mean you haven't used this team? It is just that is how it reads.

Espeon

Your set seems fine. Depending on what you're finding switching in more it might be worth using Hidden Power [Fire] over [Fighting] but that is just a personal preferance thing. Scizor Vs Tyranitar I guess.

Haxorus


I understand the thought process you've used here in trying to make rivaly useful but I think the tactic is risky. If they switch in to a female, attract doesn't make sure they won't hit it is a chance to and the likelihood is that if they hit they're going to hit hard because they'll have switching to a counter. Always run Adamant on Haxorus unless you plan on outspeeding other Haxorus.

Dragon Dance set is really nice if you're relying on the screens to let him set up then it's a great choice. If you're planning on him sweeping late after you've spread paralysis it could be worth trying Swords Dance over Dragon Dance.

Volcarona

Air Balloon?! Unfortunatly you've made the wrong assumption that ballooned pokemon don't take Stealth Rocks damage. It's a nice idea but it doesn't work, sorry. Other than that the set is fine, I understand Focus Sash if you're keeping hazards off the field. It might be worth trying Leftovers depending on how succesful you are at doing it and because Sandstorm / Hail damage with break the sash.

Celebi

This pokemon is needed as a Rotom-W counter, it also kills Scizor as long as you're not in the rain. If you switch it out for Chansey I'd fear being set up on. The set fine though.

Skarmory

I'd run the standard defensive set as even boosted his SpDef isn't that good. Give him Stealth Rocks over Spikes, they're a lot more useful. If you had rocks on another Pokemon running Spikes would be sensible since he is good at setting them up but it's not worth not having Stealth Rocks.

Jellicent

I too love Jellicent's female sprite! I'd suggest running this is a special wall instead of Skarmory. Just switch the EVs from Def to SpDef. You have Will-o-Wisp to cripple physical attackers bar guts users so it can already often take a hit or two. I run 86 Spd EVs in order to outspeed Skarmory and Politoed and taunt them. It also outspeeds other Jellicents who you can then switch in to and water absorb.

The main warning I have is to watch out for Rotom, he can cause this team problems if Celebi is dead. Which is another good reason to use Mold Breaker on Haxorus.

If you have any questions just ask.

I've used it before, and it's worked, but I mean I was hesitant to post it here for criticism because I thought I would get shit on, lol :P

As for Haxorus, I do plan on using the DDance variant, as it serves my needs better than the gimmicky set.

I do like your changes on Jelli and Skarmory, so I will apply those. I will also use Lefties on Volcarona. Sorry for my stupidity, lol :P

Thank you for the rate! :)
 
First off, Air Balloon does not negate entry hazard damage. Just thought I'd point that out :P

Anyways, opposing VoltTurn teams looks like they really could pose a problem, since Scizor just walks all over Espeon, putting enough offensive pressure on your team to start the vicious cycle, which is very hard to wall with this team given that each member that resists one attack is usually hit super effectively by the other! That said, rain teams with powerful attackers can prove a problem as well, as your main checks, Jellicent and Celebi, can't take repeated hits from some of the more powerful attackers in rain, like Jolteon and Starmie. Defensive Gastrodon beautifully fixes both of these problems, and spreads burns with Scald, as well as poison. Storm Drain-boosted Scald is also putting a dent in a lot of things, burn chance aside!

Use a fully offensive spread on Volcarona as well. It hits really hard, and with screens up you can take a few hits as well thanks to your bulk! Another thing - why not try putting Thunder Wave on Chansey and making your Haxorus a Swords Dance variant? Paralysis support from both Celebi and Chansey can not only stop sweepers in their tracks, but it can help set up a beautiful Haxorus sweep. At +2, there really isn't much in OU that can take an Outrage, let alone two. However, note that dual screens will be a bit higher priority if you want to set Haxorus up!

tl;dr:
  • SpD Gastrodon > Jellicent
  • Offensive Volc > current spread
  • Thunder Wave on Chansey
  • SD Haxorus > current spread(s?)

Ani423MS.png

Gastrodon @ Leftovers
Storm Drain | Calm
252 HP / 4 SpA / 252 SpD
Scald / Toxic / Ice Beam / Recover

Ani612MS.png

Haxorus @ Life Orb / Lum Berry
Mold Breaker / Adamant
36 HP / 252 Atk / 220 Spe
Outrage / Swords Dance / Brick Break / Earthquake | Taunt

Ani637MS.png

Volcarona @ Life Orb
Flame Body | Timid
4 HP / 252 SpA / 252 Spe
Quiver Dance / Bug Buzz / Fire Blast / HP Ground

GL!

edit: my bad lol the way it was placed got me! I would possibly take out Volcarona for Chansey, seeing as its a burden to most of your team.
 
edit: my bad lol the way it was placed got me! I would possibly take out Volcarona for Chansey, seeing as its a burden to most of your team.

Thank you for your rate! And I see what you mean here, but can't take out Volc. The Psychic/Grass killing coverage is important to me. Plus, he acts as a second Heatran counter. Besides, the spread you gave me works wonders for him.

Who else could I remove for Chansey?

And any more opinions?
 
Hey man, nice start of a team you've got here

The main issue really is that while you have a really strong offensive with Espeon + Haxorus + Volcarona, you lose almost all of the momentum that you gain from setting up screens with Espeon because of the rest of the team (specifically Skarmory and Jellicent, although Celebi definitely isn't taking advantage of the screens very much either). To be honest, it just seems like you're trying to do too much with the team, what with attempting both to have a really solid defensive backbone (that has no offense whatsoever) combined with the hyper offensive potential of Volc and Haxorus behind dual screens. Having both of those extremes on the team just leads to it not synergizing well and in general being inefficient.

Continuing, you have troubles with a number of relatively common Pokemon. Your lack of a Rock-resistance means that CB Terrakion can just fire of Stone Edges randomly against your team and really do some serious damage to you. In addition, Life Orb Latios can do some serious damage to the team, especially if you're using the build without Chansey. Finally, as NatGeo mentioned, you have some major troubles dealing with the Volt Switch Offense teams popping up pretty frequently nowadays.

Anyways, in order to combat the imbalance of the team, I suggest removing Espeon for Gliscor and replacing Haxorus with Dragonite. This gives the team a much more solid base to work off of, since you don't particularly need the dual screens, especially if you're using Dragonite instead of the frailer Haxorus, and the team really appreciates the Electric- immunity to help against Volt Switch teams. With this change, if you want to keep Volcarona, I highly suggest replacing Skarmory with Forretress, who can set up both Stealth Rock and Spikes as well as spin.

Gliscor@Toxic Orb
Impish | Poison Heal
252 HP / 184 Def / 72 Spe
Swords Dance / Protect / Earthquake / Ice Fang

Dragonite@Leftovers/Lum Berry
Adamant | Multiscale
252 Atk / 4 Def / 252 Spe
Dragon Dance / Outrage / Fire Punch / Roost

Forretress@Leftovers
Impish | Sturdy
252 HP / 176 Def / 80 SpD
Rapid Spin / Stealth Rock / Spikes / Volt Switch

Cool team, good luck!
 
Hey man, nice start of a team you've got here

The main issue really is that while you have a really strong offensive with Espeon + Haxorus + Volcarona, you lose almost all of the momentum that you gain from setting up screens with Espeon because of the rest of the team (specifically Skarmory and Jellicent, although Celebi definitely isn't taking advantage of the screens very much either). To be honest, it just seems like you're trying to do too much with the team, what with attempting both to have a really solid defensive backbone (that has no offense whatsoever) combined with the hyper offensive potential of Volc and Haxorus behind dual screens. Having both of those extremes on the team just leads to it not synergizing well and in general being inefficient.

Continuing, you have troubles with a number of relatively common Pokemon. Your lack of a Rock-resistance means that CB Terrakion can just fire of Stone Edges randomly against your team and really do some serious damage to you. In addition, Life Orb Latios can do some serious damage to the team, especially if you're using the build without Chansey. Finally, as NatGeo mentioned, you have some major troubles dealing with the Volt Switch Offense teams popping up pretty frequently nowadays.

Anyways, in order to combat the imbalance of the team, I suggest removing Espeon for Gliscor and replacing Haxorus with Dragonite. This gives the team a much more solid base to work off of, since you don't particularly need the dual screens, especially if you're using Dragonite instead of the frailer Haxorus, and the team really appreciates the Electric- immunity to help against Volt Switch teams. With this change, if you want to keep Volcarona, I highly suggest replacing Skarmory with Forretress, who can set up both Stealth Rock and Spikes as well as spin.

Gliscor@Toxic Orb
Impish | Poison Heal
252 HP / 184 Def / 72 Spe
Swords Dance / Protect / Earthquake / Ice Fang

Dragonite@Leftovers/Lum Berry
Adamant | Multiscale
252 Atk / 4 Def / 252 Spe
Dragon Dance / Outrage / Fire Punch / Roost

Forretress@Leftovers
Impish | Sturdy
252 HP / 176 Def / 80 SpD
Rapid Spin / Stealth Rock / Spikes / Volt Switch

Cool team, good luck!

I liked the idea of a magic bouncer and dual screens, but I see where you're coming from saying that it's a little counterintuitive. If I replace those Pokes though, I'll have no more secure Cloyster coverage, and I liked the fighting moves actually. Maybe I could incorporate a Terrakion instead of another Pokémon for that Fighting/Rock coverage? And Lefties over Lum on DNite? And who should I take out for Chansey? I like Wish Support and Parahax.

Will try out your suggestions though, thank you :)

Any other advice?
 
Back
Top