[OVERVIEW]
Thievul's main niche stems from its ability, Stakeout. With proper positioning, it can force switches in order to capitalize on the 2x boost Stakeout gives. A decent STAB move in Dark Pulse works well with solid coverage for Dark-resistant Pokemon such as Scrafty, allowing Thievul to nail, and usually OHKO, most Dark-resistant Pokemon with a Stakeout-boosted coverage move. It also takes advantage of the tier's defensive Ghost-types like Doublade and Jellicent, potentially forcing the opponent into undesirable positions where Thievul can ensure a KO. However, Thievul's Speed, while decent for a wallbreaker, often leaves it forced out by a myriad of faster threats like Scyther, Archeops, and Whimsicott. Its pure-Dark typing leaves it with little switch-in opportunities due to weaknesses to common Bug-, Fighting-, and Fairy-type moves, and its poor overall bulk gives it no favors. Thievul is also heavily reliant on prediction and a Stakeout boost to succeed, as its Special Attack is middling and Dark Pulse has mediocre Base Power. Even with the Stakeout boost, Pokemon such as Gigalith and Ferroseed can take hits meant for their partners. Finally, Thievul can be blanked by special walls such as Articuno and Aromatisse, which take little from all of Thievul's common moves.
[SET]
name: Stakeout
move 1: Dark Pulse
move 2: Grass Knot
move 3: Psychic / Play Rough
move 4: U-turn
item: Choice Specs
ability: Stakeout
nature: Modest / Mild
evs: 252 SpA / 4 SpD / 252 Spe
[SET COMMENTS]
Grass Knot hits opposing Rock-types such as Regirock and Gigalith, OHKOing both with a Stakeout boost after minimal chip damage. Psychic hits Fighting-types like Poliwrath looking to take a Dark Pulse, and it is a decent midground option for Fairy-types like Silvally-Fairy and Ribombee, OHKOing the latter. Play Rough hits Scrafty and will guarantee an OHKO with Stakeout after a layer of Spikes. If Play Rough is run, Mild is another option to ensure the aforementioned OHKO on Scrafty; however, either way, being locked into Play Rough often forces Thievul out, even if it predicts correctly. U-turn allows Thievul to pivot out on switch-ins such as Audino. Thievul should be paired with Pokemon that can take advantage of special walls like Aromatisse. Fighting-types such as Sawk and Gallade are great at forcing out many special walls, as well as wearing down shared switch-ins such as Aromatisse. Faster Pokemon like Scyther often force Thievul out, so Pokemon that can switch into them like Aggron and Sandaconda are heavily appreciated. Aggron and Sandaconda further provide Stealth Rock. Other pivots such as Wishiwashi and Ninjask can also bring Thievul in safely, the former due to being slow and the latter because Thievul forces out its switch-ins. Scrafty answers like Whimsicott and Quagsire are near mandatory, as Thievul will not always predict properly when a Scrafty is on the opposing team, and it appreciates not having to worry much about enabling a setup sweep if it does predict incorrectly.
[CREDITS]
- Written by: [[Heracross2.0, 414072]]
- Quality checked by: [[asa, 400292], [avarice, 346653]]
- Grammar checked by: [[Adeleine, 517429]]
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