This is: Ender's Game (UU RMT: Peaked at #4)

This is: Ender's Game

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Ender's Game is a novel by Orson Scott Card, and by far one of the best books I have ever read. This team is by far the best team I have made. That is the only relation between the two :)

Caution: If you haven't read the book, some of the comments are spoilers. Only look if you don't mind.

Just so there is no questions about this: None of my Pokemon are named Ender because none of them really glue the team together; they all work together. You can consider yourself as Ender as you are the one making the calls and such. The team is your toon.


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Intro

With the drop of Porygon-z and Cresselia, two giant special threats were unleashed into the UU metagame. For a couple days, Cressy and to a lesser extent Pz ravaged the metagame until adjustments were made. This is my "adjustment": a sand team.

Sand brings numerous advantages to the table. The foremost is that every single one of the potential suspects right now HATES sand. The SpD boosts, extra damage each turn, mitigation of Synthesis/Moonlight/Morning Sun healing, it all adds up.

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I set out to make a sand team so dominant that I would become a legend - ROLFKIP and CAN'T TOUCH THIS would become synonymous, one and the same, in the Pokemon world. People would know the kid with 150 posts and be grateful they knew him. He would get auto-ops on all irc servers and free tickets to the movies. He would get hot dates. All the time.

...Actually, I just settled with my old username of I suck u.u, whose origins go back to the old UU when I really did, well, suck. Poor, poor me.

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Ender's Game

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Froslass(Ender's Shadow)@Choice Scarf
248 HP / 228 Def / 32 Spe - Timid
~ Spikes
~ Trick
~ Ice Beam
~ Pain Split

Role Summary: Froslass is a suspect for a reason. Spikes with it are just too easy. It's guaranteed at least one layer on everything in UU except faster Taunters and faster Sleepers, of which there aren't many. Spikes is an integral part of my strategy. It allows Hippopotas to not be dead weight like many sand teams seem to make him, along with just the general utility of having Pokemon take 12.5% just for switching in. It is also my spin blocker, so keeping it healthy is important. Finally, it allows me to check the fighters in the tier (somewhat) with it's immunity to their STABs. Proslass was meant to be used out of the lead spot, but I still really didn't want Hippo as my lead, so I used Trick and Choice Scarf over Taunt and Lefties to specialize it for the lead spot.

Moveset: Spikes is an obvious choice. Trick allows me to beat almost every lead out there bar other Trickers, who I can just lay a layer of Spikes on and maybe two. Ice Beam is the general STAB. Pain Split allows for decent recovery, and also screws lots of switch-ins by taking up to half their health.

EVs, Nature, and Item:
Is 4-5HKOed by Spiritomb depending on Damage rolls. It beats Donphan reliably, switching in on Earthquake and being able to simply Pain Split enough HP to survive another Earthquake and putting Donphan in KO range. It's damn bulky....survives a Honchkrow Night Slash! - Hyu

Ender's Shadow is a parallel novel to Ender's Game written from the point of view of Bean, one of Ender's friends. Bean is genetically altered to be super smart. He always aids in Ender's victories and if Ender is ever to falter, Bean is there to pick up the slack and finish the job.
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Hippopotas(Colonel Graff)@Leftovers
252 HP / 252 Def / 4 Att - Relaxed
0 IV in Spe
~Stealth Rock
~Yawn
~Roar
~Earthquake

Role Summary: Set up the storm. He is also my Stealth Rocker, which plays an integral part in my secondary strategy of entry hazard stacking. He is also surprisingly bulky; he is not the waste of a team slot most take him to be. He is also a pseudo-hazer to rack up the entry hazard damage. Oh, he is also my status absorber. :)

Moveset:
Stealth Rock is the best move in the game (bar maybe substitute) for a reason. It alone is what keeps many potent threats from going into the BL threshold. Yawn creates win-win situations, and is always a great move. Roar piles on entry hazard damage and has great synergy with Yawn, as they (literally) force switches. Earthquake makes me not as much Taunt bait and can break Subs in critical moments.

EVs, Nature, and Item:
The EVs are geared towards Hippo's far superior physical defense, giving him great bulk on that side. The terrible speed is because I'm paranoid; if a Snover switches in at the same time as me, I definitely want sand on the field and not hail. Leftovers add to my bulk, as only super effective special moves will be OHKOing me.
Colonel Graff is an adult that runs the Battle School where all the children are taught. He sets up and maintains everything the school needs to stay productive, but also defends the children fiercely after the Formics are killed.


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Cradily(Shen)@Leftovers
252 HP / 252 SpD / 4 Att - Careful
~ Curse
~ Seed Bomb
~ Rest
~ Sleep Talk

Role Summary: My number 1 abuser of sand. I'm pretty sure many, many a person can attest to being swept by this Cradily. Basically, if you don't have a strong physical attacker that's preferably got STAB Fighting moves, you are dead. Roar doesn't work because of its ability, Suction Cups, so no pHazing this sucker either. It's a stinker to take down due to its incredibly high Special Defense in the sand. Many pokemon turn into setup bait because of this monster, and stall is absolutely run over. Only Altaria causes this set problems, but it is taken care of quite handily with Sceptile.

Moveset:
Curse patches up my somewhat weak Defense and Attack, and can overall boost them to fever-pitch levels. Seed Bomb has less x4 resisters than Rock Slide does and in general is a better option mostly due to Steelix. Rest and Sleep Talk get rid of status and heal my health as not much is 2HKOing me after a Curse or two.

EVs, Nature, and Item:
Since Curse is boosting my Attack and Defense, I'm free to invest all I want into HP and Special Defense. In the sand, Cradily's SpD soars to 516: ridiculous. Leftovers turn some would-be 2HKOs into 3HKOs.
Shen is a Japanese student who is part of Ender's group of launchies. He is introduced as the kid who has a big butt that wriggles when he walks and is constantly mocked by Bernard and his gang. Ender steps in and sends a number of messages under pseudonyms (such as "Cover your butt. Bernard is watching. - God") to break Bernard's control over the room. He becomes Ender's first friend in Battle School.

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Rhyperior(Bonzo Madrid)@Leftovers
252 HP /
16 Att / 16 Def / 224 SpD - Adamant
~ Earthquake
~ Stone Edge
~ Megahorn
~ Roar

Role Summary: My second sand abuser. Everyone has heard stories about MANperior, but why no one takes advantage of it I'm not sure. With Solid Rock reducing damage from super-effective attacks, even Raikou's HP Grass isn't KOing this monster. In fact, the standard SubCM Raikou can only muster 34.6% - 40.8% before a CM. Yes, that is with HP Grass. Yes, just as many run HP Ice. Yes, that is x4 effective. (x3 effective due to Solid Rock) He also acts as a secondary shuffler and gives me a very powerful duel STAB even with minimal Attack investment.

Moveset:
Earthquake and Stone Edge make up the great QuakeEdge coverage set, while Megahorn rounds it out by hitting Cresselia and Grass switch ins for super effective damage. Roar is an awesome scouting move and also makes the other team take entry hazard damage at the same time.

EVs, Nature, and Item:
EVs suggested by SDS. Max HP for great bulk along with 224 spD EVs gives him some ridiculous resistance against attacks from special side. 16 EVs in both Attack and Defense allow for an extra point in each iirc. Adamant so his moves hit harder, as he really doesn't need any more defense than he has. Leftovers are a great item on any poke.

Bonzo is a real douche. He is a stereotypical bully. He's built big and has lots of friends to back him up. When he finally confronts Ender physically, Ender beats him badly so that he won't confront him again, but Ender ends up killing him in the process.

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Feraligatr(Crazy Tom)@Leftovers
252 HP / 28 Att / 228 Spe - Adamant
~ Dragon Dance
~ Substitute
~ Waterfall
~ Return

Role Summary: Feraligatr is my check to bulky waters, and overall is a great sweeper. Without him, much of my team would fall apart. He is able to set up on lots of choiced attacks or weak attacks from walls, as sub protects from status. After 2 DDs (which isn't hard to get by any stretch of the imagination) he is able to outspeed and kill most all of the UU metagame. Sandstorm also helps him in one way: if I Sub into Torrent range, the sand will keep me in Torrent instead of Leftovers taking me out, which sometimes is game breaking.

Moveset:
Dragon Dance is the obvious boosting move here, as I really needed something that could sweep on its own accord without much setup, and SD just doesn't do that the same way. Sub blocks status, which helps especially against things like Cresselia who try to Twave you only to let you get a free DD in. Water + Normal gives perfect coverage in two movesets.

EVs, Nature, and Item:
I needed this thing to be able to come in multiple times as it patches up a lot of my weaknesses. 252 HP gives it a "wtf" amount of bulk while 228 Speed and an Adamant nature allow it to outspeed base 120s after a DD. (Sceptile) The rest is poured into Attack.

Crazy Tom was notorious for being incapable of working with any commander he believed to be an idiot, reacting to perceived "stupidity" with physically and verbally violent tantrums. Under Ender's superior training and leadership in Dragon Army, however, Crazy Tom ultimately learned to control his temper.

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Sceptile(Petra Arkanian)@Leftovers
252 SpA / 252 Spe / 4 Def - Timid
2 IV in HP
~ Leech Seed
~ Substitute
~ Leaf Storm
~ Hidden Power [Ice]

Role Summary: Sceptile is gifted with great base speed while also having Leech Seed, making it the fastest SubSeeder outside of Ubers. I had a couple holes to patch up from the rest of the team, mainly a Donphan weakness, Altaria weakness, and a general physical grass weakness. Haze Milotic was also ever annoying. It brings to the table a very strong STAB and blazing speed while still being able to fit the more defensive style of this team.

Moveset:
Leech Seed and Substitute give me free turns and free damage against many UU threats. It also gives me pseudo-recovery, especially with my EVs. Leaf Storm gives me a great STAB move that is much needed to scare away or kill the likes of Donphan and Milotic, while HP Ice lets me hit Altaria and Torterra that otherwise gives this team large problems, along with the other Grass types in the tier.

EVs, Nature, and Item:
Max Special Attack and Speed give him the speed and power that I chose him for. The 0 IV in HP allows for max % gain from Leech Seed, allowing me to heal more and create more Subs.

Petra Arkanian is an Armenian student who is the only female in the jeesh. During the Earth's invasion of the Bugger worlds, Ender relies on her heavily, often giving her complicated and critical assignments; she is the first student to burn out, falling asleep during a battle.


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Team Building

I really wanted to make a sandstorm team to try and deal with the recent OU dropdowns, and sandstorm teams all have one thing in common: Hippopotas.

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All sandstorm teams need at least one Rock-type. Due to their amazing bulk in the sand, I went with Rhyperior and Cradily as my sand abusers. Cradily got Curse with HGSS, which makes it a powerful monoattacker with RestTalk, while Rhyperior just in general does a great job of shutting down lots of common threats in the metagame.

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The glaring bulky water weakness at this point needed some fixing. I needed something that could consistently take hits while still dish them out. It was a close battle between Azumarill and Feraligatr, but I found Feraligatr to fit the play of the team a lot better, so Gatr was in.

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Alakazam would give this set of Pokemon great trouble. I wanted something bulky that could also act as a check against Cresselia. Spiritomb fit that bill well, so he was a shoo-in.

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Finally, I decided that I would rather like to have the flexibility of not leading with Hippopotas. This team also really would appreciate Spike support due to two pHazers in Hippopotas and Rhyperior, so Froslass would make a great choice in the lead position.

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I then quickly figured out that physical Grass-types (Venusaur, Sceptile, and Torterra) would leave giant holes in my team. Spiritomb was doing the least for me, so I decided he would be going. I also wanted something fast enough to deal with the quicker threats in UU. Sceptile fit perfectly.

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...and there you go!

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PS: I still get hot dates even though my name is not synonymous with Can't Touch This.
 
Green - Not a problem
Orange - Can be played around
Red - ugggggggggggh

Defensive Threats - NOT ONE IS A PROBLEM
(Credit to Heysup) (Stolen from D-A)

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Blastoise - Sceptile, Cradily.

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Chansey - Set up bait for Gatr, Cradily, and Sceptile somewhat.

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Claydol - Set up bait for Gatr, Sceptile, Cradily.

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Cloyster - Gatr setup, Cradily works also.

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Cradily - Rhyperior + Megahorn, Taunt on Lass.

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Cresselia -
Setup bait for Cradily, unboosted attacks don't touch Rhyperior.

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Donphan - Sceptile, Froslass, Gatr, Cradily in a pinch.

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Mesprit - Usually a Trick lead. After it gets rid of Scarf, free setup for Gatr and Cradily.

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Milotic - Sceptile, Cradily on non-Haze versions (and even works on haze versions in a pinch)

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Nidoqueen - Rhyperior, Gatr, Sceptile, Cradily, Froslass, lol.

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Quagsire - Sceptile, Cradily.

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Regirock - Sceptile, Rhyperior or Hippo can Roar. The extra SpD for it kinda sucks though.

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Registeel -
How I love Registeel. Gatr comes in on anything but Twave and gets at least two DDs.

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Rotom - Cradily against non-trick versions. Rhyperior can take care of ones that are choiced.

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Slowbro - Sceptile, Gatr setup in a pinch, Cradily.

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Spiritomb - Cradily on non-Trick versions. Trick versions can be played around with Rhyperior and Sceptile and Gatr.

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Umbreon - Cradily <3s walls, easy Gatr fodder, Rhyperior in a pinch.

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Uxie - Rhyperior can take anything it throws and beat it with Megahorn, non-Trick are setup for Cradily.

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Weezing - Annoying, Sceptile beats on it though, and Cradily will do in a pinch.

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Offensive Threats - Lots are problems


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Absol - is crap. SR + Spikes + LO + ss wears it down a lot though. Sub Sceptile also can stall out a Sucker Punch and KO with Leech Seed, but if they predict right then uggh.

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Alakazam - is the second crap, especially trick versions. TrickSpecs decimates me. I can play around non-Focus Blast varieties quite easily though due to 516 SpD Cradily.


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Ambipom - Usually seen as a lead. Rhyperior on non-Low Kick versions, Froslass on non-Payback versions. Can be very annoying though. Sceptile can revenge it.

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Arcanine - Rhyperior. It even survives an HP Grass and KOs with EQ.


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Azumarill - Sceptile. If it Returns, use Rhyperior. SubPunchers have no chance to Sub.

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Blaziken - Setup bait for Cradily after it's used Superpower once, but usually takes something out.

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Drapion - Rhyperior, Cradily bait, even SD versions don't beat me. (barring a crit)

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Feraligatr - SD versions are beaten by Sceptile. DD versions can be outdone by Cradily, and my own Feraligatr can come in a pinch.

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Froslass - Gatr bait, yummy yummy. In a lead situation I just Taunt. If I lose the speed tie, just Shadow Ball till it dies.

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Hariyama - Fighting types are stupid for this team to face. It can be scared out after a CC by Gatr, and Rhyperior survives a CC and OHKOs after the Defense drop.

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Hitmonlee - Scarf sets are dealt with by Froslass + Rhyperior, others can just be beaten by Perior if it's at full health.


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Hitmontop - Same as Hariyama, although Rapid Spin does give me a free turn if it chooses to do that. Basically just get rid of fighting types as fast as possible.


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Houndoom - Rhyperior can Roar out Sub versions to take SR + Spikes damage again, NP versions can be EQed.

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Kabutops - Sceptile, lead versions are Gatr bait. Cradily in a pinch.

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Kangaskhan - Can be somewhat annoying. SubPuncher doesn't have time to set up, and other versions are dealt with by Rhyperior.


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Leafeon - Sceptile's HP Ice is about all I have. Thank goodness I haven't seen one of these.

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Magmortar - Rhyperior can work, Cradily can set up on it.

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Mismagius - Cradily setup on non-Taunt sets (and some even go for a CM before they taunt) and Sceptile outspeeds NP versions.

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Moltres -
Rhyperior can take an HP Grass but gets severely hurt. Cradily can come in on Timid versions, but the Modest ones are stupid. Gatr can also survive an HP Grass.

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Omastar - Gatr bait, Cradily bait

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Porygonz -
Cradily says yummy to non-Trick versions, Rhyperior beats everything else.

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Raikou - Rhyperior owns this thing, so does Cradily.

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Rhyperior - Actually is annoying. It gets a SpD boost of its own, but Sceptile can KO with Leaf Storm.

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Scyther - Rhyperior. Don't let it get an SD.

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Swellow - Rhyperior. Cradily.


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Torterra - Sceptile.


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Venusaur - Hippo can take sleep, then Froslass and Sceptile can deal with it. Scarf sets are annoying though.
 
Hey there =) (Wow, what a surge of RMTs o.o)

Despite the fact I don't have much to add, as this team works for a reason, I guess you'd be better off with a small change: Have you ever considered a bulky spread on Froslass? I remember when I played you I could just break your sash on the first turn and, from there, no matter what, I could just spin all your hazards whenever I wanted, as you had absolutely nothing that prevented it (only for one turn maybe, but you would end up sacrificing Froslass to the likely rocks, sand or attack of the spinner) and your team would lose great part of its effectiveness. All in all, I think that as you're using a poké that works solely as a spiker, you'd be better off giving it more bulk, so that it can at least block spin on the early stages of the match.

That's pretty much it. I thought of recommending Omastar to setup both Spikes and TSpikes, but adding not only a 4x Grass weakness, but also a 2x Fighting one is no good thing, and Froslass can work as a spinblocker against those teams that have no immediate way of dealing heavy damage to it.

Good luck, great (and very annoying) team =)
 
Hey there =) (Wow, what a surge of RMTs o.o)

Despite the fact I don't have much to add, as this team works for a reason, I guess you'd be better off with a small change: Have you ever considered a bulky spread on Froslass? I remember when I played you I could just break your sash on the first turn and, from there, no matter what, I could just spin all your hazards whenever I wanted, as you had absolutely nothing that prevented it (only for one turn maybe, but you would end up sacrificing Froslass to the likely rocks, sand or attack of the spinner) and your team would lose great part of its effectiveness. All in all, I think that as you're using a poké that works solely as a spiker, you'd be better off giving it more bulk, so that it can at least block spin on the early stages of the match.

That's pretty much it. I thought of recommending Omastar to setup both Spikes and TSpikes, but one more 4x Grass weakness is no good thing, and Froslass can work as a spinblocker against those teams that have no immediate way of dealing heavy damage to it.

Nitpicking a bit, Sceptile's got nothing on his "EVs, Nature, and Item" section, so you might want to fix that.

Good luck, great (and very annoying) team =)
Oops, I must have been too excited to almost be done when I was writing Sceptile :P

I actually never turned back on my decision on making my Froslass offensive, but now that I look at it, it does make more sense to run a bulky set. I for sure will test that, as it could make a big difference in the way I can handle Donphan which before was a large threat. Not only that but Milotic would get "beat" by Taunt + Pain Split, and I'd have another way of dealing with Altaria. I will try that for sure.

And yeah, massive influx of top-5 RMTs :U
 
I think that Feraligatr should be more attacking inclined with his EVs. Though the 252 HP evs do give him a massive amount of bulk, Feraligatr is better with Attack investment. With the rest of your team more stall like, I am pretty sure you can afford to have one reliable sweeper on your team. The EVs for the Sub-DD Gatr would be 252 Atk, 228 Speed, and 28 HP. Adamant nature. This set will help Feraligatr sweep easier.

Not much more to add, this is a great SS team, but you should consider Bluewind's Bulky Froslass suggestion.
 
Hello there
Excellent team you have here, seems to be very effective and annoying.
Seeing the lack of a dedicated spin-blocker I too back Bluewinds idea of using a bulkier Froslass, able to stay healthy through the use of Pain Split and being able to come in later to set up additional layers of Spikes.
Powerful physical Pokemon with speed boosting moves such as RP Torterra, RP Aggron with Aqua Tail, and DDGatr can be problematic for your team, and I am curious to know how you deal with them.
Well done and good luck!
 
I think that Feraligatr should be more attacking inclined with his EVs. Though the 252 HP evs do give him a massive amount of bulk, Feraligatr is better with Attack investment. With the rest of your team more stall like, I am pretty sure you can afford to have one reliable sweeper on your team. The EVs for the Sub-DD Gatr would be 252 Atk, 228 Speed, and 28 HP. Adamant nature. This set will help Feraligatr sweep easier.
From my experience, bulky setup sweepers are more reliable than offensive ones, not the other way around. This is due to increased chances to switch in and less priority that can pick them off. The only change I would be making (and probably should be making) is enough Attack to 2HKO Azumarill after a DD.

Hello there
Powerful physical Pokemon with speed boosting moves such as RP Torterra, RP Aggron with Aqua Tail, and DDGatr can be problematic for your team, and I am curious to know how you deal with them.
Well done and good luck!
While they are problematic yes, I can usually play around them just by using Rhyperior. The other factor holding them back is that they just aren't getting the chance to Rock Polish. If they try and RP on Hippo or Perior, I just Roar them away and they take more entry hazard damage on their next switch. If they try and RP on Gatr, I just DD and outspeed them. Sceptile leech seed when they set up then sub stalls. There is absolutely no time except when I set up hazards that they will get a chance, and for some reason no one uses Rock Polishers as opening sweepers.

I'm testing Proslass in the lead spot once I get the chance, and my guess is it will probably be added.
 
Hey Rolfkip,

Nice team you have here. I have just a few things to suggest (in addition to the suggestion of Bulky Froslass which I support).

1) Have you considered a true Bulky Water over your Feraligatr? Your team seems to be aimed on whittling down your opponent's team with Sand, Spikes, and Leech Seed; therefore, it appears to be a semistall team. Your Feraligatr seems out of place, being a sweeper, and therefore I suggest a Milotic in this slot. On IRC you said you dont like how Milotic "just sits there" and lets stuff set up on it, but if you were to use the Haze Milotic set, you can solve many of these issues. For one, just sitting there isnt really a problem for you because you have the bulk to come out on top one on one against many pokemon. With Haze, you can stop Pokemon from trying to set up in front of you and force switches, which forces the opponent to take entry hazard damage. The change to Milotic will ultimately help your defense, which is more important imo than stepping up your offense with passive damage, Sceptile, Rhyperior, and Cradily all being solid "offensive" forces themselves.

2) I like Sceptile's set, but a few things look odd to me. First is the choice of Leaf Storm. Unless this choice is for something specific, I think Energy Ball would be a better choice for PP and reliability reasons. The chance to down opponent's Sp. Def will be much appreciated over Leaf Storm's -2 side effect because then Grass types might be able to stand up against -2 HP Ice attacks. Unless you really need the Special Attacking power (and on a team this defensive I dont think you do), I think dropping some special attack evs in favor of defense or special defense will serve you well so Sceptile can be a more reliable substaller for your team.

Overall its an excellent team and good luck!
 
Hey Rolfkip,

Nice team you have here. I have just a few things to suggest (in addition to the suggestion of Bulky Froslass which I support).

1) Have you considered a true Bulky Water over your Feraligatr? Your team seems to be aimed on whittling down your opponent's team with Sand, Spikes, and Leech Seed; therefore, it appears to be a semistall team. Your Feraligatr seems out of place, being a sweeper, and therefore I suggest a Milotic in this slot. On IRC you said you dont like how Milotic "just sits there" and lets stuff set up on it, but if you were to use the Haze Milotic set, you can solve many of these issues. For one, just sitting there isnt really a problem for you because you have the bulk to come out on top one on one against many pokemon. With Haze, you can stop Pokemon from trying to set up in front of you and force switches, which forces the opponent to take entry hazard damage. The change to Milotic will ultimately help your defense, which is more important imo than stepping up your offense with passive damage, Sceptile, Rhyperior, and Cradily all being solid "offensive" forces themselves.

2) I like Sceptile's set, but a few things look odd to me. First is the choice of Leaf Storm. Unless this choice is for something specific, I think Energy Ball would be a better choice for PP and reliability reasons. The chance to down opponent's Sp. Def will be much appreciated over Leaf Storm's -2 side effect because then Grass types might be able to stand up against -2 HP Ice attacks. Unless you really need the Special Attacking power (and on a team this defensive I dont think you do), I think dropping some special attack evs in favor of defense or special defense will serve you well so Sceptile can be a more reliable substaller for your team.

Overall its an excellent team and good luck!
Discussed this some in irc, but I want to post it here too.

The team, at least in my opinion, doesn't have any real tendencies. Part of what makes this team so great, again in my opinion, is the flexibility provided by the different kinds of pokemon found. You can look at the team as, say, how you portrayed it, as a hazard shuffling team like this:

BULKY froslass/PHAZE hippo/RESTTALK Cradily/PHAZE Rhyperior/SUBSEED Sceptile/BULKY Feraligatr

or you can look at it as a more offensive spike stacking team:

SPIKES froslass/SAND hippo/CURSE Cradily/3ATTACK Rhyperior/MAXSpA LEAF STORM SCEPTILE/DD Feraligatr

And I'm not just playing on words: I can literally through the course of the game switch my strategies completely. At the beginning I might be playing a hazard shuffle game, then switch to a strong offensive onslaught, then fall into semistall switching around while taking advantage of leech seed and getting in an attack when I need it.

All in all, adding Milotic > Feraligatr might make this a better semi-stall team, but it takes away greatly from an offensive strategy that I might want to utilize. Taking off Leaf Storm from Sceptile and adding Defense EVs might make him a better sub staller, but takes away from the immediate power that I sometimes require from Leaf Storm.

Then again, I should run some calcs on what Leaf Storm will be hitting and take away some EVs so that I could be more bulky defensively. That could work. I will do some research into that and try it.
 
I don't have much to say except that Leaf Storm SubSeed Sceptile is excellent for this team (and metagame), since it will be able to control its Overgrow range, and unleash destructive attacks against enemies who could otherwise survive, such as Mismagius, Rotom, Froslass, and other "semi-bulky" Pokemon, which are the exact type of Pokemon semi-stall has trouble with. Energy Ball is only stronger than Leaf Storm was after two turns...

Also, I don't believe you should replace DD Gatr, I think you should just tweak it a bit. The EVs seem a little arbitrarily put into HP, when I think some attack will greatly benefit you (hitting Donphan for a OHKO is a good thing to aim for).
 
Added the threat list.

As you can see, I have absolutely no problem breaking stall, with most of the thanks there going to Cradily and Feraligatr. Offense gives me absolute heck though, the biggest problems being from Absol, Alakazam, and strong physical fighters.

I have been trying some changes, but I've been in a giant slump lately and so I'm not really solidifying anything until I start winning again. Thanks for all the rates so far and the rates to come!
 
Nice team here, but may i ask, what is your strategy against bulky Mismagius with taunt wow pain split shadow ball. The version I use pretty much counters your entire team as it is physically bulky and can take Rhyperiors hits especially after wow. The only thing that can really beat it is Sceptile and if that comes in on a burn it's not gonna last too long. This, in my opinion is the reason a good stall team can beat you as Cradily can't do shit to it.
 
I was told U-turn was the best move in the game not sub are sr?...eneyway hippopatas is still NFE along with dusclops,snover,gligar, and haunter so I dont know why people try and put them on teams as if their legit in UU play? well as far as im concerned their band when battling me.Ide take return out for focus punch are brick break due to the fact that cress likes to set up screens and crunch cant hurt to.Trick pz is the only thing that comes to mind as a threat when seeing this team.Ide rate this team a 8 out of 10.
 
Nice team here, but may i ask, what is your strategy against bulky Mismagius with taunt wow pain split shadow ball. The version I use pretty much counters your entire team as it is physically bulky and can take Rhyperiors hits especially after wow. The only thing that can really beat it is Sceptile and if that comes in on a burn it's not gonna last too long. This, in my opinion is the reason a good stall team can beat you as Cradily can't do shit to it.
The only real way Mismagius will get in for free is:
1) On a Feraligatr Return (which means I'm at least +1 and will KO with Waterfall)
2) On a Rhyperior EQ (I rarely spam EQ as the risk of letting something like Mismagius or Moltres in for free is too big, I'd rather just Roar, which makes your missy take 12.5% from rocks and is immediately Roared out)
3) On a Cradily Curse

If it comes in on a Cradily Curse, I'll Seed Bomb first turn. You would either taunt or wow. If you hit me with Taunt, I get a full powered Seed Bomb. If you wow, then you are sure to Taunt the next turn, so free switch for Sceppy to come in and Leaf Storm.

That's how I would play around it at least. I mean I'd probably figure out ways. I will say that I have never had troubles with any form of Mismagius though.

I was told U-turn was the best move in the game not sub are sr?...eneyway hippopatas is still NFE along with dusclops,snover,gligar, and haunter so I dont know why people try and put them on teams as if their legit in UU play? well as far as im concerned their band when battling me.Ide take return out for focus punch are brick break due to the fact that cress likes to set up screens and crunch cant hurt to.Trick pz is the only thing that comes to mind as a threat when seeing this team.Ide rate this team a 8 out of 10.

Gligar and Haunter actually are pretty decent.

I use Hippo for the sand of course, not because it's a great poke. It definitely isn't a waste like some people argue though.

Return gives perfect coverage with Waterfall along with having 102 base power. Focus Punch might actually be interesting, but Azumarill does that better.

You can usually tell a P-z set by it's ability and what it switches into. If Pz switches into Sceppy, I know almost for sure that it is scarfed. Specs isn't that common, and Cradily can come in on any move but trick and force it out. Hippo can eat tricks and so can Froslass.

---------------

As far as testing goes, I am officially going to make the following change:

Froslass -> Proslass

...but the moveset is weird. See the op for details.

I'm also testing Slowbro over Feraligatr and things are going quite well there.

Finally, I'm testing a bulkier spread on Sceptile with some Defense over SpA to beat Donphan.
 
Wouldn't a Regirock be more effective than Rhyperior? It boasts a superior SpD stat and a Def stat, also its typing makes it much more inclined to take special attacks that are water and grass. But I guess a higher attack stat and Hp would be more attractive. Maybe try out a Tank Regirock over Rhyperior?
 
Wouldn't a Regirock be more effective than Rhyperior? It boasts a superior SpD stat and a Def stat, also its typing makes it much more inclined to take special attacks that are water and grass. But I guess a higher attack stat and Hp would be more attractive. Maybe try out a Tank Regirock over Rhyperior?

1) much higher attack
2) stab eq
3) solid rock
4) roar
5) a way to beat cressy

I'm on my itouch so sorry for the conciseness.
 
I just battled you on Shoddy, I'm Bone Dragon, and I also have a UU RMT here :) (http://www.smogon.com/forums/showthread.php?t=66341)

Your sceptile is really good and owned my whole team. I can see no improvements to your team from reading this and battling you; its just too good! No wonder it is #4! Great job!

P.S. Ender's Game is a great book and you should read the other books in the series too! :)
 
Perfect team bro nothing wrong that I can see. Just be careful of bullet punch bulk up hitmonchans
who can run through this team farily easily if you play foolishly the only thing that would stand a chance is craydily because with bulk up increasing hitmonchans defence increasing with bulk up your physical attackers slowely but surely lose effectiveness and sceptile isn't really a threat to a hitmonchan as it's spectacular spdef stat

10 out of 10
 
There are two things I can see being serious threats to this team: Rain and Toxic Spikes.

Hippopotas is pretty much the only thing standing between a Rain Dance team and a sweep, and even then it's going to be hard to switch in with so many water attacks flying around.

Toxic Spikes are admittedly rare, but you have no way to remove them and only Cradily can heal status. 2 layers of Toxic Spikes will give your team serious trouble walling anything.

Toxicroak can help with both problems, and would probably go over Feraligatr. Still, if neither of these have been a problem for you, it's not entirely necessary.
 
There are two things I can see being serious threats to this team: Rain and Toxic Spikes.

Hippopotas is pretty much the only thing standing between a Rain Dance team and a sweep, and even then it's going to be hard to switch in with so many water attacks flying around.

Toxic Spikes are admittedly rare, but you have no way to remove them and only Cradily can heal status. 2 layers of Toxic Spikes will give your team serious trouble walling anything.

Toxicroak can help with both problems, and would probably go over Feraligatr. Still, if neither of these have been a problem for you, it's not entirely necessary.
Rain is a semi-problem. Froslass tricks any lead Uxie of their Damp Rock so the initial rain is only 4 turns (and usually they get locked on Stealth Rock anyways) so Uxie becomes moot. Their secondary rain setup usually comes afterwards, so I just switch to hippo as they set up rain and Roar them away since most secondary setups (Registeel) can't touch Hippo. Don't get me wrong though, a rain team played conservatively will probably beat me. The only way I can win is if I let something die after I've killed their setuppers and then switch in hippo. Playing conservative with hippo is the key.

Toxic Spikes are annoying, yes, but definitely not unmanageable. I turn Sceptile into a Leaf Storm revenge killer/hard hitter and Cradily becomes my wild card that I use when I feel I've gotten enough info/beaten the pokes that will give me problems.

So yes, both those things are problems, but I really don't lose to either of them often. I actually do like the idea of a Toxicroak though, he is just what I was looking for in that spot anyways. (Secondary counter to bulky waters, Sub user, hard hitter) Slowbro has been working well but I think Toxicroak might be just the thing :)
 
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