This one has descriptions!

ok well haunter put down my first thread that i made within 10 minutes (god hes fast!!) so heres my team with a bit more detail and a bit less dumbassness

Aerodactyl (M) @ Focus Sash
aerodactyl.png

Ability: Pressure
EVs: 4 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Stealth Rock
- Stone Edge
- Earthquake
- Taunt
Aero supports dragonite by making sure stealth rocks dont go up with taunt and helps the other sweepers with things like gyaras/salamences by setting up stealth rock.Aero works well with shaymin because shaymin forces switches into things like salamence that are weak to stealth rock.Aero can come in on fire type moves aimed at shaymin and earth type moves aimed at empoleon. Stone edge is obvious for stab and earthquake can pretty much kill everything else.Common leads and how i deal with them.
Azelf:Taunt->stone edge
Metagross:Taunt->Earthquake
Jirachi:Taunt->earthquake
Swampert:taunt->switch to forretress
Aero:stone edge as they taunt->stone edge to kill
Infernape:taunt->eq
Hippo:taunt->switch to shaymin/azelf
Ninjask:taunt->stone edge

Shaymin @ Leftovers
shaymin.png

Ability: Natural Cure
EVs: 252 HP/252 Spd/4 SAtk
Timid nature (+Spd, -Atk)
- Hidden Power [Fire]
- Leech Seed
- Seed Flare
- Substitute
Shaymin is here for stalling things out that the other members of the team cant kill.Normaly he lures in scizors and is safe behind a sub.Hp fire kills scizor and other steel types and seed flare kills anything else like ground types/bulky waters.It normaly comes in on something it resists like a surf from swampert or the like.Shaymin is my main swampert counter and is also useful for scizors that think they can x-scissor/u-turn my shaymin and i use hp fire and 2HKO them atleast.He has synergy with empoleon because he resists earthquake and OHKO's most ground types with seed flare.Seed flare is a great move because it has a chance for a special defense drop.This thing can also kill blisseys, subbing while they twave/toxic and using hp fire/seed flare and leech seed.Toxic spikes support shaymin when up against blisseys by adding additional damage besides leech seed.

Azelf @ Choice Scarf
azelf.png

Ability: Levitate
EVs: 4 Atk/252 Spd/252 SAtk
Mild nature (+SAtk, -Def)
- Fire Blast
- Thunderbolt
- Psychic
- HP ice
Azelf is the main revenge killer. If Salamence or Gyarados try and set up with DDs, Azelf can stop them in their tracks. With Fire Blast, it can also revenge kill Scarfed Jirachis. With Mild and Scarf I outspeed +100s by 1 point after a boost, meaning I'm faster than Jolly Scarf Jirachi and Naïve Salamence. Psychic hits things hard thanks to STAB, Fire Blast hits Scizors and Jirachis and Thunderbolt and HP Ice are for the aforementioned Salamence and Gyarados.Azelf can also come in on things like choiced ground attacks and kill the user with hp ice/psychic.

Dragonite (M) @ Lum Berry
dragonite.png

Ability: Inner Focus
EVs: 224 HP/84 Atk/200 Spd
Adamant nature (+Atk, -SAtk)
- Dragon Claw
- Dragon Dance
- Earthquake
- Roost
Dagonite helps out my team because he is bulkier than most sweepers and can come in on a earthquake aimed at empoleon/forretress and dd on the switch.He is in my team because he is bulky enough to take hits from fire types because otherwise shaymin and forretress would have nothing to switch to.Roost is for recovery and to make stuff like stone edge hit neutral instead of se.Dragon claw is to hit things like salamences switching in and earthquake is for things like specsjolt that otherwise bothers my team alot.Dragonite is my main bulky sweeper mid/early game when he can switch in on something he resists.The way i use him is DD on the switch and kill whatever proceeds to be thrown at dragonite and unlike salamence he can take a hit or 2.

Empoleon (M) @ Petaya Berry
empoleon.png

Ability: Torrent
EVs: 12 HP/12 Def/232 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Ice Beam
- Substitute
- Surf
- Agility
Empoleon is on my team so he can sweep late game when pokemon that resist ice/surf are down.He 2HKO's cresselia when set up and can be a beastly late game sweeper and can stop sweepers in their tracks.Normaly i get him in with one of his many 12 resistances.He has synergy with aerodactyl,azelf,shaymin and dragonite.If aerodactyl or dragonite fear a ice type move i can switch to empoleon and set up as they switch.If shaymin fears a bug type and doesnt have a substitute up i switch to empoleon and he takes the bug type like the beast he is.He doubles as a special wall and can resist alot of things forretress cant.Any water type moves aimed at any member of my team can be soaked up by empoleon and he can set up.

Forretress (M) @ Leftovers
forretress.png

Ability: Sturdy
EVs: 252 HP/112 Atk/144 Def
Relaxed nature (+Def, -Spd)
- Explosion
- Gyro Ball
- Rapid Spin
- Toxic Spikes
Forretress is in my team because he has easy switch ins and has good synergy with dragonite. say for example the opponent brings in a fire type,i can predict a fire move and switch to dragonite who can dragon dance on the switch and sweep the team until something like an ice type comes in and i switch to forretress because it resists ice and has stab gyro ball which does decent damage to ice types.The role of forretress is to set up toxic spikes and act as a wall/death fodder.Toxic spikes support empoleon in his late game sweep and makes some kills earlier like shaymin can seed the pokemon and sub away while the toxic and leech seeds eat away at the opponent and leech seed forces switches, spreading the poison to every member of the opponents team almost.At last resort forretress can explode to kill things it cant do anything to and take out a member of the opponents team.



How i use the team:
Normaly i do as much damage as i can with aero and set up sr then i switch to Forretress to set up toxic spikes.After that i normaly switch to dragonite to take the predicted fire type move.If they bring in something that outspeeds i switch to something i predict can take the hit (normaly a ice type move) and set up with that and after all my pokemon have done their job and have cleaned up anything empoleon cant kill, i bring him in and literaly clean up.
 
Er, no your team does not smell...
Anyway, nice team, with good synergy, but there's only one thing I would like to point out.

What does Forretress really do for your team? The only thing I can see is Rapid Spin support for Dragonite, as Toxic Spikes doesn't really help anyone on your team apart from Empoleon, who doesn't benefit that well from them anyway. Also, without a dedicated special wall to help take hits for it (and no, Shaymin can't take that many special Fire hits for it anyway), you are severely denting its fantasic capacity to wall everything on the physical side of things, if you still want Rapid Spin, which I would suggest for a team such as this, you could switch to Starmie, as I am assuming this team is offensively biased. Also, Dragonite won't be taking that many hits for Forretress anyway.

Good Luck! :)
 
ok well haunter put down my first thread that i made within 10 minutes (god hes fast!!) so heres my team with a bit more detail and a bit less dumbassness

Aerodactyl (M) @ Focus Sash
aerodactyl.png

Ability: Pressure
EVs: 4 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Stealth Rock
- Stone Edge
- Earthquake
- Taunt
Aero supports dragonite by making sure stealth rocks dont go up with taunt and helps the other sweepers with things like gyaras/salamences by setting up stealth rock.Aero works well with shaymin because shaymin forces switches into things like salamence that are weak to stealth rock.Aero can come in on fire type moves aimed at shaymin and earth type moves aimed at empoleon. Stone edge is obvious for stab and earthquake can pretty much kill everything else.Common leads and how i deal with them.
Azelf:Taunt->stone edge
Metagross:Taunt->Earthquake
Jirachi:Taunt->earthquake (Scarf variants are faster and stop your rocks with trick)
Swampert:taunt->switch to forretress
Aero:stone edge as they taunt->stone edge to kill
Infernape:taunt->eq (Most leads come with fake out which takes out your sashs be careful of these guys.)
Hippo:taunt->switch to shaymin/azelf
Ninjask:taunt->stone edge

Standard Lead Aero so nothing to really say. I like these guys as leads.


Shaymin @ Leftovers
shaymin.png

Ability: Natural Cure
EVs: 252 HP/252 Spd/4 SAtk
Timid nature (+Spd, -Atk)
- Hidden Power [Fire]
- Leech Seed
- Seed Flare
- Substitute
Shaymin is here for stalling things out that the other members of the team cant kill.Normaly he lures in scizors and is safe behind a sub.Hp fire kills scizor and other steel types and seed flare kills anything else like ground types/bulky waters.It normaly comes in on something it resists like a surf from swampert or the like.Shaymin is my main swampert counter and is also useful for scizors that think they can x-scissor/u-turn my shaymin and i use hp fire and 2HKO them atleast.He has synergy with empoleon because he resists earthquake and OHKO's most ground types with seed flare.Seed flare is a great move because it has a chance for a special defense drop.This thing can also kill blisseys, subbing while they twave/toxic and using hp fire/seed flare and leech seed.Toxic spikes support shaymin when up against blisseys by adding additional damage besides leech seed.

(I haven't faced many of these guys but from what I see these guys are beastly Just be careful of Scizor)

Azelf @ Choice Scarf
azelf.png

Ability: Levitate
EVs: 4 Atk/252 Spd/252 SAtk
Mild nature (+SAtk, -Def)
- Fire Blast
- Thunderbolt
- Psychic
- HP ice
Azelf is the main revenge killer. If Salamence or Gyarados try and set up with DDs, Azelf can stop them in their tracks. With Fire Blast, it can also revenge kill Scarfed Jirachis. With Mild and Scarf I outspeed +100s by 1 point after a boost, meaning I'm faster than Jolly Scarf Jirachi and Naïve Salamence. Psychic hits things hard thanks to STAB, Fire Blast hits Scizors and Jirachis and Thunderbolt and HP Ice are for the aforementioned Salamence and Gyarados.Azelf can also come in on things like choiced ground attacks and kill the user with hp ice/psychic.

(The first three guys of your team give you a scizor weakness. Nothing against your Azelf personally because once again I havent face (or won) against many of these guys.)

Dragonite (M) @ Lum Berry
dragonite.png

Ability: Inner Focus
EVs: 224 HP/84 Atk/200 Spd
Adamant nature (+Atk, -SAtk)
- Dragon Claw
- Dragon Dance
- Earthquake
- Roost
Dagonite helps out my team because he is bulkier than most sweepers and can come in on a earthquake aimed at empoleon/forretress and dd on the switch.He is in my team because he is bulky enough to take hits from fire types because otherwise shaymin and forretress would have nothing to switch to.Roost is for recovery and to make stuff like stone edge hit neutral instead of se.Dragon claw is to hit things like salamences switching in and earthquake is for things like specsjolt that otherwise bothers my team alot.Dragonite is my main bulky sweeper mid/early game when he can switch in on something he resists.The way i use him is DD on the switch and kill whatever proceeds to be thrown at dragonite and unlike salamence he can take a hit or 2.

(Ah bulky ddnite. Is it the fact that Dragonite is my favorite pokemon or the fact that it has something over Salamence moveset wise that makes me love him so. (No I don't have anything against Salamence. I just don't like that Gamefreak makes clones of pokemon. Ex: Infernape and sala over Dnite and Blaziken) Anyways I prefer Leftovers over lum berry because the things that try to get you with status can be seen a mile away. Not only that but most things that inflict status aren't going down with 2 DDances. Dusknoir is a firm example of this who is 3hkoed by 2DD Dragonclaw and counters with Will-o-wisp. Also Leftovers is very interesting in that stealth rock is suprisingly ineffective against it with Lefties Roost combo. Other than that no problems.

Empoleon (M) @ Petaya Berry
empoleon.png

Ability: Torrent
EVs: 12 HP/12 Def/232 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Ice Beam
- Substitute
- Surf
- Agility
Empoleon is on my team so he can sweep late game when pokemon that resist ice/surf are down.He 2HKO's cresselia when set up and can be a beastly late game sweeper and can stop sweepers in their tracks.Normaly i get him in with one of his many 12 resistances.He has synergy with aerodactyl,azelf,shaymin and dragonite.If aerodactyl or dragonite fear a ice type move i can switch to empoleon and set up as they switch.If shaymin fears a bug type and doesnt have a substitute up i switch to empoleon and he takes the bug type like the beast he is.He doubles as a special wall and can resist alot of things forretress cant.Any water type moves aimed at any member of my team can be soaked up by empoleon and he can set up.

(lol it like we think simultaniously. I love subpetayaEmpoleon so I have nothing to say for it.)

Forretress (M) @ Leftovers
forretress.png

Ability: Sturdy
EVs: 252 HP/112 Atk/144 Def
Relaxed nature (+Def, -Spd)
- Explosion
- Gyro Ball
- Rapid Spin
- Toxic Spikes
Forretress is in my team because he has easy switch ins and has good synergy with dragonite. say for example the opponent brings in a fire type,i can predict a fire move and switch to dragonite who can dragon dance on the switch and sweep the team until something like an ice type comes in and i switch to forretress because it resists ice and has stab gyro ball which does decent damage to ice types.The role of forretress is to set up toxic spikes and act as a wall/death fodder.Toxic spikes support empoleon in his late game sweep and makes some kills earlier like shaymin can seed the pokemon and sub away while the toxic and leech seeds eat away at the opponent and leech seed forces switches, spreading the poison to every member of the opponents team almost.At last resort forretress can explode to kill things it cant do anything to and take out a member of the opponents team.

(Once again I have nothing to say.)

How i use the team:
Normaly i do as much damage as i can with aero and set up sr then i switch to Forretress to set up toxic spikes.After that i normaly switch to dragonite to take the predicted fire type move.If they bring in something that outspeeds i switch to something i predict can take the hit (normaly a ice type move) and set up with that and after all my pokemon have done their job and have cleaned up anything empoleon cant kill, i bring him in and literaly clean up.

Defensive Threats

Blissey - if it has flamethrower dragonite can set up on it and if it has ice beam i just send in forretress and explode

Bronzong - fire blast from azelf

Celebi - azelfs fire blast

Cresselia - i can sacrifice forretress if he's done his job

Donphan - shaymin kicks his ass

Dusknoir - forretress just spams gyro ball

Forretress - eq from aero or dnite/fire blast from azelf

Gliscor - azelf with hp ice


Gyarados - thunderbolt from azelf

Hippowdon - azelf with hp ice

Jirachi - fire blast from azelf

Rotom-A - these pwn me
icon_e_sad.gif


Skarmory - empoleon

Snorlax - dnite sets up on it

Suicune - shaymin

Swampert - shaymin

Tentacruel - psychic from azelf or eq from dnite/aero

Tyranitar - shaymin/empoleon/aero/dnite

Vaporeon - shaymin

Zapdos - hp ice or thunderbolt from azelf

Offensive Threats

Azelf - problematic but can die to dnite if its stuck on somehting like fire blast and i just hope not for a burn

Breloom - psychic or fire blast from azelf

Dragonite - hp ice ohko's from azelf

Dugtrio - shaymin

Electivire - aero outspeeds i think and kills with eq

Gallade - dont see many of em but i guess eq would kill

Gengar - psychic kills

Gyarados - thunderbolt from azelf

Heatran - aero if its not scarfed

Heracross - psychic or fire blast from azelf

Infernape - aero/azelf

Jolteon - kills alot of things on my team with hp ice/thunderbolt

Kingdra - empoleon walls it

Lucario -aero if it outspeeds


Machamp - azelf

Magnezone- fire blast/hp fire from azelf/shaymin

Mamoswine - problems

Metagross - aero/dnite

Porygon-Z - problems

Salamence - azelf can kill with hp ice

Scizor - fire blast from azelf if bullet punch doesnt kill

Starmie - shaymin if it has a sub up

Togekiss - thunderbolt/hp ice from azelf

Tyranitar - eq from aero

Weavile - sweeps my team
icon_e_sad.gif


Yanmega- aero

Zapdos - hp ice or thunderbolt from azelf

Completely revramp this threat list. It really looks like you just slaped this thing on without going through it thuroughly.

Ok I gave you good news and now I have to give you bad news. CM latias slides this team across the pavement and your team is suprisingly easy to set up on. Even though your counter to sala and Gyra is Azelf I bet they see these moves coming from 2 miles away and mixed Dragons can come in and own this team. One easy way I can think of to counter these threats is Scarfrachi who's moveset can stop most if not all of these threats at once. Of course thats only one way. If anyone cares to contridict your more than welcome to.
 
Hello. Your team has a lot of flaws, including lack of counters to many common offensive threats.

---

First of, Aerodactyl, standard and good. While you lose some power, an option I have found to be very effective over Stone Edge is Rock Slide. There are multiple reasons to use over SE, most importantly, it has better accuracy, Aerodactyl is frail and cannot afford a miss. Another significant advantage that Rock Slide has over Stone Edge is the 30% flinch rate wich takes advantage of his unmatched speed and could save you in a match. Anyway, Stone Edge does not land any 2HKOs that Rock Slide cannot achieve.

-Rock Slide vs standard Lead Azelf: (2HKO 93,82% of the time)
309 Atk vs 176 Def & 292 HP (75 Base Power): 142 - 168 (48.80% - 57.73%)

-Stone Edge vs standard Lead Azelf: (2HKO as well)
309 Atk vs 176 Def & 292 HP (100 Base Power): 189 - 223 (64.95% - 76.63%)

A you can see both moves 2HKO Azelf, but RS has those advantages I mentionned above (Accuracy+Flinch rate) Rock Slide only fails to 2HKO 6,18% of the time, wich is rather insignificant.

-Rock Slide vs standard Lead Aerodactyl: (2HKO 100% of the time)
309 Atk vs 166 Def & 362 HP (75 Base Power): 302 - 356 (83.43% - 98.34%)

-Stone Edge vs standard Lead Aerodactyl: (2HKO due to Focus Sash)
309 Atk vs 166 Def & 362 HP (100 Base Power): 402 - 474 (111.05% - 130.94%)

Here is another example that proves my case.

---

I also noticed that your team has problems with the number one used Pokemon, Scizor, especially Choice Band versions, he keeps using U-turn while you take damage and he swithces to the appropriate counter to the Pokemon you switched in. This can be quite problematic as he can also trap Azelf leaving you without a revenge killer and therefore without an answer to DD Gyarados and Salamence.

Another threat that gives you a shit load of problems is Swords Dance Lucario, this guy can use Forretress as a setup fodder and can Swords Dance while Azelf is locked into HP[Ice]. If he gets a Swords Dance he can sweep your team without any problems.

Lastly, a huge threat to this team is Heatran, the only Pokemons that resist his STAB Fire Blast are Aerodactyl who won't probably be alive by the time Heatran appears (he's too frail anyway), and Dragonite who does not enjoy taking Dragon Pulses or HP[Ice] and therefore he's an unreliable check.

A single change will make all these weaknesses advantages, and that is to switch your Dragonite into a Bulky DD Gyarados. Gyarados can safely switch into Heatran, only fearing the very rare HP[Electric] and retaliating with a STAB Waterfall. Thanks to Intimidate, he makes a great switch-in to Scizor and Lucario and fighters in general.

Gyarados @ Leftovers
Levitate / Adamant
EVs: 156 HP / 108 Atk / 100 Def / 144 Spe
-Waterfall
-Earthquake
-Taunt
-Dragon Dance

---

There's something I'd still like to say. I fully disagree with the first rate, Forretress is a key Pokemon on this team. He provides a Dragon resist. In a metagame so centralised around Dragon types, this is crucail to say the least. Also, Toxic Spikes is very important, since Toxic Spikes + Empoleon is a great strategy, as the poison wears down bulky waters and Blissey who completely wall Empoleon.

I'd like to suggest that you use a specially defensive Forretress, since you lack a reliable answer to Latias, a 252 HP / 252 SpDef / 4 Def is what you need, along with using Payback instead of Gyro Ball to hit Latias with Super Effective damage.

Your threat list is really... I don't want to be rude but seriously you don't seem to know what your team is weak to and what it isn't weak to. How are you Weavile weak for example? You have Forretress. Just thought I'd point that out.

Well that's all I have to say about your team. Good luck.
 
thanks man

Hello. Your team has a lot of flaws, including lack of counters to many common offensive threats.

---

First of, Aerodactyl, standard and good. While you lose some power, an option I have found to be very effective over Stone Edge is Rock Slide. There are multiple reasons to use over SE, most importantly, it has better accuracy, Aerodactyl is frail and cannot afford a miss. Another significant advantage that Rock Slide has over Stone Edge is the 30% flinch rate wich takes advantage of his unmatched speed and could save you in a match. Anyway, Stone Edge does not land any 2HKOs that Rock Slide cannot achieve.

-Rock Slide vs standard Lead Azelf: (2HKO 93,82% of the time)
309 Atk vs 176 Def & 292 HP (75 Base Power): 142 - 168 (48.80% - 57.73%)

-Stone Edge vs standard Lead Azelf: (2HKO as well)
309 Atk vs 176 Def & 292 HP (100 Base Power): 189 - 223 (64.95% - 76.63%)

A you can see both moves 2HKO Azelf, but RS has those advantages I mentionned above (Accuracy+Flinch rate) Rock Slide only fails to 2HKO 6,18% of the time, wich is rather insignificant.

-Rock Slide vs standard Lead Aerodactyl: (2HKO 100% of the time)
309 Atk vs 166 Def & 362 HP (75 Base Power): 302 - 356 (83.43% - 98.34%)

-Stone Edge vs standard Lead Aerodactyl: (2HKO due to Focus Sash)
309 Atk vs 166 Def & 362 HP (100 Base Power): 402 - 474 (111.05% - 130.94%)

Here is another example that proves my case.

---

I also noticed that your team has problems with the number one used Pokemon, Scizor, especially Choice Band versions, he keeps using U-turn while you take damage and he swithces to the appropriate counter to the Pokemon you switched in. This can be quite problematic as he can also trap Azelf leaving you without a revenge killer and therefore without an answer to DD Gyarados and Salamence.

Another threat that gives you a shit load of problems is Swords Dance Lucario, this guy can use Forretress as a setup fodder and can Swords Dance while Azelf is locked into HP[Ice]. If he gets a Dragon Dance he can sweep your team without any problems.

Lastly, a huge threat to this team is Heatran, the only Pokemons that resist his STAB Fire Blast are Aerodactyl who won't probably be alive by the time Heatran appears (he's too frail anyway), and Dragonite who does not enjoy taking Dragon Pulses or HP[Ice] and therefore he's an unreliable check.

A single change will make all these weaknesses advantages, and that is to switch your Dragonite into a Bulky DD Gyarados. Gyarados can safely switch into Heatran, only fearing the very rare HP[Electric] and retaliating with a STAB Waterfall. Thanks to Intimidate, he makes a great switch-in to Scizor and Lucario and fighters in general.

Gyarados @ Leftovers
Levitate / Adamant
EVs: 156 HP / 108 Atk / 100 Def / 144 Spe
-Waterfall
-Earthquake
-Taunt
-Dragon Dance

---

There's something I'd still like to say. I fully disagree with the first rate, Forretress is a key Pokemon on this team. He provides a Dragon resist. In a metagame so centralised around Dragon types, this is crucail to say the least. Also, Toxic Spikes is very important, since Toxic Spikes + Empoleon is a great strategy, as the poison wears down bulky waters and Blissey who completely wall Empoleon.

I'd like to suggest that you use a specially defensive Forretress, since you lack a reliable answer to Latias, a 252 HP / 252 SpDef / 4 Def is what you need, along with using Payback instead of Gyro Ball to hit Latias with Super Effective damage.

Your threat list is really... I don't want to be rude but seriously you don't seem to know what your team is weak to and what it isn't weak to. How are you Weavile weak for example? You have Forretress. Just thought I'd point that out.

Well that's all I have to say about your team. Good luck.

thanks alot :D ill try bulky gyara and the forretress set. im gonna delete the threat list since its just on there.

Er, no your team does not smell...
Anyway, nice team, with good synergy, but there's only one thing I would like to point out.

What does Forretress really do for your team? The only thing I can see is Rapid Spin support for Dragonite, as Toxic Spikes doesn't really help anyone on your team apart from Empoleon, who doesn't benefit that well from them anyway. Also, without a dedicated special wall to help take hits for it (and no, Shaymin can't take that many special Fire hits for it anyway), you are severely denting its fantasic capacity to wall everything on the physical side of things, if you still want Rapid Spin, which I would suggest for a team such as this, you could switch to Starmie, as I am assuming this team is offensively biased. Also, Dragonite won't be taking that many hits for Forretress anyway.

Good Luck! :)
forretress helps my team by like u say. and sometimes i can rarely stall out blissey with shaymin and i would switch to starmie but i prefer forretress because of toxic spikes which help empoleon sweep late game. i appreciate the help alot anyway im glad you replied :)

Ok I gave you good news and now I have to give you bad news. CM latias slides this team across the pavement and your team is suprisingly easy to set up on. Even though your counter to sala and Gyra is Azelf I bet they see these moves coming from 2 miles away and mixed Dragons can come in and own this team. One easy way I can think of to counter these threats is Scarfrachi who's moveset can stop most if not all of these threats at once. Of course thats only one way. If anyone cares to contridict your more than welcome to.
so should i swap azelf for a scarfrachi? sorry im not that good with all this countering stuff and all that >.< im such a noob lol
 
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