RULES:






Nasalith, The Immovable Confessor (Probopass)
Level 1 — EXP: 5 / 10
Typing: Rock/Steel
Abilities: Sturdy, Magnet Pull Hidden Ability:Sand Force (Locked)
HP: 85
Attack: 4
Defen.: 10
Sp.Atk: 6
Sp.Def: 11
Speed: 40
Size: 2
Weight: 7
Movepool
Level 0
Dazzling Gleam
Earth Power
Earthquake
Facade
Fire Punch
Flash Cannon
Ice Punch
Iron Head
Metal Sound
Power Gem
Protect
Rest
Rock Polish
Rock Slide
Round
Sleep Talk
Snore
Strength
Substitute
Tackle
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Level 1
Ancient Power
Captivate
Confide
Curse
Defense Curl
Discharge
Double Team
Harden
Helping Hand
High Horsepower
Iron Defense
Magnet Bomb
Magnetic Flux
Mud-Slap
Pain Split
Rock Smash
Rock Throw
Sand Tomb
Sandstorm
Shock Wave
Spark
Stealth Rock
Sunny Day
Swagger
Taunt
Wide Guard

Ulthrix, Casket-Saint of the Abyssal Choir (Dusclops)
Level 1 — EXP: 5 / 10
Typing: Ghost
Abilities: Pressure Hidden Ability:Frisk (Locked)
HP: 75
Attack: 5
Defen.: 9
Sp.Atk: 5
Sp.Def: 9
Speed: 25
Size: 3
Weight: 3
Movepool
Level 0
Astonish
Brick Break
Calm Mind
Dark Pulse
Earthquake
Facade
Feint Attack
Fire Punch
Ice Beam
Ice Punch
Leer
Protect
Psychic
Rest
Rock Slide
Round
Shadow Ball
Shadow Punch
Shadow Sneak
Sleep Talk
Snore
Strength
Substitute
Thunder Punch
Toxic
Will-O-Wisp
Level 1
Captivate
Confide
Confuse Ray
Counter
Curse
Double Team
Flash
Haze
Helping Hand
Infestation
Mega Punch
Mud-Slap
Night Shade
Ominous Wind
Pain Split
Power-Up Punch
Rain Dance
Rock Smash
Seismic Toss
Sucker Punch
Sunny Day
Swagger
Taunt
Trick

Adrammelech, The Grasping Malady (Fidgit)
Level 1 — EXP: 5 / 10
Typing: Poison/Ground
Abilities: Persistent, Vital Spirit Hidden Ability:Frisk (Locked)
HP: 95
Attack: 6
Defen.: 8
Sp.Atk: 7
Sp.Def: 6
Speed: 105
Size: 2
Weight: 4
Movepool
Level 0
Aerial Ace
Air Slash
Circle Throw
Earth Power
Earthquake
Facade
Heal Block
Light Screen
Poison Jab
Protect
Reflect
Rest
Rock Slide
Round
Shadow Ball
Sleep Talk
Smart Strike
Snore
Strength
Substitute
Toxic
Whirlwind
Level 1
Brutal Swing
Captivate
Confide
Double Team
Drill Run
Echoed Voice
Encore
Gust
Haze
Heal Pulse
Helping Hand
Ice Spinner
Mega Punch
Misty Terrain
Mud-Slap
Ominous Wind
Quick Guard
Rain Dance
Rapid Spin
Rock Climb
Rock Smash
Role Play
Rototiller
Safeguard
Sand Tomb
Sandstorm
Sludge Bomb
Spikes
Stealth Rock
Sticky Web
Sunny Day
Swagger
Swift
Tailwind
Taunt
Toxic Spikes
Twister
Venom Drench
Wide Guard

Grog, the Ancient Earth-Loaf (Clodsire)
Level 1 — EXP: 5 / 10
Typing: Poison/Ground
Abilities: Poison Point, Water Absorb Hidden Ability:Unaware (Locked)
HP: 105
Attack: 6
Defen.: 5
Sp.Atk: 4
Sp.Def: 7
Speed: 20
Size: 2
Weight: 6
Movepool
Level 0
Earth Power
Earthquake
Facade
Iron Head
Liquidation
Poison Jab
Protect
Rest
Rock Slide
Sleep Talk
Substitute
Surf
Tackle
Tail Whip
Toxic
Waterfall
Zen Headbutt
Level 1
Amnesia
Ancient Power
Counter
Curse
Double Kick
Haze
Helping Hand
High Horsepower
Mist
Mud-Slap
Poison Tail
Rain Dance
Recover
Sandstorm
Slam
Sludge Bomb
Spikes
Stealth Rock
Toxic Spikes
Water Pulse
Yawn

Varos, Sentry of the Moonlit Borough (Gumshoos)
Level 1 — EXP: 5 / 10
Typing: Normal
Abilities: Stakeout, Strong Jaw Hidden Ability:Adaptability (Locked)
Traits: Requires no Tech for their first Technique each battle.
HP: 90
Attack: 8
Defen.: 5
Sp.Atk: 4
Sp.Def: 5
Speed: 45
Size: 1
Weight: 2
Movepool
Level 0
Crunch
Earthquake
Facade
Fire Fang
Fire Punch
Ice Punch
Iron Head
Leer
Protect
Psychic Fangs
Rest
Roar
Round
Sleep Talk
Snore
Substitute
Tackle
Thunder Fang
Thunder Punch
Toxic
Uproar
Wild Charge
Work Up
Zen Headbutt
Level 1
Bite
Confide
Curse
Double Team
Dual Chop
Echoed Voice
Helping Hand
Hyper Fang
Ice Fang
Mud-Slap
Rain Dance
Sand Attack
Sandstorm
Scary Face
Seed Bomb
Shock Wave
Sunny Day
Swagger
Taunt
Yawn
"Welcome everyone! We sure have a treat for you today, as this battle features fierce rivals Null and Cram. Null has brought some rather beefy mons while Cram has brought a mix of common and unconventional picks. Let's see how things turn out!"
Turn Order (1: Nullification, 2: CramRanch): 2
Nullification sends out and equips
CramRanch sends out, equips, and orders first
Nullification orders second
Doduodrio refs
NullificationB5P3 Level 1 Singles
10-Item Backpack
Half-Start: OFF
All other rules standard
1x
Eviolite
1x
Barometer
1x
Normal Gem
1x
Red Card
1x
Eject Button
1x
Leftovers
1x
Focus Sash
1x
Muscle Band
1x
Oran Berry
1x
Heavy-Duty Boots
1x
1x
1x
1x
1x
1x
1x
1x
1x
Nasalith, The Immovable Confessor (Probopass)
Level 1 — EXP: 5 / 10
Typing: Rock/Steel
Abilities: Sturdy, Magnet Pull Hidden Ability:
HP: 85
Attack: 4
Defen.: 10
Sp.Atk: 6
Sp.Def: 11
Speed: 40
Size: 2
Weight: 7
Movepool
Level 0
Dazzling Gleam
Earth Power
Earthquake
Facade
Fire Punch
Flash Cannon
Ice Punch
Iron Head
Metal Sound
Power Gem
Protect
Rest
Rock Polish
Rock Slide
Round
Sleep Talk
Snore
Strength
Substitute
Tackle
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Level 1
Ancient Power
Captivate
Confide
Curse
Defense Curl
Discharge
Double Team
Harden
Helping Hand
High Horsepower
Iron Defense
Magnet Bomb
Magnetic Flux
Mud-Slap
Pain Split
Rock Smash
Rock Throw
Sand Tomb
Sandstorm
Shock Wave
Spark
Stealth Rock
Sunny Day
Swagger
Taunt
Wide Guard
Ulthrix, Casket-Saint of the Abyssal Choir (Dusclops)
Level 1 — EXP: 5 / 10
Typing: Ghost
Abilities: Pressure Hidden Ability:
HP: 75
Attack: 5
Defen.: 9
Sp.Atk: 5
Sp.Def: 9
Speed: 25
Size: 3
Weight: 3
Movepool
Level 0
Astonish
Brick Break
Calm Mind
Dark Pulse
Earthquake
Facade
Feint Attack
Fire Punch
Ice Beam
Ice Punch
Leer
Protect
Psychic
Rest
Rock Slide
Round
Shadow Ball
Shadow Punch
Shadow Sneak
Sleep Talk
Snore
Strength
Substitute
Thunder Punch
Toxic
Will-O-Wisp
Level 1
Captivate
Confide
Confuse Ray
Counter
Curse
Double Team
Flash
Haze
Helping Hand
Infestation
Mega Punch
Mud-Slap
Night Shade
Ominous Wind
Pain Split
Power-Up Punch
Rain Dance
Rock Smash
Seismic Toss
Sucker Punch
Sunny Day
Swagger
Taunt
Trick
Adrammelech, The Grasping Malady (Fidgit)
Level 1 — EXP: 5 / 10
Typing: Poison/Ground
Abilities: Persistent, Vital Spirit Hidden Ability:
HP: 95
Attack: 6
Defen.: 8
Sp.Atk: 7
Sp.Def: 6
Speed: 105
Size: 2
Weight: 4
Movepool
Level 0
Aerial Ace
Air Slash
Circle Throw
Earth Power
Earthquake
Facade
Heal Block
Light Screen
Poison Jab
Protect
Reflect
Rest
Rock Slide
Round
Shadow Ball
Sleep Talk
Smart Strike
Snore
Strength
Substitute
Toxic
Whirlwind
Level 1
Brutal Swing
Captivate
Confide
Double Team
Drill Run
Echoed Voice
Encore
Gust
Haze
Heal Pulse
Helping Hand
Ice Spinner
Mega Punch
Misty Terrain
Mud-Slap
Ominous Wind
Quick Guard
Rain Dance
Rapid Spin
Rock Climb
Rock Smash
Role Play
Rototiller
Safeguard
Sand Tomb
Sandstorm
Sludge Bomb
Spikes
Stealth Rock
Sticky Web
Sunny Day
Swagger
Swift
Tailwind
Taunt
Toxic Spikes
Twister
Venom Drench
Wide Guard
Grog, the Ancient Earth-Loaf (Clodsire)
Level 1 — EXP: 5 / 10
Typing: Poison/Ground
Abilities: Poison Point, Water Absorb Hidden Ability:
HP: 105
Attack: 6
Defen.: 5
Sp.Atk: 4
Sp.Def: 7
Speed: 20
Size: 2
Weight: 6
Movepool
Level 0
Earth Power
Earthquake
Facade
Iron Head
Liquidation
Poison Jab
Protect
Rest
Rock Slide
Sleep Talk
Substitute
Surf
Tackle
Tail Whip
Toxic
Waterfall
Zen Headbutt
Level 1
Amnesia
Ancient Power
Counter
Curse
Double Kick
Haze
Helping Hand
High Horsepower
Mist
Mud-Slap
Poison Tail
Rain Dance
Recover
Sandstorm
Slam
Sludge Bomb
Spikes
Stealth Rock
Toxic Spikes
Water Pulse
Yawn
Varos, Sentry of the Moonlit Borough (Gumshoos)
Level 1 — EXP: 5 / 10
Typing: Normal
Abilities: Stakeout, Strong Jaw Hidden Ability:
Traits: Requires no Tech for their first Technique each battle.
HP: 90
Attack: 8
Defen.: 5
Sp.Atk: 4
Sp.Def: 5
Speed: 45
Size: 1
Weight: 2
Movepool
Level 0
Crunch
Earthquake
Facade
Fire Fang
Fire Punch
Ice Punch
Iron Head
Leer
Protect
Psychic Fangs
Rest
Roar
Round
Sleep Talk
Snore
Substitute
Tackle
Thunder Fang
Thunder Punch
Toxic
Uproar
Wild Charge
Work Up
Zen Headbutt
Level 1
Bite
Confide
Curse
Double Team
Dual Chop
Echoed Voice
Helping Hand
Hyper Fang
Ice Fang
Mud-Slap
Rain Dance
Sand Attack
Sandstorm
Scary Face
Seed Bomb
Shock Wave
Sunny Day
Swagger
Taunt
Yawn
CramRanch






Jeff (Cramorant)
Level 1 — EXP: 1 / 10
Typing: Flying/Water
Abilities: Gulp Missile
Traits: Requires no Tech for their first Technique each battle.
HP: 85
Attack: 6
Defen.: 4
Sp.Atk: 6
Sp.Def: 7
Speed: 85
Size: 2
Weight: 2
Movepool
Level 0
Aerial Ace
Air Slash
Aqua Cutter
Brave Bird
Defog
Drill Peck
Facade
Ice Beam
Liquidation
Protect
Rest
Round
Sleep Talk
Snore
Substitute
Surf (Sig.)
Uproar
Level 1
Agility
Air Cutter
Amnesia
Dual Wingbeat
Feather Dance
Peck
Rain Dance
Roost
Steel Wing
Tailwind
Water Gun
Water Pulse
Weather Ball
Whirlpool
Level 3
Dive (Sig.)

Humphrey (Archaludon)
Level 2 — EXP: 20 / 30
Disciplines:
Lv2 - Precise - Physical Acc +15%.
Typing: Steel/Dragon
Abilities: Stamina, Sturdy Hidden Ability: Stalwart
HP: 95
Attack: 8
Defen.: 9
Sp.Atk: 9
Sp.Def: 5
Speed: 85
Size: 3
Weight: 4
Combinations (2 / 2)
Hone Claws + Dragon Cheer
Dragon Claw + Steel Beam
Movepool
Level 0
Aura Sphere
Brick Break
Dark Pulse
Dragon Claw
Dragon Pulse
Dragon Tail
Earthquake
Facade
Flash Cannon
Hone Claws
Iron Head
Leer
Light Screen
Metal Sound
Night Slash
Protect
Reflect
Rest
Roar
Rock Slide
Round
Screech
Slash
Sleep Talk
Snore
Substitute
Swords Dance
Thunder Wave
Thunderbolt
Level 1
Iron Defense
Metal Claw
Mirror Coat
Rock Smash
Scary Face
Stealth Rock
Steel Roller

Alune (Gardevoir)
Level 2 — EXP: 20 / 30
Disciplines:
Lv2 - Graceful - Special Acc +15%.
Typing: Psychic/Fairy
Abilities: Synchronize, Trace Hidden Ability: Telepathy
HP: 85
Attack: 5
Defen.: 5
Sp.Atk: 9
Sp.Def: 8
Speed: 80
Size: 3
Weight: 3
Combinations (2 / 2)
Sing + Nightmare
Vacuum Wave + Misty Explosion
Movepool
Level 0
Aura Sphere
Calm Mind
Dazzling Gleam
Energy Ball
Facade
Fire Punch
Focus Blast
Heal Bell
Hyper Voice
Hypnosis
Ice Punch
Light Screen
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Shadow Sneak
Signal Beam
Sing
Sleep Talk
Snore
Substitute
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Vacuum Wave
Will-O-Wisp
Zen Headbutt
Level 1
Captivate
Charm
Confide
Confuse Ray
Confusion
Defense Curl
Disarming Voice
Double Team
Echoed Voice
Encore
Flash
Growl
Heal Pulse
Helping Hand
Life Dew
Magical Leaf
Mega Punch
Misty Terrain
Mud-Slap
Night Shade
Pain Split
Psybeam
Psychic Terrain
Rain Dance
Recycle
Safeguard
Shock Wave
Sunny Day
Swagger
Swift
Taunt
Trick

BING BONG (Tropius)
Level 1 — EXP: 1 / 10
Typing: Grass/Flying
Abilities: Chlorophyll, Solar Power Hidden Ability:Harvest (Locked)
Traits: Requires no Tech for their first Technique each battle.
HP: 95
Attack: 5
Defen.: 6
Sp.Atk: 5
Sp.Def: 6
Speed: 51
Size: 4
Weight: 4
Movepool
Level 0
Aerial Ace
Air Slash
Bullet Seed
Calm Mind
Defog
Dragon Hammer
Dragon Pulse
Dragon Tail
Earthquake
Energy Ball
Facade
Leaf Blade
Leer
Petal Blizzard
Protect
Rest
Roar
Round
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Toxic
Whirlwind
Zen Headbutt
Level 1
Air Cutter
Brutal Swing
Captivate
Confide
Curse
Cut
Double Team
Dragon Dance
Dual Wingbeat
Flash
Grassy Terrain
Growth
Gust
Helping Hand
Magical Leaf
Mud-Slap
Ominous Wind
Rain Dance
Razor Leaf
Rock Smash
Roost
Safeguard
Seed Bomb
Silver Wind
Slam
Steel Wing
Sunny Day
Swagger
Sweet Scent
Synthesis
Tailwind
Twister
Wide Guard

Sleeper Agent (Wigglytuff)
Level 1 — EXP: 1 / 10
Typing: Normal/Fairy
Abilities: Cute Charm, Competitive Hidden Ability:Frisk (Locked)
Traits: Requires no Tech for their first Technique each battle.
HP: 110
Attack: 5
Defen.: 4
Sp.Atk: 6
Sp.Def: 4
Speed: 45
Size: 2
Weight: 2
Movepool
Level 0
Brick Break
Calm Mind
Dark Pulse
Dazzling Gleam
Dizzy Punch
Energy Ball
Facade
Fake Tears
Feint Attack
Fire Punch
Flamethrower
Focus Blast
Heal Bell
Hyper Voice
Ice Beam
Ice Punch
Light Screen
Nasty Plot
Play Rough
Protect
Psychic
Reflect
Rest
Round
Screech
Shadow Ball
Sing
Sleep Talk
Snore
Strength
Substitute
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Uproar
Wild Charge
Work Up
Zen Headbutt
Level 1
Amnesia
Bubble Beam
Captivate
Charm
Confide
Counter
Curse
Defense Curl
Detect
Disarming Voice
Double Team
Echoed Voice
Encore
Flash
Heal Pulse
Helping Hand
Ice Spinner
Incinerate
Magical Leaf
Mega Punch
Misty Terrain
Mud-Slap
Pain Split
Play Nice
Pound
Power-Up Punch
Psywave
Rage
Rain Dance
Recycle
Role Play
Safeguard
Sandstorm
Scary Face
Seismic Toss
Shock Wave
Stealth Rock
Steel Roller
Sunny Day
Swagger
Sweet Kiss
Swift
Taunt
Tickle
Water Gun
Water Pulse
1x
Oran Berry:
1x
Black Belt
1x
Covert Cloak
1x
Life Orb
1x
Weakness Policy
1x
Rocky Helmet
1x
Safety Goggles
1x
Muscle Band
1x
Wise Glasses
1x
Lum Berry
1x
1x
1x
1x
1x
1x
1x
1x
1x
Jeff (Cramorant)
Level 1 — EXP: 1 / 10
Typing: Flying/Water
Abilities: Gulp Missile
Traits: Requires no Tech for their first Technique each battle.
HP: 85
Attack: 6
Defen.: 4
Sp.Atk: 6
Sp.Def: 7
Speed: 85
Size: 2
Weight: 2
Movepool
Level 0
Aerial Ace
Air Slash
Aqua Cutter
Brave Bird
Defog
Drill Peck
Facade
Ice Beam
Liquidation
Protect
Rest
Round
Sleep Talk
Snore
Substitute
Surf (Sig.)
Uproar
Level 1
Agility
Air Cutter
Amnesia
Dual Wingbeat
Feather Dance
Peck
Rain Dance
Roost
Steel Wing
Tailwind
Water Gun
Water Pulse
Weather Ball
Whirlpool
Level 3
Dive (Sig.)
Humphrey (Archaludon)
Level 2 — EXP: 20 / 30
Disciplines:
Lv2 - Precise - Physical Acc +15%.
Typing: Steel/Dragon
Abilities: Stamina, Sturdy Hidden Ability: Stalwart
HP: 95
Attack: 8
Defen.: 9
Sp.Atk: 9
Sp.Def: 5
Speed: 85
Size: 3
Weight: 4
Combinations (2 / 2)
Hone Claws + Dragon Cheer
Dragon Claw + Steel Beam
Movepool
Level 0
Aura Sphere
Brick Break
Dark Pulse
Dragon Claw
Dragon Pulse
Dragon Tail
Earthquake
Facade
Flash Cannon
Hone Claws
Iron Head
Leer
Light Screen
Metal Sound
Night Slash
Protect
Reflect
Rest
Roar
Rock Slide
Round
Screech
Slash
Sleep Talk
Snore
Substitute
Swords Dance
Thunder Wave
Thunderbolt
Level 1
Iron Defense
Metal Claw
Mirror Coat
Rock Smash
Scary Face
Stealth Rock
Steel Roller
Alune (Gardevoir)
Level 2 — EXP: 20 / 30
Disciplines:
Lv2 - Graceful - Special Acc +15%.
Typing: Psychic/Fairy
Abilities: Synchronize, Trace Hidden Ability: Telepathy
HP: 85
Attack: 5
Defen.: 5
Sp.Atk: 9
Sp.Def: 8
Speed: 80
Size: 3
Weight: 3
Combinations (2 / 2)
Sing + Nightmare
Vacuum Wave + Misty Explosion
Movepool
Level 0
Aura Sphere
Calm Mind
Dazzling Gleam
Energy Ball
Facade
Fire Punch
Focus Blast
Heal Bell
Hyper Voice
Hypnosis
Ice Punch
Light Screen
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Shadow Sneak
Signal Beam
Sing
Sleep Talk
Snore
Substitute
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Vacuum Wave
Will-O-Wisp
Zen Headbutt
Level 1
Captivate
Charm
Confide
Confuse Ray
Confusion
Defense Curl
Disarming Voice
Double Team
Echoed Voice
Encore
Flash
Growl
Heal Pulse
Helping Hand
Life Dew
Magical Leaf
Mega Punch
Misty Terrain
Mud-Slap
Night Shade
Pain Split
Psybeam
Psychic Terrain
Rain Dance
Recycle
Safeguard
Shock Wave
Sunny Day
Swagger
Swift
Taunt
Trick
BING BONG (Tropius)
Level 1 — EXP: 1 / 10
Typing: Grass/Flying
Abilities: Chlorophyll, Solar Power Hidden Ability:
Traits: Requires no Tech for their first Technique each battle.
HP: 95
Attack: 5
Defen.: 6
Sp.Atk: 5
Sp.Def: 6
Speed: 51
Size: 4
Weight: 4
Movepool
Level 0
Aerial Ace
Air Slash
Bullet Seed
Calm Mind
Defog
Dragon Hammer
Dragon Pulse
Dragon Tail
Earthquake
Energy Ball
Facade
Leaf Blade
Leer
Petal Blizzard
Protect
Rest
Roar
Round
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Toxic
Whirlwind
Zen Headbutt
Level 1
Air Cutter
Brutal Swing
Captivate
Confide
Curse
Cut
Double Team
Dragon Dance
Dual Wingbeat
Flash
Grassy Terrain
Growth
Gust
Helping Hand
Magical Leaf
Mud-Slap
Ominous Wind
Rain Dance
Razor Leaf
Rock Smash
Roost
Safeguard
Seed Bomb
Silver Wind
Slam
Steel Wing
Sunny Day
Swagger
Sweet Scent
Synthesis
Tailwind
Twister
Wide Guard
Sleeper Agent (Wigglytuff)
Level 1 — EXP: 1 / 10
Typing: Normal/Fairy
Abilities: Cute Charm, Competitive Hidden Ability:
Traits: Requires no Tech for their first Technique each battle.
HP: 110
Attack: 5
Defen.: 4
Sp.Atk: 6
Sp.Def: 4
Speed: 45
Size: 2
Weight: 2
Movepool
Level 0
Brick Break
Calm Mind
Dark Pulse
Dazzling Gleam
Dizzy Punch
Energy Ball
Facade
Fake Tears
Feint Attack
Fire Punch
Flamethrower
Focus Blast
Heal Bell
Hyper Voice
Ice Beam
Ice Punch
Light Screen
Nasty Plot
Play Rough
Protect
Psychic
Reflect
Rest
Round
Screech
Shadow Ball
Sing
Sleep Talk
Snore
Strength
Substitute
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Uproar
Wild Charge
Work Up
Zen Headbutt
Level 1
Amnesia
Bubble Beam
Captivate
Charm
Confide
Counter
Curse
Defense Curl
Detect
Disarming Voice
Double Team
Echoed Voice
Encore
Flash
Heal Pulse
Helping Hand
Ice Spinner
Incinerate
Magical Leaf
Mega Punch
Misty Terrain
Mud-Slap
Pain Split
Play Nice
Pound
Power-Up Punch
Psywave
Rage
Rain Dance
Recycle
Role Play
Safeguard
Sandstorm
Scary Face
Seismic Toss
Shock Wave
Stealth Rock
Steel Roller
Sunny Day
Swagger
Sweet Kiss
Swift
Taunt
Tickle
Water Gun
Water Pulse
"Welcome everyone! We sure have a treat for you today, as this battle features fierce rivals Null and Cram. Null has brought some rather beefy mons while Cram has brought a mix of common and unconventional picks. Let's see how things turn out!"
Turn Order (1: Nullification, 2: CramRanch): 2
Nullification sends out and equips
CramRanch sends out, equips, and orders first
Nullification orders second
Doduodrio refs