This a team I've used quite a bit on PS and gotten a fairly good rating. This team is built around paralysis, which is a good choice for me since I typically favor slow bulky mons w/ lots of power over fast & frail sweepers. I should also note that I'm not looking to make huge changes to this team(would make changes to my last one, and that probably got confusing) since it's done quite well and I like it.
Cresselia@Rocky Helmet
Ability: Levitate
EVs 252 HP/ 252 Def/ 4 SpD
Adamant Nature
-Ice Beam
-Moonlight
-Lunar Dance
-Thunder Wave
Pretty straightforward Cress. She adds a bunch to my team, as she can handle Megamence-which plagues my mega and is a nuisance besides-provides paralysis support, which is greatly appreciated by my team, and can bring something back from death's door w/ Lunar Dance. Cress also more or less outclasses Clefable, which I've been using for a while w/ a very similar set-problem is I just don't have a decent Cress on cart.
Diggersby@Assault Vest
Ability: Huge Power
EVs: 4 HP/ 252 Atk/ 12 Def/ 4 SpD/ 236 Speed
Adamant Nature
-Quick Attack
-Return
-Earthquake
-Knock Off
252 speed EVs accomplishes nothing that 236 doesn't, other than speed tying other 252 neutral speed Diggersbys. The HP and Def give a good chance to survive 244+Atk Talon's BB, while the extra 4 EVs are put in SpD so they're not wasted. Moves are pretty standard. It was kind of tough to pick the last move, but I decided Knock Off cause none of my other Pokemon have it and it's great for the odd NFE Poke. The reason I'm using Diggersby to begin w/ is that it's a safe switch in on Mega Gengar(unless it goes for Substitute,) easily taking a Sludge Bomb, and has a good chance to KO even when burned. Diggersbys also works well w/ paralysis support, and does a ton of damage. Synergy w/ my team is basically perfect, as it is immune to electric and ghost, while resisting rock and poison. The only place it bunches up weaknesses is ice w/ Noivern, and the two of them are the least common Pokemon for me to bring to battle anyways.
Venusaur@Venusaurite
Ability: Chlorophyll
EVs: 252HP/ 36 Atk/ 220 Def
Relaxed Natureeed
-Earthquake
-Sludge Bomb
-Synthesis
-Leech Seed
Slight variation on the Mega Venusaur spread I used to use. EVs survive 244+ Atk CB Talon's BB 100% of the time, while giving a good chance to avoid the 2HKO from 252+ Atk Mega Blaziken's Flare Blitz. The Atk EVs give EQ some more power, but it's still not really enough(Heatran is, embrassingly, not KOd.) I could maybe move them, but I'm sick of complicated EV spreads. Synthesis>Giga Drain because GG doesn't hit much, and is slightly redundant w/ Leech Seed since neither do anything to Grass types. Synthesis also provides insurance against stuff like Thundy which can't 2HKO, and some things that use recoil moves, as they'll now be eating quite a bit more recoil. I'm not sure if Chlorophyll is much, if at all, better than Overgrow for pre-Mega ability, but it can be nice for Char and stuff(less so now that I'm not using Sleep Powder.)
Gyarados@Leftovers
Ability: Intimidate
EVs: 252 HP/ 228 Def/ 28 SpD
Adamant nature
-Watefall
-Ice Fang
-Taunt
-Thunder Wave
Gyara is a beautiful switch in on a myriad of threats(like Blaziken) thanks to its ability and resistances. I'd rather go Rocky Helmet, but Item Clause. I figure Gyara is a better Lefties user than Cress because she has recovery and Gyara doesn't, and Cress only has one(weak) attack, and often likes to faint herself for LD, so it's not as important for her to hang around as long. Gyara also has a chance to take advantage of flinch turns for free recovery. Waterfall and Ice Fang provide relatively good coverage, and both have(small) flinch chances, for a very watered down paraffin have combo. Taunt stops lots of stuff like Pranksters and Aegi from using KS, and T-Wave is self-explanatory. The EVs are focused on physical defense, but the SpD gives a good chance to survive 252 +SpA Mega Gengar's Sludge Bomb, while WF is a likely 2HKO back even w/o investment. Gyara also doesn't miss spe because of its unique base speed tier.
Manectric@Manectite
Ability: Lightningrod<--Intimidate
EVs: 252 SpA/ 4 SpD/ 252 Spe
Timid Nature
-Volt Switch
-Thunderbolt
-Overheat
-Hidden Power Ice
Standard Mega Manectric. This thing has done really well for me. Gyara draws electric type moves, and Manectric can switch in and nab a boost. While Diggersbys is also immune to electric, it isn't nearly as good vs Rotom-W. MM is also my only Poke running fire coverage, which I think is necessary for all teams(fire coverage that is,) due to Scizor and Ferrothorn being ruined completely by fire, as they can be tough to take down w/o it. MM sole weakness in ground is also covered very well by my team since half of its immune.
Noivern@Life Orb
Ability: Infiltrator
EVs: 28 HP/ 20 Def/ 204 SpA/ 4 SpD/ 252 Spe
Timid nature
-Draco Meteor
-Air Slash
-Focus Blast
-Super Fang
Max speed is necessary to outspeed Greninja, but not running 252 SpA EVs is ok, especially since I'm using SF. The HP and Def make it so 244+Atk Talon's BB(yes I realize I base a ton of spreads on this move) only has 18.8% to OHKO, while the SpA investment is still sufficient to KO lots of stuff, particularly w/ Draco Meteor(Garchomp, Megamence, Talonflame, etc.) This set also lives 252+ Atk Landog's Rock Slide after a hot of LO recoil. Focus Blast>Flamethrower because I have nothing else w/ a fighting attack, and it's nice for Kang(which'll kill itself w/ DE recoil, or else fail to guarantee a KO if it lacks Ice Punch.) Super Fang is a nice move, and is great after a DM if you don't have a switch in. The main reason I decided to use Noivern is I wanted something that can deal w/ Mega Venusaur, but I also wanted it to be able to handle Gluscor. STAB Air Slash is also really nice, as it allows for the infamous para flinch combo.
So that's my team. If anyone wants calcs, I'm happy to oblige. Ibe tested this team a decent amount, and it has performed quite well(to be technical, I haven't lost a Single Battle w/ this team, but that's just cause I haven't done too many battles yet. Overall I'm not seeing any problems w/ this team right now, but hopefully someone else will(not that I want there to be problems, ofc, but, well...w/e.) If anyone has better suggestions for EV spreads, I'm all ears(or eyes, I guess...)
Don't forget to vote for what Mega you'd like!(kinda surprised no one wants Mega Regice. Maybe w/ Heatproof since it isn't actually supposed to melt?)
Also, sorry for editing the team a few times. But I guess it's not such a bad thing. It's like having a new team to rate, which anyone whose rating teams should like.
Cresselia@Rocky Helmet
Ability: Levitate
EVs 252 HP/ 252 Def/ 4 SpD
Adamant Nature
-Ice Beam
-Moonlight
-Lunar Dance
-Thunder Wave
Pretty straightforward Cress. She adds a bunch to my team, as she can handle Megamence-which plagues my mega and is a nuisance besides-provides paralysis support, which is greatly appreciated by my team, and can bring something back from death's door w/ Lunar Dance. Cress also more or less outclasses Clefable, which I've been using for a while w/ a very similar set-problem is I just don't have a decent Cress on cart.
Diggersby@Assault Vest
Ability: Huge Power
EVs: 4 HP/ 252 Atk/ 12 Def/ 4 SpD/ 236 Speed
Adamant Nature
-Quick Attack
-Return
-Earthquake
-Knock Off
252 speed EVs accomplishes nothing that 236 doesn't, other than speed tying other 252 neutral speed Diggersbys. The HP and Def give a good chance to survive 244+Atk Talon's BB, while the extra 4 EVs are put in SpD so they're not wasted. Moves are pretty standard. It was kind of tough to pick the last move, but I decided Knock Off cause none of my other Pokemon have it and it's great for the odd NFE Poke. The reason I'm using Diggersby to begin w/ is that it's a safe switch in on Mega Gengar(unless it goes for Substitute,) easily taking a Sludge Bomb, and has a good chance to KO even when burned. Diggersbys also works well w/ paralysis support, and does a ton of damage. Synergy w/ my team is basically perfect, as it is immune to electric and ghost, while resisting rock and poison. The only place it bunches up weaknesses is ice w/ Noivern, and the two of them are the least common Pokemon for me to bring to battle anyways.
Venusaur@Venusaurite
Ability: Chlorophyll
EVs: 252HP/ 36 Atk/ 220 Def
Relaxed Natureeed
-Earthquake
-Sludge Bomb
-Synthesis
-Leech Seed
Slight variation on the Mega Venusaur spread I used to use. EVs survive 244+ Atk CB Talon's BB 100% of the time, while giving a good chance to avoid the 2HKO from 252+ Atk Mega Blaziken's Flare Blitz. The Atk EVs give EQ some more power, but it's still not really enough(Heatran is, embrassingly, not KOd.) I could maybe move them, but I'm sick of complicated EV spreads. Synthesis>Giga Drain because GG doesn't hit much, and is slightly redundant w/ Leech Seed since neither do anything to Grass types. Synthesis also provides insurance against stuff like Thundy which can't 2HKO, and some things that use recoil moves, as they'll now be eating quite a bit more recoil. I'm not sure if Chlorophyll is much, if at all, better than Overgrow for pre-Mega ability, but it can be nice for Char and stuff(less so now that I'm not using Sleep Powder.)

Gyarados@Leftovers
Ability: Intimidate
EVs: 252 HP/ 228 Def/ 28 SpD
Adamant nature
-Watefall
-Ice Fang
-Taunt
-Thunder Wave
Gyara is a beautiful switch in on a myriad of threats(like Blaziken) thanks to its ability and resistances. I'd rather go Rocky Helmet, but Item Clause. I figure Gyara is a better Lefties user than Cress because she has recovery and Gyara doesn't, and Cress only has one(weak) attack, and often likes to faint herself for LD, so it's not as important for her to hang around as long. Gyara also has a chance to take advantage of flinch turns for free recovery. Waterfall and Ice Fang provide relatively good coverage, and both have(small) flinch chances, for a very watered down paraffin have combo. Taunt stops lots of stuff like Pranksters and Aegi from using KS, and T-Wave is self-explanatory. The EVs are focused on physical defense, but the SpD gives a good chance to survive 252 +SpA Mega Gengar's Sludge Bomb, while WF is a likely 2HKO back even w/o investment. Gyara also doesn't miss spe because of its unique base speed tier.
Manectric@Manectite
Ability: Lightningrod<--Intimidate
EVs: 252 SpA/ 4 SpD/ 252 Spe
Timid Nature
-Volt Switch
-Thunderbolt
-Overheat
-Hidden Power Ice
Standard Mega Manectric. This thing has done really well for me. Gyara draws electric type moves, and Manectric can switch in and nab a boost. While Diggersbys is also immune to electric, it isn't nearly as good vs Rotom-W. MM is also my only Poke running fire coverage, which I think is necessary for all teams(fire coverage that is,) due to Scizor and Ferrothorn being ruined completely by fire, as they can be tough to take down w/o it. MM sole weakness in ground is also covered very well by my team since half of its immune.
Noivern@Life Orb
Ability: Infiltrator
EVs: 28 HP/ 20 Def/ 204 SpA/ 4 SpD/ 252 Spe
Timid nature
-Draco Meteor
-Air Slash
-Focus Blast
-Super Fang
Max speed is necessary to outspeed Greninja, but not running 252 SpA EVs is ok, especially since I'm using SF. The HP and Def make it so 244+Atk Talon's BB(yes I realize I base a ton of spreads on this move) only has 18.8% to OHKO, while the SpA investment is still sufficient to KO lots of stuff, particularly w/ Draco Meteor(Garchomp, Megamence, Talonflame, etc.) This set also lives 252+ Atk Landog's Rock Slide after a hot of LO recoil. Focus Blast>Flamethrower because I have nothing else w/ a fighting attack, and it's nice for Kang(which'll kill itself w/ DE recoil, or else fail to guarantee a KO if it lacks Ice Punch.) Super Fang is a nice move, and is great after a DM if you don't have a switch in. The main reason I decided to use Noivern is I wanted something that can deal w/ Mega Venusaur, but I also wanted it to be able to handle Gluscor. STAB Air Slash is also really nice, as it allows for the infamous para flinch combo.
So that's my team. If anyone wants calcs, I'm happy to oblige. Ibe tested this team a decent amount, and it has performed quite well(to be technical, I haven't lost a Single Battle w/ this team, but that's just cause I haven't done too many battles yet. Overall I'm not seeing any problems w/ this team right now, but hopefully someone else will(not that I want there to be problems, ofc, but, well...w/e.) If anyone has better suggestions for EV spreads, I'm all ears(or eyes, I guess...)
Don't forget to vote for what Mega you'd like!(kinda surprised no one wants Mega Regice. Maybe w/ Heatproof since it isn't actually supposed to melt?)
Also, sorry for editing the team a few times. But I guess it's not such a bad thing. It's like having a new team to rate, which anyone whose rating teams should like.
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