Draft Thundurus

[overview]
**Draft Order**: Round 2 onwards

**Price Range**: 15-16 points

**Overview**: Thundurus is a versatile offensive threat that is effective as both a physical and special attacker. It also posses a great utility movepool along with Prankster, making it good at disrupting faster setup sweepers. Thundurus is not without flaws though; it can lack power without boosts or a Z-Crystal, and being weak to Stealth Rock means it is prone to getting worn down quickly.

[strategy comments]
Common Roles
========
**Wallbreaker**: With access to good physical and special setup and coverage options, Thundurus can be a threatening wallbreaker. Holding a Z-Crystal can further enhance its ability to break though foes.

**Utility Pivot**: With access to Prankster, Thundurus can be a versatile support Pokemon that is able to invest in bulk and pivot to teammates while spreading status and otherwise disrupting foes.

Common Moves
========
**Primary STAB Moves**: Thunder, Thunderbolt, Wild Charge, Thunder Punch, Volt Switch, Discharge

**Setup Moves**: Nasty Plot, Bulk Up, Agility

**Utility Moves**: Substitute, Defog, Toxic, Thunder Wave, Taunt, U-turn, Brick Break, Knock Off

**Coverage**: Psychic, Sludge Bomb, Sludge Wave, Crunch, Dark Pulse, Focus Blast, Hidden Power, Superpower, Grass Knot, Flash Cannon

Niche Moves
========
**Fly**: Thundurus lacks viable Flying-type STAB moves outside of Hidden Power, but Fly combined with a Z-Crystal or Power Herb can make for a useful one-time attack.

Common Items
========
**Z-Crystals**: Thundurus has many powerful attacking moves that are either inconsistent or have annoying downsides. Z-Crystals allow it to use these moves effectively and break through opposing walls with ease.

**Life Orb**: While the chip damage from Life Orb is annoying, especially with Thundurus's weakens to entry hazards, the boost in power is greatly appreciated and allows it to dish out damage highly effectively.

**Resistance Berries**: Resistance Berries give Thundurus the ability to survive a would-be fatal attack and either cripple a foe or get the setup necessary to break through opposing teams.

Niche Items
========
**Choice Specs**: Usually Thundurus doesn't like being locked into moves, but in certain matchups, the boost in power from Choice Specs can be worth the tradeoff.

**Leftovers**: If it is using a utility set or if boosted damage output is less necessary, Leftovers can be beneficial in keeping Thundurus healthy.

**Damage-boosting Items**: Items like Magnet and Expert Belt can allow Thundurus to boost its damage without the extra chip from Life Orb, allowing it to stay healthier throughout a match.

Draft Strategy
========
Thundurus is a solid wallbreaker with good utility that can fit on many drafts. It needs solid entry hazard control and some help getting in safely to be its most effective, but it is great at enabling cleaners and breaking through foes.

**Slow Pivots**: Pokemon like Uxie and Scizor that can take hits and pivot out make good partners for Thundurus, giving it safe opportunities to switch in.

**Entry Hazard Control**: Stealth Rock is quite annoying for Thundurus, so hazard removers like Tapu Fini and Excadrill are helpful in keeping it healthy.

**Cleaners**: Thundurus is good at breaking walls and crippling foes with status, making it a great partner for cleaners like Kartana and Greninja.

Checks and Counters
========
**Bulky Ground-types**: Pokemon like Zygarde and Nidoqueen can be difficult for Thundurus to break through, often walling it even with Hidden Power or Grass Knot.

**Faster Foes**: While Thundurus has a solid Speed tier and priority Thunder Wave, faster foes can be tricky to play around, and foes holding a Choice Scarf are always a looming threat. Dark-types that are immune to Prankster like Greninja and foes that are immune to paralysis like Tapu Koko can be especially annoying.

**Electric-resistant Foes**: While Thundurus is a good wallbreaker, Pokemon like Latias and Ferrothorn that resist its STAB attacks and can even potentially survive a Z-Move can be difficult for it to muscle through without help. Other Electric-resistant or -immune like Zeraora can also take advantage of Thundurus, even if they are not very defensive.

[credits]
Written by:
https://www.smogon.com/forums/members/termnal.404799/
Quality checked by:
https://www.smogon.com/forums/members/odinrm.613514/
https://www.smogon.com/forums/members/techno.527276/
Grammar checked by:
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Last edited:
[overview]
**Draft Order**: Late round 2 onwards

**Price Range**: 15-16 points

**Overview**: Thundurus is a versatile offensive threat that is effective as both a physical and special attacker. it also posses a great utlity movepool and two useful abilities making it a good fit on many teams. Thundurus is not without laws though, it can lack power without boosts or a Z-crystal, and being weak to Stealth Rock means it is prone to getting worn down quickly.


[strategy comments]
Common Roles
========
**Wallbreaker**: With access to Swords Dance, Nasty Plot, and decent coverage options on both sides Thundurus can be a threatening physical or special wallbreaker. Holding a z-crystal can further enhance its ability to break though foes.

**Utility Pivot**: With access to Prankster Thundurus can be a versatile support pokemon able to invest in bulk and pivot into teammates while spreading status and otherwise disrupting foes


Common Moves
========
**Primary STAB Moves**: Thunder. Thunderbolt, Wild Charge, Thunder Punch, Volt Switch, Discharge

**Setup Moves**: Nasty Plot, Swords Dance, Bulk Up Add Agility.

**Utility Moves**: Substitute, Defog, Toxic, Thunder Wave, Taunt Add U-Turn and Brick Break

**Coverage**: Psychic, Sludge Bomb, Sludge Wave, Crunch, Dark Pulse, Focus Blast, Hidden Power, Knock Off, Superpower, Grass Knot, Flash Cannon,

Niche Moves
========
**Fly**: Thundurus lacks viable flying STAB moves but Fly combined with a Z-crystal or Power Herb can make for a useful one time attack

**Rain Dance**: While normally using Rain Dance doesn't offer enough benefit for wasting a turn using a Z-Crystal Thundurus can get a useful Speed boost while also enabling it to use Thunder without drawbacks. Never really a situation where you want to run Z rain dance when Thundurus gets agility, and neither does regular Rain dance since Rain teams are not super viable and thundurus usually does not make the cut on those

Common Items
========
**Z-Crystals**: Thundurus had many powerful attacking moves that are either inconsistent or have annoying downsides, Z-crystals allow Thundurus to use these moves effectively and break through opposing walls with ease.

**Life Orb**: While the chip damage from Life Orb is annoying especially with Thundurus's weakens to entry hazards the boost in power is greatly appreciated and allows Thundurus to dish out damage highly effectively.

**Resistance Berries**: Thundurus greatly appreciates the ability to live a would be fatal attack and either cripple a foe or get the setup necessary to break through opposing teams.

Niche Items
========
**Choice Items**: Usually Thundurus doesn't like being locked into moves but in certain matchups the boost in power can be worth the tradeoff of being locked into a single move

**Leftovers**: If using a more utility set Thundurus can get value out of Leftovers. Leftovers can also be beneficial in keeping Thudurus healthy if boosted damage output is less necessary.

Add other damage boosting items like Magnet or Expert belt that further increase thundurus' damage

Draft Strategy
========
Thundurus is a solid wallbreaker with good utility that can fit on many drafts. It needs solid entry hazard control and some help gettign in safely to be its most effective but is great at enabling cleaners and breaking through foes.

**Slow Pivots**: Pokemon like Silvally or Scizor that can take hits and pivot out make good partners for Thundurus. Replace It with uxie as its the more common option

**Hazard Control**: Stealth Rock is quite annoying for Thundurus so hazard control like Tapu Fini or Rotom-wash are helpful.

**Cleaners**: Thundurus is good at breaking walls and crippling foes with status making it a great partner for cleaners like Kartana and Alakazam. Replace It with Greninja

Checks and Counters
========
**Ground-types**: Thundurus does not have reliable ways to break through Ground-types outside of hidden power so pokemon like Nidoking or Landorus-Therian can make it difficult to make progress. Hidden power and Grass Knot means It can get past through a lot of ground types in the meta. Some Bulky Ground-Types like Stunfisk and Nidoqueen are a lot harder to take down with It.

**Faster Foes**: While Thundurus has a solid speed tier and priority Thunder Wave faster foes can be tricky to play around and foes holding a Choice Scarf is always a looming threat.

**Electric-resists walls**: While Thundurus is a good wallbreaker Pokemon like Latias or Ferrothorn which can resist its STAB attacks and even potentially live a Z-move can be difficult for Thundurus to muscle through without help. Other electric resists, regardless of being defensive, like Zeraora and Mega Charizard X can still take advantage of Thundurus

[credits]
Written by:
https://www.smogon.com/forums/members/termnal.404799/
Quality checked by:
https://www.smogon.com/forums/members/user2.200000
https://www.smogon.com/forums/members/user3.300000
Grammar checked by:
https://www.smogon.com/forums/members/user4.400000

QC 1/2
 
[overview]
**Draft Order**: Round 2 onwards

**Price Range**: 15-16 points

**Overview**: Thundurus is a versatile offensive threat that is effective as both a physical and special attacker. it also posses a great utlity movepool and two useful abilities making it a good fit on many teams. Thundurus is not without laws though, it can lack power without boosts or a Z-crystal, and being weak to Stealth Rock means it is prone to getting worn down quickly.


[strategy comments]
Common Roles
========
**Wallbreaker**: With access to Swords Dance, Nasty Plot, and decent coverage options on both sides Thundurus can be a threatening physical or special wallbreaker. Holding a z-crystal can further enhance its ability to break though foes.

**Utility Pivot**: With access to Prankster Thundurus can be a versatile support pokemon able to invest in bulk and pivot into teammates while spreading status and otherwise disrupting foes


Common Moves
========
**Primary STAB Moves**: Thunder. Thunderbolt, Wild Charge, Thunder Punch, Volt Switch, Discharge

**Setup Moves**: Nasty Plot, Swords Dance, Bulk Up Agility.

**Utility Moves**: Substitute, Defog, Toxic, Thunder Wave, Taunt U-Turn Brick Break

**Coverage**: Psychic, Sludge Bomb, Sludge Wave, Crunch, Dark Pulse, Focus Blast, Hidden Power, Knock Off, Superpower, Grass Knot, Flash Cannon,

Niche Moves
========
**Fly**: Thundurus lacks viable flying STAB moves but Fly combined with a Z-crystal or Power Herb can make for a useful one time attack

**Rain Dance**: While normally using Rain Dance doesn't offer enough benefit for wasting a turn using a Z-Crystal Thundurus can get a useful Speed boost while also enabling it to use Thunder without drawbacks. Never really a situation where you want to run Z rain dance when Thundurus gets agility, and neither does regular Rain dance since Rain teams are not super viable and thundurus usually does not make the cut on those

Common Items
========
**Z-Crystals**: Thundurus had many powerful attacking moves that are either inconsistent or have annoying downsides, Z-crystals allow Thundurus to use these moves effectively and break through opposing walls with ease.

**Life Orb**: While the chip damage from Life Orb is annoying especially with Thundurus's weakens to entry hazards the boost in power is greatly appreciated and allows Thundurus to dish out damage highly effectively.

**Resistance Berries**: Thundurus greatly appreciates the ability to live a would be fatal attack and either cripple a foe or get the setup necessary to break through opposing teams.

Niche Items
========
**Choice Items**: Usually Thundurus doesn't like being locked into moves but in certain matchups the boost in power can be worth the tradeoff of being locked into a single move

**Leftovers**: If using a more utility set Thundurus can get value out of Leftovers. Leftovers can also be beneficial in keeping Thudurus healthy if boosted damage output is less necessary.

**Damage boosting Items**: Items like Magnet and expert Belt can allow Thundurus to boost its damage without the extra chip from Life orb allowing it to stay healthier throughout a match.

Draft Strategy
========
Thundurus is a solid wallbreaker with good utility that can fit on many drafts. It needs solid entry hazard control and some help getting in safely to be its most effective but is great at enabling cleaners and breaking through foes.

**Slow Pivots**: Pokemon like Uxie or Scizor that can take hits and pivot out make good partners for Thundurus.

**Hazard Control**: Stealth Rock is quite annoying for Thundurus so hazard control like Tapu Fini or Rotom-wash are helpful.

**Cleaners**: Thundurus is good at breaking walls and crippling foes with status making it a great partner for cleaners like Kartana and Greninja.

Checks and Counters
========
**Bulky Ground-Types**: While Hidden Power and Grass Know can put in work Pokemon like Zygarde or Nidoqueen can be difficult to break through.

**Faster Foes**: While Thundurus has a solid speed tier and priority Thunder Wave faster foes can be tricky to play around and foes holding a Choice Scarf is always a looming threat.

**Electric-resists**: While Thundurus is a good wallbreaker Pokemon like Latias or Ferrothorn which can resist its STAB attacks and even potentially live a Z-move can be difficult for Thundurus to muscle through without help. Other electric resists, regardless of being defensive, like Zeraora can also take advantage of Thundurus.

[credits]
Written by:
https://www.smogon.com/forums/members/termnal.404799/
Quality checked by:
https://www.smogon.com/forums/members/user2.200000
https://www.smogon.com/forums/members/user3.300000
Grammar checked by:
https://www.smogon.com/forums/members/user4.400000

QC 1/2
ready for qc2
 
qc 2/2
Add Remove Comments
[overview]
**Draft Order**: Round 2 onwards

**Price Range**: 15-16 points

**Overview**: Thundurus is a versatile offensive threat that is effective as both a physical and special attacker. It also posses a great utlity movepool and two useful abilities along with Prankster making it a good fit on many teams way to disrupt faster setup sweepers. Thundurus is not without flaws though, it can lack power without boosts or a Z-crystal, and being weak to Stealth Rock means it is prone to getting worn down quickly.

[strategy comments]
Common Roles
========
**Wallbreaker**: With access to Swords Dance, Nasty Plot, and decent coverage good setup and coverage options on both sides Thundurus can be a threatening physical or special wallbreaker. Holding a z-crystal can further enhance its ability to break though foes.

**Utility Pivot**: With access to Prankster Thundurus can be a versatile support Pokemon able to invest in bulk and pivot into teammates while spreading status and otherwise disrupting foes.

Common Moves
========
**Primary STAB Moves**: Thunder. Thunderbolt, Wild Charge, Thunder Punch, Volt Switch, Discharge

**Setup Moves**: Nasty Plot, Swords Dance, Bulk Up, Agility

**Utility Moves**: Substitute, Defog, Toxic, Thunder Wave, Taunt, U-Turn, Brick Break

**Coverage**: Psychic, Sludge Bomb, Sludge Wave, Crunch, Dark Pulse, Focus Blast, Hidden Power, Knock Off, utility Superpower, Grass Knot, Flash Cannon,

Niche Moves
========
**Fly**: Thundurus lacks viable flying STAB moves outside of Hidden Power, but Fly combined with a Z-crystal or Power Herb can make for a useful one time attack

Common Items
========
**Z-Crystals**: Thundurus has many powerful attacking moves that are either inconsistent or have annoying downsides, Z-crystals allow Thundurus to use these moves effectively and break through opposing walls with ease.

**Life Orb**: While the chip damage from Life Orb is annoying especially with Thundurus's weakens to entry hazards the boost in power is greatly appreciated and allows Thundurus to dish out damage highly effectively.

**Resistance Berries**: Thundurus greatly appreciates the ability to live a would be fatal attack and either cripple a foe or get the setup necessary to break through opposing teams.

Niche Items
========
**Choice Specs**: Usually Thundurus doesn't like being locked into moves but in certain matchups the boost in power can be worth the tradeoff of being locked into a single move

**Leftovers**: If using a more utility set Thundurus can get value out of Leftovers. Leftovers can also be beneficial in keeping Thudurus healthy if boosted damage output is less necessary.

**Damage boosting Items**: Items like Magnet and expert Belt can allow Thundurus to boost its damage without the extra chip from Life orb allowing it to stay healthier throughout a match.

Draft Strategy
========
Thundurus is a solid wallbreaker with good utility that can fit on many drafts. It needs solid entry hazard control and some help getting in safely to be its most effective but is great at enabling cleaners and breaking through foes.

**Slow Pivots**: Pokemon like Uxie or Scizor that can take hits and pivot out make good partners for Thundurus.

**Hazard Control**: Stealth Rock is quite annoying for Thundurus so hazard control like Tapu Fini or Rotom-wash Excadrill double electric is awkward are helpful.

**Cleaners**: Thundurus is good at breaking walls and crippling foes with status making it a great partner for cleaners like Kartana and Greninja.

Checks and Counters
========
**Bulky Ground-Types**: While Hidden Power and Grass Know can put in work Pokemon like Zygarde or Nidoqueen can be difficult to break through, often walling it even with Hidden Power or Grass Knot.

**Faster Foes**: While Thundurus has a solid speed tier and priority Thunder Wave faster foes can be tricky to play around and foes holding a Choice Scarf is always a looming threat. give examples (gren & koko come to mind)

**Electric-resists**: While Thundurus is a good wallbreaker Pokemon like Latias or Ferrothorn which can resist its STAB attacks and even potentially live a Z-move can be difficult for Thundurus to muscle through without help. Other electric resists, regardless of being defensive, like Zeraora can also take advantage of Thundurus.

[credits]
Written by:
https://www.smogon.com/forums/members/termnal.404799/
Quality checked by:
https://www.smogon.com/forums/members/odinrm.613514/
https://www.smogon.com/forums/members/user3.300000
Grammar checked by:
https://www.smogon.com/forums/members/user4.400000
 
qc 2/2
Add Remove Comments
[overview]
**Draft Order**: Round 2 onwards

**Price Range**: 15-16 points

**Overview**: Thundurus is a versatile offensive threat that is effective as both a physical and special attacker. It also posses a great utlity movepool along with Prankster making it good at disrupting faster setup sweepers. Thundurus is not without flaws though, it can lack power without boosts or a Z-crystal, and being weak to Stealth Rock means it is prone to getting worn down quickly.

[strategy comments]
Common Roles
========
**Wallbreaker**: With access to good setup and coverage options on both sides Thundurus can be a threatening physical or special wallbreaker. Holding a z-crystal can further enhance its ability to break though foes.

**Utility Pivot**: With access to Prankster Thundurus can be a versatile support Pokemon able to invest in bulk and pivot into teammates while spreading status and otherwise disrupting foes.

Common Moves
========
**Primary STAB Moves**: Thunder. Thunderbolt, Wild Charge, Thunder Punch, Volt Switch, Discharge

**Setup Moves**: Nasty Plot, Swords Dance, Bulk Up, Agility

**Utility Moves**: Substitute, Defog, Toxic, Thunder Wave, Taunt, U-Turn, Brick Break, Knock Off

**Coverage**: Psychic, Sludge Bomb, Sludge Wave, Crunch, Dark Pulse, Focus Blast, Hidden Power, Superpower, Grass Knot, Flash Cannon,

Niche Moves
========
**Fly**: Thundurus lacks viable flying STAB moves outside of Hidden Power, but Fly combined with a Z-crystal or Power Herb can make for a useful one time attack

Common Items
========
**Z-Crystals**: Thundurus has many powerful attacking moves that are either inconsistent or have annoying downsides, Z-crystals allow Thundurus to use these moves effectively and break through opposing walls with ease.

**Life Orb**: While the chip damage from Life Orb is annoying especially with Thundurus's weakens to entry hazards the boost in power is greatly appreciated and allows Thundurus to dish out damage highly effectively.

**Resistance Berries**: Thundurus greatly appreciates the ability to live a would be fatal attack and either cripple a foe or get the setup necessary to break through opposing teams.

Niche Items
========
**Choice Specs**: Usually Thundurus doesn't like being locked into moves but in certain matchups the boost in power can be worth the tradeoff of being locked into a single move

**Leftovers**: If using a more utility set Thundurus can get value out of Leftovers. Leftovers can also be beneficial in keeping Thudurus healthy if boosted damage output is less necessary.

**Damage boosting Items**: Items like Magnet and expert Belt can allow Thundurus to boost its damage without the extra chip from Life orb allowing it to stay healthier throughout a match.

Draft Strategy
========
Thundurus is a solid wallbreaker with good utility that can fit on many drafts. It needs solid entry hazard control and some help getting in safely to be its most effective but is great at enabling cleaners and breaking through foes.

**Slow Pivots**: Pokemon like Uxie or Scizor that can take hits and pivot out make good partners for Thundurus.

**Hazard Control**: Stealth Rock is quite annoying for Thundurus so hazard control like Tapu Fini or Excadrill are helpful.

**Cleaners**: Thundurus is good at breaking walls and crippling foes with status making it a great partner for cleaners like Kartana and Greninja.

Checks and Counters
========
**Bulky Ground-Types**: Pokemon like Zygarde or Nidoqueen can be difficult to break through, often walling it even with Hidden Power or Grass Knot.

**Faster Foes**: While Thundurus has a solid speed tier and priority Thunder Wave faster foes can be tricky to play around and foes holding a Choice Scarf is always a looming threat. Pokemon like Greninja which is immune to Prankster and Tapu Koko which is immune to paralysis can be especially annoying foes.

**Electric-resists**: While Thundurus is a good wallbreaker Pokemon like Latias or Ferrothorn which can resist its STAB attacks and even potentially live a Z-move can be difficult for Thundurus to muscle through without help. Other electric resists, regardless of being defensive, like Zeraora can also take advantage of Thundurus.

[credits]
Written by:
https://www.smogon.com/forums/members/termnal.404799/
Quality checked by:
https://www.smogon.com/forums/members/odinrm.613514/
https://www.smogon.com/forums/members/techno.527276/
Grammar checked by:
https://www.smogon.com/forums/members/user4.400000
implemented ready for GP Team
 
GP Team done
add remove comment
[overview]
**Draft Order**: Round 2 onwards

**Price Range**: 15-16 points

**Overview**: Thundurus is a versatile offensive threat that is effective as both a physical and special attacker. It also posses a great utlity utility movepool along with Prankster, (AC) making it good at disrupting faster setup sweepers. Thundurus is not without flaws though (RC); (ASC) it can lack power without boosts or a Z-Crystal, and being weak to Stealth Rock means it is prone to getting worn down quickly.

[strategy comments]
Common Roles
========
**Wallbreaker**: With access to good physical and special setup and coverage options, (AC) on both sides Thundurus can be a threatening physical or special wallbreaker. Holding a Z-Crystal can further enhance its ability to break though foes.

**Utility Pivot**: With access to Prankster, (AC) Thundurus can be a versatile support Pokemon that is able to invest in bulk and pivot into to teammates while spreading status and otherwise disrupting foes.

Common Moves
========
**Primary STAB Moves**: Thunder (RP), (AC) Thunderbolt, Wild Charge, Thunder Punch, Volt Switch, Discharge

**Setup Moves**: Nasty Plot, (RC) Bulk Up, Agility

**Utility Moves**: Substitute, Defog, Toxic, Thunder Wave, Taunt, U-turn, Brick Break, Knock Off

**Coverage**: Psychic, Sludge Bomb, Sludge Wave, Crunch, Dark Pulse, Focus Blast, Hidden Power, Superpower, Grass Knot, Flash Cannon (RC)

Niche Moves
========
**Fly**: Thundurus lacks viable flying Flying-type STAB moves outside of Hidden Power, but Fly combined with a Z-Crystal or Power Herb can make for a useful one time one-time attack. (AP)

Common Items
========
**Z-Crystals**: Thundurus has many powerful attacking moves that are either inconsistent or have annoying downsides (RC). (AP) Z-Crystals allow Thundurus it to use these moves effectively and break through opposing walls with ease.

**Life Orb**: While the chip damage from Life Orb is annoying, (AC) especially with Thundurus's weakens to entry hazards, (AC) the boost in power is greatly appreciated and allows Thundurus it to dish out damage highly effectively.

**Resistance Berries**: Thundurus greatly appreciates Resistance Berries give Thundurus the ability to live survive a would be would-be fatal attack and either cripple a foe or get the setup necessary to break through opposing teams.

Niche Items
========
**Choice Specs**: Usually Thundurus doesn't like being locked into moves, (AC) but in certain matchups, (AC) the boost in power from Choice Specs can be worth the tradeoff of being locked into a single move. (AP)

**Leftovers**: If it is using a more utility set Thundurus can get value out of Leftovers (RP) or if boosted damage output is less necessary, (AC) Leftovers can also be beneficial in keeping Thudurus Thundurus healthy if boosted damage output is less necessary.

**Damage boosting Damage-boosting Items**: Items like Magnet and Expert Belt can allow Thundurus to boost its damage without the extra chip from Life Orb, (AC) allowing it to stay healthier throughout a match.

Draft Strategy
========
Thundurus is a solid wallbreaker with good utility that can fit on many drafts. It needs solid entry hazard control and some help getting in safely to be its most effective, (AC) but it is great at enabling cleaners and breaking through foes.

**Slow Pivots**: Pokemon like Uxie or and Scizor that can take hits and pivot out make good partners for Thundurus, (AC) giving it safe opportunities to switch in.

**Entry Hazard Control**: Stealth Rock is quite annoying for Thundurus, (AC) so hazard control removers like Tapu Fini and Excadrill are helpful in keeping it healthy.

**Cleaners**: Thundurus is good at breaking walls and crippling foes with status, (AC) making it a great partner for cleaners like Kartana and Greninja.

Checks and Counters
========
**Bulky Ground-types**: Pokemon like Zygarde or and Nidoqueen can be difficult for Thundurus to break through, often walling it even with Hidden Power or Grass Knot.

**Faster Foes**: While Thundurus has a solid Speed tier and priority Thunder Wave, (AC) faster foes can be tricky to play around, (AC) and foes holding a Choice Scarf is are always a looming threat. Pokemon like Greninja which is Dark-types that are immune to Prankster like Greninja and Tapu Koko which is foes that are immune to paralysis like Tapu Koko can be especially annoying foes.

**Electric-resistsElectric-resistant Foes**: While Thundurus is a good wallbreaker, (AC) Pokemon like Latias or and Ferrothorn which can that resist its STAB attacks and can even potentially live survive a Z-Move can be difficult for Thundurus it to muscle through without help. Other electric resists, regardless of being defensive (RC) Electric-resistant or -immune like Zeraora can also take advantage of Thundurus, (AC) even if they are not very defensive.

[credits]
Written by:
https://www.smogon.com/forums/members/termnal.404799/
Quality checked by:
https://www.smogon.com/forums/members/odinrm.613514/
https://www.smogon.com/forums/members/techno.527276/
Grammar checked by:
https://www.smogon.com/forums/members/techno.527276/
 
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