To The Defy the End Chapter 1: Havoc in Mt. Coronet

(This particular post just covers Rosch, so AOPS can take a breather for this one.)

Cave Area 4-2: Under the Lake
♫Underwater

With a chuckling grunt, Rosch charges toward the altar in an attempt to scare the Magikarp off...

Rosch used Drill Run!
-5 EN


♫Mikado battle

...and instantly regrets it. While the Magikarp do get out of the way at first, Rosch's attempt at intimidation might have worked if there were only a few of these weaklings.

A whole army of them, on the other hand...

Magikarp A used Tackle! (Target: Colossoil)
-Crit chance: 4801 = NOPE.
-Damage: 4 + 1.5 - 4.5 = 1 damage

Magikarp B used Tackle! (Target: Colossoil)
-Crit chance: 4834 = NOPE.
-Damage: 4 + 1.5 - 4.5 = 1 damage

Magikarp C used Tackle! (Target: Colossoil)
-Crit chance: 5215 = NOPE.
-Damage: 4 + 1.5 - 4.5 = 1 damage

Magikarp D used Tackle! (Target: Colossoil)
-Crit chance: 9983 = NOPE.
-Damage: 4 + 1.5 - 4.5 = 1 damage

Magikarp E used Tackle! (Target: Colossoil)
-Crit chance: I827 = NOPE.
-Damage: 4 + 1.5 - 4.5 = 1 damage

Magikarp F used Tackle! (Target: Colossoil)
-Crit chance: 1425 = NOPE.
-Damage: 4 + 1.5 - 4.5 = 1 damage

Magikarp G used Tackle! (Target: Colossoil)
-Crit chance: 8283 = NOPE.
-Damage: 4 + 1.5 - 4.5 = 1 damage

Magikarp H used Tackle! (Target: Colossoil)
-Crit chance: 4928 = NOPE.
-Damage: 4 + 1.5 - 4.5 = 1 damage


Despite suffering hardly any damage, Rosch is getting wailed on by all sides; unless he manages to thin this horde out, doing anything else will be difficult.

Rosch is hurt by his burn!
-2 HP Colossoil


WAT DO, MAXIM?
Maxim:
Spr_B2W2_Rosa.png

Terra
Trainer
Ancient Sword
HP: 90
EN: 96
Stats: 3/3/0/3/55
Telepathy
Nothing
Nothing
No ailments
-2 Acc
No other

AOPSUser:
79.png
|
frontnormal-mrevenankh.png

AOPSUser | Tutankhamen
Trainer | Summoned
Arceus Amulet | Focus Sash
HP: 100 | HP: 100
EN: 86 | EN: 100
Stats: 1/3/1/3/55 | Stats: 5/3/2/4/65
Prankster | Shed Skin
Regenerator | Air Lock
Defeatist | Infiltrator
No ailments | No ailments
-1 Acc | -1 Acc
No other | No other

Field:
Dark cave (-2 Acc to all if no creature in the area has a light. This is reduced to -1 if the creature is ghost- or dark-type, and doesn't affect ground-type creatures at all.)
Maxim:
frontnormal-mcolossoil.png

Rosch
Summoned
Flame Orb
HP: 106
EN: 81
Stats: 6/3/2/3/95(54)
Rebound
Guts
Pressure
Burn
-1 Spe
Light, Surrounded (escape will be difficult)

Field:
Underwater (-1 spe to non-Water types, 2 DPA to pokemon that are not Water-type (or otherwise accustomed to being underwater, like Anorith), 5 DPA if nonqualifying Pokemon is Fire-type, weather is treated as perma-rain)
Magikarp horde:
129.png
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129.png
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129.png
|
129.png
|
129.png
|
129.png
|
129.png
|
129.png

Magikarp A | Magikarp B | Magikarp C | Magikarp D | Magikarp E | Magikarp F | Magikarp G | Magikarp H
HP: 80 | HP: 80 | HP: 80 | HP: 80 | HP: 80 | HP: 80 | HP: 80 | HP: 80
EN: -- | EN: -- | EN: -- | EN: -- | EN: -- | EN: -- | EN: -- | EN: --
Stats: 1/2/1/1/80(160) | Stats: 1/2/1/1/80(160) | Stats: 1/2/1/1/80(160) | Stats: 1/2/1/1/80(160) | Stats: 1/2/1/1/80(160) | Stats: 1/2/1/1/80(160) | Stats: 1/2/1/1/80(160) | Stats: 1/2/1/1/80(160)
Swift Swim | Swift Swim | Swift Swim | Swift Swim | Swift Swim | Swift Swim | Swift Swim | Swift Swim
No ailments | No ailments | No ailments | No ailments | No ailments | No ailments | No ailments | No ailments
No changes | No changes | No changes | No changes | No changes | No changes | No changes | No changes
No other | No other | No other | No other | No other | No other | No other | No other
 
frontnormal-mcolossoil.png

"Well, seems like there's lots of you shrimps, no matter, bring it on!"

Drill Run towards the lakebed floor~Use the drill to dig as narrow a horizontal passageway as possible~Earthquake, as in such a narrow area it ought to hit at least a few of them and produce some nasty shockwaves.
If Already at the lakebed floor, then push actions forward and use EQ A3
If the above sub is triggered and Earthquake does no damage whatsoever, then Drill Run to the surface A3 instead.
 
Cave Area 4: Southwest Lake Cavern
♫Caverns of Rasteenie

Convinced something's not right here, AOPS fumbles his way toward the edge of the lake...

Cave Area 4-2: Under the Lake
♫Mikado battle

Under assault from the noob army, an idea forms in Rosch's mind. A very poorly thought out one, but it might work. Now if he could only get away from these damn fish...

Magikarp A used Tackle! (Target: Colossoil)
-Crit chance: 5046 = NOPE.
-Damage: 4 + 1.5 - 4.5 = 1 damage

Magikarp B used Tackle! (Target: Colossoil)
-Crit chance: 7984 = NOPE.
-Damage: 4 + 1.5 - 4.5 = 1 damage

Magikarp C used Tackle! (Target: Colossoil)
-Crit chance: 1651 = NOPE.
-Damage: 4 + 1.5 - 4.5 = 1 damage

Magikarp D used Tackle! (Target: Colossoil)
-Crit chance: 7552 = NOPE.
-Damage: 4 + 1.5 - 4.5 = 1 damage

Magikarp E used Tackle! (Target: Colossoil)
-Crit chance: 6969 = NOPE.
-Damage: 4 + 1.5 - 4.5 = 1 damage

Magikarp F used Tackle! (Target: Colossoil)
-Crit chance: 4261 = NOPE.
-Damage: 4 + 1.5 - 4.5 = 1 damage

Magikarp G used Tackle! (Target: Colossoil)
-Crit chance: 6041 = NOPE.
-Damage: 4 + 1.5 - 4.5 = 1 damage

Magikarp H used Tackle! (Target: Colossoil)
-Crit chance: 9524 = NOPE.
-Damage: 4 + 1.5 - 4.5 = 1 damage

Rosch used Drill Run!
-Rollan (Success <= 3000): 385 = you lucky son of a bitch!
-5 EN


Perhaps the Magikarp are warier of Rosch than they seem, as many clear out of the Colossoil's way as he charges...down?

Rosch bores into the earth!

As Rosch tries to dig a hole to fit himself through (which is pretty big, given his bulk), the Magikarp, befuddled by this very rude narwhal, give pursuit...

Magikarp A used Tackle! (Target: Colossoil)
-Crit chance: 2685 = NOPE.
-Damage: 4 + 1.5 - 4.5 = 1 damage

Magikarp B used Tackle! (Target: Colossoil)
-Crit chance: 3498 = NOPE.
-Damage: 4 + 1.5 - 4.5 = 1 damage

Magikarp C used Tackle! (Target: Colossoil)
-Crit chance: 1674 = NOPE.
-Damage: 4 + 1.5 - 4.5 = 1 damage

Magikarp D used Tackle! (Target: Colossoil)
-Crit chance: 5997 = NOPE.
-Damage: 4 + 1.5 - 4.5 = 1 damage

Magikarp E used Tackle! (Target: Colossoil)
-Crit chance: 2736 = NOPE.
-Damage: 4 + 1.5 - 4.5 = 1 damage

Magikarp F used Tackle! (Target: Colossoil)
-Crit chance: 7138 = NOPE.
-Damage: 4 + 1.5 - 4.5 = 1 damage

Magikarp G used Tackle! (Target: Colossoil)
-Crit chance: 7098 = NOPE.
-Damage: 4 + 1.5 - 4.5 = 1 damage

Magikarp H used Tackle! (Target: Colossoil)
-Crit chance: 4726 = NOPE.
-Damage: 4 + 1.5 - 4.5 = 1 damage


Which turns out to be a very bad idea, as Rosch triggers an Earthquake that sends the Magikarp slamming into each other like pinballs into a bumper.

Rosch used Earthquake!
The concentration of enemies caused Earthquake to do extra damage! (+1 damage to the target for each of its surviving allies)
-7 EN

Earthquake, Magikarp A:
-Crit chance: 7823 = NOPE.
-Damage: (10 * .75) + 3 + 2 + 8.5 - 1.5 + 7 = 26.5 = 27 damage!

Earthquake, Magikarp B:
-Crit chance: 6988 = NOPE.
-Damage: (10 * .75) + 3 + 2 + 8.5 - 1.5 + 7 = 26.5 = 27 damage!

Earthquake, Magikarp C:
-Crit chance: 3279 = NOPE.
-Damage: (10 * .75) + 3 + 2 + 8.5 - 1.5 + 7 = 26.5 = 27 damage!

Earthquake, Magikarp D:
-Crit chance: 6091 = NOPE.
-Damage: (10 * .75) + 3 + 2 + 8.5 - 1.5 + 7 = 26.5 = 27 damage!

Earthquake, Magikarp E:
-Crit chance: 1219 = NOPE.
-Damage: (10 * .75) + 3 + 2 + 8.5 - 1.5 + 7 = 26.5 = 27 damage!

Earthquake, Magikarp F:
-Crit chance: 4753 = NOPE.
-Damage: (10 * .75) + 3 + 2 + 8.5 - 1.5 + 7 = 26.5 = 27 damage!

Earthquake, Magikarp G:
-Crit chance: 5588 = NOPE.
-Damage: (10 * .75) + 3 + 2 + 8.5 - 1.5 + 7 = 26.5 = 27 damage!

Earthquake, Magikarp H:
-Crit chance: 8350 = NOPE.
-Damage: (10 * .75) + 3 + 2 + 8.5 - 1.5 + 7 = 26.5 = 27 damage!


Having learned their lesson, the Magikarp retreat from Rosch's burrow, waiting to strike when he resurfaces. Looks like you're gonna have to get a bit crafty to get out of this one...

Rosch was hurt by his burn!
-2 HP Colossoil


Cave Area 4: Southwest Lake Cavern

For all the damage Rosch did to his foes, it was not without consequence. Shaking up the cave loosened up some of the ceiling!

Oh shit! Falling rocks!

-Terra rollan (Dodge <= 4000): 6264 = NOPE.
Terra was hurt by the cave-in!
-20 HP Terra

AOPS rollan (Dodge <= 5000): 538 = Lucky you.

Tut rollan (Dodge <= 5000): 2975 = Also lucky you.


AOPS and Tutankhamen managed to avoid the worst of it, but Terra and Maxim got roughed up a bit...you can only hope that your way out isn't sealed off...

WAT DO, MIGHTY TRAINERS?
Maxim:
Spr_B2W2_Rosa.png

Terra
Trainer
Ancient Sword
HP: 70
EN: 96
Stats: 3/3/0/3/55
Telepathy
Nothing
Nothing
No ailments
-2 Acc
No other

AOPSUser:
79.png
|
frontnormal-mrevenankh.png

AOPSUser | Tutankhamen
Trainer | Summoned
Arceus Amulet | Focus Sash
HP: 100 | HP: 100
EN: 86 | EN: 100
Stats: 1/3/1/3/55 | Stats: 5/3/2/4/65
Prankster | Shed Skin
Regenerator | Air Lock
Defeatist | Infiltrator
No ailments | No ailments
-1 Acc | -1 Acc
No other | No other

Field:
Dark cave (-2 Acc to all if no creature in the area has a light. This is reduced to -1 if the creature is ghost- or dark-type, and doesn't affect ground-type creatures at all.)
Maxim:
frontnormal-mcolossoil.png

Rosch
Summoned
Flame Orb
HP: 88
EN: 69
Stats: 6/3/2/3/95(54)
Rebound
Guts
Pressure
Burn
-1 Spe
Light, underground

Field:
Underwater (-1 spe to non-Water types, 2 DPA to pokemon that are not Water-type (or otherwise accustomed to being underwater, like Anorith), 5 DPA if nonqualifying Pokemon is Fire-type, weather is treated as perma-rain)
Magikarp horde:
129.png
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129.png
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129.png
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129.png
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129.png
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129.png
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Magikarp A | Magikarp B | Magikarp C | Magikarp D | Magikarp E | Magikarp F | Magikarp G | Magikarp H
HP: 53 | HP: 53 | HP: 53 | HP: 53 | HP: 53 | HP: 53 | HP: 53 | HP: 53
EN: -- | EN: -- | EN: -- | EN: -- | EN: -- | EN: -- | EN: -- | EN: --
Stats: 1/2/1/1/80(160) | Stats: 1/2/1/1/80(160) | Stats: 1/2/1/1/80(160) | Stats: 1/2/1/1/80(160) | Stats: 1/2/1/1/80(160) | Stats: 1/2/1/1/80(160) | Stats: 1/2/1/1/80(160) | Stats: 1/2/1/1/80(160)
Swift Swim | Swift Swim | Swift Swim | Swift Swim | Swift Swim | Swift Swim | Swift Swim | Swift Swim
No ailments | No ailments | No ailments | No ailments | No ailments | No ailments | No ailments | No ailments
No changes | No changes | No changes | No changes | No changes | No changes | No changes | No changes
No other | No other | No other | No other | No other | No other | No other | No other
 
Suddenly, a rumble started reverberating through the cave. After a few seconds, Maxim made an alarmed look, and pushed Terra just before a huge boulder crashed where she stood, while she wasn't unharmed, had Maxim not done that, she would've been pancaked.

Spr_B2W2_Rosa.png
ezimba18860971460100.gif

"AAAAH!"

In the meantime, Maxim also got damaged more severely by the rock, getting his hand trapped under the rock. Were it not for the strange gauntlet he had on his arm, his hand probably would've been crushed.

Spr_B2W2_Rosa.png

"Yipe, Maxim are you okay?"

ezimba18860971460100.gif

"Argh...I'll be okay, you just find that key, I'll try and see if I can find Walker another way."

At this point, the rocks had fallen in such a way that Maxim was cut off from the others. Because of this, he went his separate way from the party by summoning his Garchomp to free him and his Slowking to Heal Pulse his hand back to health.

"Should we go after Rosch and see what's going on down there?"

Spr_B2W2_Rosa.png

"Hmm...he'll be fine, he's coming back up. Priest, can you send a Heal Pulse my way, I think we'll be having company soon."

"How do you know that?"

Terra simply ignored the question, meanwhile, Rosch was pondering his next move.

frontnormal-mcolossoil.png

"Blast it, that was stupid, no matter, at least I can get away from these shrimps for now. Then I think I'll have a real surprise for them."

Rock Slide to plug up the tunnel you are in~Dig around in such a way so as to get back to the party without having to go through the lake~Rock Slide into the lake to damage them and hopefully draw them to the surface.
 
79.png

"Ugh Rosch, this is gonna take a lot of Heal Pulses when you get back up."

AOPSUser:
Action 1: Heal Pulse (Terra)
Action 2: Chill
 
Cave Area 4-2: Under the lake
♫Underwater

It looks like those Magikarp aren't going to risk going back into the hole. Taking advantage of this, Rosch bores out some rocks to plug up the entrance and dig his way back to his trainer.

Rosch used Rock Slide!
The cavern was sealed!
-6 EN

Rosch used Dig!
-9 EN


Cave Area 4: Southwest Lake Cavern
♫Caverns of Rasteenie

While AOPS and Maxim's Slowking are patching up their companions, A drill pierces through the ground...Rosch's horn. Perhaps he got sick of the water and decided to reemerge through the earth?

AOPSUser used Heal Pulse! (Target: Terra)
+20 HP Terra, -20 EN AOPSUser


The Colossoil makes his way back to the lakeside, heaving some of the fallen rocks and chucking them in...

AOPSUser used Chill!
+12 EN AOPSUser


Rosch used Rock Slide!
-6 EN


Cave Area 4-2: Under the lake

The swarm of Magikarp seems quite satisfied at having driven off the Colossoil and protected their sacred...wait, what's coming from above?

Oh shit! Falling rocks!

The sinking boulders are slow enough for the Magikarp to avoid, but they're probably coming from that intruder...deciding that there's nothing they can do as long as he's on dry land, the Magikarp have no choice but to hide and wait out the storm.

Magikarp A fled!
Magikarp B fled!
Magikarp C fled!
Magikarp D fled!
Magikarp E fled!
Magikarp F fled!
Magikarp G fled!
Magikarp H fled!


Cave Area 4: Southwest Lake Cavern

You hear a bunch of ehhbooghs on the lake surface, getting further and further away...Rosch isn't sure if that rock slide did any damage, but he figures those damned fish learned their lesson.

Rosch is hurt by his burn!
-2 HP


WAT DO, MIGHTY TRAINERS?
Maxim:
Spr_B2W2_Rosa.png
|
frontnormal-mcolossoil.png

Terra | Rosch
Trainer | Summoned
Ancient Sword | Flame Orb
HP: 90 | HP: 86
EN: 96 | EN: 48
Stats: 3/3/0/3/55 | Stats: 6/3/2/3/95
Telepathy | Rebound
Nothing | Guts
Nothing | Pressure
No ailments | Burn
No stat changes | No stat changes
No other | Light

AOPSUser:
79.png
|
frontnormal-mrevenankh.png

AOPSUser | Tutankhamen
Trainer | Summoned
Arceus Amulet | Focus Sash
HP: 100 | HP: 100
EN: 66 | EN: 100
Stats: 1/3/1/3/55 | Stats: 5/3/2/4/65
Prankster | Shed Skin
Regenerator | Air Lock
Defeatist | Infiltrator
No ailments | No ailments
No changes | No changes
No other | No other

Field:
Dark cave (-2 Acc to all if no creature in the area has a light. This is reduced to -1 if the creature is ghost- or dark-type, and doesn't affect ground-type creatures at all.)
 
Spr_B2W2_Rosa.png

"Well, that could've been planned better. Rosch, you can stop throwing rocks now."

frontnormal-mcolossoil.png

("Gotta kill those shrimps, how can I face my companions saying I wasn't able to defeat Magikarp!")

Spr_B2W2_Rosa.png

"Oh come off it, we have more important things to do. Now then, if my theory is correct, then there should be a sword blade down there. I need you to retrieve it before the Magikarp come back. If they do before you're back up...then we'll have to get involved."

The Colossoil gave a long sigh before preparing to get into action.

Chill~Swim to the bottom as fast as possible and find a sword blade~Continue doing so until you've found the blade~~Bring the blade back up.
If any boulders are between you and the blade, then use Drill Run to break through them.
If the Magikarp come back, then have Terra swim in after Rosch.
 
AOPS finds a rock to sit on to recover his strength, while Rosch leaps into the water once more.

AOPSUser used Chill!
+24 EN

Rosch used Dive!
-10 EN

Cave Area 4-2: Under the lake
♫Underwater

As Rosch makes his way to the broken blade, he surveys the lakebed for any enemies...looks like the coast is clear. A couple of boulders from the Colossoil's past onslaught had buried the altar, but that's nothing a drill run can't handle...

Rosch used Drill Run!
-6 EN

And there it is, just laying there...What were the Magikarp worshipping this thing for? It looks to be just an ordinary slab of iron, although the blade hasn't rusted yet under all this water.

Rosch takes the broken blade!
-1 HP

Ouch! Still sharp, too. But enough contemplation; It would be unwise to stay here any longer.

Cave Area 4: Southwest Lake Cavern
♫Caverns of Rasteenie

Rosch resurfaces with what is hopefully the other half of the key to that door. Only one way to find out for sure...

Rosch is hurt by his burn!
-2 HP

WAT DO, MIGHTY TRAINERS?
Maxim:
Spr_B2W2_Rosa.png
|
frontnormal-mcolossoil.png

Terra | Rosch
Trainer | Summoned
Ancient Sword | Flame Orb
HP: 90 | HP: 83
EN: 96 | EN: 32
Stats: 3/3/0/3/55 | Stats: 6/3/2/3/95
Telepathy | Rebound
Nothing | Guts
Nothing | Pressure
No ailments | Burn
No stat changes | No stat changes
No other | Light, burdened (Broken blade)

AOPSUser:
79.png
|
frontnormal-mrevenankh.png

AOPSUser | Tutankhamen
Trainer | Summoned
Arceus Amulet | Focus Sash
HP: 100 | HP: 100
EN: 90 | EN: 100
Stats: 1/3/1/3/55 | Stats: 5/3/2/4/65
Prankster | Shed Skin
Regenerator | Air Lock
Defeatist | Infiltrator
No ailments | No ailments
No changes | No changes
No other | No other

Field:
Dark cave (-2 Acc to all if no creature in the area has a light. This is reduced to -1 if the creature is ghost- or dark-type, and doesn't affect ground-type creatures at all.)
 
Last edited:
Spr_B2W2_Rosa.png

"Well, that worked out quite well! All right!"

"Don't let your guard down, I'd bet that presence in the other room is going to get even more powerful when we return."

Head towards the central room again~Chill at a point along the way~Chill at a point along the way~Finish heading to the central room.
 
79.png

"Alright, let's see what we can do now."

Head towards the central room again --- Heal Pulse Rosch at a point along the way --- Chill at a point along the way --- Finish heading to the central room.
 
Not much to say here. Our heroes take a quick rest and head back to the center.

Terra used Chill!
+4 EN

Rosch used Chill!
+24 EN

AOPSUser used Heal Pulse! (Target: Rosch)
+20 HP Colossoil, -20 EN AOPSUser

AOPSUser used Chill!
+12 EN

The party leaves the area!
-4 EN All


Cave Area 2: Central Caverns

Looks like that broken blade was the key after all - no sooner did you step in did it begin to resonate with the door. That said, the oppressive feeling you've been getting in here is even heavier than before...

Rosch is hurt by his burn!
-2 HP


WAT DO, MIGHTY TRAINERS?
Maxim:
Spr_B2W2_Rosa.png
|
frontnormal-mcolossoil.png

Terra | Rosch
Trainer | Summoned
Ancient Sword | Flame Orb
HP: 90 | HP: 101
EN: 96 | EN: 52
Stats: 3/3/0/3/55 | Stats: 6/3/2/3/95
Telepathy | Rebound
Nothing | Guts
Nothing | Pressure
No ailments | Burn
No stat changes | No stat changes
No other | Light, burdened (Broken blade)

AOPSUser:
79.png
|
frontnormal-mrevenankh.png

AOPSUser | Tutankhamen
Trainer | Summoned
Arceus Amulet | Focus Sash
HP: 100 | HP: 100
EN: 78 | EN: 96
Stats: 1/3/1/3/55 | Stats: 5/3/2/4/65
Prankster | Shed Skin
Regenerator | Air Lock
Defeatist | Infiltrator
No ailments | No ailments
No changes | No changes
No other | No other

Field:
Dark cave (-2 Acc to all if no creature in the area has a light. This is reduced to -1 if the creature is ghost- or dark-type, and doesn't affect ground-type creatures at all.)
 
("Blast it, I've been walking all around here, and there's been neither hair nor hint of Walker. I'm starting to wonder if my sources were true, that Walker might be the one who knows the most about the coming catastrophe. Perhaps there was never a Walker, just that Spiritomb, Itsumo in a human guise...

"But I need to stop thinking that, there has to be hope for this world...

"You mean like---"

"No! I will not have a repeat of that madness. I will save these people, maybe not all of them, but I won't simply let this world wither away."

"Really? Think about it, you're fighting something that can most likely erase worlds with ease. Do you really think you can fight something like that with conventional means? It's like Doctor Rallus said, 'this---"

"I know what he said! But I'm not going to accept that."

"Very well, let me know when you take off the rose colored glasses.")

ezimba18860971460100.gif

*Sigh* "This is getting us nowhere...I need to find Walker right now before something bad happens."

("Ah, but I think we both know what's going to happen here, all those blockheads are going to get themselves killed. All hope will be lost, and nothing will stand against them, the demons...


Nothing.")

_______________________________________
Suddenly, at the center room, the sword blade started glowing in Terra's hands (Rosch had given it to her a while back).

Spr_B2W2_Rosa.png

"Uh guys, I don't know what's going on here, but I'm starting to think unsealing this door might be a bad idea! Come to think of it, how would Walker have gotten in here anyways? It doesn't make any---"

But she was interrupted by a sinister laugh, it wasn't heard in the room, but for some reason her head rang with a viscous laugh. The sword blade suddenly flew from her hands and into the socket. The scream became more intense, and Terra put her hands on her head.

Spr_B2W2_Rosa.png

"Agh! Make it stop!"

The door started to open, whether it held within a monster that was going to come out and attack them, or whether they were going to have to head in, Terra did not know. She simply waited for the door to open, then ran inside, with Rosch close behind.

_____________________________
ezimba18860971460100.gif

"What the, did you hear that Malus? We need to save her now!"

("And so the dominoes fall...")

Put the key in the socket to open the door, and then head onwards.
 
79.png

"Oh...shit..."

frontnormal-mrevenankh.png

"Come on, Walker is probably in there."

"Alright, fine. I still get to say 'I told you so' if anything goes wrong."

Chill, then proceed into the doorway.
 
A horrid laugh goes through your head as the broken blade slips out of Terra's grasp and flies toward the door, socketing itself in place. The cave begins to tremble, and the great stone slabs slide apart.

Terra inserts the broken blade!

AOPSUser used Chill!
+12 EN

Tutankhamen used Chill!
+6 EN

All that's left is to go inside. Could Walker be waiting beyond, or...something you'd rather not come across? Whatever the case, you warily step forward...

Terra Rollan (Success <= 1000): 343 = Success!

Something catches Terra's eye as the party makes its way for the door - Something's about to drop onto her! Fortunately, she caught sight of her attacker just in the nick of time, and leaps aside.

???'s attack missed!

♫Fiend Battle

169.png

"..."

You finally discern your assailant - It's a Crobat, silently glaring at you. The pressure you've been in the room intensifies to murderous levels...could he be what was watching you? Whatever the case, you won't be able to move on as long as he's around.

Rosch was hurt by his burn!
-2 HP

WAT DO, MIGHTY TRAINERS?
Maxim:
Spr_B2W2_Rosa.png
|
frontnormal-mcolossoil.png

Terra | Rosch
Trainer | Summoned
Ancient Sword | Flame Orb
HP: 90 | HP: 99
EN: 96 | EN: 52
Stats: 3/3/0/3/55 | Stats: 6/3/2/3/95
Telepathy | Rebound
Nothing | Guts
Nothing | Pressure
No ailments | Burn
No stat changes | No stat changes
No other | Light

AOPSUser:
79.png
|
frontnormal-mrevenankh.png

AOPSUser | Tutankhamen
Trainer | Summoned
Arceus Amulet | Focus Sash
HP: 100 | HP: 100
EN: 90 | EN: 100
Stats: 1/3/1/3/55 | Stats: 5/3/2/4/65
Prankster | Shed Skin
Regenerator | Air Lock
Defeatist | Infiltrator
No ailments | No ailments
No changes | No changes
No other | No other

Field:
Dark cave (-2 Acc to all if no creature in the area has a light. This is reduced to -1 if the creature is ghost- or dark-type, and doesn't affect ground-type creatures at all.)
???:
169.png

???
HP: 200
EN: --
Stats: 3/3/3/3/130
Inner Focus
Infiltrator
No ailments
No changes
No other
 
frontnormal-mcolossoil.png

"Ah so you're the fiend that is messing with my master's head. Well I'll show you!"

Spr_B2W2_Rosa.png

"Ugh...what's going on...blast it I need to focus..."

frontnormal-mcolossoil.png

"Stay with me master!"

"Nuts this isn't going to work, I'll have to help Terra move around a bit. I really hope this doesn't count as possession."

At this point, Cassida mustered up her strength and started moving the sword around, dragging the dazed Terra along with it.

Colossoil: Rock Slide~Stone Edge
If successful Protective/Evasive move, then use Pursuit followed by Taunt.
If Offensive Grass type move directed at you, then use Protect on the first instance only.


Terra: Point Ancient Sword at Crobat to get more info~Psycho Cut
If Protective/Evasive move A2, then use Dragon Dance.
 
Last edited:
79.png

"Oh...shit..."

frontnormal-mrevenankh.png

"Alright, time to go!"

AOPSUser:
Action 1: Heal Pulse (Rosch)
Action 2: Chill

Revenankh:
Action 1: Ice Punch (Crobat)
Action 2: Rock Slide
 
Although AOPS managed to sneak a heal onto Rosch, the rest of the party is unable to stop the mystery Crobat from slicing them up!

AOPSUser used Heal Pulse! (Target: Rosch)
+20 HP Colossoil, -20 EN AOPSUser

??? used Air Cutter! (Target: Terra, AOPSUser, Revenankh)
Air Cutter, Terra:
-Hit chance (Hit <= 9500): 6933 = Hit
-Crit chance (Crit <= 1250): 4508 = NOPE.
-Damage: (6 * .75) + 3 + 4.5 - 4.5 = 7.5 damage
Air Cutter, AOPSUser:
-Hit chance (Hit <= 9500): 1930 = Hit
-Crit chance (Crit <= 1250): 9438 = NOPE.
-Damage: (6 * .75) + 3 + 4.5 - 4.5 = 7.5 damage
Air Cutter, Revenankh:
-Hit chance (Hit <= 9500): 9927 = NOPE.


While Terra and AOPS suffer some minor cuts, Tut manages to dodge the mystery Crobat's attack in time. Rosch gets pissed off from whatever his foe's doing to his trainer, and with a grunt at Tut, knocks the Crobat to the ground with a well-thrown rock, allowing the Revenankh to follow up with a frosty punch!

Rosch used Rock Slide! (Target: Crobat)
-Hit chance (Hit <= 9000): 1740 = Hit
-Crit chance: 8774 = NOPE.
-Damage: (8 + 2 + 8.5 - 4.5) * 1.5 = 21 damage!
-6 EN


Tutankhamen used Ice Punch! (Target: Crobat)
-Crit chance: 4284 = NOPE.
-Damage: (8 + 7.5 - 4.5) * 1.5 = 16.5 damage
-Effect chance (Freeze <= 1000): 2212 = NOPE.
-6 EN


Terra seems to be moving as if dragged around, roughly pointing Cassida at the Crobat.​

Terra pointed the ancient sword at ???!

"That's Dream Slayer, agent of Itsumo," The sword reports. "Promised power to assist his original trainer more easily, he basically sold his soul to the demon lord and is unable to speak as a result." That would explain why he hasn't made a sound. "I don't think there's a way out of this beyond violence. Lightning and psychic powers are recommended, but ice and rocks work too, as your pokemon have demonstrated."

Rosch is hurt by his burn!
-2 HP

AOPSUser used Chill!
+6 HP, +12 EN

Perhaps he's angry from the exposition and wants to silence the sword, but Dream Slayer flies up to Terra to take a bite out of her.

Dream Slayer used Bite! (Target: Terra)
-Crit chance: 1822 = NOPE.
-Damage: (6 + 4.5 - 4.5) * 1.5 = 9 damage
-Effect chance (Flinch <= 3000): 4373 = NOPE.


In retaliation, Rosch sharpens a rock against his horn and chucks it at the dark agent, while Tut throws rocks of his own.

Rosch used Stone Miss! (Target: Crobat)
-Hit chance (Hit <= 8000): 2373 = Hit
-Crit chance (Crit <= 1250): 1330 = OHHHHHHHHHHH...
-Damage: (10 + 2 + 8.5 - 4.5) * 1.5 = 24 damage!
-7 EN

Tutankhamen used Rock Slide! (Target: Crobat)
-Hit chance (Hit <= 9000): 8134 = Hit
-Crit chance: 4960 = NOPE.
-Damage: (8 + 7.5 - 4.5) * 1.5 = 16.5 damage
-6 EN


Terra came flying in afterwards, Cassida slicing at the offending chiropteran.

Terra used Psycho Cut! (Target: Crobat)
-Crit chance (Crit <= 1250): 5944 = NOPE.
-Damage: (7 + 4.5 - 4.5) * 1.5 = 10.5 damage
-4 EN


Looks like despite Dream Slayer's efforts, he's getting his ass handed to him. You can feel his fury - the air feels hotter...heavier...

The pressure intensifies!

Rosch is hurt by his burn!
-2 HP

WAT DO, MIGHTY TRAINERS?
Maxim:
Spr_B2W2_Rosa.png
|
frontnormal-mcolossoil.png

Terra | Rosch
Trainer | Summoned
Ancient Sword | Flame Orb
HP: 73 | HP: 117
EN: 92 | EN: 39
Stats: 3/3/0/3/55 | Stats: 6/3/2/3/95
Telepathy | Rebound
Nothing | Guts
Nothing | Pressure
No ailments | Burn
No stat changes | No stat changes
No other | Light

AOPSUser:
79.png
|
frontnormal-mrevenankh.png

AOPSUser | Tutankhamen
Trainer | Summoned
Arceus Amulet | Focus Sash
HP: 98 | HP: 100
EN: 82 | EN: 88
Stats: 1/3/1/3/55 | Stats: 5/3/2/4/65
Prankster | Shed Skin
Regenerator | Air Lock
Defeatist | Infiltrator
No ailments | No ailments
No changes | No changes
No other | No other

Field:
Dark cave (-2 Acc to all if no creature in the area has a light. This is reduced to -1 if the creature is ghost- or dark-type, and doesn't affect ground-type creatures at all.), Heavy pressure (all attacks against Dream Slayer cost 3 extra energy)
???:
169.png

Dream Slayer
HP: 111
EN: --
Stats: 3/3/3/3/130
Inner Focus
Infiltrator
No ailments
No changes
No other
 
Spr_B2W2_Rosa.png

"Ugh...what?"

"Terra! Snap out of it! ...Blast it I can't think of anything else that isn't stereotypical."

"Although, I guess I could try intercepting the signal or something. Worth a shot or something, not much else I can do being a sword."

Colossoil: Rock Slide~Stone Edge
If successful Protective move, then Chill

Terra: Zen Headbutt~Psycho Cut
If successful Protective move, then Dragon Dance
If successful Evasive move, then use Block
 
79.png

"Uh oh..."

AOPSUser:
Action 1: Heal Pulse (Terra)
Action 2: Chill

Revenankh:
Action 1: Ice Punch (Dream Slayer)
Action 2: Rock Slide
 
AOPSUser used Heal Pulse! (Target: Terra)
+17 HP Terra, -20 EN AOPSUser


In an attempt to get Cassida out of his hair, Dream Slayer swoops up and attacks Terra's arm furiously!

Dream Slayer used Acrobatics! (Target: Terra, aiming primarily at her arm in an attempt to knock off Ancient Sword)
-Crit chance: 2796 = NOPE.
-Damage: 11 + 3 + 4.5 - 4.5 = 14 damage
-Knock off chance (Success <= 3000): 7099 = NOPE.


Although she took a few cuts, Terra manages to hold on to her sword while her Colossoil and Tut reprise their rock-in-the-face-and-an-icy-surprise combo...

Rosch used Rock Slide! (Target: Crobat)
-Hit chance (Hit <= 9000): 6326 = Hit
-Crit chance: 3938 = NOPE.
-Damage: (8 + 2 + 8.5 - 4.5) * 1.5 = 21 damage!
-9 EN

Tutankhamen used Ice Punch! (Target: Crobat)
-Crit chance: 6189 = NOPE.
-Damage: (8 + 7.5 - 4.5) * 1.5 = 16.5 damage!
-Effect chance (Freeze <= 1000): 5288 = NOPE.
-9 EN


Finally, Terra herself finishes the combo by...slamming face-first into Dream Slayer?

Terra used Zen Headbutt! (Target: Crobat)
-Hit chance (Hit <= 9000): 2015 = Hit
-Crit chance: 8843 = NOPE.
-Damage: (8 + 3 + 4.5 - 4.5) * 1.5 = 16.5 damage!
-9 EN


Dream Slayer glares at the party. As Cassida mentioned, the Crobat cannot speak. However, what he did next gave you a pretty good idea of what he'd be saying to you if he could. Perhaps it would be "I'll get you for this!" or "You'll regret living to see another day!" like some stock villain.

...Or it could just be something along the lines of "No. Fuck you guys, I'm done. I AM SO DONE."

Dream Slayer fled!

♫Chaos

Thou hast done well in defeating the Crobat. Of experience thou gainest nothing because he broke away and ran, and of gold thou also gainest nothing, for pokemon carry not any form of currency. Also, this isn't Dragon Quest, so I should stop talking in butchered Shakespearean English. The pressure in the room starts to lessen, though you can still feel a powerful presence from the door beyond...could Walker really be waiting for you?

Rosch is hurt by his burn!
-2 HP


WAT DO, MIGHTY TRAINERS?
Maxim:
Spr_B2W2_Rosa.png
|
frontnormal-mcolossoil.png

Terra | Rosch
Trainer | Summoned
Ancient Sword | Flame Orb
HP: 76 | HP: 115
EN: 83 | EN: 30
Stats: 3/3/0/3/55 | Stats: 6/3/2/3/95
Telepathy | Rebound
Nothing | Guts
Nothing | Pressure
No ailments | Burn
No stat changes | No stat changes
No other | Light

AOPSUser:
79.png
|
frontnormal-mrevenankh.png

AOPSUser | Tutankhamen
Trainer | Summoned
Arceus Amulet | Focus Sash
HP: 98 | HP: 100
EN: 62 | EN: 79
Stats: 1/3/1/3/55 | Stats: 5/3/2/4/65
Prankster | Shed Skin
Regenerator | Air Lock
Defeatist | Infiltrator
No ailments | No ailments
No changes | No changes
No other | No other

Field:
Dark cave (-2 Acc to all if no creature in the area has a light. This is reduced to -1 if the creature is ghost- or dark-type, and doesn't affect ground-type creatures at all.)
 
"What in the...that wasn't the boss? I could've sworn that was the boss of this chapter! Seriously what's going on here?"

frontnormal-mcolossoil.png

"Hey stop breaking the fourth wall there! We need to take a short rest and continue onward. I bet that stupid bat has learned it's lesson."

Spr_B2W2_Rosa.png

"Unnh...what happened?"

"You sort of zoned out on us there, are you all right?"

"Oh! Sorry about that, I just get a little...well it doesn't matter. Let's recuperate and then head through that door!"

Both: Chill~Chill
 
Nothing much to describe here. Everyone just takes a rest. Honestly, I should find something to deal with excessive chilling.

+24 EN all, +2 HP AOPSUser, -2 HP Colossoil

WAT DO, MIGHTY TRAINERS?
Maxim:
Spr_B2W2_Rosa.png
|
frontnormal-mcolossoil.png

Terra | Rosch
Trainer | Summoned
Ancient Sword | Flame Orb
HP: 76 | HP: 113
EN: 100 | EN: 54
Stats: 3/3/0/3/55 | Stats: 6/3/2/3/95
Telepathy | Rebound
Nothing | Guts
Nothing | Pressure
No ailments | Burn
No stat changes | No stat changes
No other | Light

AOPSUser:
79.png
|
frontnormal-mrevenankh.png

AOPSUser | Tutankhamen
Trainer | Summoned
Arceus Amulet | Focus Sash
HP: 100 | HP: 100
EN: 86 | EN: 100
Stats: 1/3/1/3/55 | Stats: 5/3/2/4/65
Prankster | Shed Skin
Regenerator | Air Lock
Defeatist | Infiltrator
No ailments | No ailments
No changes | No changes
No other | No other

Field:
Dark cave (-2 Acc to all if no creature in the area has a light. This is reduced to -1 if the creature is ghost- or dark-type, and doesn't affect ground-type creatures at all.)
 
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