Fuck off Starmie...
[Overview]
- One of the faster mons around. Scarf Tyranitar, Scarf Magnezone, Starmie, Azelf, Dugtrio and Alakazam are all pokes that Tornadus-T outspeeds and Tornadus doesn't
- Flying is arguably the best offensive type in OU, and Tornadus-T gets a powerful 120 move combined with a good 110 SpA stat to abuse it
- Regenerator is a fantastic ability for an offensive mon, allowing it to nullify its SR weakness and LO recoil. It also allows it to be a very good pivot for offensive teams, and is one of the main selling points that Tornadus-T has over Tornadus
- It relies a lot in rain, so if you change the weather, it is significantly easier to deal with
- Has some hard counters that are very common in OU, such as Jirachi and Blissey
name: Life Orb
move 1: Hurricane
move 2: Superpower / Focus Blast
move 3: U-turn
move 4: Hidden Power Ground / Tailwind / Taunt
item: Life Orb
ability: Regenerator
nature: Naive / Timid
evs: 4 Atk / 252 SpA / 252 Spe
[SET COMMENTS]
- Difficult to outspeed without a Scarf, the only poke that is able to, in OU, is Jolteon
- Doesn't care a lot about residual damage due to Regenerator
- Hurricane to wreck stuff
- FB and Superpower for coverage on Rocks and Steels. Flying + Fighting give perfect neutral coverage in OU, except from Thundurus-T
- U-turn allows favorable match-ups, and works well with Regenerator
- Hidden Power Ground enables Tornadus-T to possible 3HKO SpD Jirachi after SR. Just be sure that they don't carry Thunder or Protect, and that the chances of 3HKOing Jirachi are really small, as he will most likely para flinch you to death.
- Taunt stops set-up from pokes such as Ferrothorn, Skarmory, Deoxys-D, etc.
- Tailwind in conjunction with U-turn allows Tornadus-T to pass a 2-turn Agility to a teammate
- Obvious EVs are obvious, use Timid if using FB, or Naive if using Superpower
- Superpower ohkoes Tyranitar 100% of the time and has perfect accuracy, while also 2hkoing specially defensive Heatran after SR. Focus Blast hits harder pokes such as Magnezone, Ferrothorn and OHKOes offensive Heatran after SR, while also keeping your respectable special bulk
- Heat Wave is also an option in the last 2 slots, to 2hko specially defensive Jirachi outside of rain, 2hko Ferrothorn in rain much more reliably than FB, and ohko him outside of rain, and ohko-2hko other steels as well outside of rain
- Hidden Power Ice to ohko any Dragonite and Thundurus-T after SR, and Gliscor
- Air Slash is viable as well for the last 2 slots, as it can be used when rain is not up, or on Sun teams
- Jirachi, Specially Defensive Skarmory and Chansey/Blissey counter Tornadus-T, so strong physical attackers and pokes that can handle Jirachi and Skarmory are good partners, such as Ferrothorn, Heatran, Terrakion, Haxorus, Lucario, etc.
- Scizor, Mamoswine, Rotom-W, Jolteon and Thundurus-T are also decent checks. Skamory and Forretress can handle Scizor and Mamoswine, while Gastrodon and Ferrothorn can handle most electric types decently
name: Choice Specs
move 1: Hurricane
move 2: Focus Blast
move 3: U-turn
move 4: Air Slash / Heat Wave
item: Choice Specs
ability: Regenerator
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe
[SET COMMENTS]
- Choice Specs works very nice with Regenerator, as you don't have to predict as much
- Lack of LO recoil also makes Tornadus-T last way longer, since the LO variant already loses more than Regenerator can recover after SR and 1 LO round
- Hurricane is a nuke! Even some resistors such as Rotom-W and offensive Heatran can be 2HKOed after SR. Offensive Dragonite and Gyarados are also OHKOed after SR.
- Focus Blast for coverage
- U-turn for scouting
- Air Slash to have a reliable STAB move outside of rain
- Heat Wave to 2HKO Jirachi and Bronzong outside of rain, and Ferrothorn in rain, while OHKOing it outside rain
- Max SpA and Speed to be fast and hit hard
- Sleep Talk works beautiful with U-turn and Regenerator along with the fact that Tornadus-T can come into the 3 most common sleep inducers in OU (Breloom, Amoonguus, Roserade)
- Hidden Power Ground to 3hko Specially defensive Jirachi, 2hko Metagross and ohko Heatran after SR and Spikes
- Hidden Power Ice is an option too for Dragonite and Thundurus-T
- Jirachi and Blissey/Chansey are counters
- Strong physical attackers and steels handle the above
- Any Steel type that can take a Hurricane is a decent check, such as Heatran, Bronzong, SpDefensive Skarmory, Magnezone and Metagross
- Scarfers and priority are good checks too
- Physical / Mixed Tornadus-T with Bulk Up / Acrobatics / Superpower / Heat Wave or Sub or U-turn with Flying Gem. Or even a 4 attacks mixed set
- Rain Dance for weather control and Knock Off to cripple stuff
- A max HP / max Speed set so that Tornadus-T can act better as a defensive pivot, while still having respectable offensive presence
- That's it i think
- Jirachi, Blissey and Chansey are counters
- Rotom-W, Jolteon, Heatran, Scizor, Mamoswine, Bronzong, specially defensive Skarmory, Metagross, Thundurus and scarf users in general are good checks