• Check out the relaunch of our general collection, with classic designs and new ones by our very own Pissog!

Tortferngatr vs. Dogfish44: The Theater of Daring Exploits

Status
Not open for further replies.
"To the audience, for not even making a murmur about how that was probably illegal-
YOU BASTARDS!

Force-use Foresight-your aura will show you where Ledian is-and use a well-timed Feint to throw off Ledian's aim with the curtain while still dealing something to him. Finish by Countering Ledian."
 
460.png

Frostbite (M)
Abilities: Snow Warning, Soundproof
Item: N/A
HP: 43
EN: 53
SPEED: 52
STAT: -10% Eva
OTHER: N/A
448.png

Force (F)
Abilities: Steadfast, Inner Focus
Item: Oran Berry
HP: 84
EN: 56
SPEED: 78
STAT: -10% Eva, -2 Acc
OTHER: N/A

VS.

166.png

Timothy (M)
Abilities: Swarm, Early Bird
Item: N/A
HP: 71
EN: 10
SPEED: 85
STAT: -1 Def
OTHER: N/A

HGSS_Gentleman.png

"The show rolls on here folks, and the tiring but ever persistent Timothy begins by having to take a little chill. The audience doesn't mind the short lull in the show because they are all a buzz from the spectacular last round. They are about fifty fifty between disgust and admiration for what could be considered some questionable tactics. Whatever gets the job done I guess. But Force seizes the initiave this round and quickly silences the crowd's arguements by making the point moot. He releases a red light that scans the entire theatre. Like a mini radar it tells him exactly where everything is and he could now fight with both eyes closed. The audience disapproves of the light shining in their eyes, but certainly approve of the tactic."

"Force leads off the middle of the act with some blinding speed. Zooming around the back of Timothy he lands what would usually be a weak blow right in the small of Tim's back. He finally found a weakpoint in the Ledian and the critical hit manages to circumvent the theatre's damage modifying properties and do very nice damage to Timothy. Wow, it's unbelievable it took that long for a Ledian to take some damage. Yes, a Ledian. Tim goes back to more tricks as he rips a portion of the stage curtain from it's rings and throws it over Force. The removal of the curtain reveals a poor little Dwebble who is in the middle of changing! The audience burts into laughter as the embarassed and shell-less crustaceon shuffles its way back behind the remaining curtain. Moving back to the action, the curtain that covers Force has ensured that any natural healing in his eye won't help to improve his accuracy any time soon. Of course none of this matters since he stored the mental image of the room earlier."

"The final part of the act seems to be a battle of who can go last. Timothy starts off by diving back into the hole in the stage he made earlier. It seems he expected Force to try some attack in vain while he hid down there, but by the time he emerges and whacks into the Lucario it still hadn't done anything. Force absorbs the energy from what has become the average blow for this match, and throws it back with equal power."

"The two players take a small break between acts with Timothy once again looking very worn out. His acting coach needs to work out some way to stop the run of ending acts so tired. All of a sudden a pair of Timburr stage hands rush out to repair the holes in the stage. Isn't that good of them."


First Stanza
Timothy: Chill [+12 EN]
Force: Foresight > Force identified Timothy! [6 EN]

Second Stanza
Force: Feint > CRIT! > (4 + 3 + (5-2)*1.5) + 1.75 = 13.25 = 13 [13 DMG] [2 EN]
Timothy: Threw the curtain over Force! > Force's accuracy drop was locked in for this round! [3 EN]

Third Stanza
Timothy: Popped back into the hole in the stage!
Timothy: Dig > (8 + (3-3)*1.5)*1.5*0.67 = 8 [8 DMG] [10 EN]
Force: Counter > 8*1.5*0.67 = 8 [8 DMG] [8 EN]

448.png

Force (F)
Abilities: Steadfast, Inner Focus
Item: Oran Berry
HP: 76
EN: 40
SPEED: 78
STAT: -10% Eva, -2 Acc
OTHER: Foresight (3a)

VS.

166.png

Timothy (M)
Abilities: Swarm, Early Bird
Item: N/A
HP: 50
EN: 9
SPEED: 85
STAT: N/A
OTHER: N/A

Tort
Dogfish
Me
 
460.png

Frostbite (M)
Abilities: Snow Warning, Soundproof
Item: N/A
HP: 43
EN: 53
SPEED: 52
STAT: -10% Eva
OTHER: N/A
448.png

Force (F)
Abilities: Steadfast, Inner Focus
Item: Oran Berry
HP: 76
EN: 40
SPEED: 78
STAT: -10% Eva, -2 Acc
OTHER: Foresight (3a)

VS.

166.png

Timothy (M)
Abilities: Swarm, Early Bird
Item: N/A
HP: 50
EN: 9
SPEED: 85
STAT: N/A
OTHER: N/A

HGSS_Gentleman.png

"It looks like the ongoing show is wearing down on the players, particularly for Timothy. He starts the act off by taking a moment to recouperate and regain some energy. Force then loads up with one of his more visually impressive moves. The very same Blaze Kick that he failed with pretty miserably earlier this time crashes hard into Tim for some very big damage. The crowd likes it too."

"With his energy once again at a useable level Timothy moves to immediately muster his defences. He quickly whips up a shield of Reflect to diminish Force's physical attacking prowess. This doesn't discourage the bull headed Lucario, as he continues his plan of Crunching down on Tim despite the significantly reduced damage."

"Clearly growing tired, and wanting to ensure he is at his full capabilities for the coming parts of the show Timothy goes for his second chill of the act. Force likewise repeats his initial action, but that pesky Reflect means the damage isn't as tasty. His flying, flaming right leg still looks impressive though. In fact, Tim's cleverly timed rests double with the all out tactics of Force actually bring the energy game back in the Ledian's favour. The same cannot be said for the health stakes however."


First Stanza
Timothy: Chill [+12 EN]
Force: Blaze Kick > (9 + (5-2)*1.5)*1.5*0.67 = 13.5 = 14 [14 DMG] [7 EN]

Second Stanza
Timothy: Reflect > Timothy is protected by Reflect! [8 EN]
Force: Crunch > (8 - 5 + (5-2)*1.5)*0.67 = 5.025 = 5 [5 DMG] [6 EN]

Third Stanza
Timothy: Chill [+12 EN]
Force: Blaze Kick > (9 - 5 + (5-2)*1.5)*1.5*0.67 = 8.5 = 9 [9 DMG] [7 EN]
448.png

Force (F)
Abilities: Steadfast, Inner Focus
Item: Oran Berry
HP: 76
EN: 20
SPEED: 78
STAT: -10% Eva, -1 Acc
OTHER: N/A

VS.

166.png

Timothy (M)
Abilities: Swarm, Early Bird
Item: N/A
HP: 22
EN: 25
SPEED: 85
STAT: N/A
OTHER: Reflect (4a)

Dogfish
Tort
Me
 
Excellent job Timothy, you've done a good job out there!

Now then, back on the offensive!

Drain Punch ~ Acrobatics ~ Chill
 
Spr_5b_460_m.png

Frostbite (M)
Abilities: Snow Warning, Soundproof
Item: N/A
HP: 43
EN: 53
SPEED: 52
STAT: -10% Eva
OTHER: N/A
Spr_5b_448.png

Force (F)
Abilities: Steadfast, Inner Focus
Item: Oran Berry
HP: 76
EN: 20
SPEED: 78
STAT: -10% Eva, -1 Acc
OTHER: N/A

VS.

Spr_5b_166_m_s.png

Timothy (M)
Abilities: Swarm, Early Bird
Item: N/A
HP: 22
EN: 25
SPEED: 85
STAT: N/A
OTHER: Reflect (4a)

HGSS_Gentleman.png

"Force kicks off this seemingly never ending show by racing to put up a protective barrier. This one seems stronger yet more temporary than the ones Tim has been making. Indeed it is stronger too, because it is able to completely block Tim's Drain Punch. A hefty energy cost to pay without the healing effect too."

"The rest of the act seems to be a kind of mini intermission, because the only thing anyone does besides chill is another quick show of Acrobatics from Timothy. It actually manages to do some decent damage too, but unfortunately the Ledian is once again on the wrong end of the energy battle."


First Stanza
Force: Protect [10 EN]
Timothy: Drain Punch > (8 + (3-3)*1.5)*1.5*0.67 = 8 > Force was protected! [12 EN]

Second Stanza
Timothy: Acrobatics > (11 + 3 + (3-3)*1.5)*1.5*0.67 = 14 [14 DMG] [6 EN]
Force: Chill [+12 EN]

Third Stanza
Timothy: Chill [+12 EN]
Force: Chill [+12 EN]
Spr_5b_448.png

Force (F)
Abilities: Steadfast, Inner Focus
Item: Oran Berry
HP: 62
EN: 34
SPEED: 78
STAT: -10% Eva
OTHER: N/A

VS.

Spr_5b_166_m_s.png

Timothy (M)
Abilities: Swarm, Early Bird
Item: N/A
HP: 22
EN: 19
SPEED: 85
STAT: N/A
OTHER: Reflect (1a)

Tort
Dogfish
Me
 
I think this is going to be the most well earned 6 RC in ASB history

Spr_5b_460_m.png

Frostbite (M)
Abilities: Snow Warning, Soundproof
Item: N/A
HP: 43
EN: 53
SPEED: 52
STAT: -10% Eva
OTHER: N/A
Spr_5b_448.png

Force (F)
Abilities: Steadfast, Inner Focus
Item: Oran Berry
HP: 62
EN: 34
SPEED: 78
STAT: -10% Eva
OTHER: N/A

VS.

Spr_5b_166_m_s.png

Timothy (M)
Abilities: Swarm, Early Bird
Item: N/A
HP: 22
EN: 19
SPEED: 85
STAT: N/A
OTHER: Reflect (1a)

HGSS_Gentleman.png

"Unfortunately for the ever tiring audience, this act doesn't present much in the way of new tricks. In fact it seems like the last few portions of the show have been all too repetitive. The actors mundanely chill out once each, although at different stages. Force tries really hard to bring some excitement, and while his Blaze Kicks do look as cool as ever he is unable to pull out the critical hit needed to really do some damage."

"Timothy is able to pull out something a little out of the ordinary. It's a trick he hasn't used since the very early stages of the show as he lunges at force and grabs his Oran Berry out of his hand and takes its healing properties for himself! The damage was more than minimal, but that extra HP will help him continue to troll a little longer."


First Stanza
Timothy: Chill [+12 EN]
Force: Blaze Kick > (9 - 5 + (5-2)*1.5)*1.5*0.67 = 8.5 = 9 [9 DMG] [7 EN]

Second Stanza
Timothy: Reflect > Timothy is protected by a reflect! [8 EN]
Force: Chill [+12 EN]

Third Stanza
Timothy: Bug Bite > (6 + 3 + 2 + (3-3)*1.5)*0.44*0.67 = 3.24 = 3 [3 DMG] [3 EN] > Timothy ate Force's Oran Berry! [+10 HP]
Force: Blaze Kick > (9 - 5 + (5-2)*1.5)*1.5*0.67 = 8.5 = 9 [9 DMG] [7 EN]

Spr_5b_448.png

Force (F)
Abilities: Steadfast, Inner Focus
Item: N/A
HP: 59
EN: 32
SPEED: 78
STAT: -10% Eva
OTHER: N/A

VS.

Spr_5b_166_m_s.png

Timothy (M)
Abilities: Swarm, Early Bird
Item: N/A
HP: 14
EN: 20
SPEED: 85
STAT: N/A
OTHER: Reflect (4a), Swarm active

Dogfish
Tort
Me
 
OK Timothy, let's go out with a bang!

Acrobatics + Mach Punch ~ Acrobatics

IF Protect is used A1, then go with Chill ~ Mach Punch + Acrobatics
 
Spr_5b_460_m.png

Frostbite (M)
Abilities: Snow Warning, Soundproof
Item: N/A
HP: 43
EN: 53
SPEED: 52
STAT: -10% Eva
OTHER: N/A
Spr_5b_448.png

Force (F)
Abilities: Steadfast, Inner Focus
Item: N/A
HP: 59
EN: 32
SPEED: 78
STAT: -10% Eva
OTHER: N/A

VS.

Spr_5b_166_m_s.png

Timothy (M)
Abilities: Swarm, Early Bird
Item: N/A
HP: 14
EN: 20
SPEED: 85
STAT: N/A
OTHER: Reflect (4a), Swarm active


HGSS_Gentleman.png

"Finally something exciting is happening, or at least that was Timothy's plan. He conjures up a magnificent combination by first zooming forward at an immense rate of knots then bursting into another fit of Acrobatics. He aimed to land a punch right across the cheek of his enemy. Unfortunately for him it seems Force has discovered some kind of a sixth sense and moves out of the way at the very last micosecond. He seems to have Detected the blow."

"Force seems happy with his work, and he spends the next portion of the show chilling out once again while Tim has to also pause to regain his strength. Its a good thing those chills aren't limited in the show, or else these guys would be in strife. Finally we see the last of the gallant Timothy as he launches quite Acrobatically at Force, doing more reliable damage as he always has just before he finall exits the stage. Its now time to finally see some more of what the Dogfish44 Players have to offer."


First Stanza
Force: Detect [10 EN]
Timothy: Mach 1 Acrobatics > ((11+2) + 3 + (3-3)*1.5)*0.67 = 10.72 = 11 > Force detected the blow! [14 EN]

Second Stanza
Timothy: Needs to cooldown!
Force: Chill [+12 EN]

Third Stanza
Timothy: Acrobatics > (11 + 3 + (3-3)*1.5)*0.67 = 9.38 = 9 [9 DMG] [6 EN]
Timothy fainted from exhaustion!
Spr_5b_448.png

Force (F)
Abilities: Steadfast, Inner Focus
Item: N/A
HP: 50
EN: 34
SPEED: 78
STAT: -10% Eva
OTHER: N/A

VS.

Spr_5b_166_m_s.png

Timothy (M)
Abilities: Swarm, Early Bird
Item: N/A
HP: 14
EN: 0
SPEED: 85
STAT: N/A
OTHER: Reflect (1a), Swarm active

Dogfish sends out a new Pokemon
Tort issues actions
Dogfish issues actions
Referee
 
"Alright-

Jump onto Archeops so he can't evade your melee attacks, Bone Rush, Bone Rush!

If your maneuver fails, replace all Bone Rushes with Metal Claw!
"
 
OK then, this shall not be too difficult!

I want you to begin with a Hone Claws - I want you to make sure his jump maneuver succeeds! Then, before the Bone Rushes begin, use a Smack Down to blast him off your back with your tail - He will be locked into Bone rush by the wording of his substitution (The jump succeeded after all), and out of your range. Finish up with an Earthquake!
 
...That implies, of course, that Archeops can use its tail to fire an enchanted rock, and fire it at Lucario from behind without harming its highly overdetailed body in any way, shape, or form.

That, I find, may be the key flaw here.

And if you plan to literally Smack Down Lucario with Archeops's tail (somehow...), keep in mind Lucario's already on top of him and 4x resists Rock.
 
Of course, you've made the unnatural assumption that it'd be firing a rock - "blast him off your back with your tail" implies a physical blow (As opposed to the standard use of smack down as some enchanted rock bull) designed to remove Lucario from RAWK's back ^-^
 
Buy Dragon Tail if you want to do that then.

Da Audit said:
Smack Down: The Pokemon hurls an energized rock or other natural materials at its opponent. The energized field disrupts an opponent's flight or levitating capabilities and they come crashing to the ground for six (6) actions. They will be unable to fly or evade Ground-type attacks until the effect wears off. With some effort they can use electromagnetic or ballast capabilities to hover and move; however, they will be stuck low enough to the ground to be effected until Smack Down's effect wears off. Smack Down's effect does not apply to the opponent if it is behind a Substitute or if it is using Roost on the turn that Smack Down is used.

Attack Power: 5 | Accuracy: 100% | Energy Cost: 4 | Attack Type: Physical | Effect Chance: -- | Typing: Rock | Priority: 0 | CT: Set
 
Spr_5b_460_m.png

Frostbite (M)
Abilities: Snow Warning, Soundproof
Item: N/A
HP: 43
EN: 53
SPEED: 52
STAT: -10% Eva
OTHER: N/A
Spr_5b_448.png

Force (F)
Abilities: Steadfast, Inner Focus
Item: N/A
HP: 50
EN: 34
SPEED: 78
STAT: -10% Eva
OTHER: N/A

VS.

Spr_5b_567.png

Rawk (M)
Abilities: Defeatist
Item: Cheri Berry
HP: 100
EN: 100
SPEED: 110
STAT: N/A
OTHER: Reflect (1a)

HGSS_Gentleman.png

"We've got some fresh blood in the show at long last, but Rawk doesn't immediately bring the excitement. He takes a moment to hone his claws and ready for something else to come while Force bursts into a strange movement of his own. He leaps onto the stationary flier and clings to his back. Looks like they will be fighting this one up close and personal."

"Rawks doesn't like this idea though, and swats Force away with his tail. In the process of smacking him down some fragments of the bird's rocky tail have attached themselves to the Lucario and will keep him weighed down for a while. It also seems like the Archeops was forced to clock himself with the charged tail ever so slightly. Unforunately the parts written by both masters are only slightly acted as planned, because by virtue of Rawks not being in his melee range Force has to adlib a little. He forgoes the Bone Rush in the intial script for a re-write in the form of Metal Claw. It was the right option too, because the move is what I believe to be our first crit of the evening. Rawks felt that one."

"The final round is just all out damage, with Rawk's devastating Earthquake all but matched by another Metal Claw from Force. The audience is back awake with these recent developments, so lets see where the plot takes us from here."


First Stanza
Rawk: Hone Claws > Rawk's Attack and Accuracy rose! [6 EN]
Force: Jumps onto Rawk! [4 EN]

Second Stanza
Rawk: Smackdown > (5 + 3 + (5-3)*1.5)*0.44*0.67 + 1.75 = 5 > Force was knocked down! > Rawk did some damage to itself! [5 DMG] [1 RECOIL] [3 EN]
Force: Metal Claw > CRIT! > (5 + 3 + 3 + (5-2)*1.5)*1.5 = 23.25 = 23 [23 DMG] [3 EN]

Third Stanza
Rawk: Earthquake > (10 + (5-3)*1.5)*1.5*.67 + 1.75 = 14.75 = 15 [15 DMG] [7 EN]
Force: Metal Claw > (5 + 3 + (5-2)*1.5)*1.5*0.67 = 12.5 = 13 [13 DMG] [7 EN]
Spr_5b_448.png

Force (F)
Abilities: Steadfast, Inner Focus
Item: N/A
HP: 30
EN: 20
SPEED: 78
STAT: -10% Eva
OTHER: Grounded (4a)

VS.

Spr_5b_567.png

Rawk (M)
Abilities: Defeatist
Item: Cheri Berry
HP: 63
EN: 84
SPEED: 110
STAT: +1 Att, +1 Acc
OTHER: N/A

Dogfish issues actions
Tort issues actions
Referee
 
Objection! The manouvre (Jumping) succeeded, hence Bone Rush. Even if he was knocked off, Force still has to adhere to his usual actions.
 
"Jump onto Archeops so he can't evade your melee attacks"

The manoeuvre came with both an action and a result, once the result was no longer met the manoeuvre failed and the substitution kicked in.

And the weighing down effect of Smackdown comes from the "charged rocks" (whatever the hell that is) remaining stuck on the Pokemon. Given said rocks came from Rawks' body in the first place they would have no effect on him.

Actions please fellas
 
As a battler I read the latter bit as flavour intended to indicate to you, the ref, how the effect would work, not as a part of the actual effect.

Regardless: Acrobatics ~ Earthquake ~ Acrobatics
 
Status
Not open for further replies.
Back
Top