BW OU Toxic-Rain Heavy Defense

ToxicRain - A Heavy Defense Team [BW OU]


This Team really just is another Variation af the classic BW-Rainteam utilizing Politoeds Drizzel to no end. It is heavily Rain-dependant to function Properly, and gives the Opponent the creeps through the Continuous Spreading of Intoxinations; Hence the Name.

I had An RMT to this Earlier, but can neither find it again on the Forums, nor on my PC, which has seen a cleanup in the meantime. So, once again it is time to see my Rainmonsters go at it under Heavily Toxic Rain. I sadly do not recall exactly what these pokemon are EV-ed towards, but i know the general ideas.

The Main idea of this team focuses around doing damage passively, by using status (Toxic, burns) and Hazards (Leech seed ; Steahlt Rock; Spikes) The attack damge is more chipping then really doing damage.




Greenfrog (Politoed) @ Leftovers

Ability: Drizzle

EVs: 200 HP / 56 Def / 252 SAtk

Modest Nature

- Ice Beam

- Toxic

- Scald

- Hidden Power [Grass]


It is no secret what this pokemon does. It sets the Rain up. And is also there to provide additional firepower if needed, and no opposing weather inducer is in play. Usally my Lead and it sets the Mood for whats to come in the battle. A lot of Status, and Lots of Water rushing down towards you.

Toxic is the main Status inducer here, Forcing Switches and wearing down opponents. Anything that cant be intoxinated, is greted with a scald, to Burn and rack continuous damage. Ice Beam hits surprisingly Hard and is great For some Dragon types that think they can switch into The Toad (I recall living DMs From Latias/Latios and hitting back.) Also, this hits Flying Pokemon, where espacially Paraflinch could else be really annoying. HP Grass takes Care of Gastrodon and Hits opposing Politoed for a surprise Hit. This thing works grea for me, as long as i can keep it alive, which isnt always the Case. Leftovers are for survivability



Trolltacruel (Tentacruel) @ Black Sludge

Ability: Rain Dish

EVs: 252 HP / 236 Def / 20 Spd

Bold Nature

- Rapid Spin

- Scald

- Toxic

- Protect


One Half of my Teams dedicated Defense-specialists. Tentacruel excels at taking hits from both Special and Physical side, and even takes supereffective Hits like a boss. Scale in the black-sludge, protect, Rain dish Recovery and it gets very annoying to take down. Mor often then not i find this as my last pokemon.

Rapid spin is a great utility move. Again Toxic and Scald to hurt opposing pokemon, protect is for survivability. Not the most uncommon set, but one of my favorites. It resists lots of Pokemon, and those it does not, its partner takes cover for.




Ferrotroll (Ferrothorn) @ Leftovers

Ability: Iron Barbs

EVs: 224 HP / 32 Def / 252 SDef

Relaxed Nature

IVs: 0 Spd

  • Leech Seed

  • Spikes
  • Stealth Rock

  • Gyro Ball

This thing is a beast under Rain, and the other half of my defensive MVP-Duo. It Sponges lots of hits, espacially those that Tentacruel cant take care of, and sports Recovery through Leftovers and Leech seed.

The set itself is pretty basic. It just sets up hazards one by another and sponges hit after hit after hit, returning damage by its iron barbs.The Gyro ball makes me not a complete Taunt-offer, and also hits for a bit of damage on faster pokemon.




Gliscor @ Toxic Orb

Ability: Poison Heal

EVs: 244 HP / 248 Def / 16 Spd

Impish Nature

- Acrobatics

- Earthquake

- Substitute

- Swords Dance


Gliscor is the Newest addition to this team, replacing Starmie. I have been really happy with the way this one turned out, since it provided me what i had not before. Immunity to Earthquakes. The dual immunity to Earth and Electric attacks helps my defensive core, and also here, turn by turn recovery gets good once toxic orb gets up. Substitute and swords dance work great if i have the time to set up on a wall like Blissey, else its firing away STAB attacks with 100+ Base Power. There is extra defense, to make this another part of my defensive core, and wear down opponents even more.




Toxicroak @ Black Sludge

Ability: Dry Skin

EVs: 244 HP / 252 Atk / 12 Spd

Adamant Nature

- Drain Punch

- Sucker Punch

- Protect

- Swords Dance


Once again, a SD-set. It might seem awkward having to Setup-pokemon on a dedicated defensive Team, but i feel it really does ok, espacially if i need the Fighting-power of Toxicroak. This is a pretty straightforward set wit priority; STAB; and Setup move. The twist is the Protect, and that isnt to uncommon too. The Protect grants me LOTS of recovery if Rain is up, and stalls the Opponent. You see the Idea.




Tornadus (M) @ Life Orb

Ability: Prankster

EVs: 252 SAtk / 4 SDef / 252 Spd

Timid Nature

  • Focus Blast

  • Hurricane
  • U-turn

  • Rain Dance


Tornadus really is the Outlaw of this team. Being the only Member of my team who is near exclusively offensive minded. This Genie Fits surprisingly well with my Team, having great Natural bulk. This is more of my cleanu monster and thread-remover. I decided to go with LO instead of my initial Choice-specs, because i like Tornadus Staing in for as long as possible without getting locked in. The U-Turn can provide Handy if i see something supereffective coming, Rain-dance acts as a semi-backup for my Toad. Focus blast and Hurricane are just sheer Heavy-Hitters, where Hurricane does wonders under Rain.



As Much as i Like this Team, i feel it has Flaws. I still cant stall trough a wellplayed Hyperoffense Team, often misplaying once then losing the Match. Also, Toxic and burns are Really crucial, so if my Luck with the Scald misses, im in a bad spot. Also i feel like more recovery at the likes of Roost could do the team good, but i dont know where to fit it without losing anything as important.

Lastly, there is Jellicent. If you are into BW meta, you know the Jellyfish, and i just cant seem to counter it. This is actually the Team-formation that worked best aginst when playing, but i find myself way too often helpless against its Walling.Some of my other counters Include Stallish Ground pokemon and the ever so present Magic Bounce Espeon.


So far too my Part of this RMT for now, feel free to leave your critisicm. I am always ready for testing new stuff, but in the BW-Metagame, i will propably keep working with this kind of Stallish Rain team.


Thanks for Reading

Parttimenoob
 
Hi Parttimenoob,

This looks like a pretty interesting Rain team with the goal of outstalling the opponent with Toxic.

First of all, I suggest you change Gliscor's moves to Earthquake, Substitute, Toxic and Protect. Right now, Gliscor's moves doesn't really match with its EVs and role it should accomplish on the team (check physical attackers). With Toxic, Gliscor can now check Dragonite and Garchomp more effectively, as well as hitting Pokemon such as Jellicent and Rotom-W on the switch. Protects works with Toxic in stalling out for damage, as well as giving Gliscor extra recovery through Toxic Heal. I'd also go with a spread of 244 HP / 184 Def / 80 Spe. With the extra speed, Gliscor outspeed and Earthquake standard defensive Jirachi, Heatran, and most Tentacruel, making disposing of them much easier.

On Ferrothorn, I would run Power Whip over Spikes. Power Whip is a reliable STAB move that allows Ferrothorn to hit, many of the bulky waters that it checks, include Jellicent and Politoad. Although Spikes is useful for doing passive damage, I think the coverage gained from using Power Whip will more than compensate.

For Politoad, I would suggest running a physically defensive set with 252 HP / 252 Def / 8 SpD with a Bold Nature. A physically defensive set gives Politoad much more durability, allowing it tank physical attacks and set up rain more frequency. In addition, I would switch HP Grass for Encore. With Ferrothorn checking Gastrodon, HP Grass isn't necessary or useful (considering minimal SAtk investment) on Politoad. Encore allows Politoad to stop set-up sweepers such as SubCM Latias which could otherwise sweep your entire team. Defensive Politoad also fits better with "Toxic Stall" theme of your team.

On Toxicroak, I would try running Bulk Up over Sword Dance. Although Sword Dance gives you more power, Bulk Up fits better with your team because it allows Toxicroak to boost its defensive and offensive abilites. This allows Toxicroak to set-up on offensive Pokemon that could otherwise trouble it (ex. CB Scizor, Terrakion).

Finally, I think you should change Tornadus to a LO Latias with Roost, Draco Meteor, Psyshock, and Surf. Right now, your team is pretty weak to Sun teams. For example, Venusaur can set-up of Ferrothorn, and can sweep the rest of your team in sunny weather with a combination of Giga Drain, Sludge Bomb, and HP Fire. Although Politoad can stop Venusaur with rain, it cannot switch into Giga Drain or Sludge Bomb, which means you'll have to sack a Pokemon to let Politoad safely switch in. Even then, you'll have to switch-out to Tornadus to revenge kill Venusaur with Hurricane. Latias helps to check Venusaur and other special attackers with its great special bulk. Otherwise, Pokemon like Thunderus-T could be pretty problematic. In addition, Latias can take down most poison-types (namely Tentacruel, Venusaur and Toxicroak) with Psyshock. This ability makes spamming Toxic a lot easier. Surf gives Latias good coverage, even getting a rain-boost, while Surf helps Latias stay healthy throughout the match.

Hope this helps!

Sets:
Latias @ Life Orb
EVs: 4 SDef / 252 SpA / 252 Spe
Timid Nature
- Draco Meteor
- Psyshock
- Surf
- Roost

Politoed @ Leftovers
Ability: Drizzle
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Scald
- Ice Beam
- Encore
- Toxic

Gliscor @ Toxic Orb
Ability: Poison Heal
EVs: 244 HP / 184 Def / 80 Spe
Impish Nature
- Earthquake
- Toxic
- Substitute
- Protect
 

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