Toy Soldiers
A mix of bulk and offense
P.S. I don't know why Shaymin's sprite is floating, maybe he wants to be Sky Forme
The Team
BoomRoasted (Rotom-Heat) @ Choice Scarf
Trait: Levitate
Shiny: Yes
EVs: 252 HP / 252 SAtk / 4 Spd
Modest Nature
IVs: 0 Atk
- Overheat
- Volt Switch
- Will-O-Wisp
- Trick
The only reason i put Rotom-H on this team is because I once got demolished by a guy using Trick, and the only thing I was thinking the whole time was "wow, Trick is really fucking annoying". And that's why he's here. I lead with him 98% of the time, because i usually Trick their rocks user a Scarf, which is usually something like a Swampert who doesn't like a Scarf. He's then locked in on Stealth Rocks, so I Volt Switch to get switch advantage, and the momentum is already in my favor. The reason why i'm not running any Speed EV's on a scarf set is because 1st turn, Rotom-H always Tricks the Scarf away, so think of him as a sort of wall. Overheat and Volt Switch are on the set for big damage and momentum, respectively, and WoW is an extremely useful move for smacking things like Flygon or Rhyperior coming in on the predicted Volt Switch. Rotom-H is my only special attacker besides Shaymin, so keep him alive if you see lots of physical walls. Other than that, Rotom-H is the most expendable member of the team, so if you need to sacrifice something, he's your man.
BrobatzB4Hoebatz (Crobat) @ Black Sludge
Trait: Inner Focus
EVs: 252 HP / 120 Atk / 136 Spd
Jolly Nature
- U-turn
- Taunt
- Brave Bird
- Roost
Crobat, like on most teams, is the glue. His 4x resistances to Grass, Fighting, and Bug allow for tons of switch-ins, which he then can proceed to Brave Bird for decent damage or U-Turn for switch initiative. The EV's are meant to give Crobat as much bulk as possible while still outspeeding Max Speed 115's (Raikou, Azelf, Ambipom, and the occasional Cinccinno. Other than that, there's not much to say about Crobat; Taunt shuts down stall and Roost gives him extra survivability.
R(C)ockBlock (Rhyperior) @ Leftovers
Trait: Solid Rock
EVs: 60 HP / 188 Atk / 252 SDef / 8 Spd
Careful Nature
- Earthquake
- Rock Blast
- Dragon Tail
- Stealth Rock
This guy does what his name says. Cockblocking Raikou and Zapdos from walking all over my team. The EV's give Rhyperior maximum attacking power while taking two Hidden Power Ices from max Spa Zapdos after hazards. 8 Speed EV's help speedcreep other Rhyperiors and other base 40's, which is extremely useful. He is obviously the Stealth Rocker, and he can also phaze with Dragon Tail. His Rock Blast deals with Subs easily. In addition to taking care of the two Electric titans of the tier, he hard counters any variation of Togekiss, which would otherwise be a problem.
Teddy (Snorlax) (M) @ Choice Band
Trait: Thick Fat
EVs: 248 SDef / 8 Spd / 252 Atk
Adamant Nature
- Return
- Fire Punch
- Earthquake
- Pursuit
Snorlax is on the team because he is an extremely reliable Pokemon, and can use his massive bulk and power to his advantage. Banded Return hits like a truck and OHKOs anything that isn't a wall or a resistance. Fire Punch is there to hit Bronzong; without Rotom-H, Bronzong becomes problem #1. Earthquake is there for coverage, and Pursuit is there to trap things like Chandelure and Victini after a V-Create. The reason why i don't have crunch on Snorlax is because I'm not going to be staying in on Ghosts anyway, for most of them carry Will-O-Wisp, and Bronzong becomes a huge threat once Rotom-H is gone.
Mustachio (Mienshao) @ Choice Scarf
Trait: Reckless
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature
- Hi Jump Kick
- Stone Edge
- U-turn
- Aerial Ace
The ever-so-powerful Scarf Mienshao is here for one reason: cleanup. Hi Jump Kick is insanely powerful, with 221 power after Reckless and STAB, and coming off of base 125 Attack isn't something to laugh at. Stone Edge is there to hit whatever resists HJK, but it's not used often. Aerial ace for Heracross, and the amazing U-Turn is an excellent momentum grabber at any time in the game. The only Pokemon that stops Mienshao from sweeping through teams are Ghosts, and no Ghost type in particular is a problem for the team, so taking it out should be easy.
ColeSlaw (Shaymin) @ Life Orb
Trait: Natural Cure
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature
- Seed Flare
- Synthesis
- Earth Power
- Hidden Power [Ice]
Shaymin's original job on this team was to rid the opponent's side of bulky waters' and that's still its job to this day. Shaymin can switch in on any bulky water, bar Slowbro/king's Fire Blast, and proceed to force them out with a powerful Seed Flare. Earth Power has excellent synergy with Seed Flare, hitting Fire, Poison, and Steel type switch ins. To round off the set, HP Ice hits incoming Flying types, and Synthesis lets Shaymin stay around for a while. Without a doubt, Shaymin is the most important member of the team, for it is the only Special Attacker besides Rotom-H, and since Rotom-H is usually the go-to fodder, this team relies alot on Shaymin. Using Synthesis abundantly to keep Shaymin alive is key, and never let Shaymin faint when there is a bulky water around.
Importable
BoomRoasted (Rotom-Heat) @ Choice Scarf
Trait: Levitate
Shiny: Yes
EVs: 252 HP / 252 SAtk / 4 Spd
Modest Nature
IVs: 0 Atk
- Overheat
- Volt Switch
- Will-O-Wisp
- Trick
BrobatzB4Hoebatz (Crobat) @ Black Sludge
Trait: Inner Focus
EVs: 252 HP / 120 Atk / 136 Spd
Jolly Nature
- U-turn
- Taunt
- Brave Bird
- Roost
R(C)ockBlock (Rhyperior) @ Leftovers
Trait: Solid Rock
EVs: 60 HP / 188 Atk / 252 SDef / 8 Spd
Careful Nature
- Earthquake
- Rock Blast
- Dragon Tail
- Stealth Rock
Teddy (Snorlax) @ Choice Band
Trait: Thick Fat
EVs: 248 SDef / 8 Spd / 252 Atk
Adamant Nature
- Return
- Fire Punch
- Earthquake
- Pursuit
Mustachio (Mienshao) @ Choice Scarf
Trait: Reckless
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature
- Hi Jump Kick
- Stone Edge
- U-turn
- Aerial Ace
ColeSlaw (Shaymin) @ Life Orb
Trait: Natural Cure
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature
- Seed Flare
- Synthesis
- Earth Power
- Hidden Power [Ice]
Trait: Levitate
Shiny: Yes
EVs: 252 HP / 252 SAtk / 4 Spd
Modest Nature
IVs: 0 Atk
- Overheat
- Volt Switch
- Will-O-Wisp
- Trick
BrobatzB4Hoebatz (Crobat) @ Black Sludge
Trait: Inner Focus
EVs: 252 HP / 120 Atk / 136 Spd
Jolly Nature
- U-turn
- Taunt
- Brave Bird
- Roost
R(C)ockBlock (Rhyperior) @ Leftovers
Trait: Solid Rock
EVs: 60 HP / 188 Atk / 252 SDef / 8 Spd
Careful Nature
- Earthquake
- Rock Blast
- Dragon Tail
- Stealth Rock
Teddy (Snorlax) @ Choice Band
Trait: Thick Fat
EVs: 248 SDef / 8 Spd / 252 Atk
Adamant Nature
- Return
- Fire Punch
- Earthquake
- Pursuit
Mustachio (Mienshao) @ Choice Scarf
Trait: Reckless
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature
- Hi Jump Kick
- Stone Edge
- U-turn
- Aerial Ace
ColeSlaw (Shaymin) @ Life Orb
Trait: Natural Cure
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature
- Seed Flare
- Synthesis
- Earth Power
- Hidden Power [Ice]