Team PowerBOTS Re-dux Ver 2.0

Intro: Reincarnation at its finest, brought back from the summer of 2009. Formerly known as "Team StrongBOTS" from Atticus, a well known Smogon competitive battler, his team inspired me to re-create his Frontier team. A lot has changed within one year of the OU metagame, Scarf Tyranitar has risen to be a huge threat, lead Machamp has become too common, and the very missed departure of Latias going back to Ubers tier. The world of Pokemon can be a dramatic Soap Opera but that's what keeps us the "players" interested in this fun game of Pocket Monsters. I have upgraded this team to its fullest potential, I have different movesets, ev spreads, and one minor change that I truly like and will show later on. This team is purely offensive and can annihilate any type of stall, I peaked 38th on OU Leaderboard with this team and has a fantastic winning record.

Team PowerBots!
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LEADBOT

Azelf @ Colbur Berry
Ability: Levitate
Evs: 40 HP/252 SpA /216 Spe
Naive Nature (+Spe, -SpD)
Stealth Rock
Explosion
Fire Blast
Taunt
Ability: Levitate
Evs: 40 HP/252 SpA /216 Spe
Naive Nature (+Spe, -SpD)




Lead Strategy
LeadBot isn't your ordinary lead, its fantastic speed is able to set up rocks quite easily. It's main purpose is to prevent other leads from laying out their own rocks and to get rid of any set up pokemon. Colbur berry set allows me to live a Payback from lead Machamp, I can lay out rocks and then proceed to use explosion and take out the opposing pokemon. Fire Blast is for lum berry Metagross and other steel types that might be an annoyance. I usually never have any problems against other leads, I feel confident about my lead and its ability to be extremely reliable. Stall ain't got nothing on LeadBot.
Common Leads
Machamp: Set up rocks and Explode.
Azelf: I would switch out to Flygon, U-Turn and go out to Rotom-H for the kill.
Metagross: Go with Fire Blast and hopefully take it out.
Gliscor: Taunt and set up rocks.
Aerodactyl: Switch out to Flygon and U-Turn and then go to Rotom-H for revenge kill.
Uxie: If its scarfed then I can't really do anything since it will most likely use trick, if its dual screen then I can use Taunt.
Infernape: Switch to Suicune and surf it.
Swampert: Taunt and set up rocks
Jirachi: I have to switch because its scarfed and go out to Heatran.
Heatran: I have to switch to Suicune and surf it.
Celebi: Either Fire Blast or Taunt but Occa berry will be lame.
Bronzong: Taunt and set up rocks
Hippowdon: Taunt and set up rocks
Roserade: Taunt and then switch to a counter.
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SEXYBOT

Flygon @ Choice Scarf
Ability: Levitate
Evs: 252 Atk/252 Spe/4 Def
Adamant Nature (+Atk, -SpA)
Earthquake
Outrage
Stone Edge
U-Turn
Ability: Levitate
Evs: 252 Atk/252 Spe/4 Def
Adamant Nature (+Atk, -SpA)




Strategy
SexyBot is one hell of a good pokemon despite what other may think, and its a key factor to my team. It's my scout pokemon that helps me get switch advantage and most importantly momentum throughout the whole game. Also, I needed a good and fast ground type and able absorb any incoming electric attacks and annoying thunder wave. The reason why I chose Adamant over Jolly is because I have both Scizor and Suicune to deal with DD Salamence. I wanted more power so I opted for adamant and I love getting certain OHKO's that I wouldn't be getting if I used jolly nature. SexyBot is my Heatran, Lucario, Infernape, Empoleon, and many others weak to ground and SexyBot is a great check for them all. The strategy with ScarfBot is to keep the game in my advantage, this team is a mix of MDragon's "The Art of U-Turn" it helps me get a late game sweep with Suicune. Scizor and Flygon are hurting my opponents pokemon with U-Turn and rocks in play. Stone Edge is for Gyarados, and adamant nature helps me take out Gyarados quite easily. SexyBot is one bad mo-fo.
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HellBot

Heatran @ Life Orb
Ability: Flash Fire
Evs: 252 SpA/252 Spe / 4 Hp
Naive Nature (+Speed, -SpD)
Fire Blast
Hidden Power Grass
Explosion
Earth Power
Ability: Flash Fire
Evs: 252 SpA/252 Spe / 4 Hp
Naive Nature (+Speed, -SpD)




Strategy
AquaBot's partner in crime, these two share a bond in such a way that HellBot can rely on AquaBot's water typing. Hellbot can destroy special walls by exploding and sacrificing itself to get rid of Snorlax or the pink whore we know as Blissey. Hellbot is a perfect Jirachi counter, I can switch in and start hurting my opponent's team, also I can attract Swampert's to get lured in but to only find out that I have Hp Grass and they get owned. Bulky Water types like Vaporeon are too easy to take out, I just have to predict when they use Protect, and then I take it out with Hp Grass or Explosion. HellBot and CrimsonBot are great offensive partners and compliment each other quite well. Hellbot helps me take out Rotom Forms and anything that stands in my teams way of victory.
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THUNDERBOT

Rotom-H @ Choice Scarf
Ability: Levitate
Evs: 128 HP/216 Spe/164 SpA
Timid Nature (+Spe, -Atk)




Strategy
So I needed something that can stop Lucario dead on, and ThunderBot can definitely do that. Also, needed to take out Starmie as it could be a problematic pokemon, so I chose scarf because of that and I can trick my scarf when I don't need it anymore. Thunderbolt and Shadow Ball have overall great coverage and I don't have to worry about Gengar harming my team. I can take out the dreaded Scizor with a fiery Overheat and that's just great. The reason I have 40 HP ev's is because I can now live a Life Orb Hydro Pump from Starmie and a Fire Blast from Heatran. Therefore I can fire off Thunderbolt's on opposing Heatran and take it out.
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CRIMSONBOT

Scizor @ Choice Band
Ability: Technician
Evs: 248 HP/252 Atk/8 Spe
Adamant Nature (+Atk, -SpA)




Strategy
CrimsonBot is my other scouting type pokemon and its great attack and ability to revenge kill DD Salamence and DD Tyranitar is awesome. Bullet Punch is very helpful when an opposing pokemon is at low health and I can destroy it with a banded technician Bullet Punch. Scizor also opens up holes against other teams and I can set up with AquaBot late game. I love CrimsonBot and I could never replace it. Also, Swampert's are very fun to mess with, I enjoy U-Turning and going to my counter.
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AQUABOT

Suicune @ Leftovers
Ability: Pressure
Evs: 40 HP/216 Spe /252 SpA
Timid Nature (+Spe, -Atk)




Strategy
AquaBot my late game sweeper and its offensive capability to sweep is just wreckage. Atticus had Starmie but I noticed that he had three pokemon vulnerable to Scarf Tyranitar, so I wanted a pokemon with less weaknesses so I chose Offensive Suicune. AquaBot is my other DD Gyarados counter and can break holes through stall. Leftovers is the chosen item, Life Orb would kill my Suicune too quickly. This is the glue of my team and I can just own other Suicunes with Hp Electric on my side.
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Conclusion
I've had great success with this team and the team synergy is absolutely fantastic. I would like some strong criticism and some suggestions. My team revolves around all out offensive gaming, and no mercy.