TPP VI - Format Discussion

What formats would you like to see in the tour?

  • Camomove

    Votes: 17 19.8%
  • LC Mix and Mega

    Votes: 27 31.4%
  • PokeAAA

    Votes: 14 16.3%
  • Orre Colloseum

    Votes: 39 45.3%
  • GS Cup

    Votes: 30 34.9%

  • Total voters
    86

PrinceOfAllTacos

is a Smogon Discord Contributor
RBTT Champion
With TPP on the horizon we figured we'd open a thread for more ease of discussion to decide on the formats for this years tournament.

TPP normally follows the following structure:
OMM -AAA related
Same Six
OU tier -with an extra set of rules
Doubles tier
Rands tier -with an extra set of rules
NDubers - without obtainable formes
OMM

Do you think this structure is correct? Should we pivot one OMM for another approach? Do we want to keep running NDubers !Obtainable forms? Looking forward to the discussion to set the stage for another great year.
 
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I don't really have a horse in this race but you should get a Mix and Mega slot in there. It's been in there since TPP 1.

Maybe not STAB MNM though. It's very unbalanced. A mashup a bit more vanilla might be good, like Tier Shift, Camomons, Godly Gift, or well there's loads of different OMs these days.

Ubers is one of if not the best slot
 
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good ideas for the doubles tier:

orre colosseum - a meta that would love to see smogon tour representation, has an actual community, is fun to play (even has multiple sub formats that could be rotated or picked from)
GS cup dou - recent dou forum minitour that format that was very well received, allows players to use up to 2 'restricted' pokemon that would normally not be allowed on a team

bad ideas for doubles tier:

STAAABcamomons hackmons Doubles CAP NFE Level 17 Monocolor or anything that is a part of the aforementioned abomination. the one year i played camomons doubles in this tour it was miserable, because as a doubles player it was a horrible format to pick up and the camomons knowledgeable players on my team werent proficient enough in doubles to make ideas come to life.
 
"Orre Colosseum" is a great idea and, as Zee mentioned, it already has a very active and passionate community, which allows anyone trying to learn the tier to do so even if the team that drafted it lacks much knowledge. Additionally, there are many sub-tiers that could be included in this tournament or in a future one once the tier has been introduced here.

PD: This is the thread on Smogon for the format so you can take a look if you don't know it or want to learn more about it.
 
not too strong with my opinion here but i would have a ndom here in some way i would not prioritize same six over it as i find tiers that are always won in the builder very lame, i also agree with the consensus around nduber w unobtainable formats
agree with this, since aaa already has a dedicated slot i think ndstab, ndgg, ndnfe, or mayyyybe ndbh would be good
 
good ideas for the doubles tier:

orre colosseum - a meta that would love to see smogon tour representation, has an actual community, is fun to play (even has multiple sub formats that could be rotated or picked from)
GS cup dou - recent dou forum minitour that format that was very well received, allows players to use up to 2 'restricted' pokemon that would normally not be allowed on a team

bad ideas for doubles tier:

STAAABcamomons hackmons Doubles CAP NFE Level 17 Monocolor or anything that is a part of the aforementioned abomination. the one year i played camomons doubles in this tour it was miserable, because as a doubles player it was a horrible format to pick up and the camomons knowledgeable players on my team werent proficient enough in doubles to make ideas come to life.

I think it's hard to just slap a random rule to DOU and be as playable as any other singles tier.

PiC was a blast last year, but since then was recently promoted to an OM Mainstay and has representation in OMPL so probably doesn't fit here.

Personally, I have a preference for either one of these or something like bring 8 pick 6 dou
 
Yes. No preference on anything else.

dont really care about other slots but the nd ubers + unobtainable formes is the highlight of this tour

What about the [Mega] Gengar shenanigans though?! Thought that thing was banned LOL


Anyway, I made a proposal for an OU + set of rules thing due to the hosts having some of the Mystery OU rules of the past TPP's getting out of the way too far which consequently got way too wack for people to handle; hopefully PrinceOfAllTacos gets to see this
 
I second the people who suggested "Orre Colosseum" as the doubles tier.
(It can basically be summed up as "ADV VGC", with mainly a standard format, but also many subformats (some including Ubers, others banning legendaries, or lower tiers etc.))

It's an exciting format with an already vibrant community and plenty of metagame development, that still hasn't been included in any smogon tournament so far.
Would be great to get some representation and we do our best to help newcomers. There's plenty of resources to be able to just pick up a team and get to know the meta asap.
 
I don't really have a horse in this race but you should get a Mix and Mega slot in there. It's been in there since TPP 1.

Maybe not STAB MNM though. It's very unbalanced. A mashup a bit more vanilla might be good, like Tier Shift, Camomons, Godly Gift, or well there's loads of different OMs these days.
LCMnM is a great one rn (there's personal bias but it's generally well balanced); that being said it of course doesn't play like other MnM tiers bc its not Ubers-based. If you want a good MnM meta that plays like an Ubers-based meta then there's RevMnM or the very funny PokeMnM that plays like a mix of ou and mnm with its just slightly long code. I probably wouldn't recommend Ice's specifically listed MnM metas as CamoMnM is really funky in a bad way, GGMnM got ruined by the Godly Gift ruleset change making certain gods just unusable + linking stone usability to being a god or reciever, and TSMnM maybe works actually but haven't seen that in a while so I really can't suggest for or against it.
not too strong with my opinion here but i would have a ndom here in some way i would not prioritize same six over it as i find tiers that are always won in the builder very lame, i also agree with the consensus around nduber w unobtainable formats
does camove count :3

also am one for orre colosseum, could go with a colosseum cycle meta with it being std/other/std/other in that exact loop (e.g. GS Cup 1/2, JAA, lower VR mons only etc.)
 
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For the two OMM slots in this tour, I think Camove is a great option as it's one of the most-played mashups currently, has a good amount of resources (VR + samples), and is pretty balanced with almost every playstyle being viable. I also think the AAA slot would be pretty suspect as none of the AAA mashups are particularly well developed this gen, but if we absolutely need one I think PokeAAA would be the best choice as it's been played a bit this gen and is generally fun. For other OMMs, the LCMnM is pretty good as clas mentioned although my only issue with it is that it's a nightmare to EV for. Tradeabilties is also pretty fun. Cap OMs are also pretty fun but they haven't really been played this gen.

I would also caution generally against putting undercooked metas in TPP, as we saw what happened with STAB n Mega last-gen where we had about 50 bans mid-season
 
For other OMMs, the LCMnM is pretty good as clas mentioned although my only issue with it is that it's a nightmare to EV for.
FWIW Lucarionite is banned so the only stones that have this issue are stones which give X5 boosts (just add 40ev if its an X0 stat mon or similar or just dont touch if its X5) or Venusaurite, which only has one weird stat and is almost unused bar Venu Diglett to trap Sciz AShrew
 
What about the [Mega] Gengar shenanigans though?! Thought that thing was banned LOL


Anyway, I made a proposal for an OU + set of rules thing due to the hosts having some of the Mystery OU rules of the past TPP's getting out of the way too far which consequently got way too wack for people to handle; hopefully PrinceOfAllTacos gets to see this
This sounds like so much work to prepare you're team for, especially when you factor in how you at least do this for 7 weeks, possibly even more if you make playoffs and tiebreak every round after.
Way too many factors in my humble opinion. (edit) I'd keep it down set of rules that both opponents are garunteed to bring, which I dont know what would be, but having this many things that could be brought does not sound too fun.

(edit) I also wouldn't like if the /showteam that would be required to be public, don't mean to be rude, but revealing you're sets publicly just sounds just like a bad idea cuz of how it'll negatively affect you, as you're opponent now has an idea on you're sets. Though I wouldn't mind the idea of showing your team if it was sent it to the hosts meaning it doesn't become public.
 
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This sounds like so much work to prepare you're team for, especially when you factor in how you at least do this for 7 weeks, possibly even more if you make playoffs and tiebreak every round after.
Way too many factors in my humble opinion. (edit) I'd keep it down set of rules that both opponents are garunteed to bring, which I dont know what would be, but having this many things that could be brought does not sound too fun.

(edit) I also wouldn't like if the /showteam that would be required to be public, don't mean to be rude, but revealing you're sets publicly just sounds just like a bad idea cuz of how it'll negatively affect you, as you're opponent now has an idea on you're sets. Though I wouldn't mind the idea of showing your team if it was sent it to the hosts meaning it doesn't become public.

I think the "work" to be done there is qc'ing whether or not such team follows the brief; the secret ingredients are not totally specific and sometimes, OU players who have built their own existing teams wouldn't actually realize there are some teams that follow certain week's secret ingredient brief in the first place; at least it will be played under OU standard banlist (unlike Mystery OU with some certain specific shit some people might not understand) and it should be consistent throughout the entire TPP season.

(still open to suggestions regarding the post-match /showteam; but I think it wouldn't matter in the long run since, again, ingredients are different every round - the drawback of latter people getting inspiration from the former battles is a valid point not to be underestimated)
 
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