Completed Triangles have 3 sides. Don't be obtuse! (shadowpea vs HydrogenHydreigon)

RULES:
3v3 3*+ Singles
48 hour DQ for battlers, 72 hour for ref
Abilities: All
Items: ON
Switch: OK
Megas: 0
Z-Moves: 0
Substitutions: 3
Recoveries: 2 per Pokemon
Chills: 5 per Pokemon
shadowpea's Pokemon
View attachment 398095
Andromeda the Tapu Fini
Stage 3*

Type: Water/Fairy
Abilities:
Misty Surge / Telepathy (HA, unlocked)
Nature: Docile (neutral)

Stats:
HP: 85
Atk: 6
Def: 8
SpA: 7
SpD: 9
Spe: 85
Size Class: 3
Weight Class: 2

Attacks:
Aqua Ring
Blizzard
Brine
Calm Mind
Confide
Dazzling Gleam
Defog
Disarming Voice
Dive
Double Team
Draining Kiss
Echoed Voice
Endure
Facade
Fling
Frustration
Giga Impact
Grass Knot
Guard Swap
Haze
Heal Pulse
Hidden Power [Ground]
Hydro Pump
Hyper Beam
Ice Beam
Ice Punch
Icy Wind
Iron Defense
Light Screen
Magic Room
Mean Look
Mist
Misty Terrain
Moonblast
Muddy Water
Nature Power
Nature's Madness
Play Rough
Protect
Psych Up
Rain Dance
Reflect
Refresh
Rest
Return
Round
Safeguard
Scald
Shadow Ball
Sleep Talk
Smart Strike
Snore
Soak
Stored Power
Substitute
Surf
Swagger
Taunt
Torment
Toxic
Trick
Water Gun
Water Pulse
Waterfall
Whirlpool
Withdraw
Wonder Room
View attachment 398094
Astryl the Aurumoth ♀
Stage 3*

Type: Bug/Psychic
Abilities:
Weak Armor / No Guard / Light Metal (HA, unlocked)
Nature: Bashful (neutral)

Stats:
HP: 100
Atk: 9
Def: 7
SpA: 8
SpD: 5
Spe: 94
Size Class: 4
Weight Class: 5

Attacks:
Ally Switch
Ancient Power
Attract
Blizzard
Bug Bite
Bug Buzz
Close Combat
Confide
Confusion
Counter
Cut
Dazzling Gleam
Disable
Double Team
Dragon Dance
Dream Eater
Echoed Voice
Electroweb
Facade
Feint
Fell Stinger
Final Gambit
Flash
Fling
Focus Blast
Frustration
Giga Impact
Hail
Heal Pulse
Healing Wish
Helping Hand
Hidden Power [Ground]
Hydro Pump
Hyper Beam
Ice Beam
Icy Wind
Imprison
Infestation
Light Screen
Lunge
Magic Room
Megahorn
Nasty Plot
Ominous Wind
Overheat
Protect
Psych Up
Psychic
Psychic Terrain
Psyshock
Quiver Dance
Rain Dance
Reflect
Rest
Retaliate
Return
Round
Safeguard
Secret Power
Shadow Ball
Silver Wind
Skill Swap
Sleep Talk
Snore
Solar Beam
Spotlight
Steel Wing
String Shot
Struggle Bug
Substitute
Sunny Day
Surf
Swagger
Tackle
Tail Glow
Telekinesis
Thunder
Thunderbolt
Toxic
Trick
Will-O-Wisp
Wing Attack
Wish
Wonder Room
X-Scissor
Zen Headbutt
View attachment 435996
Pest Control the Zeraora
4*

Type: Electric
Ability:
Volt Absorb
Nature: Adamant (+Atk, -SpA)

Stats:
HP: 90
Atk: 9 (+)
Def: 6
SpA: 6 (-)
SpD: 6
Spe: 143
Size Class: 3
Weight Class: 3

Attacks:
Acrobatics
Aerial Ace
Agility
Assurance
Aura Sphere
Blaze Kick
Bounce
Brick Break
Brutal Swing
Bulk Up
Calm Mind
Charge
Close Combat
Coaching
Confide
Discharge
Double Team
Drain Punch
Dual Chop
Echoed Voice
Electric Terrain
Electro Ball
Electroweb
Endeavor
Endure
Facade
Fake Out
False Swipe
Fire Punch
Fling
Focus Blast
Focus Punch
Frustration
Fury Swipes
Giga Impact
Grass Knot
Helping Hand
Hidden Power [Ice]
Hone Claws
Hyper Beam
Iron Tail
Knock Off
Laser Focus
Low Kick
Low Sweep
Mega Kick
Mega Punch
Outrage
Pay Day
Plasma Fists
Play Rough
Power-Up Punch
Protect
Quick Attack
Quick Guard
Rest
Return
Revenge
Reversal
Rising Voltage
Round
Scary Face
Scratch
Shock Wave
Slash
Sleep Talk
Snarl
Snatch
Snore
Spark
Substitute
Superpower
Swift
Taunt
Throat Chop
Thunder
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Volt Switch
Wild Charge
Work Up
HydrogenHydreigon's Pokemon
:ss/porygon-z:
Proxy the Porygon-Z (-)
Stage 3*
Hidden Power Type: Fighting
Typing: Normal
Abilities: Adaptability/Download/Analytic
Nature: Serious
Stats:
HP: 90
Atk: 6
Def: 5
SpA: 10
SpD: 6
Spe: 90
Size Class: 1
Weight Class: 3
Moves:
Aerial Ace
Agility
Ally Switch
Bide
Blizzard
Charge Beam
Confide
Conversion
Conversion 2
Curse
Dark Pulse
Defense Curl
Discharge
Double Team
Double-Edge
Dream Eater
Eerie Impulse
Electroweb
Embargo
Endure
Facade
Flash
Foul Play
Frustration
Giga Impact
Guard Swap
Hidden Power (Fighting)
Hyper Beam
Ice Beam
Icy Wind
Iron Tail
Lock-On
Magic Coat
Magnet Rise
Mimic
Nasty Plot
Natural Gift
Nightmare
Power Swap
Protect
Psybeam
Psych Up
Psychic
Psyshock
Psywave
Rage
Rain Dance
Recover
Recycle
Reflect
Rest
Return
Round
Secret Power
Shadow Ball
Sharpen
Shock Wave
Signal Beam
Skull Bash
Sleep Talk
Snore
Solar Beam
Speed Swap
Substitute
Sunny Day
Swagger
Swift
Tackle
Take Down
Teleport
Thief
Thunder
Thunder Shock
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Trick
Trick Room
Uproar
Wonder Room
Zap Cannon
Zen Headbutt
:ss/kitsunoh:
Kazoo the Kitsunoh (M)
Stage 3*
Hidden Power Type: Fire
Types: Ghost/Steel
Abilities: Limber/Frisk/Iron Fist (HA, Unlocked)
Nature: Serious (no change)
Stats:
HP: 90
Atk: 7
Def: 6
SpA: 4
SpD: 6
Spe: 110
Size Class: 3
Weight Class: 4
Moves (99):
Aerial Ace
Assurance
Attract
Bulldoze
Bullet Punch
Captivate
Close Combat
Confide
Copycat
Curse
Cut
Dark Pulse
Defog
Dig
Double Team
Dream Eater
Earthquake
Embargo
Endure
Facade
Fake Out
False Swipe
Feather Dance
Feint Attack
Flail
Flash
Flash Cannon
Fling
Foul Play
Frustration
Giga Impact
Gyro Ball
Hex
Hidden Power (Fire)
Hone Claws
Hyper Beam
Ice Punch
Icy Wind
Imprison
Iron Defense
Iron Head
Iron Tail
Lick
Low Kick
Memento
Metal Burst
Metal Claw
Metal Sound
Meteor Mash
Metronome
Natural Gift
Odor Sleuth
Payback
Perish Song
Phantom Force
Play Rough
Protect
Psych Up
Psychic
Psycho Shift
Rain Dance
Rest
Retaliate
Return
Revenge
Roar
Rock Slide
Rock Smash
Round
Safeguard
Scratch
Secret Power
Shadow Ball
Shadow Claw
Shadow Sneak
Shadow Strike
Sleep Talk
Snatch
Snore
Spite
Strength
Substitute
Sucker Punch
Sunny Day
Superpower
Swagger
Tail Whip
Taunt
Telekinesis
Thief
Thunder Punch
Torment
Toxic
Trick
Trick Room
U-turn
Will-O-Wisp
Wish
Yawn
:ss/thundurus:
Throne the Thundurus (M)
Stage 3*
Hidden Power Type: Ground
Types: Electric/Flying
Abilities: Prankster/Defiant (HA, Unlocked)
Nature: Serious
Stats:
HP: 90
Atk: Rank 8
Def: Rank 5
SpA: Rank 9
SpD: Rank 6
Spe: 111
Size Class: 3
Weight Class: 4
Moves:
Agility
Assurance
Astonish
Attract
Bite
Body Slam
Brick Break
Brutal Swing
Bulk Up
Charge
Charge Beam
Confide
Crunch
Dark Pulse
Discharge
Double Team
Eerie Impulse
Electro Ball
Electroweb
Embargo
Endure
Facade
Flash Cannon
Fling
Fly
Focus Blast
Frustration
Giga Impact
Grass Knot
Hammer Arm
Heal Block
Hidden Power (Ground)
Hyper Beam
Incinerate
Iron Tail
Leer
Nasty Plot
Payback
Protect
Psychic
Rain Dance
Rest
Return
Revenge
Rock Smash
Role Play
Round
Scary Face
Secret Power
Shock Wave
Sky Drop
Sleep Talk
Sludge Bomb
Sludge Wave
Smack Down
Smart Strike
Snore
Strength
Substitute
Superpower
Swagger
Taunt
Thief
Thrash
Thunder
Thunder Punch
Thunder Shock
Thunder Wave
Thunderbolt
Torment
Toxic
U-turn
Uproar
Volt Switch
Weather Ball
Wild Charge
1660603619619.png

"I think you knew that triangles have three sides. It seems like this one only has one so far, though!"

Turn Order (1: shadowpea, 2: HydrogenHydreigon): 1 (shadowpea orders first)
HydrogenHydreigon sends out first and equips
shadowpea sends out and equips and orders first
HydrogenHydreigon orders second
Doduodrio refs
 
Last edited:

shadowpea

everyone is lonely sometimes
is a Tiering Contributor
we've been seeing each other a bit much recently...

Zeraora @ Life Orb
Plasma Fists x3

IF you are tormented AND you used Plasma Fists last action AND you are to use Plasma Fist THEN Knock Off
[ONCE] IF Thundurus has the ability Volt Absorb THEN initiate action chain Knock Off ~ Hidden Power (Ice) ~ Frustration
IF Thundurus is under the effects of a successful P/E move when you are to act THEN Work Up first instance, Chill second instance, pushing back each time
 
Round 1:

Start of Round 1
shadowpea
:ss/zeraora:
Pest Control @ Life Orb
HP: 90/90, EN: 100/100
9/6/6/6/143
Electric
Volt Absorb
Status: OK
Field: Clear
HydrogenHydreigon
:ss/thundurus:
Throne @ Expert Belt
HP: 90/90, EN: 100/100
8/5/9/6/111
Electric / Flying
Prankster / Defiant
Status: OK
Field: Clear​
Turn 1:
:zeraora: Zeraora used Plasma Fists!
Crit (1, d24): 15 (No crit)
(10*1 + 3 + 0 + 4 + 3)*1 + (0 - 0)*2 + 0 = 20
-6 EN
:zeraora: Zeraora summoned Ion Deluge for 6 actions!
:zeraora: Zeraora's :life orb: Life Orb drained -3 HP!

:thundurus: Thundurus used Hidden Power (Ground)!
Crit (1, d24): 3 (No crit)
(6*1 + 0 + 0 + 3 + 0)*1.5 + (0 - 0)*2 + 4 = 17.5 => 18
-4 EN

Turn 2:
:zeraora: Zeraora used Plasma Fists!
Crit (1, d24): 13 (No crit)
(10*1 + 3 + 0 + 4 + 3)*1 + (0 - 0)*2 + 0 = 20
-10 EN
:zeraora: Zeraora's :life orb: Life Orb drained -3 HP!

:thundurus: Thundurus used Hidden Power (Ground)!
Crit (1, d24): 22 (No crit)
(6*1 + 0 + 0 + 3 + 0)*1.5 + (0 - 0)*2 + 4 = 17.5 => 18
-8 EN

Turn 3:
:zeraora: Zeraora used Plasma Fists!
Crit (1, d24): 22 (No crit)
(10*1 + 3 + 0 + 4 + 3)*1 + (0 - 0)*2 + 0 = 20
-14 EN
:zeraora: Zeraora's :life orb: Life Orb drained -3 HP!

:thundurus: Thundurus used Hidden Power (Ground)!
Crit (1, d24): 2 (No crit)
(6*1 + 0 + 0 + 3 + 0)*1.5 + (0 - 0)*2 + 4 = 17.5 => 18
-12 EN

:spheal: Round Summary :spheal:
:zeraora: Zeraora HP: -3-18-3-18-3-18 = -63
:zeraora: Zeraora EN: -6-10-14 = -30
:thundurus: Thundurus HP: -20-20-20 = -60
:thundurus: Thundurus EN: -4-8-12 = -24
shadowpea
:ss/zeraora:
Pest Control @ Life Orb
HP: 27/90, EN: 70/100
9/6/6/6/143
Electric
Volt Absorb
Status: OK
Field: Ion Deluge (3 actions remaining)
HydrogenHydreigon
:ss/thundurus:
Throne @ Expert Belt
HP: 30/90, EN: 76/100
8/5/9/6/111
Electric / Flying
Prankster / Defiant
Status: OK
Field: Ion Deluge (3 actions remaining)​
End of Round 1
1661181493403.png

"The battle starts off explosively with two Electric-type legendaries hammering it out with strong moves! Although Zeraora appears to be dealing more damage at first, its Life Orb is draining its life force quite fast giving Thundurus the HP advantage!"

HydrogenHydreigon orders first
shadowpea orders second
Doduodrio refs

Note: I don't know if using Plasma Fists multiple times refreshes the actions until Ion Deluge wears off, so I'm assuming it doesn't.
 
I have no idea what to do here (ok maybe thats a lie)
:ss/thundurus::expert belt:
Hidden Power + Focus Blast ~ Hidden Power ~ Hidden Power
IF Zeraora is under the effects of a P/E move when you are to act THEN Nasty Plot and push actions back
IF Zeraora is under the effects of Endure when you are to act AND Zeraora is not poisoned THEN Toxic and push actions back
 
Round 2:

Start of Round 2
shadowpea
:ss/zeraora:
Pest Control @ Life Orb
HP: 27/90, EN: 70/100
9/6/6/6/143
Electric
Volt Absorb
Status: OK
Field: Ion Deluge (3 actions remaining)
HydrogenHydreigon
:ss/thundurus:
Throne @ Expert Belt
HP: 30/90, EN: 76/100
8/5/9/6/111
Electric / Flying
Prankster / Defiant
Status: OK
Field: Ion Deluge (3 actions remaining)​
Turn 1:
:zeraora: Zeraora used Fake Out!
Crit (1, d24): 22 (No crit)
(4*1 + 3 + 0 + 4 + 3)*1 + (0 - 0)*2 + 0 = 14
-4 EN
:zeraora: Zeraora's :life orb: Life Orb drained -3 HP!

:thundurus: Thundurus flinched!

Turn 2:
:zeraora: Zeraora used Plasma Fists!
Crit (1, d24): 13 (No crit)
(10*1 + 3 + 0 + 4 + 3)*1 + (0 - 0)*2 + 0 = 20
-6 EN
:zeraora: Zeraora's :life orb: Life Orb drained -3 HP!

:thundurus: Thundurus :reaper cloth: KO!

:spheal: Round Summary :spheal:
:zeraora: Zeraora HP: -3-3 = -6
:zeraora: Zeraora EN: -4-6 = -10
:thundurus: Thundurus HP: -14-20 = -34
:thundurus: Thundurus EN: -0
shadowpea
:ss/zeraora:
Pest Control @ Life Orb
HP: 21/90, EN: 60/100
9/6/6/6/143
Electric
Volt Absorb
Status: OK
Field: Ion Deluge (1 action remaining)
HydrogenHydreigon
:ss/thundurus:
Throne @ Expert Belt
HP: KO/90, EN: 76/100
8/5/9/6/111
Electric / Flying
Prankster / Defiant
Status: KO
Field: Ion Deluge (1 action remaining)​
End of Round 2
1661737482641.png

"In this round, Zeraora flinches Thundurus with a Fake Out and then takes advantage of its speed to nab the KO!"

HydrogenHydreigon sends out replacement
shadowpea orders first
HydrogenHydreigon orders second
Doduodrio refs
 
Last edited:

shadowpea

everyone is lonely sometimes
is a Tiering Contributor
Fire Punch + Giga Impact ~ Electroweb ~ Blaze Kick
IF Kitsunoh is behind successful P/E when you are to act THEN Laser Focus first instance, Bulk Up any remaining instances, pushing back each time
IF damaging priority move AND in combo THEN Protect non consecutively and push
IF Metal Burst THEN Laser Focus first instance, Taunt second instance, Fire Punch + Giga Impact third instance, pushing back each time

this is assuming knock off does trigger weakness policy
 
Round 3:

Start of Round 3
shadowpea
:ss/zeraora:
Pest Control @ Life Orb
HP: 21/90, EN: 60/100
9/6/6/6/143
Electric
Volt Absorb
Status: OK
Field: Ion Deluge (1 action remaining)
HydrogenHydreigon
:ss/kitsunoh:
Kazoo @ Weakness Policy
HP: 90/90, EN: 100/100
7/6/4/6/110
Ghost / Steel
Limber / Frisk / Iron Fist
Status: OK
Field: Ion Deluge (1 action remaining)​
Turn 1:
:kitsunoh: Kitsunoh used Fake Out!
:zeraora: Zeraora's Volt Absorb activated!
(4*1 + 0 + 0 + 1 + 0)*0.75 + (0 - 0)*2 + 0 = 3.75 => 4
-4 EN
:zeraora: Zeraora recovered +2 HP from Volt Absorb!

:zeraora: Zeraora used Flaming Impact!
Crit (1, d24): 19 (No crit), Effect (1, d10): 7 (No burn)
(15*1 + 0 + 0 + 3 + 0)*1.5 + (0 - 0)*2 + 0 = 27
-2*(6 + 10) = -32 EN
:zeraora: Zeraora's :life orb: Life Orb drained -3 HP!
:kitsunoh: Kitsunoh's :weakness policy: Weakness Policy activated!
:kitsunoh: Kitsunoh's Attack and Special Attack were boosted by 2 stages each!

Ion Deluge wore off!

Turn 2:
:zeraora: Zeraora used Electroweb!
Crit (1, d24): 21 (No crit)
(6*1 + 3 + 0 + 0 + 0)*1 + (0 - 0)*2 + 0 = 9
-4 EN
:zeraora: Zeraora's :life orb: Life Orb drained -3 HP!
:kitsunoh: Kitsunoh's Speed dropped by 1 stage! (110/1.75 = 62.857 => 62)

:kitsunoh: Kitsunoh used Earthquake!
Crit (1, d24): 5 (No crit)
(10*1 + 0 + 0 + 1 + 0)*1.5 + (2 - 0)*2 + 0 = 20.5 => 21
-7 EN

:zeraora: Zeraora :reaper cloth: KO!

:spheal: Round Summary :spheal:
:zeraora: Zeraora HP: +2-3-3-21 = -25
:zeraora: Zeraora EN: -32-4 = -36
:kitsunoh: Kitsunoh HP: -27-9 = -36
:kitsunoh: Kitsunoh EN: -4-7 = -11
shadowpea
:ss/zeraora:
Pest Control @ Life Orb
HP: KO/90, EN: 24/100
9/6/6/6/143
Electric
Volt Absorb
Status: KO
Field: Clear
HydrogenHydreigon
:ss/kitsunoh:
Kazoo @ Weakness Policy
HP: 54/90, EN: 89/100
7/6/4/6/62 (-1 Speed)
Ghost / Steel
Limber / Frisk / Iron Fist
Status: +2 Attack, +2 Special Attack, -1 Speed
Field: Clear​
End of Round 3
1662482246615.png

"Oops! HydrogenHydreigon forgot that Ion Deluge turns Normal-type attacks into Electric-type attacks meaning Zeraora is immune to Fake Out and can therefore use its powerful Fire-type combo! Kitsunoh still KOs Zeraora one turn later, though."

shadowpea sends out replacement
HydrogenHydreigon orders first
shadowpea orders second
Doduodrio refs
 
"It looks like our opponent forgot to activate their Berserk Gene, so we might still have a shot at this? I think?"
:ss/kitsunoh: Shoot for the staaaaaaaaaaars!
Meteor Mash x3
[CASOT] [2 subs] IF Andromeda is in the evasive stage of a D/E move OR under the effects of a P/E move THEN Wish the first instance, Hone Claws the second, Chill all remaining instances, pushing back each time
IF damaging Ground-type combo THEN Protect
 
Last edited:

shadowpea

everyone is lonely sometimes
is a Tiering Contributor
1663107059663.png
I have plenty of other means of doing damage!
Scald ~ Scald ~ Shadow Ball
IF Kitsunoh is burned when you are to act THEN Shadow Ball odd instances, Hydro Pump even instances
 
Round 4:

Start of Round 4
shadowpea
:ss/tapu fini:
Andromeda @ Berserk Gene
HP: 85/85, EN: 100/100
6/8/7/9/85
Water / Fairy
Misty Surge / Telepathy
Status: OK
Field: Clear
HydrogenHydreigon
:ss/kitsunoh:
Kazoo @ Weakness Policy
HP: 54/90, EN: 89/100
7/6/4/6/62 (-1 Speed)
Ghost / Steel
Limber / Frisk / Iron Fist
Status: +2 Attack, +2 Special Attack, -1 Speed
Field: Clear​
:tapu fini: Tapu Fini's Misty Surge activated!
:misty seed: Misty Terrain covered the battlefield for 4 rounds!
-10 EN

Turn 1:
:tapu fini: used Scald!
Crit (1, d24): 22 (No crit), Effect blocked by the :misty seed: Misty Terrain
(8*1 + 3 + 0 + 1 + 0)*1 + (0 - 0)*2 + 0 = 12
-5 EN

:kitsunoh: Kitsunoh used Meteor Mash!
Miss (10, d10): 3 (No miss), Crit (1, d24): 19 (No crit), Effect (1, d5): 4 (No boost)
(9*1 + 3 + 0 - 1 + 2)*1 + (2 - 0)*2 + 0 = 17
-6 EN

Turn 2:
:tapu fini: Tapu Fini used Scald!
Crit (1, d24): 20 (No crit), Effect blocked by the :misty seed: Misty Terrain
(8*1 + 3 + 0 + 1 + 0)*1 + (0 - 0)*2 + 0 = 12
-9 EN

:kitsunoh: Kitsunoh used Meteor Mash!
Miss (10, d10): 1 (No miss), Crit (1, d24): 24 (No crit), Effect (1, d5): 5 (No boost)
(9*1 + 3 + 0 - 1 + 2)*1 + (2 - 0)*2 + 0 = 17
-10 EN

Turn 3:
:tapu fini: Tapu Fini used Shadow Ball!
Crit (1, d24): 12 (No crit), Effect (1, d5): 2 (No drop)
(8*1 + 0 + 0 + 1 + 0)*1.5 + (0 - 0)*2 + 0 = 12
-6 EN

:kitsunoh: Kitsunoh used Meteor Mash!
Miss (10, d10): 1 (No miss), Crit (1, d24): 3 (No crit), Effect (1, d5): 2 (No boost)
(9*1 + 3 + 0 - 1 + 2 - 3)*1 + (2 - 0)*2 + 0 = 14
-14 EN

:kitsunoh: Kitsunoh's stats decayed! (+0 Spe)

:misty seed: Misty Terrain swirls around the battlefield! (4 => 3 rounds remaining)

:spheal: Round Summary :spheal:
:tapu fini: Tapu Fini HP: -17-17-17 = -51
:tapu fini: Tapu Fini EN: -10-5-9-6 = -30
:kitsunoh: Kitsunoh HP: -12-12-12 = -36
:kitsunoh: Kitsunoh EN: -6-10-14 = -30
shadowpea
:ss/tapu fini:
Andromeda @ Berserk Gene
HP: 34/85, EN: 70/100
6/8/7/9/85
Water / Fairy
Misty Surge / Telepathy
Status: OK
Field: Misty Terrain (3 rounds remaining)
HydrogenHydreigon
:ss/kitsunoh:
Kazoo @ Weakness Policy
HP: 18/90, EN: 59/100
7/6/4/6/110
Ghost / Steel
Limber / Frisk / Iron Fist
Status: +2 Attack (natural), +2 Special Attack (natural)
Field: Misty Terrain (3 rounds remaining)​
End of Round 4
1663110213793.png

"This time around, it's shadowpea's turn to make a mistake as he forgets that his own Misty Terrain prevents him from burning Kitsunoh! Too bad; that would have been quite an advantageous position for him if he managed to land a burn."

shadowpea orders first
HydrogenHydreigon orders second
Doduodrio refs
 
Last edited:

shadowpea

everyone is lonely sometimes
is a Tiering Contributor
Surf ~ Hidden Power (Ground) ~ Surf
IF damaging Electric Ghost or Steel-typed move THEN Reflect+Protect and reset queue
 
Round 5:

Start of Round 5
shadowpea
:ss/tapu fini:
Andromeda @ Berserk Gene
HP: 34/85, EN: 70/100
6/8/7/9/85
Water / Fairy
Misty Surge / Telepathy
Status: OK
Field: Misty Terrain (3 rounds remaining)
HydrogenHydreigon
:ss/kitsunoh:
Kazoo @ Weakness Policy
HP: 18/90, EN: 59/100
7/6/4/6/110
Ghost / Steel
Limber / Frisk / Iron Fist
Status: +2 Attack (natural), +2 Special Attack (natural)
Field: Misty Terrain (3 rounds remaining)​
Turn 1:
:tapu fini: used Mirror of the Gods!
:tapu fini: Tapu Fini put up a :light clay: Reflect for 6 actions!
:tapu fini: Tapu Fini Protected itself!
-2*(7 + 10) = -34 EN

:kitsunoh: Kitsunoh used Phantom Force!
Crit (1, d24): 20 (No crit)
(9*1 + 3 + 0 - 1 - 3)*1 + (2 - 0)*2 + 0 = 12
-6 EN
:tapu fini: Tapu Fini's Protect was broken!

Turn 2:
:kitsunoh: Kitsunoh used Thunderous Impact!
Crit (1, d24): 8 (No crit), Effect (1, d10): 8 (No paralysis)
(15*1 + 0 + 0 - 1 - 3)*1.5 + (2 - 0)*2 + 0 = 20.5 => 21
-2*(6 + 10) = -32 EN

:tapu fini: Tapu Fini used Surf!
Crit (1, d24): 11 (No crit)
(9*1 + 3 + 0 + 1 + 0)*1 + (0 - 0)*2 + 0 = 13
-6 EN

Turn 3:
:kitsunoh: Kitsunoh used Bullet Punch!
Crit (1, d24): 14 (No crit)
(4*1 + 3 + 0 - 1 - 3)*1 + (2 - 0)*2 + 0 = 3
-3 EN

:tapu fini: Tapu Fini :reaper cloth: KO!

:misty seed: Misty Terrain swirls around the battlefield! (3 => 2 rounds remaining)

:spheal: Round Summary :spheal:
:tapu fini: Tapu Fini HP: -12-21-3 = -36
:tapu fini: Tapu Fini EN: -34-6 = -40
:kitsunoh: Kitsunoh HP: -13
:kitsunoh: Kitsunoh EN: -6-32-3 = -41
shadowpea
:ss/tapu fini:
Andromeda @ Berserk Gene
HP: KO/85, EN: 30/100
6/8/7/9/85
Water / Fairy
Misty Surge / Telepathy
Status: KO
Field: Misty Terrain (2 rounds remaining)
HydrogenHydreigon
:ss/kitsunoh:
Kazoo @ Weakness Policy
HP: 5/90, EN: 18/100
7/6/4/6/110
Ghost / Steel
Limber / Frisk / Iron Fist
Status: +2 Attack (natural), +2 Special Attack (natural)
Field: Misty Terrain (2 rounds remaining)​
End of Round 5
1664855390143.png

"This round, shadowpea forgets that Phantom Force can break through Protect, causing Tapu Fini to faint. Another oops!"

shadowpea sends in replacement (Astryl the Aurumoth) and equips
HydrogenHydreigon orders first
shadowpea orders second
Doduodrio refs
 

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