This team got me up quite high for me on the ladder (1300) but i want to know if theres any way to improve it:
Slowbro-Mega (F) @ Slowbronite
Ability: Regenerator
Shiny: Yes
EVs: 184 HP / 96 Def / 64 SpA / 164 SpD
Quiet Nature
IVs: 0 Atk
- Psychic
- Scald
- Ice Beam
- Trick Room
1 of 3 tr setters (usually for late game tr restoration) very bulky, ice beam for pesky dragons setting up, scald for that burn chance and stab coverage, psyhic for stab coverage.
Victini @ Iron Ball
Ability: Victory Star
EVs: 252 HP / 252 Atk / 4 SpD
Brave Nature
- Bolt Strike
- V-create
- Trick Room
- Power-Up Punch
Usually either vic or mimikyu to tr at the start, depends on opponents pokemon but mostly a powerhouss with stab v create decimating and bolt strike is for amazing damage to water types. (OHKOing tapu fini)
Mimikyu @ Iron Ball
Ability: Disguise
Shiny: Yes
EVs: 252 HP / 252 Atk
Brave Nature
IVs: 0 Spe
- Play Rough
- Trick Room
- Shadow Claw
- Taunt
Mimikyu, most reliable start up because of disguise-basically a free trick room-taunt for stopping set up sweepers and will o wispers like m sableye who can really drown rampardos' potential and shadow claw and play rough for stab coverage (iron ball so that mimikyu can still pack a punch in trick room)
Ursaring @ Flame Orb
Ability: Guts
EVs: 252 HP / 252 Atk / 4 SpD
Brave Nature
- Facade
- Close Combat
- Rock Slide
- Protect
Best trick room sweeper in my opinion,facade is its main move because:Stab, Guts, FLame orb, +attack nature, Max invested attack = pretty much 1 tapping entire teams, rock slide and Close combat for coverage and protect if trick room is being set up that turn or if theres a major threat eg. HighJk m Medicham or M Lopunny
Rampardos @ Choice Band
Ability: Mold Breaker
Shiny: Yes
EVs: 252 HP / 252 Atk / 4 SpD
Brave Nature
- Earthquake
- Head Smash
- Zen Headbutt
- Superpower
Another Good sweeper with choice band and stab head smash it can OHKO a lot of pokemon and equake for high damage and zen headbutt and super power for coverage, max invested hp and attack is really scary but a muddy water from a max sp attack tapu fini can OHKO this thing, but it can tank neutral hits well.
Cresselia @ Psychium Z
Ability: Levitate
Shiny: Yes
EVs: 252 HP / 252 SpA
Quiet Nature
IVs: 0 Atk
- Moonblast
- Energy Ball
- Psychic
- Toxic
Cresselia is new on my team but has been proving quite useful so far as another late game revenge killer and can serve useful as a tank due to its bulk. Moonblast for more coverage, psychic for stab, energyball for the water types and ground types who spam equake, the fourth slot i have been switcing up but i have been using toxic for a bit because i dont really know what to go for that last slot tbh.
Slowbro-Mega (F) @ Slowbronite
Ability: Regenerator
Shiny: Yes
EVs: 184 HP / 96 Def / 64 SpA / 164 SpD
Quiet Nature
IVs: 0 Atk
- Psychic
- Scald
- Ice Beam
- Trick Room
1 of 3 tr setters (usually for late game tr restoration) very bulky, ice beam for pesky dragons setting up, scald for that burn chance and stab coverage, psyhic for stab coverage.
Victini @ Iron Ball
Ability: Victory Star
EVs: 252 HP / 252 Atk / 4 SpD
Brave Nature
- Bolt Strike
- V-create
- Trick Room
- Power-Up Punch
Usually either vic or mimikyu to tr at the start, depends on opponents pokemon but mostly a powerhouss with stab v create decimating and bolt strike is for amazing damage to water types. (OHKOing tapu fini)
Mimikyu @ Iron Ball
Ability: Disguise
Shiny: Yes
EVs: 252 HP / 252 Atk
Brave Nature
IVs: 0 Spe
- Play Rough
- Trick Room
- Shadow Claw
- Taunt
Mimikyu, most reliable start up because of disguise-basically a free trick room-taunt for stopping set up sweepers and will o wispers like m sableye who can really drown rampardos' potential and shadow claw and play rough for stab coverage (iron ball so that mimikyu can still pack a punch in trick room)
Ursaring @ Flame Orb
Ability: Guts
EVs: 252 HP / 252 Atk / 4 SpD
Brave Nature
- Facade
- Close Combat
- Rock Slide
- Protect
Best trick room sweeper in my opinion,facade is its main move because:Stab, Guts, FLame orb, +attack nature, Max invested attack = pretty much 1 tapping entire teams, rock slide and Close combat for coverage and protect if trick room is being set up that turn or if theres a major threat eg. HighJk m Medicham or M Lopunny
Rampardos @ Choice Band
Ability: Mold Breaker
Shiny: Yes
EVs: 252 HP / 252 Atk / 4 SpD
Brave Nature
- Earthquake
- Head Smash
- Zen Headbutt
- Superpower
Another Good sweeper with choice band and stab head smash it can OHKO a lot of pokemon and equake for high damage and zen headbutt and super power for coverage, max invested hp and attack is really scary but a muddy water from a max sp attack tapu fini can OHKO this thing, but it can tank neutral hits well.
Cresselia @ Psychium Z
Ability: Levitate
Shiny: Yes
EVs: 252 HP / 252 SpA
Quiet Nature
IVs: 0 Atk
- Moonblast
- Energy Ball
- Psychic
- Toxic
Cresselia is new on my team but has been proving quite useful so far as another late game revenge killer and can serve useful as a tank due to its bulk. Moonblast for more coverage, psychic for stab, energyball for the water types and ground types who spam equake, the fourth slot i have been switcing up but i have been using toxic for a bit because i dont really know what to go for that last slot tbh.
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