Hi, a beginner here and this is probably my 2nd post. I tried creating a sunny team, and followed some instructions from the BW OU Sunny Team. I play triple battle and this is my team.
#1 Tangrowth @ Life Orb
Chlorophyl - Adamant
- Power Whip
- Rock Slide
- Sleep Powder
- Protect
Tangrowth replacing Sawsbuck for more power, Power Whip will ensure OHKO on some Water, Ground, and Rock pokemon. Rock Slide is for killing those fires, if it manages to survive a fire attack
#2 Charizard @ Charizardite Y
Blaze - Timid Nature
- Heat Wave (Kill all)
- Air Slash (Kill all Fire based)
- Solar Beam (Kill water, ground and rock)
- Focus Blast (Kill those normal pokemon that usually equipped with Rock Slide)
This is the main star of the team, with Drought as its Mega ability it can be activated on later stage. Its Blaze only because I cannot find a Solar Power Charmander yet
#3 Hitmontop @ Blackbelt
Technician - Docile Nature (got trough trade, have not got the chance to rebreed)
- Rolling Kick
- Wide Guard (To protect from those Rock Slide and Dazzling Gleam)
- Fake Out
- Helping Hand (Helping Charizard to win, no matter what)
#4 Venusaur @ Black Sludge
Chlorophyl - Timid Nature
- Sludge Bomb (Kill all grass)
- Sleep Powder (To pacify those who are too powerful to kill)
- Sunny Day (Backup if we have not kill in 5 turns)
- Solar Beam (Kill all waters, ground and rock, basically all who can kill fire pokemon)
This behemoth will kill and will show up IF Sawsbuck/Tangrowth is dead OR Charizard is dead AND there are pokemons that can do Rock Slide alive and fighting, it will put the sun up if there is another weather user.
#5 Rotom-H @ Zap Plate (Will switch to White Herb once I can afford it)
Levitate - Modest Nature
- Discharge
- Overheat
- Thunder Wave
- Protect
Its replacing TalonFlame and its here to cover Garchomp 's weakness of ice and Hitmontop's weakness of Flying type. Overheat will melt those ice and steel, but discharge is the main killing move. It has a weakness of Water and Rock and Protect should do well protecting it from them especially when the sun is not up.
#6 Garchomp @ Assault Vest
Rough Skin - Jolly Nature
- Earthquake
- Rock Slide
- Dragon Claw
- Tyrantrum
It is here to replace Tyrantrum, and its role is killing the dragons and those fire users.
Benched:
#1 Sawsbuck @ Life Orb
Chlorophyl - Jolly Nature
- Horn Leech (Physical Giga Drain)
- Double Edge (For STAB and kill all that resists fighting and grass)
- Jump Kick
- Protect (To buy some time until Clawitzer heals)
Even though I choose Sawsbuck as #1 its mainly for numbering, its positioned on left and is the 1st lineup. Sawsbuck is a physical sweeper, and is will sweep all Waters, Rocks, and grounds.
#3 Clawitzer @ Leftovers
Mega Launcher - Modest Nature
- Heal Pulse (Nurse)
- Dark Pulse (For flinch and abusing those psychic and ghost)
- Dragon Pulse (Kill Dragons and all who resists other types)
- Aura Sphere(Kill those normal pokemon that usually equipped with Rock Slide)
Clawitzer is the replacement for Blastoise, I choose not to use a spinner and as a water type it resists fire and ice by default as if its a Thick Fat pokemon. Its equipped with all puls and aura to abuse its ability. Sadly I cannot activate Mega Blastoise in conjunction with Mega Charizard as Mega Blastoise has a better defense than Clawitzer, but Clawitzer can heal
#3 Blastoise @ Leftovers
Torrent - Modest Nature
- Rapid Spin
- Dragon Tail
- Dark Pulse (instead of scald because dark pulse can make target flinch and have far range)
- Toxic
#4 Lilligant @FocusBand
Chlorophyl - Modest Nature
- Sleep Powder
- Giga Drain
- Quiver Dance
- Hidden Power Ice
#5 Delphox Charcoal
Magician - Rash Nature
- Solar Beam
- Sunny Day
- Heat Wave
- Psychic
#5 Volcarona @ Charcoal
Flame Body - Modest Nature
- Heat Wave
- Bug Buzz
- Psychic
- Protect
Volcarona replaces Delphox, and the role continue as Charizard's replacement. Its Sp Attack is high, so I tried using it. Psychic is there to kill all those wide guard users, protect is to wait while its team mate kills the Rock Slide user.
#5 Talonflame @ Leftovers
Gale Wings - Jolly Nature
- Flare Blitz (What's a fire pokemon do without any fire moves and under the sun ?)
- Brave Bird (As usual, to kill those fighting machine with Wide Guard)
- Tailwind (Without sun, this wind will help the speed)
- Roost (Losing 50% HP due to stealth rock ? no problem, one roost and its ok)
#6 Snorlax @Quick Claw
Thick Fat - Docile Nature
- Giga Impact
- Yawn
- Wild Charge
- Brick Break
#6 Tyrantrum @ Assault Vest
Strong Jaw - Jolly Nature
- Fire Fang
- Ice Fang
- Poison Fang
- Rock Slide
Another physical sweeper replacing Snorlax, Snorlax is good but can be better, strong jaw and elemental fangs will bite all those pokemon, and will kill dragons and fairies
The strategy is drought on 1st turn unless opposition has 2 fire pokemon at stage which the team will wipe all fire 1st, then after the sun up, unless there are many water pokemons, heat wave will always launch and grass moves will wipe all who resists fire, Clawitzer will cannon all which cannot be OHKO. Venusaur is a backup for Sawsbuck, Volcarona backs up Charizard and Tyrantrum backs up Clawitzer.
The idea of choosing Sawsbuck instead of Lilligant is because Clawitzer is taking over blastoise and performs as Special Sweeper and Utility, so I switched to Sawsbuck for physical sweeper. Volcarona is superior to Delphox, and Tyrantrum with its Strong Jaw means 50% boost to all elemental fangs which is as strong as STAB moves. Poison Fang will kill all Grass and Fairy which threatens Dragon, Ice Fang to kill Dragon such as Altaria and Haxorus, Fire Fang can use Sunny Day effect for extra power and Rock Slide can kill all Fire pokemon.
#1 Tangrowth @ Life Orb
Chlorophyl - Adamant
- Power Whip
- Rock Slide
- Sleep Powder
- Protect
Tangrowth replacing Sawsbuck for more power, Power Whip will ensure OHKO on some Water, Ground, and Rock pokemon. Rock Slide is for killing those fires, if it manages to survive a fire attack
#2 Charizard @ Charizardite Y
Blaze - Timid Nature
- Heat Wave (Kill all)
- Air Slash (Kill all Fire based)
- Solar Beam (Kill water, ground and rock)
- Focus Blast (Kill those normal pokemon that usually equipped with Rock Slide)
This is the main star of the team, with Drought as its Mega ability it can be activated on later stage. Its Blaze only because I cannot find a Solar Power Charmander yet
#3 Hitmontop @ Blackbelt
Technician - Docile Nature (got trough trade, have not got the chance to rebreed)
- Rolling Kick
- Wide Guard (To protect from those Rock Slide and Dazzling Gleam)
- Fake Out
- Helping Hand (Helping Charizard to win, no matter what)
#4 Venusaur @ Black Sludge
Chlorophyl - Timid Nature
- Sludge Bomb (Kill all grass)
- Sleep Powder (To pacify those who are too powerful to kill)
- Sunny Day (Backup if we have not kill in 5 turns)
- Solar Beam (Kill all waters, ground and rock, basically all who can kill fire pokemon)
This behemoth will kill and will show up IF Sawsbuck/Tangrowth is dead OR Charizard is dead AND there are pokemons that can do Rock Slide alive and fighting, it will put the sun up if there is another weather user.
#5 Rotom-H @ Zap Plate (Will switch to White Herb once I can afford it)
Levitate - Modest Nature
- Discharge
- Overheat
- Thunder Wave
- Protect
Its replacing TalonFlame and its here to cover Garchomp 's weakness of ice and Hitmontop's weakness of Flying type. Overheat will melt those ice and steel, but discharge is the main killing move. It has a weakness of Water and Rock and Protect should do well protecting it from them especially when the sun is not up.
#6 Garchomp @ Assault Vest
Rough Skin - Jolly Nature
- Earthquake
- Rock Slide
- Dragon Claw
- Tyrantrum
It is here to replace Tyrantrum, and its role is killing the dragons and those fire users.
Benched:
#1 Sawsbuck @ Life Orb
Chlorophyl - Jolly Nature
- Horn Leech (Physical Giga Drain)
- Double Edge (For STAB and kill all that resists fighting and grass)
- Jump Kick
- Protect (To buy some time until Clawitzer heals)
Even though I choose Sawsbuck as #1 its mainly for numbering, its positioned on left and is the 1st lineup. Sawsbuck is a physical sweeper, and is will sweep all Waters, Rocks, and grounds.
#3 Clawitzer @ Leftovers
Mega Launcher - Modest Nature
- Heal Pulse (Nurse)
- Dark Pulse (For flinch and abusing those psychic and ghost)
- Dragon Pulse (Kill Dragons and all who resists other types)
- Aura Sphere(Kill those normal pokemon that usually equipped with Rock Slide)
Clawitzer is the replacement for Blastoise, I choose not to use a spinner and as a water type it resists fire and ice by default as if its a Thick Fat pokemon. Its equipped with all puls and aura to abuse its ability. Sadly I cannot activate Mega Blastoise in conjunction with Mega Charizard as Mega Blastoise has a better defense than Clawitzer, but Clawitzer can heal
#3 Blastoise @ Leftovers
Torrent - Modest Nature
- Rapid Spin
- Dragon Tail
- Dark Pulse (instead of scald because dark pulse can make target flinch and have far range)
- Toxic
#4 Lilligant @FocusBand
Chlorophyl - Modest Nature
- Sleep Powder
- Giga Drain
- Quiver Dance
- Hidden Power Ice
#5 Delphox Charcoal
Magician - Rash Nature
- Solar Beam
- Sunny Day
- Heat Wave
- Psychic
#5 Volcarona @ Charcoal
Flame Body - Modest Nature
- Heat Wave
- Bug Buzz
- Psychic
- Protect
Volcarona replaces Delphox, and the role continue as Charizard's replacement. Its Sp Attack is high, so I tried using it. Psychic is there to kill all those wide guard users, protect is to wait while its team mate kills the Rock Slide user.
#5 Talonflame @ Leftovers
Gale Wings - Jolly Nature
- Flare Blitz (What's a fire pokemon do without any fire moves and under the sun ?)
- Brave Bird (As usual, to kill those fighting machine with Wide Guard)
- Tailwind (Without sun, this wind will help the speed)
- Roost (Losing 50% HP due to stealth rock ? no problem, one roost and its ok)
#6 Snorlax @Quick Claw
Thick Fat - Docile Nature
- Giga Impact
- Yawn
- Wild Charge
- Brick Break
#6 Tyrantrum @ Assault Vest
Strong Jaw - Jolly Nature
- Fire Fang
- Ice Fang
- Poison Fang
- Rock Slide
Another physical sweeper replacing Snorlax, Snorlax is good but can be better, strong jaw and elemental fangs will bite all those pokemon, and will kill dragons and fairies
The strategy is drought on 1st turn unless opposition has 2 fire pokemon at stage which the team will wipe all fire 1st, then after the sun up, unless there are many water pokemons, heat wave will always launch and grass moves will wipe all who resists fire, Clawitzer will cannon all which cannot be OHKO. Venusaur is a backup for Sawsbuck, Volcarona backs up Charizard and Tyrantrum backs up Clawitzer.
The idea of choosing Sawsbuck instead of Lilligant is because Clawitzer is taking over blastoise and performs as Special Sweeper and Utility, so I switched to Sawsbuck for physical sweeper. Volcarona is superior to Delphox, and Tyrantrum with its Strong Jaw means 50% boost to all elemental fangs which is as strong as STAB moves. Poison Fang will kill all Grass and Fairy which threatens Dragon, Ice Fang to kill Dragon such as Altaria and Haxorus, Fire Fang can use Sunny Day effect for extra power and Rock Slide can kill all Fire pokemon.
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