Ok so this is my first team built in the Platinum era, posting it here to see if it will stand up to the shakedown caused by Platinum.Ok so this is my first team built in the Platinum era, posting it here to see if it will stand up to the shakedown caused by Platinum.
Metagross@ Lum Berry
Adamant Nature (+Atk, -SpA)
EVs: 252 HP/244 Atk/12 Def
-Explosion
-Meteor Mash
-Bullet Punch
-Stealth Rock
My lead. This thing is very versatile. First and foremost it is a steady pokemon that sets up rocks for me. Lum berry
stuff from putting it to sleep. Meteor Mash coming off that attack stat hits stuff hard, especially Gengar, Roserade etc.
Bullet punch allows Gross to pick off weakened foes and sash users. I generally don't like just Exploding right off the bat
but if I see something like Suicune come in i won't hesistate to go boom. The Evs could definitely use some work. Right now
I am just using the Choice Band EV spread but without the band. I was considering other spreads but I just am not sure where
to go.
Gyarados@ Life Orb
Adamant Nature (+Atk, -SpA)
EVs: 4 HP/252 Atk/252 Spe
-Stone Edge
-Waterfall
-Ice Fang
-Dragon Dance
I love this thing. It took me a while to believe that any Gyara spread was better than the Bulky one, and while
I still love BulkyGyara, this one is just deadly. Normally doesn't last very long but it normally takes out a good amount
of pokemon and softens the oppositions defense. Stone Edge over Earthquake for opposing Gyarados who think they can switch
and intimidate me to death. Normally this comes out early game, coming in on a EQ or fire move aimed at gross. After that
just DD and do as much damage as possible.
Gengar@ Choice Scarf
Timid Nature (+Spd, -Atk)
EVs: 4 HP/252 SpA/ 252 Spe
-Focus Blast
-Thunderbolt
-Shadow Ball
-Trick
Timid ScarfGar. Basically I wanted my main revenge killer to have as much speed as possible, hence why Timid over Modest.
Focus Blast and Shadow Ball offer full type coverage, while Thunderbolt is used to take out DDGyara and hurt other water
types. Trick is nice for screwing over walls and stopping set-up sweepers from, well, setting up. I generally want to save Trick until I see more of the opposing team. Gengar is first and foremost a revenge killer, with the ability to hurt stalls by tricking them a choice scarf.
Mamoswine@ Choice Band
Adamant Nature (+Atk, -SpA)
EVs: 12 HP/252 Atk/ 244 Spe
-Superpower
-Earthquake
-Stone Edge
-Ice Shard
CB Mamo, just plain destructive. STAB EQ hits stuff really hard. Stone Edge for flyers who try to come in on EQ.
Superpower because I realized I don't have any other fighting moves on the team (besides focust blast) and because Mamo
doesn't have many better options. CB Ice Shard is amazing. Revenge kills stuff like Skymin and DDMence making sure those
don't sweep me. Mamo is also my only electric resist on the team, making it very useful for absorbing twaves aimed at my
other sweepers. Mamo does a good job of denting opposing with its hard hitting more (EQ) but can also save me from being swept with Ice Shard.
Azelf@ Life Orb
Naive Nature (+Spd, -SpD)
EVs: 4 Hp/252 SpA/ 252 Spe
-Explosion
-Psycic
-Flamethrower
-Grass Knot
LO Exploding Azelf, great for breaking down walls. STAB Psychic hurts coming off 115 Special Attack and it is also good for
revenge killing non-scarf Gengars. Flamethrower for steels like Skarmory and Bronzong. Grass knot takes out bulky water
types like Swampert and Suicune. Explosion is great on Azelf as even without an EV investment in attack, it still hurts a
lot with LO and a neutral nature. Azelf also serves the purpose of breaking down walls. It can revenge kill nicely with great speed and Explosion when there is a situation that I cannot otherwise handle.
Salamence@ Leftovers
Jolly Nature (+Spe, -SpA)
EVs: 252 HP/ 176 Def/ 80 Spe
-Earthquake
-Dragon Claw/Outrage?
-Dragon Dance
-Roost
BulkyMence is great for both late game cleaning as well as coming in on big physical threats. Come in on a physical threat
and DD up while using Roost to stay healthy. Dragon Claw is my main STAB move but I am considering Outrage for more power
(still not sure how that would work on the Bulky variety). Earthquake is obviously there for non-floaty steel coverage. Salamence is possibly the most replacable member of the team. I like it because it offers a sturdy sweeper that can stand on its own two feet (or four?) and does not add any major weaknesses to the team. I have considered stuff like SD Luke (or even a more offensive Mence) but so far this has been my favorite thing to use.
So there it is, my first Platinum team, so RMT.

Metagross@ Lum Berry
Adamant Nature (+Atk, -SpA)
EVs: 252 HP/244 Atk/12 Def
-Explosion
-Meteor Mash
-Bullet Punch
-Stealth Rock
My lead. This thing is very versatile. First and foremost it is a steady pokemon that sets up rocks for me. Lum berry
stuff from putting it to sleep. Meteor Mash coming off that attack stat hits stuff hard, especially Gengar, Roserade etc.
Bullet punch allows Gross to pick off weakened foes and sash users. I generally don't like just Exploding right off the bat
but if I see something like Suicune come in i won't hesistate to go boom. The Evs could definitely use some work. Right now
I am just using the Choice Band EV spread but without the band. I was considering other spreads but I just am not sure where
to go.

Gyarados@ Life Orb
Adamant Nature (+Atk, -SpA)
EVs: 4 HP/252 Atk/252 Spe
-Stone Edge
-Waterfall
-Ice Fang
-Dragon Dance
I love this thing. It took me a while to believe that any Gyara spread was better than the Bulky one, and while
I still love BulkyGyara, this one is just deadly. Normally doesn't last very long but it normally takes out a good amount
of pokemon and softens the oppositions defense. Stone Edge over Earthquake for opposing Gyarados who think they can switch
and intimidate me to death. Normally this comes out early game, coming in on a EQ or fire move aimed at gross. After that
just DD and do as much damage as possible.

Gengar@ Choice Scarf
Timid Nature (+Spd, -Atk)
EVs: 4 HP/252 SpA/ 252 Spe
-Focus Blast
-Thunderbolt
-Shadow Ball
-Trick
Timid ScarfGar. Basically I wanted my main revenge killer to have as much speed as possible, hence why Timid over Modest.
Focus Blast and Shadow Ball offer full type coverage, while Thunderbolt is used to take out DDGyara and hurt other water
types. Trick is nice for screwing over walls and stopping set-up sweepers from, well, setting up. I generally want to save Trick until I see more of the opposing team. Gengar is first and foremost a revenge killer, with the ability to hurt stalls by tricking them a choice scarf.

Mamoswine@ Choice Band
Adamant Nature (+Atk, -SpA)
EVs: 12 HP/252 Atk/ 244 Spe
-Superpower
-Earthquake
-Stone Edge
-Ice Shard
CB Mamo, just plain destructive. STAB EQ hits stuff really hard. Stone Edge for flyers who try to come in on EQ.
Superpower because I realized I don't have any other fighting moves on the team (besides focust blast) and because Mamo
doesn't have many better options. CB Ice Shard is amazing. Revenge kills stuff like Skymin and DDMence making sure those
don't sweep me. Mamo is also my only electric resist on the team, making it very useful for absorbing twaves aimed at my
other sweepers. Mamo does a good job of denting opposing with its hard hitting more (EQ) but can also save me from being swept with Ice Shard.

Azelf@ Life Orb
Naive Nature (+Spd, -SpD)
EVs: 4 Hp/252 SpA/ 252 Spe
-Explosion
-Psycic
-Flamethrower
-Grass Knot
LO Exploding Azelf, great for breaking down walls. STAB Psychic hurts coming off 115 Special Attack and it is also good for
revenge killing non-scarf Gengars. Flamethrower for steels like Skarmory and Bronzong. Grass knot takes out bulky water
types like Swampert and Suicune. Explosion is great on Azelf as even without an EV investment in attack, it still hurts a
lot with LO and a neutral nature. Azelf also serves the purpose of breaking down walls. It can revenge kill nicely with great speed and Explosion when there is a situation that I cannot otherwise handle.

Salamence@ Leftovers
Jolly Nature (+Spe, -SpA)
EVs: 252 HP/ 176 Def/ 80 Spe
-Earthquake
-Dragon Claw/Outrage?
-Dragon Dance
-Roost
BulkyMence is great for both late game cleaning as well as coming in on big physical threats. Come in on a physical threat
and DD up while using Roost to stay healthy. Dragon Claw is my main STAB move but I am considering Outrage for more power
(still not sure how that would work on the Bulky variety). Earthquake is obviously there for non-floaty steel coverage. Salamence is possibly the most replacable member of the team. I like it because it offers a sturdy sweeper that can stand on its own two feet (or four?) and does not add any major weaknesses to the team. I have considered stuff like SD Luke (or even a more offensive Mence) but so far this has been my favorite thing to use.
So there it is, my first Platinum team, so RMT.