TSRD vs Kiesman 2v2 Beginner Singles...

Rules...
2v2 Singles
All Abilities
Training Items Only
36 Hours DQ
5 Chills / 2 Recoveries
2 Subs
Switch = OK
ASB Arena

Team TSRD...

Pupitar%20by%20AbsoluteWeapon_zps23jodqrd.png

Sprite by AbsoluteWeapon
GroundIC_Big_zpsea52f989.png
Immune to Sandstorm. Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists.
RockIC_Big_zps2fb9ddd5.png
Adds an additional level of Priority on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage.
(Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Protect, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw)
Immune to Sandstorm damage. Reduced damage from all special attacks by two Base Attack Power during Sandstorm. Ignores Arena restrictions on Rock attacks requiring an external rock source.
Shed Skin [Passive]
This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
|HP: 100|Atk: 3|Def: 3|SpA: 4|SpD: 3|Spe: 44|Size: 3|Weight: 5|BRT: 17|
|EC: 7/9|MC: 0|DC: 4/5|KOC: 0| Nature: Quiet (+SpA, -Spe) [-10% Evasion]
Physical:
Bite
Brick Break
Bulldoze
Chip Away
Dig
Earthquake
Iron Tail
Outrage
Payback
Pursuit
Rock Slide
Smack Down
Stomp
Stone Edge
Superpower
Thrash

Special:
Ancient Power
Dark Pulse
Hyper Beam

Other:
Dragon Dance
Focus Energy
Leer
Protect
Sandstorm
Scary Face
Screech
Stealth Rock
Substitute
Taunt
Torment
ColosshalebyCartoons_zpsac643b50.png

Sprite by Cartoons!
DarkIC_Big_zps4c6b99df.png
Ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
WaterIC_Big_zpsefb38160.png
Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Flare Boost [Passive] (Dream)
This Pokemon's body can harness the heat from a burn into internal energy, fueling its mental capabilities.
When Burned, the Pokemon's special attacks have two (2) more Base Attack Power.
Rebound [Trigger]
The Pokemon is able to bounce one layer of an entry hazard back from their side of the field to the other side with their immense strength and intuition.
Rebound Command: Removes a layer of hazards from the user's side of the field. Places a layer of the same type on the opponent's field.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Storm Drain [Passive]
This Pokemon lures all water attacks to itself, altering their course away from partner Pokemon.
It absorbs the water and increases its Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round.
|HP: 100|Atk: 2|Def: 2|SpA: 2|SpD: 3|Spe: 98|Size: 4|Weight: 9|BRT: 16|
|EC: 4/6|MC: 0|DC: 4/5|KOC: 0| Nature: Jolly (+Spe, -SpA) [+22% Accuracy]
Physical:
Aqua Tail
Bite
Body Slam
Bounce
Bulldoze
Foul Play
Dig
Dive
Earthquake
Fake Out
Fire Fang
Iron Tail
Pursuit
Rapid Spin
Rock Slide
Sucker Punch
Tackle
U-Turn

Special:
Bubble Beam
Dark Pulse
Sludge Wave
Water Spout

Other:
Encore
Leer
Protect
Substitute
Taunt
SkorupibyGamefreak_zps62d2b84c.png

Sprite by Gamefreak
BugIC_Big_zps6e95da06.png
Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
PoisonIC_Big_zps279dd837.png
Immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate.
-- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction.
Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Battle Armor [Passive]
This Pokemon's thick armor prevents it from taking critical hits.
Keen Eye [Passive] (Dream)
This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means.
Its vision also enables it to see through any attempts by an opponent to increase their own evasion.
Sniper [Passive]
This Pokemon has deadly accuracy and strikes sensitive points, increasing its critical hit bonus from +3 to +5 on single attacks, +2 to +3 on two-hit attacks, and +1 to +2 on multi-hit attacks.
|HP: 90|Atk: 3|Def: 3|SpA: 1|SpD: 2|Spe: 65|Size: 1|Weight: 2|BRT: 14|
|EC: 4/6|MC: 0|DC: 4/5|KOC: 0| Nature: Adamant (+Atk, -SpA)
Physical:
Aerial Ace
Aqua Tail
Bite
Bug Bite
Brick Break
Cross Poison
Crunch
Dig
Feint Attack
Iron Tail
Knock Off
Night Slash
Payback
Pin Missile
Pursuit
Poison Fang
Poison Sting
Rock Tomb

Special:
Infestation

Other:
Acupressure
Agility
Confuse Ray
Leer
Protect
Scary Face
Substitute
Taunt
Torment
Toxic Spikes
Whirlwind

Team Kiesman...

96px-056Mankey.png

Master Roshi [Male] [Mankey]

Types:

Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:

Vital Spirit: This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker, it will wake up the next action. If a Pokemon with Vital Spirit also has Insomnia, its Defense and Special Defense each is increased by one (1) Rank permanently, and its BRT is increased by two (2) ranks.

Anger Point: When struck with a critical hit, this Pokemon becomes enraged and its Attack rises to maximum (Stage 6). However, its Attack will drop up to two (2) stages at the end of each round instead of one (1) stage until it reaches stage zero (0).

Defiant (H) LOCKED: The Pokemon has a deep sense of honor, and whenever one of its stats are decreased by an opponent's Attack or Ability, its Attack increases by two (2) stages. Attack Boosts gained this way are not subject to deterioration that round.

Nature: Jolly (+15% Speed, +15% Accuracy, -1 SpA)

Stats:

HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 81 (+)
Size Class: 1
Weight Class: 3
Base Rank Total: 14

EC: 0/6
MC: 0
AC: 0/5

Attacks:

Level Up
Covet
Scratch
Low Kick
Leer
Focus Energy
Fury Swipes
Karate Chop
Seismic Toss
Screech
Assurance

Egg
Counter
Revenge
Reversal
Night Slash
Encore

TM/HM
Protect
Rock Slide
Aerial Ace
Dig
Poison Jab

Tutor/Other
--None--
VH43Ggh.png

Hector [Male] [Snubbull]

Types:

Fairy: Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)

Abilities:

Intimidate: When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage and their Natural Attack stage by one (1). If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.

Command: Activate Intimidate - 5 En - Lowers all foes' Attack and Natural Attack by one (1) stage. Only usable if a foe entered play this round.

Run Away: This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.

Rattled (H) LOCKED: These Pokemon are more easily frightened by Ghost-, Bug-, and Dark-typed attacks and will raise their Speed by one (1) stage when struck by attacks of those types. If this ability was triggered by an opponent's attack, it will also raise their Natural Speed by one (1) stage.

Nature: Careful (+ SpD, -1 SpA)

Stats:

HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 3 (+)
Spe: 30
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/6
MC: 0
AC: 0/5

Attacks:

Level Up
Ice Fang
Fire Fang
Thunder Fang
Tackle
Scary Face
Tail Whip
Charm
Bite
Lick
Headbutt
Roar

Egg
Heal Bell
Metronome
Mimic
Focus Punch
Smelling Salts

TM/HM
Protect
Earthquake
Dig
Brick Break
Bulk Up

Tutor/Other
--None--

TSRD sends out Pokemon and equips...
Kiesman sends out Pokemon and equips...
Kiesman orders...
TSRD orders...
VirajVora refs...
 
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Oh sorry for the issue... I didn't see that coming...
Kiesman you have to play with your other 2 Pokemon... Sorry for that...

Just for future references, the rules of beginner battles are...

Beginner Battle (Updated May 27, 2011): This is a type of battle that allows trainers to avoid conflict with the more stronger trainers. The following rules apply to beginner battles and the Pokemon able to be used in them.

1. Pokemon must be able to evolve
2. Pokemon with 4 rarity cannot be used.
3. Rarity Cost of Pokemon on one side of the field cannot exceed # of Pokemon + 3
4. 1 Rarity is added to the rarity of a 2nd stage Pokemon in a 3 stage line.
5. A Pokemon with full EC or full DC cannot be used in a Beginner Battle.
 
Ah, well I had no idea. Sorry about that. Thanks for letting me know!

"Hm... A Pupitar, eh? That's much more advanced than we thought would be coming... I'm going to start out with Oozaru!"
96px-056Mankey.png

Oozaru the Mankey @ Exp Share

Low Kick ~ Karate Chop ~ Low Kick

If Torment, Seismic Toss on A3
If Protect, Focus Energy only once.
 
Team TSRD...

Pupitar%20by%20AbsoluteWeapon_zps23jodqrd.png

Pupitar [Betelgeuse] (F) @ Exp.Share
Shed Skin
HP: 100
EN: 100
3/3/4/3/44 (-10% Evasion...)
Status: Fine...
Other: None...


Team Kiesman...
96px-056Mankey.png

Mankey [Oozaru] (M) @ Exp.Share
Vital Spirit/Anger Point
HP: 90
EN: 100
3/2/1/2/81 (+15% Accuracy...)
Status: Fine...
Other: None...

Other Effects: None...

Oozaru used Low Kick...
Crit Roll: 2074 > 625 = No...
((10 + 3 + 4.5 - 4.5) * 1.5) = 19.5 HP...
-5.5 EN...

Betelgeuse used Hyper Beam...
Hit Roll: 9925 > 9000 = No...
10 EN...

Oozaru used Karate Chop...
Crit Roll: 6258 > 1250 = No...
((5 + 3 + 4.5 - 4.5) * 1.5) = 12 HP...
-2 EN...

Betelgeuse used Scary Face...
Oozaru's Speed feel by 2 stages...
-6 EN...

Betelgeuse dug underground...

Oozaru used Low Kick...
Oozaru's attack missed...
-5.5 EN...

Betelgeuse used Dig...
Crit Roll: 8793 > 625 = No...
((8 + 3 + 4.5 - 3) * 1) = 12.5 HP...
-9 EN...

Team TSRD...

Pupitar%20by%20AbsoluteWeapon_zps23jodqrd.png

Pupitar [Betelgeuse] (F) @ Exp.Share
Shed Skin
HP: 68
EN: 75
3/3/4/3/44 (-10% Evasion...)
Status: Fine...
Other: None...


Team Kiesman...
96px-056Mankey.png

Mankey [Oozaru] (M) @ Exp.Share
Vital Spirit/Anger Point
HP: 77
EN: 87
3/2/1/2/81 (+15% Accuracy...)
Status: Fine...
Other: -1 Speed (46 Speed...)

Other Effects: None...

TSRD orders...
Kiesman orders...
VirajVora refs...
 
"Oh come on.... Sigh..."

Initiating Switch Phase!
Pupitar Out! Deneb the Colloshale with an EXP Share In!
Counterswitch?
 
ColosshalebyCartoons_zpsac643b50.png

Water Spout~Bubble Beam~Bubble Beam
If Mankey is order the use Encore Then Bounce
If Mankey is order the use a Damaging Fighting Type Move Then Bounce
 
"Oops, that'll teach me to look at things closer... I thought Revenge was Retaliate (close enough name right?) and didn't double check."
 
"Sorry for being late... There was a huge fight by 2 people whether Counter is Damaging or not... After asking people, most said that the sub wont be activated and Counter is not Damaging... I wasn't satisfied though... At last I stand on the decision which Its_A_Random took now..."

Team TSRD...
ColosshalebyCartoons_zpsac643b50.png

Colosshale [Deneb] (F) @ Exp.Share
Rebound/Storm Drain
HP: 100
EN: 100
2/2/2/3/98 (+22% Accuracy...)
Status: Fine...
Other: None...

Team Kiesman...
96px-056Mankey.png

Mankey [Oozaru] (M) @ Exp.Share
Vital Spirit/Anger Point
HP: 77
EN: 87
3/2/1/2/81 (+15% Accuracy...)
Status: Fine...
Other: -1 Speed (46 Speed...)

Other Effects: None...

Pupitar%20by%20AbsoluteWeapon_zps23jodqrd.png

Pupitar [Betelgeuse] (F) @ Exp.Share
Shed Skin
HP: 68
EN: 75
3/3/4/3/44 (-10% Evasion...)
Status: Fine...
Other: None...
None...

Deneb bounced up high...

Deneb used Bounce...
Crit Roll: 5333 > 625 = No...
((11 + 3 - 3) * 1.5) = 16.5 HP...
Effect Roll: 2658 < 3000 = Yes...
Oozaru was paralyzed...
-12 EN...

Paralysis Roll: 7413 > 2000 = No...
Oozaru used Revenge...
Crit Roll: 6668 > 625 = No...
((12 + 3 + 4.5 - 3) * 1.5) = 24.75 HP...
-7 EN...

Deneb bounced up high...

Deneb used Bounce...
Crit Roll: 4175 > 625 = No...
((11 + 3 - 3) * 1.5) = 16.5 HP...
-16 EN...

Paralysis Roll: 3026 > 2000 = No...
Oozaru used Counter...
Damage Dealt = 24.75 HP...
-13.25 EN...

Deneb bounced up high...

Deneb used Bounce...
Crit Roll: 2147 > 625 = No...
((11 + 3 - 3) * 1.5) = 16.5 HP...
-20 EN...

Paralysis Roll: 7902 > 2000 = No...
Oozaru used Revenge...
Crit Roll: 3149 > 625 = No...
((12 + 3 + 4.5 - 3) * 1.5) = 24.75 HP...
-7 EN...

Team TSRD...
ColosshalebyCartoons_zpsac643b50.png

Colosshale [Deneb] (F) @ Exp.Share
Rebound/Storm Drain
HP: 26
EN: 52
2/2/2/3/98 (+22% Accuracy...)
Status: Fine...
Other: None...

Team Kiesman...
96px-056Mankey.png

Mankey [Oozaru] (M) @ Exp.Share
Vital Spirit/Anger Point
HP: 27
EN: 60
3/2/1/2/81 (+15% Accuracy...)
Status: Fine...
Other: Paralyzed(3 counters...)(20 Speed...)

Other Effects: None...

Pupitar%20by%20AbsoluteWeapon_zps23jodqrd.png

Pupitar [Betelgeuse] (F) @ Exp.Share
Shed Skin
HP: 68
EN: 75
3/3/4/3/44 (-10% Evasion...)
Status: Fine...
Other: None...
None...

Kiesman orders...
TSRD orders...
VirajVora refs...
 
"This is gonna be close, but I believe in you!"

Low Kick ~ Low Kick ~ Low Kick

If d/e used and in a combo, use Protect (only once)
If d/e move is used, Revenge + Revenge (only once)
 
"Almost but not quite."

ColosshalebyCartoons_zpsac643b50.png

Dive[Suspend]~Dive[Release]~Bounce
If Mankey is fully paralyzed A1 then Dive[Suspend] A2, Push Actions and Subs Back
 
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Team TSRD...
ColosshalebyCartoons_zpsac643b50.png

Colosshale [Deneb] (F) @ Exp.Share
Rebound/Storm Drain
HP: 26
EN: 52
2/2/2/3/98 (+22% Accuracy...)
Status: Fine...
Other: None...

Team Kiesman...
96px-056Mankey.png

Mankey [Oozaru] (M) @ Exp.Share
Vital Spirit/Anger Point
HP: 27
EN: 60
3/2/1/2/81 (+15% Accuracy...)
Status: Fine...
Other: Paralyzed(3 counters...)(20 Speed...)

Other Effects: None...

Pupitar%20by%20AbsoluteWeapon_zps23jodqrd.png

Pupitar [Betelgeuse] (F) @ Exp.Share
Shed Skin
HP: 68
EN: 75
3/3/4/3/44 (-10% Evasion...)
Status: Fine...
Other: None...
None...

Deneb dived underwater...

Deneb is still underwater...
-5 EN...

Paralysis Check: 4014 > 1500 = No...
Oozaru used Revenge + Revenge combination...
But it missed...
-34 EN...

Oozaru cools down...

Deneb used Dive...
Crit Roll: 6023 > 625 = No...
((8 + 3 + 3 - 3) * 1) = 11 Hp...
-9 EN...

Deneb bounced up high...

Oazaru used Low Kick...
But it missed...
-7.5 EN...

Deneb used Bounce...
Crit Roll: 8634 > 625 = No...
((11 + 3 - 3) * 1.5) = 16.5 HP...
-12 EN...

Deneb fainted...

Team TSRD...
ColosshalebyCartoons_zpsac643b50.png

Colosshale [Deneb] (F) @ Exp.Share
Rebound/Storm Drain
HP: 26
EN: 26
2/2/2/3/98 (+22% Accuracy...)
Status: Fine...
Other: None...

Team Kiesman...
96px-056Mankey.png

Mankey [Oozaru] (M) @ Exp.Share
Vital Spirit/Anger Point
HP: -1
EN: 18
3/2/1/2/81 (+15% Accuracy...)
Status: Fainted...
Other: None...

Other Effects: None...

Pupitar%20by%20AbsoluteWeapon_zps23jodqrd.png

Pupitar [Betelgeuse] (F) @ Exp.Share
Shed Skin
HP: 68
EN: 75
3/3/4/3/44 (-10% Evasion...)
Status: Fine...
Other: None...
None...

Kiesman sends out Pokemon and equips...
TSRD orders...
Kiesman orders...
VirajVora refs...
 
"Hmmm, well lets see what we can get here..."

ColosshalebyCartoons_zpsac643b50.png

Sludge Wave~Fake Out~Sludge Wave
If Damaging Fighting or Electric Type Combination A1 or A2 And you are faster Then Fake Out the first instance And replace remaining instances of Fake Out with Sludge Wave, Combination [Sludge Wave+Sludge Wave] the second instance, Push Actions and Subs Back

Fishedit: The sub is legal, but takes up 2 substitutions I've merged the somewhat more complex written form below, showing feasibility.

If Damaging Fighting Combination A1 or A2 And you are faster Then Fake Out the first instance And replace remaining instances of Fake Out with Sludge Wave, Combination [Sludge Wave+Sludge Wave] the second instance, Push Actions and Subs Back, If Sub two has activated skip the first instance
If Damaging Electric Combination A1 or A2 And you are faster Then Fake Out the first instance And replace remaining instances of Fake Out with Sludge Wave, Combination [Sludge Wave+Sludge Wave] the second instance, Push Actions and Subs Back, If Sub one has activated skip the first instance
 
Last edited by a moderator:
Team TSRD...
ColosshalebyCartoons_zpsac643b50.png

Colosshale [Deneb] (F) @ Exp.Share
Rebound/Storm Drain
HP: 26
EN: 26
2/2/2/3/98 (+22% Accuracy...)
Status: Fine...
Other: None...

Team Kiesman...
VH43Ggh.png

Snubbull [Hector] (M) @ Lucky Egg
Intimidate/Run Away
HP: 90
EN: 100
3/2/1/3/30
Status: Fine...
Other: None...

Other Effects: None...

Pupitar%20by%20AbsoluteWeapon_zps23jodqrd.png

Pupitar [Betelgeuse] (F) @ Exp.Share
Shed Skin
HP: 68
EN: 75
3/3/4/3/44 (-10% Evasion...)
Status: Fine...
Other: None...
None...

None...
96px-056Mankey.png

Mankey [Oozaru] (M) @ Exp.Share
Vital Spirit/Anger Point
HP: -1
EN: 18
3/2/1/2/81 (+15% Accuracy...)
Status: Fainted...
Other: None...

Hector intimidate Deneb...
Deneb's Attack fell by 1 stage...

Deneb used Sludge Wave...
Crit Roll: 6922 > 625 = No...
((10 + 3 - 3) * 1.5) = 15 HP...
Effect Roll: 3578 > 1000 = No...
-7 EN...

Hector used Thunder Fang...
Hit Roll: 7603 < 9500 = Yes...
Crit Roll: 8519 > 625 = No...
((7 + 4.5 - 3) * 1.5) = 12.75 HP...
Effect Roll: 340 < 1000 = Yes...
Deneb was paralyzed...
-5 EN...

Paralysis Roll: 2932 > 1500 = No...
Deneb used Fake Out...
Crit Roll: 9129 > 625 = No...
((4 + 3 - 3) * 1) + (-1 - 0 * 2 ) = 2 HP...
-4 EN...

Hector was flinched and unable to move...

Hector used Thunder Fang...
Hit Roll: 7187 < 9500 = Yes...
Crit Roll: 7634 > 625 = No...
((7 + 4.5 - 3) * 1.5) = 12.75 HP...
Effect Roll: 5246 > 1000 = No...
-5 EN...

Deneb fainted...

Team TSRD...
ColosshalebyCartoons_zpsac643b50.png

Colosshale [Deneb] (F) @ Exp.Share
Rebound/Storm Drain
HP: 0
EN: 15
2/2/2/3/98 (+22% Accuracy...)
Status: Fainted...
Other: None...

Team Kiesman...


VH43Ggh.png

Snubbull [Hector] (M) @ Lucky Egg
Intimidate/Run Away
HP: 73
EN: 90
3/2/1/3/30
Status: Fine...
Other: None...

Other Effects: None...

Pupitar%20by%20AbsoluteWeapon_zps23jodqrd.png

Pupitar [Betelgeuse] (F) @ Exp.Share
Shed Skin
HP: 68
EN: 75
3/3/4/3/44 (-10% Evasion...)
Status: Fine...
Other: None...
None...

None...
96px-056Mankey.png

Mankey [Oozaru] (M) @ Exp.Share
Vital Spirit/Anger Point
HP: -1
EN: 18
3/2/1/2/81 (+15% Accuracy...)
Status: Fainted...
Other: None...

TSRD sends out Pokemon... (Can be skipped...)
Kiesman orders...
TSRD orders...
VirajVora refs...
 
"Take it apart!"

Ice Fang ~ Brick Break ~ Earthquake

If Dig is used and you are tormented and you used Earthquake last action, use Bulk Up.
If Dig is used, Earthquake and push actions back.
 
Team TSRD...
Pupitar%20by%20AbsoluteWeapon_zps23jodqrd.png

Pupitar [Betelgeuse] (F) @ Exp.Share
Shed Skin
HP: 68
EN: 75
3/3/4/3/44 (-10% Evasion...)
Status: Fine...
Other: None...

Team Kiesman...


VH43Ggh.png

Snubbull [Hector] (M) @ Lucky Egg
Intimidate/Run Away
HP: 73
EN: 90
3/2/1/3/30
Status: Fine...
Other: None...

Other Effects: None...

ColosshalebyCartoons_zpsac643b50.png

Colosshale [Deneb] (F) @ Exp.Share
Rebound/Storm Drain
HP: 0
EN: 15
2/2/2/3/98 (+22% Accuracy...)
Status: Fainted...
Other: None...
96px-056Mankey.png

Mankey [Oozaru] (M) @ Exp.Share
Vital Spirit/Anger Point
HP: -1
EN: 18
3/2/1/2/81 (+15% Accuracy...)
Status: Fainted...
Other: None...

Betelgeuse used Iron Tail...
Hit Roll: 6770 < 7500 = Yes...
Crit Roll: 5307 > 625 = No...
((10 + 4.5 - 4.5) * 1.5) = 17.25 HP...
Effect Roll: 7853 > 3000 = No...
-7 EN...

Hector used Ice Fang...
Hit Roll: 8145 < 9500 = Yes...
Crit Roll: 68 < 625 = Yes...
((7 + 3 + 4.5 - 4.5) * 1.5) = 15 HP...
Effect Roll: 2009 > 1000 = No...
-5 EN...

Betelgeuse used Iron Tail...
Hit Roll: 40 < 7500 = Yes...
Crit Roll: 9610 > 625 = No...
((10 + 4.5 - 4.5) * 1.5) = 17.25 HP...
Effect Roll: 798 < 3000 = Yes...
Hector's Defense Fell by 1 stage...
-11 EN...

Hector used Brick Break...
Crit Roll: 1209 > 625 = No...
((8 + 4.5 - 4.5) * 1.5) = 12 HP...
-6 EN...

Betelgeuse used Iron Tail...
Hit Roll: 7657 > 7500 = No...
Betelgeuse's attack missed...
-15 EN...

Hector used Earthquake...
Crit Roll: 6036 > 625 = No...
((10 + 4.5 - 4.5) * 1.5) = 15 HP...
-7 EN...

Team TSRD...
Pupitar%20by%20AbsoluteWeapon_zps23jodqrd.png

Pupitar [Betelgeuse] (F) @ Exp.Share
Shed Skin
HP: 26
EN: 42
3/3/4/3/44 (-10% Evasion...)
Status: Fine...
Other: None...

Team Kiesman...


VH43Ggh.png

Snubbull [Hector] (M) @ Lucky Egg
Intimidate/Run Away
HP: 38
EN: 72
3/2/1/3/30
Status: Fine...
Other: -1 Defense (Decaying...)

Other Effects: None...

ColosshalebyCartoons_zpsac643b50.png

Colosshale [Deneb] (F) @ Exp.Share
Rebound/Storm Drain
HP: 0
EN: 15
2/2/2/3/98 (+22% Accuracy...)
Status: Fainted...
Other: None...
96px-056Mankey.png

Mankey [Oozaru] (M) @ Exp.Share
Vital Spirit/Anger Point
HP: -1
EN: 18
3/2/1/2/81 (+15% Accuracy...)
Status: Fainted...
Other: None...

TSRD orders...
Kiesman orders...
VirajVora refs...
 
Last edited:
"Sigh, of course not... Anyway, Viraj. Snubbull has 2 defense not 3 so the Iron Tails should be doing 17.25 each, not 15. Also Snubbull's last move should have been Earthquake not Ice Fang."
 
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