Welcome to my Sunny Day Team
Before the Team Assembled..
I've loved Pokemon battling for a long time. Strategy games are my type of games along with fighting and violence games :) and Pokemon fits into the category perfectly. I've worked with plenty of teams in the past though I've rarely had success with them because I was rather inexperienced back then. Also, rain dance teams were everywhere and I just get attacked and destroyed all the time.
Then generation 5 came out and I was like wow I just can't keep up with all these new strategies. So I thought of my own team. I couldn't think of a proper core...until I met Volcarona. I figured in the right hands, this thing could be an absolute monster, so I went with it. Then it hit me.. Why not try a weather team?
Politoed and its rain had to be one of the most dangerous elements in the OU game, but...I thought it was way too overused. Rain teams are everywhere and I just wasn't interested in doing a rain team.
Tyranitar and its sandstorm can make some pretty brutal sandstorm teams.
are awesome, but I just wasn't having much success in making a proper team based around it.
Umm........ I'm not an Abomasnow fan and Hail isn't used that much anyway because in my opinion, they're just not as many benefits to using Hail teams especially when Hail supports Ice types, one of the most if not the most crippling defensive type in the game.
.....Then I came upon Ninetails, who now receives the ability Drought in Pokemon Black and White enabling the formation of lethal Sunny Day teams. Ninetails, before it learned Drought, was...decent but entirely outclassed by other offensive fire types and defensive fire types are almost non existent except for
. Ninetails served to be the perfect partner for Volcarona as with infinite sun, Volcarona would be ruthless and so I began making a Pokemon team.
Building a Drought Team
Obviously, Volcarona would be the core of my team, but I had to give Volcarona the proper support before I set up the epic sweep. The main thing I wanted to give Volcarona first was Drought and Ninetails was the perfect...and only candidate in OU with the Drought ability.
The next thing I definitely wanted was a rapid spinner because all entry hazards severely hurt Volcarona specifically Spikes and....Stealth Rock. Stealth Rock cripples Volcarona like throwing knives cripples a walking man made of paper. It wasn't going to work so I chose Donphan for my rapid spinner. Donphan's physical bulk along with its nice 120 base attack stat made me believe Donphan would be the perfect partner...then it hit me. I had a bad water weakness so far but I didn't let it stop me so on with the team building I thought.
I wanted something that could handle fighting types and put a real damage on anything. After alot of consideration, I chose Latios because it would do some serious damage and still have the special bulk to take a hit or two.
Donphan, despite being a good pokemon, just wasn't cutting it with me. That water weakness was really getting to me and I didn't like more than two weaknesses to one type because pokemon like Politoed, Kingdra, and Tentacruel could bulldoze half the team and I didn't want that. I lost my stealth rocker but I decided to go with Starmie with rapid spin to get rid of the entry hazards and still be able to do decent damage.
I thought hard of a stealth rock user. Since I already had a two water weaknesses, Donphan and Mamoswine were out and Azelf was out because of the ghost and dark weakness. Pursuit would hurt real bad... So it was either Forretress and Ferrothorn and I decided on Ferrothorn. The fighting type weakness was of little concern since Latios, Starmie, and Volcarona with flame body would handle fighting types and everything else on my team, except Volcarona, resisted fire types.
Lucario or Terrakion?
Both had the things I wanted. Rock resistance, physical attacks, good number of resistances, and enough potential to eliminate a team by itself. I thought long and hard but if you look above, you would see that I chose Lucario for several reasons. 1) Added resistances 2) Stronger Priority...Like I said, it was hard and so we have the team.
The Team
@Leftovers
Trait: Flame Body
EVs: 240 HP / 216 Def / 52 Spd
Bold Nature
- Fiery Dance
- Bug Buzz
- Quiver Dance
- Roost
Volcarona serves as the primary sweeper of my team and this EV spread takes a rather bulky turn on him as opposed to the usual all EVs go into special attack and speed. With this, Volcarona has enough physical bulk to serve most physical hits, aside from rock type moves, and get a few quiver dances up. Once this moth has quiver dances under its belt, little can stop it unless your a metallic, walking, molten monster. (Cough,
,cough)
@Leftovers
Trait: Drought
EVs: 252 HP / 148 SDef / 108 Spd
Calm Nature
- Roar
- Flamethrower
- Hidden Power [Fighting]
- Toxic
Ninetails is the weather starter for my team and without Drought, Ninetails is just outclassed by so many fire types. Roar makes sure nothing sets up on me and gets rid of annoying substitutes. Flamethrower is for STAB, Hidden Power Fighting is for steel types, mostly Heatran, and Toxic is to wear down opposing pokemon.
@Life Orb
Trait: Inner Focus
EVs: 6 HP / 252 Atk / 252 Spd
Jolly Nature
IVs: 30 Atk / 30 Def
- ExtremeSpeed
- Swords Dance
- Close Combat
- Ice Punch/Bullet Punch
Lucario serves as my only physical sweeper on my team and it does a pretty good job at it. I debate on whether or not I should use Ice Punch or Bullet Punch because Ice Punch is just there to hit Gliscor and Landorus on the switch while Bullet Punch catches Weavile, Gengar, and Tyranitar-scarfed off guard. Either way, Lucario does it job and its resistances and priority move comes in handy to pick off weakened pokemon such as Latios, Infernape, and Azelf.
@Life Orb
Trait: Levitate
EVs: 252 SAtk / 6 SDef / 252 Spd
Timid Nature
- Draco Meteor
- Psyshock
- Roost
- Hidden Power [Fire]
Here we go, the big punisher of my team. Draco Meteor destroys anything that doesn't resist it bar specially defensive Pokemon or steel types. Hidden Power Fire gets rid of opposing steel types and is boosted by the sun to deliver some heavy damage. Psyshock allows me to deal with Chansey and Blissey. Roost might look kind of weird on Latios with Life Orb but it allows Latios to recover HP especially on Pokemon that can't do much to it while Latios continues to wreck havoc.
@Leftovers
Trait: Iron Barbs
EVs: 252 HP / 118 Def / 138 SDef
Relaxed Nature
- Thunder Wave
- Stealth Rock
- Leech Seed
- Power Whip
Ferrothorn serves as my Stealth Rocker and paralysis user. Paralysis aids my team alot especially Volcarona and Lucario. Leech seed serves as a way to recover HP and from my last several battles, it helps alot against the blob sisters
. Power Whip has surprising damage and the EVs give Ferrothorn considerable bulk on both sides and I couldn't care less about Ferrothorn's speed because it's slower than Neptune's revolution around the Sun (Pluto's apparently not a planet anymore -_-).
@Leftovers
Trait: Natural Cure
EVs: 32 HP / 228 SAtk / 248 Spd
Timid Nature
- Rapid Spin
- Hidden Power [Fire]
- Psyshock
- Ice Beam
The last member of my team, Starmie serves as the rapid spinner and dragon check. Starmie's pretty self explanatory to be honest. Psyshock gets stab and deals with Terrakion. Hidden Power Fire deals with Steel types and is effective against Scizor and opposing Ferrothorn. Ice beam for dragons.
And there you have it.. My Sunny Day Team. Now I would like to list the threats I have encountered that just ruin my day.
Ze Threats That Ravage Ze Team
Chandelure proved to be the biggest menace to my team. I have little to deal with it except for revenge killing it and slowly wearing it down with Stealth Rock. I wouldn't guess it could do this much damage to me but wow...just wow. It just takes advantage of my Sun and fires super Overheats all over the place. Priority has no effect, My heavy hitters are hurt my Shadow Ball, Ferrothorn gets raped, Ninetails can't do much, and Volcarona pretty much serves as my only chance to best this thing and that's only if I get several Quiver Dances up. Unless it's taken damage beforehand, Chandelure is to me...as is stabbing a citizen with the Blades of Athena (God of War people would be laughing right now).
It comes in, it destroys, it leaves. Rinse and Repeat until everyone is dead. This thing always has Scarf (at least the ones I encountered) and Latios and Starmie are the only ones that can reliable hurt this thing and each are severely damaged by U-turn. Thankfully, Stealth Rock can cripple this thing but I bet any smart Darmanitan user has a way of getting rocks off the field so this little fire demon can wreck havoc.
I have little to hit Heatran, but most Heatran I see are specially defensive so thankfully the ones I encountered didn't do much to me. Lucario can handle the defensive ones, but Choice-Scafed ones are a nightmare not to mention the fact it takes advantage of the sun...
Ironically the most menacing pokemon have been fire types so far.... :(
In the ever competing dominance for weather advantage, Politoed has been a threat from day one though not as much as the above ones. Rain cripples half my team and Starmie and Latios don't like taking boosted Hydro Pumps and Scalds for long.
My favorite dragon has turned into a major problem. Without Starmie and if Latios misses with Draco Meteor, I don't have too much that can handle Dragonite except for Lucario's Extremespeed.
You'd think with my team being so specially built that these two would just sit down and destroy me? Well thanks to Psyshock and Leech Seed, I can keep these two under control and even Volcarona can stall them out if they don't have Toxic though most do.
I don't have a single electric or rock attack on my team, so Gyarados has given me some trouble in the past. Ninetails can survive a water attack at full health with Drought on the field and retaliate with Toxic or Roar.
Closing Remarks
I hoped you enjoyed this BIG summary of my team and the amount of time and emphasis I put into this (I was watching Family Guy so I didn't get bored as easily). If you have any suggestions, I'm open to them though this is one of the hardest teams I've ever built that has good synergy with each other and doesn't leave my team with super weaknesses. I appreciate any and all remarks so comment away!






Before the Team Assembled..
I've loved Pokemon battling for a long time. Strategy games are my type of games along with fighting and violence games :) and Pokemon fits into the category perfectly. I've worked with plenty of teams in the past though I've rarely had success with them because I was rather inexperienced back then. Also, rain dance teams were everywhere and I just get attacked and destroyed all the time.
Then generation 5 came out and I was like wow I just can't keep up with all these new strategies. So I thought of my own team. I couldn't think of a proper core...until I met Volcarona. I figured in the right hands, this thing could be an absolute monster, so I went with it. Then it hit me.. Why not try a weather team?








Building a Drought Team























Lucario or Terrakion?


Both had the things I wanted. Rock resistance, physical attacks, good number of resistances, and enough potential to eliminate a team by itself. I thought long and hard but if you look above, you would see that I chose Lucario for several reasons. 1) Added resistances 2) Stronger Priority...Like I said, it was hard and so we have the team.






The Team

Trait: Flame Body
EVs: 240 HP / 216 Def / 52 Spd
Bold Nature
- Fiery Dance
- Bug Buzz
- Quiver Dance
- Roost
Volcarona serves as the primary sweeper of my team and this EV spread takes a rather bulky turn on him as opposed to the usual all EVs go into special attack and speed. With this, Volcarona has enough physical bulk to serve most physical hits, aside from rock type moves, and get a few quiver dances up. Once this moth has quiver dances under its belt, little can stop it unless your a metallic, walking, molten monster. (Cough,


Trait: Drought
EVs: 252 HP / 148 SDef / 108 Spd
Calm Nature
- Roar
- Flamethrower
- Hidden Power [Fighting]
- Toxic
Ninetails is the weather starter for my team and without Drought, Ninetails is just outclassed by so many fire types. Roar makes sure nothing sets up on me and gets rid of annoying substitutes. Flamethrower is for STAB, Hidden Power Fighting is for steel types, mostly Heatran, and Toxic is to wear down opposing pokemon.

Trait: Inner Focus
EVs: 6 HP / 252 Atk / 252 Spd
Jolly Nature
IVs: 30 Atk / 30 Def
- ExtremeSpeed
- Swords Dance
- Close Combat
- Ice Punch/Bullet Punch
Lucario serves as my only physical sweeper on my team and it does a pretty good job at it. I debate on whether or not I should use Ice Punch or Bullet Punch because Ice Punch is just there to hit Gliscor and Landorus on the switch while Bullet Punch catches Weavile, Gengar, and Tyranitar-scarfed off guard. Either way, Lucario does it job and its resistances and priority move comes in handy to pick off weakened pokemon such as Latios, Infernape, and Azelf.

Trait: Levitate
EVs: 252 SAtk / 6 SDef / 252 Spd
Timid Nature
- Draco Meteor
- Psyshock
- Roost
- Hidden Power [Fire]
Here we go, the big punisher of my team. Draco Meteor destroys anything that doesn't resist it bar specially defensive Pokemon or steel types. Hidden Power Fire gets rid of opposing steel types and is boosted by the sun to deliver some heavy damage. Psyshock allows me to deal with Chansey and Blissey. Roost might look kind of weird on Latios with Life Orb but it allows Latios to recover HP especially on Pokemon that can't do much to it while Latios continues to wreck havoc.

Trait: Iron Barbs
EVs: 252 HP / 118 Def / 138 SDef
Relaxed Nature
- Thunder Wave
- Stealth Rock
- Leech Seed
- Power Whip
Ferrothorn serves as my Stealth Rocker and paralysis user. Paralysis aids my team alot especially Volcarona and Lucario. Leech seed serves as a way to recover HP and from my last several battles, it helps alot against the blob sisters



Trait: Natural Cure
EVs: 32 HP / 228 SAtk / 248 Spd
Timid Nature
- Rapid Spin
- Hidden Power [Fire]
- Psyshock
- Ice Beam
The last member of my team, Starmie serves as the rapid spinner and dragon check. Starmie's pretty self explanatory to be honest. Psyshock gets stab and deals with Terrakion. Hidden Power Fire deals with Steel types and is effective against Scizor and opposing Ferrothorn. Ice beam for dragons.
And there you have it.. My Sunny Day Team. Now I would like to list the threats I have encountered that just ruin my day.
Ze Threats That Ravage Ze Team

Chandelure proved to be the biggest menace to my team. I have little to deal with it except for revenge killing it and slowly wearing it down with Stealth Rock. I wouldn't guess it could do this much damage to me but wow...just wow. It just takes advantage of my Sun and fires super Overheats all over the place. Priority has no effect, My heavy hitters are hurt my Shadow Ball, Ferrothorn gets raped, Ninetails can't do much, and Volcarona pretty much serves as my only chance to best this thing and that's only if I get several Quiver Dances up. Unless it's taken damage beforehand, Chandelure is to me...as is stabbing a citizen with the Blades of Athena (God of War people would be laughing right now).


Ironically the most menacing pokemon have been fire types so far.... :(





Closing Remarks
I hoped you enjoyed this BIG summary of my team and the amount of time and emphasis I put into this (I was watching Family Guy so I didn't get bored as easily). If you have any suggestions, I'm open to them though this is one of the hardest teams I've ever built that has good synergy with each other and doesn't leave my team with super weaknesses. I appreciate any and all remarks so comment away!





