Two guys with lots of letters in their names (P2X7 vs S0L1D G0LD) (2v2 Doubles)

Because of the DQ, I feel compelled to ask what timezones P2X7 and S0L1D G0LD are in...

Da Rules said:
2v2 1 NFE 1 LC Doubles
Training Items
All Abilities
12 Hour DQ (Not counting overnights)
Switch = KO
5 Chills/2 Recoveries
2 Substitutions
ASB Arena
P2X7 brings:
Kirlia [Guinevere] (F)
Nature: Bold (+1 Def, -1 Atk)
Type: Psychic/Fairy
Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fairy: Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)

Abilities:

Synchronize: (Passive)

Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison-types cannot be poisoned and Fire-types cannot be burned in this manner.
Trace: (Trigger)

When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. The ability remains on the Pokemon for six (6) actions. Trace can be reused with an action later in battle for 5 EN. Wonder Guard cannot be Traced.

Telepathy (DW Unlocked): (Passive)

This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 3 (+)
Sp.Atk: Rank 3
Sp.Def: Rank 2
Spe: 50
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 5/9
MC: 0
DC: 5/5

Moves (25/???):

Level-up:
Growl
Confusion
Double Team
Teleport
Lucky Chant
Magical Leaf
Heal Pulse
Calm Mind

Egg Moves:
Confuse Ray
Destiny Bond
Disable
Encore
Skill Swap

TM Moves:
Taunt
Psyshock
Light Screen
Shadow Ball
Thunderbolt
Thunder Wave
Torment
Will-O-Wisp
Dazzling Gleam

Tutor Moves:
Helping Hand
Icy Wind



Cawdet [Gilligan] (M)
Nature: Hasty (+15% Speed, +24% Accuracy, -1 Def)
Type: Steel / Flying
Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type moves and Poison/Toxic Status.
Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with with Dig (except other Flying-types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a Size Class greater than four (4). Unaffected by Spikes or Toxic Spikes when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly, or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:

Keen Eye: (Passive) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent by any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its vision also enables it to see through any attempts by an opponent to increase their own evasion.
Volt Absorb: (Passive) This Pokemon absorbs all electrical attacks and instead of taking damage, recovers 50% of the damage an electrical attack would have done. A Pokemon that attacks itself with electricity to heal only receives 25% of the damage that attack would do to itself.
Big Pecks (HA Locked): (Passive) This Pokemon's sturdy wings prevent its Defense from being lowered. The rate its natural Defense drops after a boost is also halved from one every round to once every two (2) rounds.

Stats:
HP: 90
Atk: Rank 3
Def: Rank 2 (-)
SpA: Rank 2
SpD: Rank 2
Spe: 102 (101.2) (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 15

EC: 1/6
MC: 1
AC: 1/5

Moves (22/63):

Level-Up:
Leer
Peck
Growl
Swift
Metal Claw
Screech
Wing Attack
Belly Drum
Bullet Punch
Brine
Tailwind

Egg Moves:
Air Slash
Drill Peck
Quick Attack
Quick Guard
Water Sport

TM Moves:
Protect
Roost
Smack Down
Brick Break
Surf

Tutor Moves:
Drain Punch



Eevee [Urumi] (F)
Nature: Brave (+1 Atk, -15% Spe, -10% Evasion)
Type: Normal
Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:

Run Away: (Passive) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.
Adaptability: (Passive) The moves that match this Pokemon's type have their Base Attack Power increased by two (2).
Anticipation (HA Locked): (Passive) This Pokemon is better at sensing dangerous attacks, and reduces the Base Attack Power from super effective attacks, Self-Destruct, and Explosion by two (2).

Stats:

HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 3
Spe: 47 (47.8) (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/6
MC: 0
AC: 0/5

Moves:

Level-Up:
Helping Hand
Growl
Tackle
Tail Whip
Sand Attack
Baby-Doll Eyes
Swift
Quick Attack
Bite
Refresh
Covet
Take Down

Egg Moves:
Detect
Endure
Flail
Wish
Yawn

TM Moves:
Toxic
Dig
Shadow Ball
Double Team
Substitute


S0L1D G0LD brings:

Ogre (Lairon) (M)
Nature: Brave
Type:
Steel/Rock

Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Rock: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Harden, Iron Defense, Light Screen, Protect, Quick Guard, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.

Abilities:

Sturdy:

Type: Passive

This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Rock Head:

Type: Passive

This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.

Heavy Metal (DW Locked):

Type: Passive

The Pokemon's body structure is immensely dense, doubling its actual weight. Adds two (2) Base Attack Power to all Weight-Based Attacks. Adds Base Attack Power to Gyro Ball equal to half (0.5x) the Pokemon's Weight Class, rounded up.
Stats:

HP: 90
Atk: Rank 4 (+1)
Def: Rank 5
SpA: Rank 2
SpD: Rank 2
Spe: 34 (34 rounded) (-15% spe, -10 evasion)
Size Class: 2
Weight Class: 5 [6 Heavy Metal]
Base Rank Total: 16

EC: 4/9
MC: 0
DC: 4/5
KOC: 2

Moves (27/???):

Tackle (*)
Harden (*)
Mud-Slap (*)
Headbutt (*)
Metal Claw (*)
Iron Defense (*)
Roar (*)
Take Down (*)
Iron Head (*)
Heavy Slam
Double Edge
Metal Burst

Body Slam (*)
Endeavor (*)
Head Smash (*)
Stealth Rock (*)
Superpower (*)

Toxic (*)
Earthquake (*)
Protect (*)
Rest
Shadow Claw
Rock Slide (*)
Sleep Talk
Substitute (*)

Endure
Magnet Rise



Gnasher (Clauncher) (M)
Nature: Quiet
Type: Water

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities:

Mega Launcher

Stats:

Hp: 90
Atk: Rank 2
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 38 (-15% speed, -10% evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 4/6
MC: 0
AC: N/A

Moves (26/???):

Splash (*)
Water Gun (*)
Water Sport (*)
Vice Grip (*)
Bubble (*)
Flail (*)
Bubble Beam (*)
Swords Dance (*)
Water Pulse

Aqua Jet (*)
Crabhammer (*)
Endure (*)
Entrainment (*)
Helping Hand (*)

Toxic
Venoshock
Ice Beam (*)
Double Team
Sludge Wave (*)
Protect (*)
Scald
Rock Slide (*)
U-turn
Substitute
Flash Cannon (*)
Waterfall



Gabite (SKORGE) (Male)
Nature: Hasty
Type: Dragon/Ground

Dragon: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Ability:

Sand Veil:
Type: Passive
This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.

Rough Skin (DW locked):
Type: Passive
When struck with a contact attack, this Pokemon’s abrasive skin causes pain to the opponent, dealing 25% of the damage received to the opponent.

Stats:
HP: 100
Atk: Rank 3
Def: Rank 2 (-)
SpA: Rank 2
SpD: Rank 2
Spe: 95 (+15%spe +16%acc)
Size Class: 3
Weight Class: 4
Base Rank Total: 16

EC: 4/9
MC: 1
DC: 4/5
KOC: 0


Attacks:
Tackle (*)
Sand Attack (*)
Dragon Rage (*)
Sandstorm (*)
Take Down (*)
Sand Tomb (*)
Slash (*)
Dual Chop
Dragon Rush

Body Slam (*)
Dragonbreath (*)
Outrage (*)
Thrash (*)
Rock Climb (*)

Dragon Claw (*)
Dig (*)
Earthquake (*)
Double Team (*)
Stone Edge (*)
Fire Blast
Substitute

P2X7 picks two Pokemon and gives them items
S0L1D G0LD picks two Pokemon and give them items and orders
P2X7 gives orders
I ref
 
Last edited:
It appears my Clauncher's profile was cut off. It should look like this: Also I am gmt -4.


Gnasher (Clauncher) (M)
Nature: Quiet
Type: Water

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities:

Mega Launcher

Stats:

Hp: 90
Atk: Rank 2
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 38 (-15% speed, -10% evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 4/6
MC: 0
AC: N/A

Moves (26/???):

Splash (*)
Water Gun (*)
Water Sport (*)
Vice Grip (*)
Bubble (*)
Flail (*)
Bubble Beam (*)
Swords Dance (*)
Water Pulse

Aqua Jet (*)
Crabhammer (*)
Endure (*)
Entrainment (*)
Helping Hand (*)

Toxic
Venoshock
Ice Beam (*)
Double Team
Sludge Wave (*)
Protect (*)
Scald
Rock Slide (*)
U-turn
Substitute
Flash Cannon (*)
Waterfall



Ogre @ Exp Share Clauncher @ Exp Share


Lairon:

Heavy Slam (Kirlia) - Iron Head (Kirlia) - Heavy Slam (Kirlia)
If your foe is under the effects of successful p/e move, redirect to your other foe.
If Heavy Slam is disabled when you would use it, use Head Smash instead.
If your target has fainted when you would act, change all remaining actions to Head Smash (Cawdet).

Clauncher:

Flash Cannon (Kirlia) - Water Pulse (Kirlia) - Flash Cannon (Kirlia)
If your foe is under the effects of a successful p/e move when you would act AND water pulse is not disabled, use Water Pulse (Cawdet) and push back.
If your attack is disabled when you would act, use Crabhammer (Kirlia) instead.
If your target has fainted when you would act, change all remaining actions to Water Pulse (Cawdet).
 
Time for Cawdet to do what it was made for (Well, technically what Cawmodore was made for, but it's close enough)!

Kirlia: Will-O-Wisp (Lairon) - Helping Hand (Cawdet) - Helping Hand (Cawdet)


Cawdet: Belly Drum - Brick Brick (Lairon) - Drain Punch + Drain Punch combo (Lairon)
 
Last edited:
Preround:
P2X7 AA


Kirlia (F) @ Exp Share
Abilities
: Synchronize/Trace/Telepathy
HP/EN: 90 / 100
Stats: 1 / 3 / 3 / 2 / 50
SC/WC/BRT: 1 / 2 / 15
Boosts: N/A
Status: N/A


Cawdet (F) @ Exp Share
Abilities
: Keen Eye / Volt Absorb / Big Pecks
HP/EN: 90 / 100
Stats: 3 / 2 / 2 / 2 / 102
SC/WC/BRT: 1 / 2 / 15
Boosts: +24% Accuracy
Status: N/A


S0L1D G0LD AA

Lairon (F) @ Exp Share
Abilities:
Sturdy / Rock Head / Heavy Metal
HP/EN: 90 / 100
Stats: 4 / 5 / 2 / 2 / 34
SC/WC/BRT: 2 / 5 / 16
Boosts: -10 Evasion
Status: N/A

Clauncher (M) @ Exp Share
Abilities
: Mega Launcher
HP/EN: 90 / 100
Stats: 2 / 3 / 3 / 3 / 38
SC/WC/BRT: 1 / 1 / 14
Boosts: -10 Evasion
Status: N/A
BEGIN ROUND
P2X7 sent out Kirlia and Cawdet!

Gold sent out Lairon and Clauncher!
---
ACTION ONE

Turn Order: Cawdet->Kirlia->Clauncher->Lairon
Cawdet used Belly Drum!
Cawdet lost 45 HP!
Cawdet's Attack rose to the max!
Cawdet used 30 Energy!

Kirlia used Will-o-Wisp (Lairon)!
Hit (9500)? 2221 Yes
Lairon was burned!
Kirlia used 7 Energy!

Clauncer used Flash Cannon (Kirlia)!
Hit (10000)? Yes
Crit (625)? 4338 No
-1 SdDef (1000)? 4652 No
Damage=[8+4.5-3]1.5=14.25
Clauncher used 6 Energy

Lairon used Heavy Slam (Kirlia)!
Hit (10000)? Yes
Crit (625)? 1619 No
Damage=[10+3+6-4.5-3]1.5=17.25
Lairon used 7.33 Energy!

Lairon was hurt by its burn (-2 HP)

ACTION TWO
Turn Order: Kirlia->Cawdet->Clauncher->Lairon
Kirlia used Helping Hand (Cawdet)!
Kirlia used 12 Energy!
Cawdet used Brick Break (Lairon)!
Hit (10000)? Yes
Crit (625)? 2484 No
Damage=[16+4.5-7.5]2.25+12=41.25
Cawdet used 6 Energy!

Clauncer used Water Pulse (Kirlia)!
Hit (10000)? Yes
Crit (625)? 5201 No
Confuse (2000)? 5181 No
Damage=[6+3+4.5-3]=10.5
Clauncher used 3 Energy

Lairon used Iron Head (Kirlia)!
Hit (10000)? Yes
Crit (625)? 9229 No
Damage=[8+3+6-4.5-3]1.5=14.25
Lairon used 5 Energy!

Lairon was hurt by its burn (-2 HP)

ACTION THREE
Turn Order: Kirlia->Clauncher->Lairon->Cawdet
Kirlia used Helping Hand (Cawdet)!
Kirlia used 21.5 Energy!

Clauncer used Flash Cannon (Kirlia)!
Hit (10000)? Yes
Crit (625)? 3318 No
-1 SdDef (1000)? 8029 No
Damage=[8+4.5-3]1.5=14.25
Clauncher used 6 Energy

Lairon used Heavy Slam (Kirlia)!
Hit (10000)? Yes
Crit (625)? 2020 No
Damage=[10+3+6-4.5-3]1.5=17.25
Lairon used 7.33 Energy!

Cawdet used Reaping Fist (Lairon)!
Hit (10000)? Yes
Crit (625)? 4168 No
Damage=[27+4.5-7.5]2.25+12=66=KO
44.75 Damage done, 44.75/2=22.375=22 Healed
Cawdet used 49 Energy!


Kirlia HP=90-14.25-17.25-10.5-14.25-14.25-17.25=2.25=2
Kirlia EN=100-7-12-21.5=59.5=59
Cawdet HP=90-45+22=67
Cawdet EN=100-30-6-49=15

Lairon HP=90-2-41.25-2-66=-21.25=KO
Lairon EN=KO
Clauncher HP=90
Clauncher EN=100-6-3-6=85

End of Round:
P2X7 AA


Kirlia (F) @ Exp Share
Abilities
: Synchronize/Trace/Telepathy
HP/EN: 2 / 59
Stats: 1 / 3 / 3 / 2 / 50
SC/WC/BRT: 1 / 2 / 15
Boosts: N/A
Status: N/A


Cawdet (F) @ Exp Share
Abilities
: Keen Eye / Volt Absorb / Big Pecks
HP/EN: 67 / 15
Stats: 3 / 2 / 2 / 2 / 102
SC/WC/BRT: 1 / 2 / 15
Boosts: +24% Accuracy, +6 Attack
Status: N/A


S0L1D G0LD AA

Lairon (F) @ Exp Share
Abilities:
Sturdy / Rock Head / Heavy Metal
HP/EN: KO / KO
Stats: 4 / 5 / 2 / 2 / 34
SC/WC/BRT: 2 / 5 / 16
Boosts: -10 Evasion
Status: N/A

Clauncher (M) @ Exp Share
Abilities
: Mega Launcher
HP/EN: 90 / 85
Stats: 2 / 3 / 3 / 3 / 38
SC/WC/BRT: 1 / 1 / 14
Boosts: -10 Evasion
Status: N/A​


P2X7 shall be next to instruct
then Gold will issue counter-orders
Then I shall ref
 
Last edited:
I must have miscalced; I didn't think Kirlia would have made it. Also, "Reaping Fist" just sounds so fitting for that combo.

Kirlia: Destiny Bond (Clauncher) - Confuse Ray (Clauncher) - Light Screen
IF Clauncher targets you with a Damaging Priority move, AND you do not have Double Team clones up, use Teleport that action and push back, but only once.
IF Clauncher is under the effects of a successful P/E move when you would act, use Double Team the first instance, Light Screen the second instance, and Chill the third instance, pushing back each time.

Cawdet: Cooldown (Peck) (Clauncher) - Wing Attack (Clauncher) - Peck (Clauncher)
IF Clauncher is under the effects of a successful P/E move when you would act, AND Belly Drum doesn't prevent the use of commands, Chill that action instead and push back.
 
ff7hero Just because you don't post your timezone doesn't mean you can have longer or unlimited dq. Please post by 24 hours from the last tag or I will seek out a subref.
 
Preround:
P2X7 AA


Kirlia (F) @ Exp Share
Abilities
: Synchronize/Trace/Telepathy
HP/EN: 2 / 59
Stats: 1 / 3 / 3 / 2 / 50
SC/WC/BRT: 1 / 2 / 15
Boosts: N/A
Status: N/A


Cawdet (F) @ Exp Share
Abilities
: Keen Eye / Volt Absorb / Big Pecks
HP/EN: 67 / 15
Stats: 3 / 2 / 2 / 2 / 102
SC/WC/BRT: 1 / 2 / 15
Boosts: +24% Accuracy, +6 Attack
Status: N/A


S0L1D G0LD AX

Clauncher (M) @ Exp Share
Abilities
: Mega Launcher
HP/EN: 90 / 85
Stats: 2 / 3 / 3 / 3 / 38
SC/WC/BRT: 1 / 1 / 14
Boosts: -10 Evasion
Status: N/A
BEGIN ROUND
---
ACTION ONE

Turn Order: Cawdet->Kirlia->Clauncher
Cawdet must cool down!

Kirlia used Destiny Bond (Clauncher)!
Kirlia is trying to take Clauncher with it!
Kirlia used 15 Energy!

Clauncer used Toxic (Kirlia)!
Hit (9000)? 1082 Yes
Kirlia was Badly Poisoned!
Clauncher was Badly Poisoned!
Clauncher used 7 Energy!

Kirlia was hurt by its poison (-1 HP)
Clauncher was hurt by its poison (-1 HP)

ACTION TWO
Turn Order: Cawdet->Kirlia->Clauncher
Cawdet used Wing Attack (Clauncher)!
Hit (10000)? Yes
Crit (625)? 6667 No
Damage=[6+3+4.5-4.5]+12=21
Cawdet used 3 EN!

Kirlia used Confuse Ray (Clauncher)!
Hit (10000)? Yes
(1d3+1 Confuse Counter) 2, 3 Counters
Kirlia used 5 Energy!

Clauncher is Confused!
Hit Self (5000)? 266 Yes
Clauncer Smacks Itself!
Damage=[4+3-4.5]=2.5
Clauncher used 3 Energy!
Clauncher lost 2 Confusion Counters!

Kirlia was hurt by its poison (-1 HP)
Kirlia was KO'd!
Clauncher was hurt by its poison (-1 HP)

ACTION THREE
Turn Order: Cawdet->Clauncher
Cawdet used Peck (Clauncher)!
Hit (10000)? Yes
Crit (625)? 9552 No
Damage=[4+3+4.5-4.5]+12=19
Cawdet used 2 EN!

Clauncher is Confused!
Hit Self (5000)? 4386 Yes
Clauncer Smacks Itself!
Damage=[4+3-4.5]=2.5
Clauncher used 3 Energy!
Clauncher lost 2 Confusion Counters!
Clauncher snapped out of Confusion!

Clauncher was hurt by its poison (-1 HP)



Kirlia HP=2-1-1=o=KO
Kirlia EN=KO
Cawdet HP=67
Cawdet EN=15-3-2=10

Clauncher HP=90-1-21-2.5-1-19-2.5-1=42
Clauncher EN=85-7-3-3-72

End of Round:
P2X7 AX


Kirlia (F) @ Exp Share
Abilities
: Synchronize/Trace/Telepathy
HP/EN: KO / KO
Stats: 1 / 3 / 3 / 2 / 50
SC/WC/BRT: 1 / 2 / 15
Boosts: N/A
Status: N/A


Cawdet (F) @ Exp Share
Abilities
: Keen Eye / Volt Absorb / Big Pecks
HP/EN: 67 / 10
Stats: 3 / 2 / 2 / 2 / 102
SC/WC/BRT: 1 / 2 / 15
Boosts: +24% Accuracy, +6 Attack
Status: N/A


S0L1D G0LD AX


Clauncher (M) @ Exp Share
Abilities
: Mega Launcher
HP/EN: 42 / 72
Stats: 2 / 3 / 3 / 3 / 38
SC/WC/BRT: 1 / 1 / 14
Boosts: -10 Evasion
Status: Toxic Poison (2 DPA)​


Gold orders
P2X7 orders
Then I shall ref
 
Last edited:
Preround:
P2X7 AX


Cawdet (F) @ Exp Share
Abilities
: Keen Eye / Volt Absorb / Big Pecks
HP/EN: 67 / 10
Stats: 3 / 2 / 2 / 2 / 102
SC/WC/BRT: 1 / 2 / 15
Boosts: +24% Accuracy, +6 Attack
Status: N/A


S0L1D G0LD AX


Clauncher (M) @ Exp Share
Abilities
: Mega Launcher
HP/EN: 42 / 72
Stats: 2 / 3 / 3 / 3 / 38
SC/WC/BRT: 1 / 1 / 14
Boosts: -10 Evasion
Status: Toxic Poison (2 DPA)
BEGIN ROUND
---
ACTION ONE

Turn Order: Cawdet->Clauncher
Cawdet used Wing Attack!
Hit (10000)? Yes
Crit (625)? 9552 No
Damage=[6+3+4.5-4.5]+12=21
Cawdet used 3 EN!

Clauncer used Water Pulse!
Hit (10000)? Yes
Crit (625)? 9167 No
Confuse (2000)? 4667 No
Damage=[6+3+4.5-3]=10.5
Clauncher used 3 Energy

Clauncher was hurt by its poison (-2 HP)

ACTION TWO
Turn Order: Cawdet->Clauncher
Cawdet used Peck!
Hit (10000)? Yes
Crit (625)? 3816 No
Damage=[4+3+4.5-4.5]+12=19=KO
Cawdet used 2 EN!



Cawdet HP=67-10.5=56.5=56
Cawdet EN=10-3-2=5

Clauncher HP=42-21-2-19=0=KO
Clauncher EN=KO

End of Round:
P2X7 AX


Cawdet (F) @ Exp Share
Abilities
: Keen Eye / Volt Absorb / Big Pecks
HP/EN: 56 / 5
Stats: 3 / 2 / 2 / 2 / 102
SC/WC/BRT: 1 / 2 / 15
Boosts: +24% Accuracy, +6 Attack
Status: N/A
KOC


S0L1D G0LD XX


Clauncher (M) @ Exp Share
Abilities
: Mega Launcher
HP/EN: KO / KO
Stats: 2 / 3 / 3 / 3 / 38
SC/WC/BRT: 1 / 1 / 14
Boosts: -10 Evasion
Status: Toxic Poison (2 DPA)​

With that the match is over. The following prizes have been earned:
S0L1D G0LD:
+1 CC
Lairon: +1 EC, +3 MC, +1 AC
Clauncher: +1 EC, +3 MC, +1 AC, +1 KOC

P2X7:
+1 CC
Kirlia: +1 EC, +3 MC, +1 AC
Cawdet: +1 EC, +3 MC, +1 AC, +2 KOC

Hero:
+6 UC​
 

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