Because of the DQ, I feel compelled to ask what timezones P2X7 and S0L1D G0LD are in...
Kirlia [Guinevere] (F)
Nature: Bold (+1 Def, -1 Atk)
Type: Psychic/Fairy
Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fairy: Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
Abilities:
Synchronize: (Passive)
Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison-types cannot be poisoned and Fire-types cannot be burned in this manner.
Trace: (Trigger)
When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. The ability remains on the Pokemon for six (6) actions. Trace can be reused with an action later in battle for 5 EN. Wonder Guard cannot be Traced.
Telepathy (DW Unlocked): (Passive)
This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.
Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 3 (+)
Sp.Atk: Rank 3
Sp.Def: Rank 2
Spe: 50
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 5/9
MC: 0
DC: 5/5
Moves (25/???):
Level-up:
Growl
Confusion
Double Team
Teleport
Lucky Chant
Magical Leaf
Heal Pulse
Calm Mind
Egg Moves:
Confuse Ray
Destiny Bond
Disable
Encore
Skill Swap
TM Moves:
Taunt
Psyshock
Light Screen
Shadow Ball
Thunderbolt
Thunder Wave
Torment
Will-O-Wisp
Dazzling Gleam
Tutor Moves:
Helping Hand
Icy Wind
Cawdet [Gilligan] (M)
Nature: Hasty (+15% Speed, +24% Accuracy, -1 Def)
Type: Steel / Flying
Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type moves and Poison/Toxic Status.
Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with with Dig (except other Flying-types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a Size Class greater than four (4). Unaffected by Spikes or Toxic Spikes when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly, or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities:
Keen Eye: (Passive) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent by any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its vision also enables it to see through any attempts by an opponent to increase their own evasion.
Volt Absorb: (Passive) This Pokemon absorbs all electrical attacks and instead of taking damage, recovers 50% of the damage an electrical attack would have done. A Pokemon that attacks itself with electricity to heal only receives 25% of the damage that attack would do to itself.
Big Pecks (HA Locked): (Passive) This Pokemon's sturdy wings prevent its Defense from being lowered. The rate its natural Defense drops after a boost is also halved from one every round to once every two (2) rounds.
Stats:
HP: 90
Atk: Rank 3
Def: Rank 2 (-)
SpA: Rank 2
SpD: Rank 2
Spe: 102 (101.2) (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 15
EC: 1/6
MC: 1
AC: 1/5
Moves (22/63):
Level-Up:
Leer
Peck
Growl
Swift
Metal Claw
Screech
Wing Attack
Belly Drum
Bullet Punch
Brine
Tailwind
Egg Moves:
Air Slash
Drill Peck
Quick Attack
Quick Guard
Water Sport
TM Moves:
Protect
Roost
Smack Down
Brick Break
Surf
Tutor Moves:
Drain Punch
Eevee [Urumi] (F)
Nature: Brave (+1 Atk, -15% Spe, -10% Evasion)
Type: Normal
Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
Abilities:
Run Away: (Passive) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.
Adaptability: (Passive) The moves that match this Pokemon's type have their Base Attack Power increased by two (2).
Anticipation (HA Locked): (Passive) This Pokemon is better at sensing dangerous attacks, and reduces the Base Attack Power from super effective attacks, Self-Destruct, and Explosion by two (2).
Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 3
Spe: 47 (47.8) (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 0/6
MC: 0
AC: 0/5
Moves:
Level-Up:
Helping Hand
Growl
Tackle
Tail Whip
Sand Attack
Baby-Doll Eyes
Swift
Quick Attack
Bite
Refresh
Covet
Take Down
Egg Moves:
Detect
Endure
Flail
Wish
Yawn
TM Moves:
Toxic
Dig
Shadow Ball
Double Team
Substitute
P2X7 brings:Da Rules said:2v2 1 NFE 1 LC Doubles
Training Items
All Abilities
12 Hour DQ (Not counting overnights)
Switch = KO
5 Chills/2 Recoveries
2 Substitutions
ASB Arena
Nature: Bold (+1 Def, -1 Atk)
Type: Psychic/Fairy
Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fairy: Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
Abilities:
Synchronize: (Passive)
Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison-types cannot be poisoned and Fire-types cannot be burned in this manner.
Trace: (Trigger)
When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. The ability remains on the Pokemon for six (6) actions. Trace can be reused with an action later in battle for 5 EN. Wonder Guard cannot be Traced.
Telepathy (DW Unlocked): (Passive)
This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.
Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 3 (+)
Sp.Atk: Rank 3
Sp.Def: Rank 2
Spe: 50
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 5/9
MC: 0
DC: 5/5
Moves (25/???):
Level-up:
Growl
Confusion
Double Team
Teleport
Lucky Chant
Magical Leaf
Heal Pulse
Calm Mind
Egg Moves:
Confuse Ray
Destiny Bond
Disable
Encore
Skill Swap
TM Moves:
Taunt
Psyshock
Light Screen
Shadow Ball
Thunderbolt
Thunder Wave
Torment
Will-O-Wisp
Dazzling Gleam
Tutor Moves:
Helping Hand
Icy Wind
Cawdet [Gilligan] (M)
Nature: Hasty (+15% Speed, +24% Accuracy, -1 Def)
Type: Steel / Flying
Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type moves and Poison/Toxic Status.
Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with with Dig (except other Flying-types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a Size Class greater than four (4). Unaffected by Spikes or Toxic Spikes when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly, or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities:
Keen Eye: (Passive) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent by any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its vision also enables it to see through any attempts by an opponent to increase their own evasion.
Volt Absorb: (Passive) This Pokemon absorbs all electrical attacks and instead of taking damage, recovers 50% of the damage an electrical attack would have done. A Pokemon that attacks itself with electricity to heal only receives 25% of the damage that attack would do to itself.
Big Pecks (HA Locked): (Passive) This Pokemon's sturdy wings prevent its Defense from being lowered. The rate its natural Defense drops after a boost is also halved from one every round to once every two (2) rounds.
Stats:
HP: 90
Atk: Rank 3
Def: Rank 2 (-)
SpA: Rank 2
SpD: Rank 2
Spe: 102 (101.2) (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 15
EC: 1/6
MC: 1
AC: 1/5
Moves (22/63):
Level-Up:
Leer
Peck
Growl
Swift
Metal Claw
Screech
Wing Attack
Belly Drum
Bullet Punch
Brine
Tailwind
Egg Moves:
Air Slash
Drill Peck
Quick Attack
Quick Guard
Water Sport
TM Moves:
Protect
Roost
Smack Down
Brick Break
Surf
Tutor Moves:
Drain Punch
Eevee [Urumi] (F)
Nature: Brave (+1 Atk, -15% Spe, -10% Evasion)
Type: Normal
Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
Abilities:
Run Away: (Passive) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.
Adaptability: (Passive) The moves that match this Pokemon's type have their Base Attack Power increased by two (2).
Anticipation (HA Locked): (Passive) This Pokemon is better at sensing dangerous attacks, and reduces the Base Attack Power from super effective attacks, Self-Destruct, and Explosion by two (2).
Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 3
Spe: 47 (47.8) (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 0/6
MC: 0
AC: 0/5
Moves:
Level-Up:
Helping Hand
Growl
Tackle
Tail Whip
Sand Attack
Baby-Doll Eyes
Swift
Quick Attack
Bite
Refresh
Covet
Take Down
Egg Moves:
Detect
Endure
Flail
Wish
Yawn
TM Moves:
Toxic
Dig
Shadow Ball
Double Team
Substitute
S0L1D G0LD brings:
Ogre (Lairon) (M)
Nature: Brave
Type:
Steel/Rock
Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Rock: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Harden, Iron Defense, Light Screen, Protect, Quick Guard, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.
Abilities:
Sturdy:
Type: Passive
This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Rock Head:
Type: Passive
This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Heavy Metal (DW Locked):
Type: Passive
The Pokemon's body structure is immensely dense, doubling its actual weight. Adds two (2) Base Attack Power to all Weight-Based Attacks. Adds Base Attack Power to Gyro Ball equal to half (0.5x) the Pokemon's Weight Class, rounded up.
Stats:
HP: 90
Atk: Rank 4 (+1)
Def: Rank 5
SpA: Rank 2
SpD: Rank 2
Spe: 34 (34 rounded) (-15% spe, -10 evasion)
Size Class: 2
Weight Class: 5[6 Heavy Metal]
Base Rank Total: 16
EC: 4/9
MC: 0
DC: 4/5
KOC: 2
Moves (27/???):
Tackle (*)
Harden (*)
Mud-Slap (*)
Headbutt (*)
Metal Claw (*)
Iron Defense (*)
Roar (*)
Take Down (*)
Iron Head (*)
Heavy Slam
Double Edge
Metal Burst
Body Slam (*)
Endeavor (*)
Head Smash (*)
Stealth Rock (*)
Superpower (*)
Toxic (*)
Earthquake (*)
Protect (*)
Rest
Shadow Claw
Rock Slide (*)
Sleep Talk
Substitute (*)
Endure
Magnet Rise
Gnasher (Clauncher) (M)
Nature: Quiet
Type: Water
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Abilities:
Mega Launcher
Stats:
Hp: 90
Atk: Rank 2
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 38 (-15% speed, -10% evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 14
EC: 4/6
MC: 0
AC: N/A
Moves (26/???):
Splash (*)
Water Gun (*)
Water Sport (*)
Vice Grip (*)
Bubble (*)
Flail (*)
Bubble Beam (*)
Swords Dance (*)
Water Pulse
Aqua Jet (*)
Crabhammer (*)
Endure (*)
Entrainment (*)
Helping Hand (*)
Toxic
Venoshock
Ice Beam (*)
Double Team
Sludge Wave (*)
Protect (*)
Scald
Rock Slide (*)
U-turn
Substitute
Flash Cannon (*)
Waterfall
Gabite (SKORGE) (Male)
Nature: Hasty
Type: Dragon/Ground
Dragon: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Ability:
Sand Veil:
Type: Passive
This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
Rough Skin (DW locked):
Type: Passive
When struck with a contact attack, this Pokemon’s abrasive skin causes pain to the opponent, dealing 25% of the damage received to the opponent.
Stats:
HP: 100
Atk: Rank 3
Def: Rank 2 (-)
SpA: Rank 2
SpD: Rank 2
Spe: 95 (+15%spe +16%acc)
Size Class: 3
Weight Class: 4
Base Rank Total: 16
EC: 4/9
MC: 1
DC: 4/5
KOC: 0
Attacks:
Tackle (*)
Sand Attack (*)
Dragon Rage (*)
Sandstorm (*)
Take Down (*)
Sand Tomb (*)
Slash (*)
Dual Chop
Dragon Rush
Body Slam (*)
Dragonbreath (*)
Outrage (*)
Thrash (*)
Rock Climb (*)
Dragon Claw (*)
Dig (*)
Earthquake (*)
Double Team (*)
Stone Edge (*)
Fire Blast
Substitute
Ogre (Lairon) (M)
Nature: Brave
Type:
Steel/Rock
Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Rock: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Harden, Iron Defense, Light Screen, Protect, Quick Guard, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.
Abilities:
Sturdy:
Type: Passive
This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Rock Head:
Type: Passive
This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Heavy Metal (DW Locked):
Type: Passive
The Pokemon's body structure is immensely dense, doubling its actual weight. Adds two (2) Base Attack Power to all Weight-Based Attacks. Adds Base Attack Power to Gyro Ball equal to half (0.5x) the Pokemon's Weight Class, rounded up.
Stats:
HP: 90
Atk: Rank 4 (+1)
Def: Rank 5
SpA: Rank 2
SpD: Rank 2
Spe: 34 (34 rounded) (-15% spe, -10 evasion)
Size Class: 2
Weight Class: 5
Base Rank Total: 16
EC: 4/9
MC: 0
DC: 4/5
KOC: 2
Moves (27/???):
Tackle (*)
Harden (*)
Mud-Slap (*)
Headbutt (*)
Metal Claw (*)
Iron Defense (*)
Roar (*)
Take Down (*)
Iron Head (*)
Heavy Slam
Double Edge
Metal Burst
Body Slam (*)
Endeavor (*)
Head Smash (*)
Stealth Rock (*)
Superpower (*)
Toxic (*)
Earthquake (*)
Protect (*)
Rest
Shadow Claw
Rock Slide (*)
Sleep Talk
Substitute (*)
Endure
Magnet Rise
Gnasher (Clauncher) (M)
Nature: Quiet
Type: Water
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Abilities:
Mega Launcher
Stats:
Hp: 90
Atk: Rank 2
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 38 (-15% speed, -10% evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 14
EC: 4/6
MC: 0
AC: N/A
Moves (26/???):
Splash (*)
Water Gun (*)
Water Sport (*)
Vice Grip (*)
Bubble (*)
Flail (*)
Bubble Beam (*)
Swords Dance (*)
Water Pulse
Aqua Jet (*)
Crabhammer (*)
Endure (*)
Entrainment (*)
Helping Hand (*)
Toxic
Venoshock
Ice Beam (*)
Double Team
Sludge Wave (*)
Protect (*)
Scald
Rock Slide (*)
U-turn
Substitute
Flash Cannon (*)
Waterfall
Gabite (SKORGE) (Male)
Nature: Hasty
Type: Dragon/Ground
Dragon: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Ability:
Sand Veil:
Type: Passive
This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
Rough Skin (DW locked):
Type: Passive
When struck with a contact attack, this Pokemon’s abrasive skin causes pain to the opponent, dealing 25% of the damage received to the opponent.
Stats:
HP: 100
Atk: Rank 3
Def: Rank 2 (-)
SpA: Rank 2
SpD: Rank 2
Spe: 95 (+15%spe +16%acc)
Size Class: 3
Weight Class: 4
Base Rank Total: 16
EC: 4/9
MC: 1
DC: 4/5
KOC: 0
Attacks:
Tackle (*)
Sand Attack (*)
Dragon Rage (*)
Sandstorm (*)
Take Down (*)
Sand Tomb (*)
Slash (*)
Dual Chop
Dragon Rush
Body Slam (*)
Dragonbreath (*)
Outrage (*)
Thrash (*)
Rock Climb (*)
Dragon Claw (*)
Dig (*)
Earthquake (*)
Double Team (*)
Stone Edge (*)
Fire Blast
Substitute
P2X7 picks two Pokemon and gives them items
S0L1D G0LD picks two Pokemon and give them items and orders
P2X7 gives orders
I ref
S0L1D G0LD picks two Pokemon and give them items and orders
P2X7 gives orders
I ref
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