two orcini face off against an acronym (HLDR)!

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Imanalt

I'm the coolest girl you'll ever meet
is a Tiering Contributor Alumnusis a Battle Simulator Moderator Alumnus
DEM RULES said:
3 vs 3 NFE Singles
ASB Arena
2 Day DQ
2 Recovery/5 Chills
2 SubstitutesTraining items
One ability
THEM TEAMS:
Orcinus Duo said:

Monohm [Denice] (F)
Modest Nature (+1 Special Attack, -1 Attack)

Type: Electric/Dragon
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.

HP: 90
Atk: Rank 1
Def: Rank 3
SpA: Rank 4
SpD: Rank 2
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 0/9
MC: 0
DC: 0/5

Abilities:
Shield Dust: (Innate) This pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
Static: (Innate) This pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this pokemon.
Overcoat (DW) [Locked]: (Innate) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).

Attacks:
Tackle
Growl
Twister
Dragon Rage
Charge
Thundershock
Rain Dance
Sonicboom

Heal Bell
Magnet Rise
Mud-Slap

Thunderbolt
Flamethrower
Surf


Grimer [Talia] (F)
Sassy Nature (Quiet)

Type: Poison
Poison Type - immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 21 (-)
Size Class: 2
Weight Class: 3

EC: 0/9
MC: 0
DC: 0/5

Abilities:
Stench - (Trait) This Pokemon has a foul odor that reeks into each of its attacks, causing all of them to have a 10% flinch rate. This applies to each hit of a multi-hit move.
Sticky Hold - (Innate) This Pokemon’s body is covered in a sticky substance that prevents item theft or swapping.
(DW)Poison Touch - (Dormant) - (Innate) This Pokemon's body is covered with a film of poison. Whenever it hits an opponent with a contact attack, that opponent has a 30% chance of being Poisoned. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect).

Attacks:
Poison Gas
Pound
Harden
Mud-Slap
Disable
Sludge
Minimize
Mud-Bomb

Curse
Shadow Sneak
Acid Spray

Poison Jab
Flamethrower
Payback



Lileep [Melina] (F)
Nature: Relaxed (+Def, -Spe, -10% evasion)

Type:
Rock: Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Abilities:
Suction Cups: (Innate) This Pokemon has sticky suction cups that anchor down to prevent it from being moved or scared away by Roar or Whirlwind. It will hold its ground against Dragon Tail and Overhead Throw and will not be forced out in a switch battle.
Storm Drain (DW): (Innate) This Pokemon lures all water attacks to itself, altering their course away from partner Pokemon. It absorbs the water and increases its Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Stats:
HP: 100
Atk: Rank 2
Def: Rank 4 (+)
SpA: Rank 3
SpD: Rank 3
Spe: 20 (-)
Size Class: 2
Weight Class: 2
Base Rank Total: 15

EC: 0/6
MC: 0
DC: 0/5

Attacks:
Astonish
Constrict
Acid
Ingrain
Confuse Ray

Barrier
Endure
Mirror Coat

Smack Down
Rock Tomb
Grass Knot
VS
HLDR said:
Pokemon Team:

<Breezi> (Slapjack) [Male]
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Type: Poison/Flying
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

Abilities:
Persistent: (Innate) This Pokemon has a great affinity for odd field effects. When it uses one of these effects it increases their duration. Moves affected are Gravity, Heal Block, Lucky Chant, Magic Room, Safeguard, Trick Room, Tailwind, and Wonder Room by an additional one (1) round or three (3) actions depending on the move.
Vital Spirit: (Innate) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.
Unburden(DW): (Innate) This Pokemon is incredibly possessive. If it uses or loses an item in battle its rage swells and its speed doubles (x2) until it receives another item.

Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 73 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 0/6
MC: 0
DC: 0/5

Moves:
Gust (*)
Tailwind (*)
Encore (*)
Rapid Spin (*)
Clear Smog (*)
Knock Off (*)
Copycat (*)
Whirlwind (*)
Razor Wind (*)

Spikes (*)
Stealth Rock (*)
Disable (*)

Taunt(*)
Sludge Bomb(*)
U-Turn(*)

Total Moves: 15


<Harriett> (Panpour) [Female]
Nature: Mild (+1 SpAtk, -1 Def)
Type: Water
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Abilities:
Gluttony:(Innate)This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).
Torrent(DW):(Innate)When this Pokemon’s HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)

Stats:
HP: 90
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 64
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 0/6
MC: 0
DC: 0/5

Moves:
Scratch (*)
Leer (*)
Lick (*)
Water Gun (*)
Fury Swipes (*)
Water Sport (*)
Bite (*)
Scald (*)
Taunt (*)

Nasty Plot (*)
Aqua Tail (*)
Role Play (*)

Ice Beam (*)
Grass Knot (*)
Surf (*)

Total Moves: 15


<Beefy McFistypunch> (Machop) [Male]
Nature: Brave(+1 Atk, -15% Speed, -10% Evasion)
Type: Fighting
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

Abilities:
Guts:(Innate)This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
No Guard: (Innate) This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.
Steadfast(DW):(Innate)If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.

Stats:

HP: 100
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 29 (-)
Size Class: 2
Weight Class: 2
Base Rank Total: 14

EC: 0/9
MC: 0
DC: 0/5

Moves:
Low Kick (*)
Leer (*)
Focus Energy (*)
Karate Chop (*)
Foresight (*)
Low Sweep (*)
Seismic Toss (*)
Revenge (*)
Vital Throw (*)

Counter (*)
Encore (*)
Meditate (*)

Earthquake (*)
Rock Slide (*)
Fire Blast (*)

Total Moves: 15
because im a terrible person, i wont be doing much flavor for this, sorry guys :(
 

Orcinus Duo

Banned deucer.
Ugh sorry guys. I actually just tried to reclaim another lileep, and will be abandoning this one after that claim is approved. Would it be possible for me to swap out lileep for my eevee (I'd say ralts but that would give me a type advantage against two of your guys)? Sorry. :S
Eevee is below, HLDR can choose to allow me to swap this or not. -.- I'm dumb

Eevee - Vy (M)
KOC: 0
Nature: Bold (+1 Def, -1 Atk)
Type:
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities:
Run Away: (Innate) This Pokemon has a natural habit of collecting items. Whenever a hold item (its own or an opponents) is used or knocked onto the ground with a move like Knock Off, this Pokemon will immediately pick up that item without using an action. It can also grab dropped or naturally occuring hold items in arenas.
Adaptability: (Innate) This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).
Anticipation [DW - Locked]: (Innate) This Pokemon feels a sense of anxiety when afflicted with a status condition and its speed increases by 50% (x1.5). Although it can still be fully paralyzed, it will not suffer the Speed drop.

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 3 (+)
SpA: Rank 2
SpD: Rank 3
Spe: 55
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/6
MC: 0
DC: 0/5

Attacks:
Tackle
Tail Whip
Helping Hand
Sand-Attack
Growl
Quick Attack
Bite
Covet
Take Down

Endure
Flail
Yawn

Protect
Toxic
Swift


Yeah so HLDR either rejects my plea (;_;) or he can accept. Sorry again
 

Orcinus Duo

Banned deucer.
Love ya

All right, Denice lets go!

Thunderbolt-thunder shock-thunderbolt
IF Thunderbolt is disabled A3, thunder shock instead
 
Spikes - Disable Thunderbolt - Razor Wind

I believe Razor Wind deflects ThunderShock but I'm not sure.
 

Imanalt

I'm the coolest girl you'll ever meet
is a Tiering Contributor Alumnusis a Battle Simulator Moderator Alumnus
im assuming Orcinus wants shield dust as his ability...


Denice (Monohm)
HP 90/90
EN 100/100
1/3/4/2/60
Other: none

Slapjack (Breezi)
HP 90/90
EN 100/100
2/2/4/2/73
Other: none​
Action 1:
Spikes (breezi) -8 energy

Thunderbolt (monohm) -6 energy
Crit: (<=625)=4527 (no)
Effect (<=1000)=1547 (no)
(10+3+3)*1.5=24 damage (24 total)

Action 2:
Thunderbolt was disabled! (breezi) -7 energy

Thundershock (monohm) -2 energy
Crit (<=625)=9160 (no)
Effect (<=1000)=4876 (no)
(4+3+3)*1.5=15 damage (39 total)

Action 3:
Razor wind is charging (breezi) -5 energy

Thundershock was Blocked! (monohm) -6 energy

Razor wind (breezi)
crit (<=625)=9802 (no)
(8+3)*1=11 damage (11 total)


Denice (Monohm)
HP 79/90
EN 86/100
1/3/4/2/60
Other: thunderbolt disabled (4a), spikes

Slapjack (Breezi)
HP 51/90
EN 80/100
2/2/4/2/73
Other: none​
 
Sorry I totally missed that this was updated.

Spikes - Stealth Rock - Spikes

If on turn 2 ThunderShock is used use Razor Wind
 

Imanalt

I'm the coolest girl you'll ever meet
is a Tiering Contributor Alumnusis a Battle Simulator Moderator Alumnus

Denice (Monohm)
HP 79/90
EN 86/100
1/3/4/2/60
Other: thunderbolt disabled (4a), spikes

Slapjack (Breezi)
HP 51/90
EN 80/100
2/2/4/2/73
Other: none​
Action 1:
Spikes (breezi) -8 energy

Thundershock (monohm) -10 energy
Crit: (<=625)=6032 (no)
Effect (<=1000)=4315 (no)
(4+3+3)*1.5=15 damage (15 total)

Action 2:
Stealth Rock (breezi) -12 energy

Surf (monohm) -7 energy
Crit (<=625)=5450 (no)
(10+3)*1=13 damage (28 total)

Action 3:
Spikes (breezi) -8 energy

Massive thundershock (monohm) -14 energy
Crit: (<=625)=6032 (WHOA IVE NEVER GOTTEN THE SAME NUMBER 2X BEFORE)
Effect: (<=1000)=310 (yes)
(9+3+3)*1.5=22.5 damage (50.5 total)


Denice (Monohm)
HP 79/90
EN 55/100
1/3/4/2/60
Other: thunderbolt disabled (1a), spikes (3 layers), stealth rock

Slapjack (Breezi)
HP 0/90
EN KO/100
2/2/4/2/73
Other: KO​
 

Imanalt

I'm the coolest girl you'll ever meet
is a Tiering Contributor Alumnusis a Battle Simulator Moderator Alumnus
i officially cant add... yeah breezi is ko'd

hldr shoudl send out a mon now
 

Orcinus Duo

Banned deucer.
Cooldown-Thunderbolt-Thunderbolt
IF Earthquake is ordered AND you are not cooling down, THEN use Magnet Rise instead on that action
 

Imanalt

I'm the coolest girl you'll ever meet
is a Tiering Contributor Alumnusis a Battle Simulator Moderator Alumnus

Denice (Monohm)
HP 79/90
EN 55/100
1/3/4/2/60
Other: thunderbolt disabled (1a), spikes (3 layers), stealth rock

Beefy McFistypunch (Machop)
HP 100/100
EN 100/100
4/2/2/2/29
Other: none​

Shield Dust prevents low sweep dropping speed

Action 1:
Cooldown (Monohm)

Low Sweep (machop) -3 Energy
Crit: (<=625)=6260 (no)
(6+3+1.5)*1=10.5 damage (10.5 total)

Action 2:
Thunderbolt (monohm) -6 energy
Crit: (<=625)=4981 (no)
Effect: (<=1000)=5326 (no)
(10+3+3)*1=16 damage (16 total)

Low Sweep (machop) -7 Energy
Crit: (<=625)=368 (yes)
(6+3+3+1.5)*1=13.5 damage (24 total)

Action 3:
Magnet Rise: (monohm) -6 energy

Earthquake (machop) -7 energy
Monohm was unaffected


Denice (Monohm)
HP 55/90
EN 43/100
1/3/4/2/60
Other: Magnet Rise (5a), spikes (3 layers), stealth rock

Beefy McFistypunch (Machop)
HP 84/100
EN 83/100
4/2/2/2/29
Other: none​
 

Imanalt

I'm the coolest girl you'll ever meet
is a Tiering Contributor Alumnusis a Battle Simulator Moderator Alumnus

Denice (Monohm)
HP 55/90
EN 43/100
1/3/4/2/60
Other: Magnet Rise (5a), spikes (3 layers), stealth rock

Beefy McFistypunch (Machop)
HP 84/100
EN 83/100
4/2/2/2/29
Other: none​

Action 1:
Thunderbolt (monohm) -6 energy
To crit: (<=625)=1872 (no)
(10+3+3)*1=16 damage (16 total)

Revenge (Machop) -7 energy
to crit: (<=625)=8749 (no)
(12+3+1.5)*1=16.5 damage (16.5 total)

Action 2:
Thunderbolt (monohm) -10 energy
To crit: (<=625)=3402 (no)
(10+3+3)*1=16 damage (32 total)

Karate Chop (machop) -2 energy
To crit: (<=1250)=164 (yes)
(5+3+3+1.5)*1=12.5 damage (29 total)

Action 3:
Chill (monohm) +12 energy

Revenge (machop) -7 energy
To crit: (<=625)=5864 (no)
(6+3+1.5)*1=10.5 Damage (39.5 total)


Denice (Monohm)
HP 16/90
EN 39/100
1/3/4/2/60
Other: Magnet Rise (2a), spikes (3 layers), stealth rock

Beefy McFistypunch (Machop)
HP 52/100
EN 67/100
4/2/2/2/29
Other: none​
 

Imanalt

I'm the coolest girl you'll ever meet
is a Tiering Contributor Alumnusis a Battle Simulator Moderator Alumnus
On my phone so can't do anything pretty, but tbolt combo hits, doesn't crit(4047), and Doesn't para (7372), meaning machop takes (22.5+3+3)*1=28.5 damage, and spends 11 energy to ko monohm, leaving it at 24 hp and 56 energy, now orcinus sends out
 
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