[SET]
name: Specially Defensive
move 1: Stealth Rock
move 2: Rock Blast
move 3: Foul Play / Thunder Wave
move 4: Rest
item: Leftovers / Heavy-Duty Boots
ability: Sand Stream
nature: Careful
evs: 252 HP / 4 Def / 252 SpD
[SET COMMENTS]
While facing stiff competition from Yveltal, Tyranitar is able to hold its own due to its fantastic sand-boosted special bulk and typing, which let it switch reliably into Calyrex-S, Yveltal lacking Focus Blast, Ho-Oh, Eternatus, and Lunala, while being a valuable entry hazard setter with Stealth Rock. Rock Blast is chosen over other Rock-type STAB moves to beat SubSeed Calyrex-S while still forcing Yveltal out. Foul Play deters some physical attackers such as Zacian-C, Marshadow, and Groudon from switching in or setting up on Tyranitar. Thunder Wave is similarly useful, but it trades the ability to deter Zygarde or Groudon from setting up for the ability to cripple Kyogre and Xerneas. Tyranitar lacks reliable recovery, so it has to use Rest to heal from the continuous attacks it will likely be taking, but this does let it absorb status from the likes of Toxic Ho-Oh, Toxic Eternatus, and Giratina. Leftovers makes Tyranitar need to use Rest less often, but Heavy-Duty Boots is another solid option to increase its longevity. Maximum Special Defense and HP investment gives it the best chances of beating Calyrex-S over a longer game, which is generally its most important role, and is overall helpful for most special attackers that can't immediately threaten it such as Eternatus and specially offensive Yveltal.
Tyranitar's best fit is on balance teams that appreciate its ability to check Calyrex-S, Yveltal, and Eternatus while also providing Stealth Rock support. This Stealth Rock support also gives teammates the moveset freedom to exert more pressure, like Necrozma-DM running more offensive Dragon Dance sets. Tyranitar can be overwhelmed by a number of offensive Pokemon in the metagame such as Zacian-C, Kyogre, Xerneas, and Groudon. Teammates that can deal with these threats such as Necrozma-DM, Eternatus, Ferrothorn, and Lunala, respectively, are all useful. Eternatus can additionally outspeed threats like Marshadow and Zygarde-C and deal with them with Dynamax Cannon while limiting opposing Necrozma-DM due to its good bulk and Pressure. Ferrothorn also switches into Kyogre reliably. Zacian-C can pressure Xerneas and revenge kill offensive Pokemon like weakened Groudon. It also appreciates sand weakening Necrozma-DM's recovery and Stealth Rock powering up Assurance, which makes Necrozma-DM lacking Heavy-Duty Boots struggles to switch into Zacian-C. Quagsire is a more reliable of way of dealing with Zacian-C than Necrozma-DM when paired with Tyranitar, as its recovery is not hindered by sand, but it can only find a place on bulky balance and stall teams. Offensive Excadrill requires Tyranitar as a teammate to work reliably, although Tyranitar does not require it.
[STRATEGY COMMENTS]
Other Options
=============
Roar is a decent option in place of Foul Play or Thunder Wave, as it wears down foes due to Stealth Rock and sand while providing amazing support against Baton Pass Calyrex-S teams, a strategy with very limited counterplay. Not having a Dark-type STAB move or Thunder Wave does, however, let Zacian-C, Choice Scarf Kyogre, and other wallbreakers switch in far more freely. Crunch can also be used over Foul Play to pressure Eternatus with more damage and potential Defense drops, but it doesn't have the same utility as many other options Tyranitar has access to.
Checks and Counters
===================
**Super Effective STAB Attacks**: Tyranitar's typing leaves it with multiple weaknesses, so STAB attacks from multiple common Pokemon such as Marshadow, Necrozma-DM, and Xerneas can easily break through its bulk, and they don't take much damage from Tyranitar's attacks back.
**Ground-types**: Groudon and Zygarde's high natural Defense, Rock resistance, and immunity to Thunder Wave make them stone walls for Tyranitar. Groudon can switch in multiple times and use it to set up Stealth Rock or a more dangerous Swords Dance, and Zygarde-C can likewise freely set up with Dragon Dance or Coil, although Foul Play deters Swords Dance and Dragon Dance.
**Water-types**: All the major Water-types in the metagame can threaten Tyranitar, as none of them are largely bothered by the attacks it can throw out. Kyogre changes the weather and threatens an OHKO with its offensive sets, and defensive sets can set up on it with Calm Mind and use Rest to negate Thunder Wave, the only potentially troubling attack to Kyogre. Palkia and Dracovish hit it for massive damage if not an OHKO, and Tyranitar has no meaningful way to threaten Gastrodon or Quagsire. Offensive Kyogre, Palkia, and Dracovish must, however, switch in safely due to Thunder Wave.
**Zacian-C**: Zacian-C has multiple ways to OHKO Tyranitar, and it easily takes advantage of the turns spent clicking Rest or Stealth Rock by forcing Tyranitar out and potentially getting setup turns. It doesn't appreciate being worn down by Foul Play or being paralyzed by Thunder Wave, however, limiting its switch-in opportunities.
[CREDITS]
- Written by: [[Fc, 511624]]
- Quality checked by: [[Rotten, 491896], [Geysers, 426798]]
- Grammar checked by: [[Finland, 517429]]
name: Specially Defensive
move 1: Stealth Rock
move 2: Rock Blast
move 3: Foul Play / Thunder Wave
move 4: Rest
item: Leftovers / Heavy-Duty Boots
ability: Sand Stream
nature: Careful
evs: 252 HP / 4 Def / 252 SpD
[SET COMMENTS]
While facing stiff competition from Yveltal, Tyranitar is able to hold its own due to its fantastic sand-boosted special bulk and typing, which let it switch reliably into Calyrex-S, Yveltal lacking Focus Blast, Ho-Oh, Eternatus, and Lunala, while being a valuable entry hazard setter with Stealth Rock. Rock Blast is chosen over other Rock-type STAB moves to beat SubSeed Calyrex-S while still forcing Yveltal out. Foul Play deters some physical attackers such as Zacian-C, Marshadow, and Groudon from switching in or setting up on Tyranitar. Thunder Wave is similarly useful, but it trades the ability to deter Zygarde or Groudon from setting up for the ability to cripple Kyogre and Xerneas. Tyranitar lacks reliable recovery, so it has to use Rest to heal from the continuous attacks it will likely be taking, but this does let it absorb status from the likes of Toxic Ho-Oh, Toxic Eternatus, and Giratina. Leftovers makes Tyranitar need to use Rest less often, but Heavy-Duty Boots is another solid option to increase its longevity. Maximum Special Defense and HP investment gives it the best chances of beating Calyrex-S over a longer game, which is generally its most important role, and is overall helpful for most special attackers that can't immediately threaten it such as Eternatus and specially offensive Yveltal.
Tyranitar's best fit is on balance teams that appreciate its ability to check Calyrex-S, Yveltal, and Eternatus while also providing Stealth Rock support. This Stealth Rock support also gives teammates the moveset freedom to exert more pressure, like Necrozma-DM running more offensive Dragon Dance sets. Tyranitar can be overwhelmed by a number of offensive Pokemon in the metagame such as Zacian-C, Kyogre, Xerneas, and Groudon. Teammates that can deal with these threats such as Necrozma-DM, Eternatus, Ferrothorn, and Lunala, respectively, are all useful. Eternatus can additionally outspeed threats like Marshadow and Zygarde-C and deal with them with Dynamax Cannon while limiting opposing Necrozma-DM due to its good bulk and Pressure. Ferrothorn also switches into Kyogre reliably. Zacian-C can pressure Xerneas and revenge kill offensive Pokemon like weakened Groudon. It also appreciates sand weakening Necrozma-DM's recovery and Stealth Rock powering up Assurance, which makes Necrozma-DM lacking Heavy-Duty Boots struggles to switch into Zacian-C. Quagsire is a more reliable of way of dealing with Zacian-C than Necrozma-DM when paired with Tyranitar, as its recovery is not hindered by sand, but it can only find a place on bulky balance and stall teams. Offensive Excadrill requires Tyranitar as a teammate to work reliably, although Tyranitar does not require it.
[STRATEGY COMMENTS]
Other Options
=============
Roar is a decent option in place of Foul Play or Thunder Wave, as it wears down foes due to Stealth Rock and sand while providing amazing support against Baton Pass Calyrex-S teams, a strategy with very limited counterplay. Not having a Dark-type STAB move or Thunder Wave does, however, let Zacian-C, Choice Scarf Kyogre, and other wallbreakers switch in far more freely. Crunch can also be used over Foul Play to pressure Eternatus with more damage and potential Defense drops, but it doesn't have the same utility as many other options Tyranitar has access to.
Checks and Counters
===================
**Super Effective STAB Attacks**: Tyranitar's typing leaves it with multiple weaknesses, so STAB attacks from multiple common Pokemon such as Marshadow, Necrozma-DM, and Xerneas can easily break through its bulk, and they don't take much damage from Tyranitar's attacks back.
**Ground-types**: Groudon and Zygarde's high natural Defense, Rock resistance, and immunity to Thunder Wave make them stone walls for Tyranitar. Groudon can switch in multiple times and use it to set up Stealth Rock or a more dangerous Swords Dance, and Zygarde-C can likewise freely set up with Dragon Dance or Coil, although Foul Play deters Swords Dance and Dragon Dance.
**Water-types**: All the major Water-types in the metagame can threaten Tyranitar, as none of them are largely bothered by the attacks it can throw out. Kyogre changes the weather and threatens an OHKO with its offensive sets, and defensive sets can set up on it with Calm Mind and use Rest to negate Thunder Wave, the only potentially troubling attack to Kyogre. Palkia and Dracovish hit it for massive damage if not an OHKO, and Tyranitar has no meaningful way to threaten Gastrodon or Quagsire. Offensive Kyogre, Palkia, and Dracovish must, however, switch in safely due to Thunder Wave.
**Zacian-C**: Zacian-C has multiple ways to OHKO Tyranitar, and it easily takes advantage of the turns spent clicking Rest or Stealth Rock by forcing Tyranitar out and potentially getting setup turns. It doesn't appreciate being worn down by Foul Play or being paralyzed by Thunder Wave, however, limiting its switch-in opportunities.
[CREDITS]
- Written by: [[Fc, 511624]]
- Quality checked by: [[Rotten, 491896], [Geysers, 426798]]
- Grammar checked by: [[Finland, 517429]]
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