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AG Tyranitar (Done)

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[SET]
name: Specially Defensive
move 1: Stealth Rock
move 2: Rock Blast
move 3: Foul Play / Thunder Wave
move 4: Rest
item: Leftovers / Heavy-Duty Boots
ability: Sand Stream
nature: Careful
evs: 252 HP / 4 Def / 252 SpD

[SET COMMENTS]

While facing stiff competition from Yveltal, Tyranitar is able to hold its own due to its fantastic sand-boosted special bulk and typing, which let it switch reliably into Calyrex-S, Yveltal lacking Focus Blast, Ho-Oh, Eternatus, and Lunala, while being a valuable entry hazard setter with Stealth Rock. Rock Blast is chosen over other Rock-type STAB moves to beat SubSeed Calyrex-S while still forcing Yveltal out. Foul Play deters some physical attackers such as Zacian-C, Marshadow, and Groudon from switching in or setting up on Tyranitar. Thunder Wave is similarly useful, but it trades the ability to deter Zygarde or Groudon from setting up for the ability to cripple Kyogre and Xerneas. Tyranitar lacks reliable recovery, so it has to use Rest to heal from the continuous attacks it will likely be taking, but this does let it absorb status from the likes of Toxic Ho-Oh, Toxic Eternatus, and Giratina. Leftovers makes Tyranitar need to use Rest less often, but Heavy-Duty Boots is another solid option to increase its longevity. Maximum Special Defense and HP investment gives it the best chances of beating Calyrex-S over a longer game, which is generally its most important role, and is overall helpful for most special attackers that can't immediately threaten it such as Eternatus and specially offensive Yveltal.

Tyranitar's best fit is on balance teams that appreciate its ability to check Calyrex-S, Yveltal, and Eternatus while also providing Stealth Rock support. This Stealth Rock support also gives teammates the moveset freedom to exert more pressure, like Necrozma-DM running more offensive Dragon Dance sets. Tyranitar can be overwhelmed by a number of offensive Pokemon in the metagame such as Zacian-C, Kyogre, Xerneas, and Groudon. Teammates that can deal with these threats such as Necrozma-DM, Eternatus, Ferrothorn, and Lunala, respectively, are all useful. Eternatus can additionally outspeed threats like Marshadow and Zygarde-C and deal with them with Dynamax Cannon while limiting opposing Necrozma-DM due to its good bulk and Pressure. Ferrothorn also switches into Kyogre reliably. Zacian-C can pressure Xerneas and revenge kill offensive Pokemon like weakened Groudon. It also appreciates sand weakening Necrozma-DM's recovery and Stealth Rock powering up Assurance, which makes Necrozma-DM lacking Heavy-Duty Boots struggles to switch into Zacian-C. Quagsire is a more reliable of way of dealing with Zacian-C than Necrozma-DM when paired with Tyranitar, as its recovery is not hindered by sand, but it can only find a place on bulky balance and stall teams. Offensive Excadrill requires Tyranitar as a teammate to work reliably, although Tyranitar does not require it.

[STRATEGY COMMENTS]
Other Options
=============

Roar is a decent option in place of Foul Play or Thunder Wave, as it wears down foes due to Stealth Rock and sand while providing amazing support against Baton Pass Calyrex-S teams, a strategy with very limited counterplay. Not having a Dark-type STAB move or Thunder Wave does, however, let Zacian-C, Choice Scarf Kyogre, and other wallbreakers switch in far more freely. Crunch can also be used over Foul Play to pressure Eternatus with more damage and potential Defense drops, but it doesn't have the same utility as many other options Tyranitar has access to.

Checks and Counters
===================

**Super Effective STAB Attacks**: Tyranitar's typing leaves it with multiple weaknesses, so STAB attacks from multiple common Pokemon such as Marshadow, Necrozma-DM, and Xerneas can easily break through its bulk, and they don't take much damage from Tyranitar's attacks back.

**Ground-types**: Groudon and Zygarde's high natural Defense, Rock resistance, and immunity to Thunder Wave make them stone walls for Tyranitar. Groudon can switch in multiple times and use it to set up Stealth Rock or a more dangerous Swords Dance, and Zygarde-C can likewise freely set up with Dragon Dance or Coil, although Foul Play deters Swords Dance and Dragon Dance.

**Water-types**: All the major Water-types in the metagame can threaten Tyranitar, as none of them are largely bothered by the attacks it can throw out. Kyogre changes the weather and threatens an OHKO with its offensive sets, and defensive sets can set up on it with Calm Mind and use Rest to negate Thunder Wave, the only potentially troubling attack to Kyogre. Palkia and Dracovish hit it for massive damage if not an OHKO, and Tyranitar has no meaningful way to threaten Gastrodon or Quagsire. Offensive Kyogre, Palkia, and Dracovish must, however, switch in safely due to Thunder Wave.

**Zacian-C**: Zacian-C has multiple ways to OHKO Tyranitar, and it easily takes advantage of the turns spent clicking Rest or Stealth Rock by forcing Tyranitar out and potentially getting setup turns. It doesn't appreciate being worn down by Foul Play or being paralyzed by Thunder Wave, however, limiting its switch-in opportunities.

[CREDITS]
- Written by: [[Fc, 511624]]
- Quality checked by: [[Rotten, 491896], [Geysers, 426798]]
- Grammar checked by: [[Finland, 517429]]
 
Last edited:
add remove comments
[SET]
name: Specially Defensive
move 1: Stealth Rock
move 2: Rock Blast
move 3: Foul Play / Thunder Wave
move 4: Rest
item: Leftovers / Heavy-Duty Boots
ability: Sand Stream
nature: Careful
evs: 252 HP / 4 Def / 252 SpD

[SET COMMENTS]

While facing stiff competition from Yveltal, Tyranitar is able to hold its own as a Specially Defensive Dark-type in the metagame with some unique traits that give it an edge in certain areas. A very large one comes in the form of Stealth Rock, letting it have an amazing utility move that gives some advantage even if a counter were to switch in. Its Rock and Dark typing with the additional Special Defense boost from sand is also very important, due to its fantastic special bulk and Rock-typing coupled with Sand Stream, letting it switch into most notably Calyrex-S and offensive Yveltal lacking Focus Blast or Steel Wing steel wing isn't worthwhile, I would only use it for diancie which is irrelevant, but also Ho-Oh, Eternatus, and defensive Lunala, and other key targets without many safe switch ins like these while being a valuable entry hazard setter with Stealth Rock. Calyrex-S has the option to run a SubSeed set which could beat certain checks, so Rock Blast is chosen over other Rock-type STAB moves for breaking that set while maintaining the coverage. Foul Play deters some physical attackers from switching in such as Zacian-C and Marshadow or always using Tyranitar as set up fodder, while Thunder Wave does similar but is a longer term aid against faster threats like Xerneas and Choice Scarf Kyogre. Both of these options also try and prevent Zacian-C from switching in on every attack it goes for, making the move choice quite important in many games. Tyranitar lacks reliable recovery so it has to use Rest to heal itself from the continuous attacks it will likely be taking, but keeping its health up is crucial for its success as a wall so it is always a required move while absorbing status from the likes of Toxic Ho-Oh, Toxic Eternatus, and Giratina. add a mention of leftovers here, but also how heavy-duty boots is an option over it Max Special Defense and HP gives it the best chances of beating Calyrex-S over a longer game which is generally its most important role, and is overall helpful for most special attackers that can't immediately threaten it such as Eternatus and specially offensive Yveltal.

Tyranitar's best fit is on balance teams that appreciate its capability of checking many dangerous Pokemon such as Calyrex-S, Yveltal, and Eternatus while compressing the role of a Stealth Rock setter. Tyranitar isn't without its flaws though, as it can be overwhelmed by a bunch of offensive Pokemon in the metagame such as Zacian-C, Kyogre, Xerneas, and Groudon. Teammates that can deal with these offensive threats such as Necrozma-DM, Eternatus, Ferrothorn, and Lunala respectively are all useful. Tyranitar is the best form of support for offensive sand sweeper Excadrill, and while they aren't necessary to pair together, making offensive Excadrill work reliably requires Tyranitar as a teammate. this shouldn't be the first point; move this at the bottom imo Zacian-C also appreciates the sand and Stealth Rock that Tyranitar can set, as it weakens Necrozma-DM's recovery option with sand and Stealth Rock powers up Assurance as Necrozma-DM lacking Heavy-Duty Boots tries switching into Zacian-C. Zacian-C along with being incredible offensively with Tyranitar can also cover some important weaknesses for it, mainly Xerneas and revenge killing offensive Pokemon like a weakened Groudon. Defensively Tyranitar isn't without its flaws though, so partners that can switch into offensive Pokemon that beat it such as Zacian-C, Kyogre, Xerneas, Groudon, and Zygarde are very appreciated for it. this is a good point, I just moved it to the top and reworded it Necrozma-DM and Quagsire both check Zacian-C for it, but with sand hindering Necrozma-DM's recovery Quagsire may be more reliable, as it also acts as a check to Zygarde and defensive Groudon sets. Necrozma-DM does have the upside of beating Xerneas, however, so they both have advantages that provide Tyranitar with good support. Eternatus and Ferrothorn are also a great partners on the specially defensive side, being able to switch into Kyogre well enough to give Tyranitar the assistance it needs with one of the scariest special attackers it can't handle. The aforementioned Zacian-C along with being incredible offensively with Tyranitar can also cover some important weaknesses for it, mainly Xerneas and revenge killing offensive Pokemon like a weakened Groudon. moved

[STRATEGY COMMENTS]
Other Options
=============

Roar is a decent option that could be used on Tyranitar in place of Foul Play or Thunder Wave, as it provides amazing support against Baton Pass Calyrex-S teams, a strategy with very limited counterplay. This does come at the cost of not having Dark-type STAB or Thunder Wave which lets Zacian-C, Choice Scarf Kyogre, and other wallbreakers switch in with much less threatening punishment.

Checks and Counters
===================

**Super Effective Coverage**: Mention foes such as Xerneas, Marshadow, and Necrozma-DM in this point

**Ground Types**: Groudon and Zygarde's high natural Physical Defenses, rock resistance, and immunity to Thunder Wave make them stone walls for Tyratniar. Groudon can switch in multiple times and use it to set up Stealth Rock or a more dangerous Swords Dance with little fear of any punishment, and Zygarde can likewise use it for free set up with Dragon Dance or Coil.

**Water Types**: All the major water types in the metagame can threaten Tyranitar, as none of them are largely bothered by the attacks it can throw out. Kyogre changes the weather and threatens an OHKO with its offensive sets, and defensive sets can set up on it with Calm Mind and use Rest to heal off potential Thunder Wave paralysis, the only potentially troubling attack to Kyogre. Palkia and Dracovish hit it for massive damage if not an OHKO, and Tyranitar has no meaningful way to break Gastrodon, Quagsire, or Toxapex too niche offensively either.

**Zacian-C**: Zacian-C has multiple ways to OHKO Tyranitar, and it easily abuses the turns spent clicking Rest or Stealth Rock threatening it to switch and letting Zacian-C start to rip apart a team offensively. It doesn't appreciate being worn down by Foul Play or being paralyzed by Thunder Wave, however, but cleric teammates could heal that and let Zacian-C be a reliable pivot into Tyranitar multiple times no matter the move used.

[CREDITS]
- Written by: [[Fc, 511624]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1], [username2, userid2]]
Good work overall, I just had to make a couple of changes. Implement everything and then tag me for another check.
 
add remove comments
[SET]
name: Specially Defensive
move 1: Stealth Rock
move 2: Rock Blast
move 3: Foul Play / Thunder Wave
move 4: Rest
item: Leftovers / Heavy-Duty Boots
ability: Sand Stream
nature: Careful
evs: 252 HP / 4 Def / 252 SpD

[SET COMMENTS]

While facing stiff competition from Yveltal, Tyranitar is able to hold its own as a Specially Defensive Dark-type in the metagame with some unique traits that give it an edge in certain areas. A very large one comes in the form of Stealth Rock, letting it have an amazing utility move that gives some advantage even if a counter were to switch in. Its Rock and Dark typing with the additional Special Defense boost from sand is also very important, due to its fantastic special bulk and Rock-typing coupled with Sand Stream, letting it switch into most notably Calyrex-S and offensive Yveltal lacking Focus Blast or Steel Wing steel wing isn't worthwhile, I would only use it for diancie which is irrelevant, but also Ho-Oh, Eternatus, and defensive Lunala, and other key targets without many safe switch ins like these while being a valuable entry hazard setter with Stealth Rock. Calyrex-S has the option to run a SubSeed set which could beat certain checks, so Rock Blast is chosen over other Rock-type STAB moves for breaking that set while maintaining the coverage. Foul Play deters some physical attackers from switching in such as Zacian-C and Marshadow or always using Tyranitar as set up fodder, while Thunder Wave does similar but is a longer term aid against faster threats like Xerneas and Choice Scarf Kyogre. Both of these options also try and prevent Zacian-C from switching in on every attack it goes for, making the move choice quite important in many games. Tyranitar lacks reliable recovery so it has to use Rest to heal itself from the continuous attacks it will likely be taking, but keeping its health up is crucial for its success as a wall so it is always a required move while absorbing status from the likes of Toxic Ho-Oh, Toxic Eternatus, and Giratina. add a mention of leftovers here, but also how heavy-duty boots is an option over it Max Special Defense and HP gives it the best chances of beating Calyrex-S over a longer game which is generally its most important role, and is overall helpful for most special attackers that can't immediately threaten it such as Eternatus and specially offensive Yveltal.

Tyranitar's best fit is on balance teams that appreciate its capability of checking many dangerous Pokemon such as Calyrex-S, Yveltal, and Eternatus while compressing the role of a Stealth Rock setter. Tyranitar isn't without its flaws though, as it can be overwhelmed by a bunch of offensive Pokemon in the metagame such as Zacian-C, Kyogre, Xerneas, and Groudon. Teammates that can deal with these offensive threats such as Necrozma-DM, Eternatus, Ferrothorn, and Lunala respectively are all useful. Tyranitar is the best form of support for offensive sand sweeper Excadrill, and while they aren't necessary to pair together, making offensive Excadrill work reliably requires Tyranitar as a teammate. this shouldn't be the first point; move this at the bottom imo Zacian-C also appreciates the sand and Stealth Rock that Tyranitar can set, as it weakens Necrozma-DM's recovery option with sand and Stealth Rock powers up Assurance as Necrozma-DM lacking Heavy-Duty Boots tries switching into Zacian-C. Zacian-C along with being incredible offensively with Tyranitar can also cover some important weaknesses for it, mainly Xerneas and revenge killing offensive Pokemon like a weakened Groudon. Defensively Tyranitar isn't without its flaws though, so partners that can switch into offensive Pokemon that beat it such as Zacian-C, Kyogre, Xerneas, Groudon, and Zygarde are very appreciated for it. this is a good point, I just moved it to the top and reworded it Necrozma-DM and Quagsire both check Zacian-C for it, but with sand hindering Necrozma-DM's recovery Quagsire may be more reliable, as it also acts as a check to Zygarde and defensive Groudon sets. Necrozma-DM does have the upside of beating Xerneas, however, so they both have advantages that provide Tyranitar with good support. Eternatus and Ferrothorn are also a great partners on the specially defensive side, being able to switch into Kyogre well enough to give Tyranitar the assistance it needs with one of the scariest special attackers it can't handle. The aforementioned Zacian-C along with being incredible offensively with Tyranitar can also cover some important weaknesses for it, mainly Xerneas and revenge killing offensive Pokemon like a weakened Groudon. moved

[STRATEGY COMMENTS]
Other Options
=============

Roar is a decent option that could be used on Tyranitar in place of Foul Play or Thunder Wave, as it provides amazing support against Baton Pass Calyrex-S teams, a strategy with very limited counterplay. This does come at the cost of not having Dark-type STAB or Thunder Wave which lets Zacian-C, Choice Scarf Kyogre, and other wallbreakers switch in with much less threatening punishment.

Checks and Counters
===================

**Super Effective Coverage**: Mention foes such as Xerneas, Marshadow, and Necrozma-DM in this point

**Ground Types**: Groudon and Zygarde's high natural Physical Defenses, rock resistance, and immunity to Thunder Wave make them stone walls for Tyratniar. Groudon can switch in multiple times and use it to set up Stealth Rock or a more dangerous Swords Dance with little fear of any punishment, and Zygarde can likewise use it for free set up with Dragon Dance or Coil.

**Water Types**: All the major water types in the metagame can threaten Tyranitar, as none of them are largely bothered by the attacks it can throw out. Kyogre changes the weather and threatens an OHKO with its offensive sets, and defensive sets can set up on it with Calm Mind and use Rest to heal off potential Thunder Wave paralysis, the only potentially troubling attack to Kyogre. Palkia and Dracovish hit it for massive damage if not an OHKO, and Tyranitar has no meaningful way to break Gastrodon, Quagsire, or Toxapex too niche offensively either.

**Zacian-C**: Zacian-C has multiple ways to OHKO Tyranitar, and it easily abuses the turns spent clicking Rest or Stealth Rock threatening it to switch and letting Zacian-C start to rip apart a team offensively. It doesn't appreciate being worn down by Foul Play or being paralyzed by Thunder Wave, however, but cleric teammates could heal that and let Zacian-C be a reliable pivot into Tyranitar multiple times no matter the move used.

[CREDITS]
- Written by: [[Fc, 511624]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1], [username2, userid2]]
Good work overall, I just had to make a couple of changes. Implement everything and then tag me for another check.
Implemented Rotten
 
add remove comments
[SET]
name: Specially Defensive
move 1: Stealth Rock
move 2: Rock Blast
move 3: Foul Play / Thunder Wave
move 4: Rest
item: Leftovers / Heavy-Duty Boots
ability: Sand Stream
nature: Careful
evs: 252 HP / 4 Def / 252 SpD

[SET COMMENTS]

While facing stiff competition from Yveltal, Tyranitar is able to hold its own due to its fantastic special bulk and Rock-typing coupled with Sand Stream, letting it switch into most notably Calyrex-S and offensive Yveltal lacking Focus Blast, but also Ho-oh, Eternatus, and Lunala, while being a valuable entry hazard setter with Stealth Rock. Calyrex-S has the option to run a SubSeed set which could beat certain checks, so Rock Blast is chosen over other Rock-type STAB moves for breaking that set while maintaining the coverage. Foul Play deters some Physical Attackers from switching in or always using Tyranitar as set up fodder such as Zacian-C and Marshadow or always using Tyranitar as set up fodder, while Thunder Wave does similar but is a longer term aid against faster threats like Xerneas and Choice Scarf Kyogre. Tyranitar lacks reliable recovery so it has to use Rest to heal itself from the continuous attacks it will likely be taking, while absorbing status from the likes of Toxic Ho-Oh, Toxic Eternatus, and Giratina. Leftovers helps decrease the number of times Tyranitar would have to rest with the increased longevity provided by the item, while Heavy-Duty Boots lets it switch in more times unpunished with entry hazards up, making both solid options for keeping it alive. Max Special Defense and HP gives it the best chances of beating Calyrex-S over a longer game which is generally its most important role, and is overall helpful for most special attackers that can't immediately threaten it such as Eternatus and specially offensive Yveltal.

Tyranitar's best fit is on balance teams that appreciate its capability of checking many dangerous Pokemon such as Calyrex-S, Yveltal, and Eternatus while compressing the role of a Stealth Rock setter. Tyranitar isn't without its flaws though, as it can be overwhelmed by a bunch of offensive Pokemon in the metagame such as Zacian-C, Kyogre, Xerneas, and Groudon. Teammates that can deal with these offensive threats such as Necrozma-DM, Eternatus, Ferrothorn, and Lunala respectively are all useful. Zacian-C also appreciates the sand and Stealth Rock that Tyranitar can set, as it weakens Necrozma-DM's recovery option with sand and Stealth Rock powers up Assurance as Necrozma-DM lacking Heavy-Duty Boots tries switching struggles to switch into Zacian-C as a result. Zacian-C along with being incredible offensively with Tyranitar can also cover some important weaknesses for it, mainly Xerneas and revenge killing offensive Pokemon like a weakened Groudon. Necrozma-DM and Quagsire both check Zacian-C for it, but with sand hindering Necrozma-DM's recovery Quagsire may be more reliable, as it also acts as a check to Zygarde and defensive Groudon sets. Necrozma-DM does have the upside of beating Xerneas, however, so they both have advantages that provide Tyranitar with good support. Quagsire is a more reliable of way of dealing with Zacian-C when paired with Tyranitar as its recovery is not hindered by sand, but it can only find a place on bulky balance and stall teams. Eternatus and Ferrothorn are also a great partners on the specially defensive side, being able to switch into Kyogre well enough to give Tyranitar the assistance it needs with one of the scariest special attackers it can't handle. Eternatus can also deal with threats like Marshadow and Zygarde-C by outspeeding and threatening them with Dynamax Cannon, while limiting Necrozma-DM due to its good bulk and Pressure. Tyranitar is also the best form of support for offensive sand sweeper Excadrill, and while they aren't necessary to pair together, making offensive Excadrill work reliably requires Tyranitar as a teammate.

[STRATEGY COMMENTS]
Other Options
=============

Roar is a decent option that could be used on Tyranitar in place of Foul Play or Thunder Wave, as it wears down foes due to Stealth Rock and Sand Stream, and provides amazing support against Baton Pass Calyrex-S teams, a strategy with very limited counterplay. This does come at the cost of not having Dark-type STAB or Thunder Wave which lets Zacian-C, Choice Scarf Kyogre, and other wallbreakers switch in with much less threatening punishment.

Checks and Counters
===================

**Super Effective Coverage**: Tyranitars typing leaves it with 7 multiple weaknesses, so STAB attacks from multiple common Pokemon such as Marshadow, Necrozma-DM and Xerneas can easily break through its bulk while they don't take much damage from Tyranitars attacks back.

**Ground Types**: Groudon and Zygarde's high natural Physical Defenses, rock resistance, and immunity to Thunder Wave make them stone walls for Tyratniar typo. Groudon can switch in multiple times and use it to set up Stealth Rock or a more dangerous Swords Dance with little fear of any punishment, and Zygarde can likewise use it for free set up with Dragon Dance or Coil.

**Water Types**: All the major water types Water-types in the metagame can threaten Tyranitar, as none of them are largely bothered by the attacks it can throw out. Kyogre changes the weather and threatens an OHKO with its offensive sets, and defensive sets can set up on it with Calm Mind and use Rest to heal off potential Thunder Wave paralysis, the only potentially troubling attack to Kyogre. Palkia and Dracovish hit it for massive damage if not an OHKO, and Tyranitar has no meaningful way to break Gastrodon or Quagsire offensively either.

**Zacian-C**: Zacian-C has multiple ways to OHKO Tyranitar, and it easily abuses the turns spent clicking Rest or Stealth Rock threatening it to switch and letting Zacian-C start to rip apart a team offensively. It doesn't appreciate being worn down by Foul Play or being paralyzed by Thunder Wave, however.

[CREDITS]
- Written by: [[Fc, 511624]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1], [username2, userid2]]
QC 1/2
 
Last edited:
add remove [comment]
(AC) = add comma (AP) = add period (AA) = add apostrophe

[SET]
name: Specially Defensive
move 1: Stealth Rock
move 2: Rock Blast
move 3: Foul Play / Thunder Wave
move 4: Rest
item: Leftovers / Heavy-Duty Boots
ability: Sand Stream
nature: Careful
evs: 252 HP / 4 Def / 252 SpD

[SET COMMENTS]

While facing stiff competition from Yveltal, Tyranitar is able to hold its own due to its fantastic special bulk and Rock-typing [the dark-ness matters just as much, if not more.] coupled with Sand Stream, letting it switch reliably into most notably Calyrex-S, (AC) and offensive Yveltal lacking Focus Blast, but also Ho-oh, Eternatus, and Lunala, while being a valuable entry hazard setter with Stealth Rock. Calyrex-S has the option to run a SubSeed set which could beat certain checks, so Rock Blast is chosen over other Rock-type STAB moves in order to beat Substitute + Leech Seed Calyrex-S, while still allowing Tyranitar to force Yveltal out. for breaking that set while maintaining the coverage. Foul Play deters some Physical Attackers such as Zacian-C, Marshadow, and Groudon, from switching in or setting up on Tyranitar. always using Tyranitar as set up fodder such as Zacian-C and Marshadow. (AP) , while Thunder Wave is similarly useful, but trades the ability to deter Zygarde or Groudon from setting up for the ability to cripple Kyogre and Xerneas. does similar but is a longer term aid against faster threats like Xerneas and Choice Scarf Kyogre. Tyranitar lacks reliable recovery so it has to use Rest to heal itself from the continuous attacks it will likely be taking, while absorbing status from the likes of Toxic Ho-Oh, Toxic Eternatus, and Giratina. Leftovers helps decrease the number of times Tyranitar would have to rest with the increased longevity provided by the item, while Heavy-Duty Boots lets it switch in more times unpunished with entry hazards up, making both solid options for keeping it alive. Max Special Defense and HP gives it the best chances of beating Calyrex-S over a longer game which is generally its most important role, and is overall helpful for most special attackers that can't immediately threaten it such as Eternatus and specially offensive Yveltal.

Tyranitar's best fit is on balance teams that appreciate its ability to check capability of checking many dangerous Pokemon such as Calyrex-S, Yveltal, and Eternatus while also providing compressing the role of a Stealth Rock support setter. [mention how this frees ndm up to potentially run a dragon dance set] Tyranitar isn't without its flaws though, as it can be overwhelmed by a number bunch of offensive Pokemon in the metagame such as Zacian-C, Kyogre, Xerneas, and Groudon. Teammates that can deal with these offensive threats such as Necrozma-DM, Eternatus, Ferrothorn, and Lunala respectively are all useful. Zacian-C also appreciates the sand and Stealth Rock that Tyranitar can set, as it weakens Necrozma-DM's recovery option with sand and Stealth Rock powers up Assurance as Necrozma-DM lacking Heavy-Duty Boots struggles to switch into Zacian-C as a result. Zacian-C can also support along with being incredible offensively with Tyranitar by pressuring can also cover some important weaknesses for it, mainly Xerneas and revenge killing offensive Pokemon like a weakened Groudon. Quagsire is a more reliable of way of dealing with Zacian-C when paired with Tyranitar as its recovery is not hindered by sand, but it can only find a place on bulky balance and stall teams. Eternatus and Ferrothorn are also a great partners on the specially defensive side, being able to switch into Kyogre reliably, reducing pressure on well enough to give Tyranitar the assistance it needs with one of the scariest special attackers it can't handle. Eternatus can also deal with threats like Marshadow and Zygarde-C by outspeeding and threatening them with Dynamax Cannon, while limiting opposing Necrozma-DM due to its good bulk and Pressure. Tyranitar is also the best form of support for offensive sand sweeper Excadrill, and while they aren't necessary to pair together, making offensive Excadrill work reliably requires Tyranitar as a teammate.

[STRATEGY COMMENTS]
Other Options
=============

Roar is a decent option that could be used on Tyranitar in place of Foul Play or Thunder Wave, as it wears down foes due to Stealth Rock and Sand Stream, and provides amazing support against Baton Pass Calyrex-S teams, a strategy with very limited counterplay. This does come at the cost of not having Dark-type STAB or Thunder Wave which lets Zacian-C, Choice Scarf Kyogre, and other wallbreakers switch in far more freely. with much less threatening punishment. [consider mentioning that you can use crunch to punish etern better, although it's up to you.

Checks and Counters
===================

**Super Effective Coverage**: Tyranitars typing leaves it with multiple weaknesses, so STAB attacks from multiple common Pokemon such as Marshadow, Necrozma-DM and Xerneas can easily break through its bulk while they don't take much damage from Tyranitar's (AA) attacks back.

**Ground Types**: Groudon and Zygarde's high natural Physical Defenses, rock resistance, and immunity to Thunder Wave make them stone walls for Tyranitar. Groudon can switch in multiple times and use it to set up Stealth Rock or a more dangerous Swords Dance with little fear of any punishment outside of Foul Play, and Zygarde can likewise use it for free set up with Dragon Dance or Coil, although Dragon Dance variants can be deterred from setting up by Foul Play.

**Water Types**: All the major Water-types in the metagame can threaten Tyranitar, as none of them are largely bothered by the attacks it can throw out. Kyogre changes the weather and threatens an OHKO with its offensive sets, and defensive sets can set up on it with Calm Mind and use Rest to heal off potential Thunder Wave paralysis, the only potentially troubling attack to Kyogre. Palkia and Dracovish hit it for massive damage if not an OHKO, and Tyranitar has no meaningful way to threaten break Gastrodon or Quagsire offensively either. Kyogre, Palkia, and Dracovish do, however, risk Thunder Wave Paralysis when switchin in, and as such should do so carefully.

**Zacian-C**: Zacian-C has multiple ways to OHKO Tyranitar, and it easily taked advantage of abuses the turns spent clicking Rest or Stealth Rock threatening to switch by forcing Tyranitar out and potentially getting setup turns. and letting Zacian-C start to rip apart a team offensively. It doesn't appreciate being worn down by Foul Play or being paralyzed by Thunder Wave, however, limiting its switchin opportunities.

[CREDITS]
- Written by: [[Fc, 511624]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1], [username2, userid2]]
good work
QC 2/2
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[SET]
name: Specially Defensive
move 1: Stealth Rock
move 2: Rock Blast
move 3: Foul Play / Thunder Wave
move 4: Rest
item: Leftovers / Heavy-Duty Boots
ability: Sand Stream
nature: Careful
evs: 252 HP / 4 Def / 252 SpD

[SET COMMENTS]

While facing stiff competition from Yveltal, Tyranitar is able to hold its own due to its fantastic sand-boosted special bulk and typing, (AC) coupled with Sand Stream letting which let (tying sand to specifically special bulk feels ok bc im not sure how else sand would help it switch into stuff, but if that change misses something, lmk) it switch reliably into Calyrex-S, Yveltal lacking Focus Blast, Ho-Oh, Eternatus, and Lunala, while being a valuable entry hazard setter with Stealth Rock. Rock Blast is chosen over other Rock-type STAB moves in order to beat Substitute + Leech Seed Calyrex-S, while still allowing Tyranitar to force to beat SubSeed Calyrex-S while still forcing Yveltal out. Foul Play deters some physical attackers such as Zacian-C, Marshadow, and Groudon (RC) from switching in or setting up on Tyranitar. Thunder Wave is similarly useful, but it trades the ability to deter Zygarde or Groudon from setting up for the ability to cripple Kyogre and Xerneas. Tyranitar lacks reliable recovery, (AC) so it has to use Rest to heal itself from the continuous attacks it will likely be taking, while absorbing but this does let it absorb status from the likes of Toxic Ho-Oh, Toxic Eternatus, and Giratina. Leftovers helps decrease the number of times Tyranitar would have to rest with the increased longevity provided by the item, while Heavy-Duty Boots lets it switch in more times unpunished with entry hazards up, making both solid options for keeping it alive. Max makes Tyranitar need to use Rest less often, but Heavy-Duty Boots is another solid option to increase its longevity. Maximum Special Defense and HP investment gives it the best chances of beating Calyrex-S over a longer game, (AC) which is generally its most important role, and is overall helpful for most special attackers that can't immediately threaten it such as Eternatus and specially offensive Yveltal.

(significant content moving in the middle to keep information about the relevant Pokemon together/consistent) Tyranitar's best fit is on balance teams that appreciate its ability to check Calyrex-S, Yveltal, and Eternatus while also providing Stealth Rock support. This Stealth Rock support allows teammates such as Necrozma-DM to run more offensive Dragon Dance sets also, increasing the pressure they can exert due to the moveset freedom. Tyranitar isn't without its flaws though, as it also gives teammates the moveset freedom to exert more pressure, like Necrozma-DM running more offensive Dragon Dance sets. Tyranitar can be overwhelmed by a number of offensive Pokemon in the metagame such as Zacian-C, Kyogre, Xerneas, and Groudon. Teammates that can deal with these offensive threats such as Necrozma-DM, Eternatus, Ferrothorn, and Lunala, (AC) respectively, (AC) are all useful. Zacian-C also appreciates the sand and Stealth Rock that Tyranitar can set, as it weakens Necrozma-DM's recovery option with sand and Stealth Rock powers up Assurance, as Eternatus can additionally outspeed threats like Marshadow and Zygarde-C and deal with them with Dynamax Cannon while limiting opposing Necrozma-DM due to its good bulk and Pressure. Ferrothorn also switches into Kyogre reliably. Zacian-C can pressure Xerneas and revenge kill offensive Pokemon like weakened Groudon. It also appreciates sand weakening Necrozma-DM's recovery and Stealth Rock powering up Assurance, which makes Necrozma-DM lacking Heavy-Duty Boots struggles to switch into Zacian-C. (added period) as a result. Zacian-C can also support Tyranitar by pressuring Xerneas and revenge killing offensive Pokemon like a weakened Groudon. Quagsire is a more reliable of way of dealing with Zacian-C than Necrozma-DM (I assume?) when paired with Tyranitar, (AC) as its recovery is not hindered by sand, but it can only find a place on bulky balance and stall teams. Eternatus and Ferrothorn are also a great partners on the specially defensive side, being able to switch into Kyogre reliably, reducing pressure on Tyranitar. Eternatus can also deal with threats like Marshadow and Zygarde-C by outspeeding and threatening them with Dynamax Cannon, while limiting opposing Necrozma-DM due to its good bulk and Pressure. Tyranitar is also the best form of support for offensive sand sweeper Excadrill, and while they aren't necessary to pair together, making offensive Excadrill work reliably requires Tyranitar as a teammate. Offensive Excadrill requires Tyranitar as a teammate to work reliably, although Tyranitar does not require it. (I just did "offensive" bc you just do "offensive" at the end, but if "sand sweeper" is still needed to distinguish this excadrill from other excadrill sets, make sure to add it or something like it)

[STRATEGY COMMENTS]
Other Options
=============

Roar is a decent option that could be used on Tyranitar in place of Foul Play or Thunder Wave, as it wears down foes due to Stealth Rock and Sand Stream, and provides sand while providing amazing support against Baton Pass Calyrex-S teams, a strategy with very limited counterplay. This does come at the cost of not having Dark-type STAB or Thunder Wave which lets Not having a Dark-type STAB move or Thunder Wave does, however, let Zacian-C, Choice Scarf Kyogre, and other wallbreakers switch in far more freely. Crunch can also be used as the Dark-type STAB of choice over Foul Play to pressure Eternatus with more damage and potential Defense drops, but it doesn't have the same utility as many other options Tyranitar has access to.

Checks and Counters
===================

**Super Effective Coverage STAB Attacks**: Tyranitar's (added apostrophe) typing leaves it with multiple weaknesses, so STAB attacks from multiple common Pokemon such as Marshadow, Necrozma-DM, (AC) and Xerneas can easily break through its bulk, (AC) while and they don't take much damage from Tyranitar's attacks back.

**Ground Types**: **Ground-types**: Groudon and Zygarde's high natural Physical Defenses, rock Defense, Rock resistance, and immunity to Thunder Wave make them stone walls for Tyranitar. Groudon can switch in multiple times and use it to set up Stealth Rock or a more dangerous Swords Dance, (AC) with little fear of any punishment outside of Foul Play, and Zygarde can likewise use it for free set up with Dragon Dance or Coil, although Dragon Dance variants can be deterred from setting up by Foul Play. and Zygarde-C can likewise freely set up with Dragon Dance or Coil, although Foul Play deters Swords Dance and Dragon Dance. (lmk if i've missed something important here; if foul play is mention-worthy punishment for even groudon not using sd, groudon may not rise to the level of "stone wall", so just let me know if you do want to change content stuff here)

**Water Types**: **Water-types**: All the major Water-types in the metagame can threaten Tyranitar, as none of them are largely bothered by the attacks it can throw out. Kyogre changes the weather and threatens an OHKO with its offensive sets, and defensive sets can set up on it with Calm Mind and use Rest to heal off potential Thunder Wave paralysis, negate Thunder Wave, the only potentially troubling attack to Kyogre. Palkia and Dracovish hit it for massive damage if not an OHKO, and Tyranitar has no meaningful way to threaten Gastrodon or Quagsire offensively either. Offensive (I imagine, bc defensive has rest?) Kyogre, Palkia, and Dracovish do, however, risk Thunder Wave Paralysis when switchin in, and as such should do so carefully. must, however, switch in safely due to Thunder Wave.

**Zacian-C**: Zacian-C has multiple ways to OHKO Tyranitar, and it easily takes advantage of the turns spent clicking Rest or Stealth Rock by forcing Tyranitar out and potentially getting setup turns. It doesn't appreciate being worn down by Foul Play or being paralyzed by Thunder Wave, however, limiting its switch-in (added hyphen) opportunities.

[CREDITS]
- Written by: [[Fc, 511624]]
- Quality checked by: [[Rotten, 491896], [Geysers, 426798]]
- Grammar checked by: [[Finland, 517429]]
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(lmk if i've missed something important here; if foul play is mention-worthy punishment for even groudon not using sd, groudon may not rise to the level of "stone wall", so just let me know if you do want to change content stuff here)
I think Groudon still would be a stone wall here, since defensive sets not using SD aren't punished by Foul Play at all and offensive sets aren't OHKO'd even at +2 so the way it is still makes sense content wise I think

Implemented everything, ty for the check and this is ready for upload
 
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