Tyrantrum #697
Type: Rock / Dragon
Ability:
- Strong Jaw
Strong Jaw increases the power of biting moves(e.g. Crunch) by 50%
- Rock Head
This ability tells you to spam Head Smash. Do it
Does not receive recoil damage from recoil-causing damages.
Base Stats: 82 / 121 / 119 / 69 / 59 / 71
Confirmed Movepool:
Ancientpower
Dragon Tail
Dragon Claw
Crunch
Earthquake
Return
Hone Claws
Protect
Rock Tomb
Attract
Dig
Strength
Rock Smash
Sleep Talk
Rest
Rock Polish
Aerial Ace
Frustation
Confide*
Attract
Giga Impact
Power-Up Punch*
Dark Pulse
Tail Whip
Tackle
Stomp
Horn Drill
Roar
Stealth Rock
Dragon Dance
Thrash
Head Smash
Rock Slide
Ice Fang
Thunder Fang
Fire Fang
Poison Fang
Tyrantrum posessed a Unique Typing in Rock/Dragon, giving it a nice set of STAB and offensive potential. With 125 base Attack, Tyrantrum can hit hard with Head Smash and Dragon STAB. Furthermore, Tyrantrum's 75 base speed, while fairly low, is enough to outspeed key targets given the proper resource. With Neutral Nature, a +2 Tyrantrum reach 498 Speed, enough to outspeed Scarfed Base 100. A plus speed Tyrantrum reach 546 Speed. With Choice Scarf and a positive speed Nature, Tyrantrum barely have enough speed to outspeed a plus Base 130 speed pokemon, one of which is Mega Gengar. Tyrantrum is also pretty bulky, with 95 HP and 120 Def base, it can take some weaker super effective attacks, including some priority attacks.
Tyrantrum's ability is fairly good. Strong Jaw increased the base power of biting moves, such as Crunch by 50%. Tyrantrum also have access to the Elemental Fangs and several boosting moves.
EDIT: Now that Rock Head is confirmed, Tyrantrum is one of two pokemon that posses the Recoil-less Head Smash combo. Coming from 121 Base attack, this attack is the trump card of Tyrantrum denting even resistors and outright killing many that did not resist it.
Potential Movesets
Choiced Tantrum
Tyrantrum@ Choice Scarf/Band
EVs: 252 Spd / 252 Atk / 4 HP
Ability: Rock Head
Jolly/Adamant Nature
- Head Smash
- Crunch
- Dragon Claw
- Earthquake
Set Description:
The set is simple, spam Head Smash as much as possible, and cover it with Dragon Claw and Earthquake for resistor. Scarf allows it to outspeed unboosted Base 130.
Boosting Tantrum
Tyrantrum@ Life Orb
EVs: 252 Spd / 252 Atk / 4 HP
Ability: Rock Head
Jolly Nature
- Head Smash
- Rock Polish/Dragon Dance
- Dragon Claw
- Earthquake
Set Description:
After a Rock Polish, Tyrantrum reach 498 Speed, or 546 Speed. Alternatively Tyrantrum can also run Dragon Dance. Combine this with its powerful STAB Head Smash, it can become a nice cleaner, bypassing the downside of Choice Items at cost of setting up.
Checks & Counters:
Sadly, a lot. Aside from the standard choiced pokemon issue, SE priority attacks is a huge problem, however note that Tyrantrum's high Defense and HP allows it to take 1 - 2 unboosted hits if it need to unless its something like Choice Band Bullet Punch from Scizor. Conkelldurr is basically its nemesis, resisting Head Smash while having high defense to take repeated hits, and OHKO back with Drain Punch. Hippowdon can take Head Smash and strike back with STAB Earthquake. Jolly Scarf set Head Smash only 2HKO Skarmory after Stealth Rock damage. Finally, faster Dragons can simply kill it with their STAB.
Personal Opinion of the pokemon and conclusion
Tyrantrum has several things to play with. On the bright side, Tyrantrum is capable of heavilly damaging most Fairy Types with its powerful STAB Head Smash. On the other hand, Rock is an unfortunate typing in a game where Fighting and Steel are a prominent type, each having priority attacks of their own. This issue become more troublesome with the nerf towards Weather Summoning abilities, which means Tyrantrum is not as capable at abusing the Special Defense boost from Sandstorm. This is not something that can't be solved with proper team building, but its there.
Will it have a chance to shine in the upcoming metagame?
EDIT:
- Removed every mention of Head Smash.
- Updated Movepool
- Added Rock Head and removed innacurate Calculations based on Old estimates

Type: Rock / Dragon
Ability:
- Strong Jaw
Strong Jaw increases the power of biting moves(e.g. Crunch) by 50%
- Rock Head
Does not receive recoil damage from recoil-causing damages.
Base Stats: 82 / 121 / 119 / 69 / 59 / 71
Confirmed Movepool:
Ancientpower
Dragon Tail
Dragon Claw
Crunch
Earthquake
Return
Hone Claws
Protect
Rock Tomb
Attract
Dig
Strength
Rock Smash
Sleep Talk
Rest
Rock Polish
Aerial Ace
Frustation
Confide*
Attract
Giga Impact
Power-Up Punch*
Dark Pulse
Tail Whip
Tackle
Stomp
Horn Drill
Roar
Stealth Rock
Dragon Dance
Thrash
Head Smash
Rock Slide
Ice Fang
Thunder Fang
Fire Fang
Poison Fang
Tyrantrum posessed a Unique Typing in Rock/Dragon, giving it a nice set of STAB and offensive potential. With 125 base Attack, Tyrantrum can hit hard with Head Smash and Dragon STAB. Furthermore, Tyrantrum's 75 base speed, while fairly low, is enough to outspeed key targets given the proper resource. With Neutral Nature, a +2 Tyrantrum reach 498 Speed, enough to outspeed Scarfed Base 100. A plus speed Tyrantrum reach 546 Speed. With Choice Scarf and a positive speed Nature, Tyrantrum barely have enough speed to outspeed a plus Base 130 speed pokemon, one of which is Mega Gengar. Tyrantrum is also pretty bulky, with 95 HP and 120 Def base, it can take some weaker super effective attacks, including some priority attacks.
Tyrantrum's ability is fairly good. Strong Jaw increased the base power of biting moves, such as Crunch by 50%. Tyrantrum also have access to the Elemental Fangs and several boosting moves.
EDIT: Now that Rock Head is confirmed, Tyrantrum is one of two pokemon that posses the Recoil-less Head Smash combo. Coming from 121 Base attack, this attack is the trump card of Tyrantrum denting even resistors and outright killing many that did not resist it.
Potential Movesets
Choiced Tantrum
Tyrantrum@ Choice Scarf/Band
EVs: 252 Spd / 252 Atk / 4 HP
Ability: Rock Head
Jolly/Adamant Nature
- Head Smash
- Crunch
- Dragon Claw
- Earthquake
Set Description:
The set is simple, spam Head Smash as much as possible, and cover it with Dragon Claw and Earthquake for resistor. Scarf allows it to outspeed unboosted Base 130.
Boosting Tantrum
Tyrantrum@ Life Orb
EVs: 252 Spd / 252 Atk / 4 HP
Ability: Rock Head
Jolly Nature
- Head Smash
- Rock Polish/Dragon Dance
- Dragon Claw
- Earthquake
Set Description:
After a Rock Polish, Tyrantrum reach 498 Speed, or 546 Speed. Alternatively Tyrantrum can also run Dragon Dance. Combine this with its powerful STAB Head Smash, it can become a nice cleaner, bypassing the downside of Choice Items at cost of setting up.
Checks & Counters:
Sadly, a lot. Aside from the standard choiced pokemon issue, SE priority attacks is a huge problem, however note that Tyrantrum's high Defense and HP allows it to take 1 - 2 unboosted hits if it need to unless its something like Choice Band Bullet Punch from Scizor. Conkelldurr is basically its nemesis, resisting Head Smash while having high defense to take repeated hits, and OHKO back with Drain Punch. Hippowdon can take Head Smash and strike back with STAB Earthquake. Jolly Scarf set Head Smash only 2HKO Skarmory after Stealth Rock damage. Finally, faster Dragons can simply kill it with their STAB.
Personal Opinion of the pokemon and conclusion
Tyrantrum has several things to play with. On the bright side, Tyrantrum is capable of heavilly damaging most Fairy Types with its powerful STAB Head Smash. On the other hand, Rock is an unfortunate typing in a game where Fighting and Steel are a prominent type, each having priority attacks of their own. This issue become more troublesome with the nerf towards Weather Summoning abilities, which means Tyrantrum is not as capable at abusing the Special Defense boost from Sandstorm. This is not something that can't be solved with proper team building, but its there.
Will it have a chance to shine in the upcoming metagame?
EDIT:
- Removed every mention of Head Smash.
- Updated Movepool
- Added Rock Head and removed innacurate Calculations based on Old estimates
Last edited: