Multi Gen Ubers Video Thread (V2) [Updated 20th November]

After OU, which tier do you think gets the most exposure on YouTube?


  • Total voters
    51
Alright so I made "Intro to Ubers Part 1", which you can find here:


The video itself is around half an hour long, but at 18 minutes in it goes from part one to part two, if it's too long it's easily slicable into parts A and B. The Video goes over common offensive threats such as Geoxern, Extremekiller, LO Yveltal, Lustrous Orb kia, Mega Blaze, CB Ho-Oh etc. It's uploaded in 480p to save time as it's just a preview for you guys, but i recorded it in full HD so it'll be easy to rerender as 1080p. i'll also add some nice background music and process it nicely etc with a thumbnail and everything.

Ace Emerald could you tell me whether this is up to the standard of the SmogonU channel and whether you'll accept it or not, and whether it needs slicing into two parts :]

other notes:

Minority Suspect we need to thrash out a time when we can do the GeoXern coverage video together

Piexplode and Joryn we should be able to find a common time when we can do something together

K Legacy same goes for you although it'll be more difficult seeing as we don't share the same timezone

Hack and Melee Mewtwo if i could get you to add me on skype: my username is LustrousPalkia so it should be very easy to find me, that way i can take you up on your commentary offers at some point :]

I plan on doing a couple of videos of the format that V0x suggested, I will be doing a set showcase video for Scarf Xerneas tonight

feedback on the intro video in this post is much appreciated by the way :]

P.S. sorry for tagging the living shit out of everyone lol
 
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Okay, this is a placeholder for video "critique"

and yeah, if anyone wants to do a video or let me commentate anything, you can reach me via skype (skaterjoryn) lame name i know, i made it when i was 13ish. Or by PM or VM

Also LustrousPalkia I make good thumbnails imo ;) hmu bby
 
I'm in GMT-5 sadly, on weekdays I'm availble from 4pm-12pm (I'd like to start recording before or at 10 though, not like you'll be sleeping then or anything) On weekends 10am-12pm (check with me like a day ahead of time cause I do do things on weekends but I don't have a schedule, saturdays are normally less busy). For those of you to lazy to do math fo gmt +2 I'm available from 11pm-7am and 5pm-7am. So it seems like it gonna be hard to record during the week, but weekends we should be able to get things done, I free all day saturday I think.

Also nice video description raph

also stone edge doesn't do "a lot" to ho-oh, ho-oh turns into a chicken nugget when it get's hit by a stone edge.

For those that want to add me my skype in kingdiepie
 
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I know PO occasionally runs something called POYT, Pokemon Online Youtube Tournament, where you'd have to post replays of your battles with audio commentary; maybe we could have a tournament of some kind with organised people to video each match, but having only decent-quality players (so effectively not an open signup, but volunteers from good players in the ubers community) - this could also be oriented by timezone, so european/american/asian+australian if we have enough people for each (not sure who we have apart from like shrang for australian but I think the rest have quite a few) - this could be pretty fun, having a large skype convo - if multiple people are available at the time including a couple with audio equipment, then we could for example have say if I were to play Hack, then he could have LustrousPalkia over skype talking with him + recording the match, whilst I could have Joryn over skype whilst O record the match from my side. This is also fairer since when you battle someone whilst talking to someone like that, organising calcs etc. becomes pretty easy to manage, as well as talking strategy. Okay so my idea is a bit undirected at the moment, but does this idea have anything positive-sounding to it?
 
I know PO occasionally runs something called POYT, Pokemon Online Youtube Tournament, where you'd have to post replays of your battles with audio commentary; maybe we could have a tournament of some kind with organised people to video each match, but having only decent-quality players (so effectively not an open signup, but volunteers from good players in the ubers community) - this could also be oriented by timezone, so european/american/asian+australian if we have enough people for each (not sure who we have apart from like shrang for australian but I think the rest have quite a few) - this could be pretty fun, having a large skype convo - if multiple people are available at the time including a couple with audio equipment, then we could for example have say if I were to play Hack, then he could have LustrousPalkia over skype talking with him + recording the match, whilst I could have Joryn over skype whilst O record the match from my side. This is also fairer since when you battle someone whilst talking to someone like that, organising calcs etc. becomes pretty easy to manage, as well as talking strategy. Okay so my idea is a bit undirected at the moment, but does this idea have anything positive-sounding to it?
I'm game for this.
 
Made a Scarf Xern showcase video a la V0x suggestion

raw preview file is here, i'll clean it up later


P.S. the start of the recording is pure garbage, i start again after half a minute
 
When you said that Megahorn was a given it made me seriously question if you have even used Scarf Xern before. I said it once and I'll say it again, Megahorn is ass on Scarf Xern. On the rare occasions it doesn't have 0 BP, it only has one target (Mewtwo) and it doesn't even OHKO stalltwo Y while Moonblast actually does MORE to stalltwo:

76 Atk Xerneas Megahorn vs. 252 HP / 0 Def Mega Mewtwo Y: 310-366 (74.5 - 87.9%) -- guaranteed 2HKO
76 Atk Xerneas Megahorn vs. 252 HP / 0 Def Mega Mewtwo Y: 310-366 (74.5 - 87.9%) -- 6.3% chance to OHKO after Stealth Rock
76 Atk Xerneas Megahorn vs. 252 HP / 80 Def Mega Mewtwo Y: 280-330 (67.3 - 79.3%) -- guaranteed 2HKO

76 Atk Xerneas Megahorn vs. 252 HP / 8 Def Mewtwo: 250-296 (60 - 71.1%) -- guaranteed 2HKO after Leftovers recovery
76 Atk Xerneas Megahorn vs. 252 HP / 80 Def Mewtwo: 232-274 (55.7 - 65.8%) -- guaranteed 2HKO after Leftovers recovery
252+ SpA Fairy Aura Xerneas Moonblast vs. 252 HP / 0 SpD Mewtwo: 252-297 (60.5 - 71.3%) -- guaranteed 2HKO after Leftovers recovery


Meanwhile against offensive MM2Y you must have SR or else MM2Y survives (or Megahorn can just miss) and once again, against even Life Orb Mewtwo, Moonblast does the same damage but doesn't miss, doesn't lock you into a shit move, and can lower Mewtwo's SpA:

76 Atk Xerneas Megahorn vs. 4 HP / 0 Def Mega Mewtwo Y: 310-366 (87.5 - 103.3%) -- 25% chance to OHKO
76 Atk Xerneas Megahorn vs. 4 HP / 0 Def Mewtwo: 252-298 (71.1 - 84.1%) -- guaranteed 2HKO
252+ SpA Fairy Aura Xerneas Moonblast vs. 4 HP / 0 SpD Mewtwo: 252-297 (71.1 - 83.8%) -- guaranteed 2HKO


In fact Moonblast 2HKOs more reliably against Stalltwo Y and all normal Mewtwo, so there is never a reason to use Megahorn unless SR is up and the opponent has an offensive MM2Y or the extremely rare situation where the opposing stalltwo Y happens to be at 75%, just low enough to where Megahorn will OHKO (assuming it even hits lol) and high enough to escape being OHKOed by Moonblast. Other than these specific scenarios against a single mon, Megahorn is a waste of a slot and it's a shit move to be locked into. The amount of options Scarf Xern has (Aroma, HP Fire, Thunder) all turn out to be infinitely more useful. There is also an advantage to not using Megahorn which is that you are free to run Modest assuming you aren't running Rock Slide, and you have an additional 76 EVs to put into speed or bulk which means you can be faster than all the "standard" Scarf Xern running around or have a bigger cushion for how much damage you can take. In short you should never have Megahorn on Scarf Xern unless you know that your opponent is bringing offensive MM2Y or something dumb like Deoxys-Defense.

Also one last little nitpick, no Yveltal in its right mind is going to Taunt a Xerneas, even if it has been scouted to be the Geo set. Taunting a mon that can OHKO you is the stupidest thing ever.
 
Considering that all of Scarf Xerneas's moves aside from Moonblast are just utility, Megahorn is honestly not that bad, and Mega Mewtwo Y is certainly a significant enough target to warrant using it. Your calcs also neglected to mention that offensive/CM MMY easily tanks a Moonblast from Scarf Xerneas (it only does like 65% damage maximum to 4 HP MMY with no Calm Minds). It doesn't really matter if Megahorn is only for Mewtwo, Mewtwo is a Pokemon that your Scarfer absolutely needs to be able to revenge kill reliably. You can easily run things to lure stuff like Scizor/Ho-Oh to make up for not using HP Fire/Rock Slide. Not so easy to do that with Mewtwo. It's at least more useful than Thunder (hits literally nothing and basically mandates rain support...).

Also one last little nitpick, no Yveltal in its right mind is going to Taunt a Xerneas, even if it has been scouted to be the Geo set. Taunting a mon that can OHKO you is the stupidest thing ever.

Chill out man, there are some instances where predicting Xerneas to go for something other than Moonblast (Maybe you're facing stall and want to prevent Aroma or the Geo could cause you to lose the game if you have no checks left/its the last Pokemon?) and Taunting it is helpful. It is incredibly risky for sure but there are instances where it can be helpful to Taunt.
 
Your calcs also neglected to mention that offensive/CM MMY easily tanks a Moonblast from Scarf Xerneas (it only does like 65% damage maximum to 4 HP MMY with no Calm Minds). It doesn't really matter if Megahorn is only for Mewtwo, Mewtwo is a Pokemon that your Scarfer absolutely needs to be able to revenge kill reliably.
Megahorn is inherently unreliable, also Psystrike from offensive MM2Y is only dealing about 65% to Xern, and that is assuming its SpA doesn't get lowered, so in other words even without Megahorn you will be able to revenge kill offensive MM2Y, and you can do it without having to worry about missing or needing to have SR up. Of Mewtwo's huge number of sets Megahorn is only ever useful against one of them, while Moonblast is just as good if not better against all the others. Unless it's been scouted to be specifically offensive MM2Y and have taken SR damage, it is better to go ahead and Moonblast. Mewtwo surely is a giant threat, but remember than Megahorn is only useful against it if and only if the set is offensive MM2Y, SR is up, and Megahorn hits. Also Thunder does not hit literally nothing.
 
Megahorn is inherently unreliable, also Psystrike from offensive MM2Y is only dealing about 65% to Xern, and that is assuming its SpA doesn't get lowered, so in other words even without Megahorn you will be able to revenge kill offensive MM2Y, and you can do it without having to worry about missing or needing to have SR up. Of Mewtwo's huge number of sets Megahorn is only ever useful against one of them, while Moonblast is just as good if not better against all the others. Unless it's been scouted to be specifically offensive MM2Y and have taken SR damage, it is better to go ahead and Moonblast. Mewtwo surely is a giant threat, but remember than Megahorn is only useful against it if and only if the set is offensive MM2Y, SR is up, and Megahorn hits. Also Thunder does not hit literally nothing.

Megahorn is good against all of Mega Mewtwo Y's sets (offensive, CM Recover which Sweep has used successfully, Stalltwo Y takes 20-24% more damage than from Moonblast which is very significant), and MMY is common/strong enough to make Megahorn worth it. Furthermore, this isn't Focus Blast - 85% accuracy is still pretty decent, and it at least has high BP (unless you want to argue being locked into Scarf unSTABed Rock Slide, HP Fire, or Focus Blast in STAG Meta is any better...). 65% is still a lot of damage for a Scarfer to take for trying to revenge kill Mewtwo when every other common Scarfer (Kyogre, Zekrom, Yveltal, Genesect) can OHKO it with no issues, and it would be naive to assume Xerneas is always going to be at full HP.

Also I like how you said Thunder has targets and then failed to give any sort of examples. It doesn't 2HKO SDef Kyogre, doesn't 2HKO Ho-Oh unless SR is up (and Rock Slide is better if you really want Ho-Oh dead), does nothing% damage to the common Steel-types, makes you vulnerable to getting set up on by Ground-types, and generally does nothing useful. Literally every other move Xerneas has does something more useful:

Rock Slide - OHKO Ho-Oh
HP Fire - OHKO Scizor/heavily damage Ferrothorn
Close Combat - Blobs + Ferrothorn
Megahorn - OHKO MMY after SR (does like 74% average to stalltwo)
Psyshock - OHKOes Mega Gengar
Grass Knot - Most damaging attack vs Kyogre + KOes Groudon and severely damages Arceus-Ground
Aromatherapy - Emergency cleric support
Sleep Talk - Darkrai switchin (btw Megahorn gives you a much greater chance to OHKO it)

Look I agree that Megahorn isn't mandatory if you have a good Mega Mewtwo Y check (i.e. you have a Yveltal on your team), but it is way more useful than you are giving it credit for and is by no means bad. Part of the beauty of Scarf Xerneas is that Moonblast is the only move that is outright necessary. You can pick the remaining three based on your team's needs, and Megahorn stands out as valuable Mewtwo insurance that is really helpful for a lot of teams.

____________

Anyways, as for how this thread should progress in the future, I don't mind constructive criticism of new videos or ideas for new videos posted here. Saying something like "good set analysis but I don't think X move is necessary on this set for Y and Z reasons" is fine. Telling someone they don't know how to use a set is not.
 
I feel like you can also talk about physically oriented scarfed Xerneas with Close Combat / Megahorn, Rock Slide and Moonblast + filler if u feel like it as well, I've used that set many times and it has helped me a lot, max attack ensures the KO on both Darkrai and Mega Mewtwo Y with Megahorn, Close Combat also does a lot to Extremekiller Arceus in case you need to get some prior damage before checking it with something else. I'd also like to say something about Megahorn being "bad" which it isnt, I think it's even more helpful than HP Fire (only for Scizor and Ferro, which doesn't even OHKO and it ain't even worth going for the move lol) or even Thunder (u didnt even explained what it did, it fails to OHKO anything, doesn't even 2HKO Sp.Def Ogre, unboosted is weak), it does a crapload to Arceus-Dark/Grass which can be definetely be useful if you're facing the MonoCM set 2HKOing it and potentially beating it 1v1, Megahorn being supereffective against it.
 
Why would I ever Megahorn a Darkrai or Darkceus with Xern lol.
So you don't get trapped by goth after you revenge kill these given pokemon? Darkceus could have accumulated CM's which would lower Moonblast's damage. I think that Megahorn on xern isn't that great, but scarf xern don't really have anything better to run, and it depends on your team. I can see that it's not -always- a great option, but it's silly to outright dismiss it.

248+ SpA Fairy Aura Xerneas Moonblast vs. 248 HP / 252+ SpD Gothitelle: 154-183 (44.8 - 53.3%) -- 0.4% chance to 2HKO after Leftovers recovery
248+ SpA Fairy Aura Xerneas Moonblast vs. +1 248 HP / 252+ SpD Gothitelle: 103-123 (30 - 35.8%) -- guaranteed 4HKO after Leftovers recovery
etc
 
You would megahorn a darkceus because it is at +1 SpD. You have Megahorn for Darkrai because of Sleep Talk as in it gives you much higher odds of doing a stupid amount of damage to / OHKOing Darkrai should Xerneas eat the Dark Void (which it should if it has Sleep Talk). You would use it anyways should goth be threatening you.

Edit: ninjaed lol
 
For your information Minority Suspect I have used scwrf xern extensively before, I actually think it is really underrated and is acgually as good as scarf kyogre (this is just my opinion).

I dont think I need to go into detail about why Megahorn is a given as fireburn, edgar and orch have all come to my defence. I will however add one thing

576Gothitelle.png


No more getting trapped after revenge killing something with Moonblast, you now have an option for revenging things at 30% such as Kia without getting eaten afterwards.

Bear in mind that that was a first preview draft and that ill most certsinly be redoing it with Edgars input added.

As an aside, as to what fireburn said regarding constructive criticism, I don't appreciate being insulted like that, I have already poured a lot of time and effort into this project and plan to continue as such. I see you commenting a lot in a very negative way on this, that and the other, but I don't really see you contributing anything so far...
 
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Btw, Edgar what EVs do use exactly on physically biased scarf Xern? Ive also used it before and I can remember that neutral 4spa moonblast doesnt always ohko offensive kia and yveltal. I ran max speed naive to outspeed deoxys a and speed tie with genesect but im sure you have a much better spread.

Also what are you guys thinking of focus blast? I personally think it's trash as it always misses and as mentioned close combat works over extremekiller just as nicely.

I might add to these posts later to give a detailed explanation of why megahorn is viable and why hp fire is bad. At least no one suggested night slash lol
 
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When you said that Megahorn was a given it made me seriously question if you have even used Scarf Xern before. I said it once and I'll say it again, Megahorn is ass on Scarf Xern. On the rare occasions it doesn't have 0 BP, it only has one target (Mewtwo) and it doesn't even OHKO stalltwo Y while Moonblast actually does MORE to stalltwo:

76 Atk Xerneas Megahorn vs. 252 HP / 0 Def Mega Mewtwo Y: 310-366 (74.5 - 87.9%) -- guaranteed 2HKO
76 Atk Xerneas Megahorn vs. 252 HP / 0 Def Mega Mewtwo Y: 310-366 (74.5 - 87.9%) -- 6.3% chance to OHKO after Stealth Rock
76 Atk Xerneas Megahorn vs. 252 HP / 80 Def Mega Mewtwo Y: 280-330 (67.3 - 79.3%) -- guaranteed 2HKO

76 Atk Xerneas Megahorn vs. 252 HP / 8 Def Mewtwo: 250-296 (60 - 71.1%) -- guaranteed 2HKO after Leftovers recovery
76 Atk Xerneas Megahorn vs. 252 HP / 80 Def Mewtwo: 232-274 (55.7 - 65.8%) -- guaranteed 2HKO after Leftovers recovery
252+ SpA Fairy Aura Xerneas Moonblast vs. 252 HP / 0 SpD Mewtwo: 252-297 (60.5 - 71.3%) -- guaranteed 2HKO after Leftovers recovery


Meanwhile against offensive MM2Y you must have SR or else MM2Y survives (or Megahorn can just miss) and once again, against even Life Orb Mewtwo, Moonblast does the same damage but doesn't miss, doesn't lock you into a shit move, and can lower Mewtwo's SpA:

76 Atk Xerneas Megahorn vs. 4 HP / 0 Def Mega Mewtwo Y: 310-366 (87.5 - 103.3%) -- 25% chance to OHKO
76 Atk Xerneas Megahorn vs. 4 HP / 0 Def Mewtwo: 252-298 (71.1 - 84.1%) -- guaranteed 2HKO
252+ SpA Fairy Aura Xerneas Moonblast vs. 4 HP / 0 SpD Mewtwo: 252-297 (71.1 - 83.8%) -- guaranteed 2HKO


In fact Moonblast 2HKOs more reliably against Stalltwo Y and all normal Mewtwo, so there is never a reason to use Megahorn unless SR is up and the opponent has an offensive MM2Y or the extremely rare situation where the opposing stalltwo Y happens to be at 75%, just low enough to where Megahorn will OHKO (assuming it even hits lol) and high enough to escape being OHKOed by Moonblast. Other than these specific scenarios against a single mon, Megahorn is a waste of a slot and it's a shit move to be locked into. The amount of options Scarf Xern has (Aroma, HP Fire, Thunder) all turn out to be infinitely more useful. There is also an advantage to not using Megahorn which is that you are free to run Modest assuming you aren't running Rock Slide, and you have an additional 76 EVs to put into speed or bulk which means you can be faster than all the "standard" Scarf Xern running around or have a bigger cushion for how much damage you can take. In short you should never have Megahorn on Scarf Xern unless you know that your opponent is bringing offensive MM2Y or something dumb like Deoxys-Defense.

Also one last little nitpick, no Yveltal in its right mind is going to Taunt a Xerneas, even if it has been scouted to be the Geo set. Taunting a mon that can OHKO you is the stupidest thing ever.

haha what a waste of time u are

Just for the record Megahorn is perfectly viable on scarf Xern, thing with the set is that it actually only /needs/ Aroma+Moonblast, everything else being very situational and will rarely be used. As scarf Xerneas is limited in usefulness for revenge killing fast and frail offensive threats and late-game cleaning, coverage to maximize its potential to revenge fast threats is much better than "lure" moves like HP Fire, Thunder etc. Scarf Xern needs to be run with a solid core that appreciates the extra insurance against dragons, MMX and Yveltal and scarf Xern appreciates having a core that punishes fairy resist. Unlike GeoXern, it isn't useful at all trying to eliminate your own counters (Keys, Aegi, Ferro, Scizor) because it takes far too much risky prediction. Instead, I'm always advicing users to max out the sets revenge killing potential, and megahorn definitely comes in handy for revenge killing MMY, who is a mon terribly hard to find suitable checks for. Just knowing that you can OHKO it at any given point is good enough for me. Although there are many other options, Megahorn can't be dismissed like some joke move.

Regarding Focus Blast- shit aint so bad, it's gonna miss but you do a solid 60-70 % to Ekiller if need be. I'd advice to run 140 def/184+ satk/184 speed when running Focus Blast as that spread always lives a +2 LO espeed after SR and still retains pretty nice attacking power.
 
Arguing over whether X move is viable on Z mon is not really the aim of this thread, i'd say that's what analyses are for

i will be doing LO Yveltal and / or 3 atks + protect (mega) blaze. seeing as i don't have much free time and the little i do i spend on this thread, is there anything that anyone wants to recommend? basic ideas would be your pulse/punch/wing/taunt and blitz/kick/knock sets, with uturn, focus blast foul play being mentioned for yveltal and hp ice and stone edge mentioned for blaze. also will mention the 76 / 252 / 184 spread for yveltal etc. idk whether sd blaze deserves a thing of its own, i think so as sd + dual stab and sd + 3 atks plays differently to simple 3 atks + protect imo, and Melee Mewtwo shares this opinion i believe. so that minority suspect doesn't get mad again, is there anything in particular to add to/remove from this list?
 
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Btw, Edgar what EVs do use exactly on physically biased scarf Xern? Ive also used it before and I can remember that neutral 4spa moonblast doesnt always ohko offensive kia and yveltal. I ran max speed naive to outspeed deoxys a and speed tie with genesect but im sure you have a much better spread.

Also what are you guys thinking of focus blast? I personally think it's trash as it always misses and as mentioned close combat works over extremekiller just as nicely.

I might add to these posts later to give a detailed explanation of why megahorn is viable and why hp fire is bad. At least no one suggested night slash lol
May not be the most optimal but this is what I usually run on Physically oriented scarf :

252 Atk / 32 SAtk / 224 Spd
Naive Nature (+Spd, -SDef)

OHKOs Offensive Palkia and Zekrom with Moonblast, OHKOs Darkrai and Mega Mewtwo Y with Megahorn and 2HKOs Ekiller with CC iirc.
 
Goth is basically an irrelevant reason to use Megahorn because if it comes in after you revenge something with Moonblast you are still locked in Moonblast. Again the situation where it's actually better to Megahorn a Mewtwo than Moonblast it is a very rare situation (it has to be an offensive MM2Y between 65% - 88%) and Megahorn is not worthy of being mandatory, especially when shit gets thrown when less niche moves are used on other mons. Don't use the excuse that Scarf Xern has moves to blow, it may be more true when compared to other mons but all the slots are still valuable.

Arguing over whether X move is viable on Z mon is not really the aim of this thread, i'd say that's what analyses are for
The Xern discussion thread is locked and the analysis complete so there is no place to talk about Xern.
 
You made me get my laptop out my back so I could answer, so excuse me if my tone is not the friendliest.

1. this thread is to do with the videos posted and not to pointlessly argue about whether the analysis is wrong. how many threads end up derailed like this i wonder.

2. I have already argued why Megahorn is a good and very important move on Scarf Xern, as have others. you are of course entitled to your opinion but in making all the content that is ubers-related i make sure to refer to the analyses of everything, and if you go to the Xern analysis you will see that Megahorn is unslashed. This is for consistency as I (we) are aiming to make Ubers an easy to approach tier, in particular not confusing new players.

3. Scarf Xern, as Hack said, works best on teams that need a check to both Mewtwos, as well as various Dragons, checks to other scarfers, etc etc. megahorn is needed to check MMY and does all the things people mentioned already. if you're not using moonblast then gothitelle can't come in and trap you. "if you are using megahorn so you can't be trapped by gothitelle then when you use moonblast you will be trapped anyway". what kind of argument is this...

4. Mewtwo and Yveltal do actually try to Taunt a Xerneas because often Taunting to prevent Geomancy and getting Moonblasted is less damaging than doing 50% then losing cause Xern is +2.

5. I'm bored of arguing semantics, anybody who contributes content to the forums and to this thread and project does it because they enjoy doing so, and I really don't enjoy pointless circular arguing. it has already been discussed at length in the Xern analysis, on IRC and even here why Megahorn is a good move. If I was the only one saying so i'd reconsider but yeah. scroll up and read again.

6. like i said it was a first draft, to gain feedback to see what people think of the presentation style, length etc (i have a bad habit of going into too much detail, both on written analyses and in videos).

7. again, i'm doing it cause i enjoy doing so and because I want to contribute to a new fun Ubers project that will help grow our tier. If you don't like it, to put it bluntly, DO IT YOURSELF OR STOP BITCHING. i am TIRED of this snipy negative attitude everywhere, be it in the PS room or on the forums. the least you could do when criticising is be polite.

Sorry for losing my temper but this is really starting to irk me.

Fireburn if there are any more irrelevant posts arguing about viabllity of mons etc etc plz either delete them or remove the irrelevant parts. I'll redo this with all of Edgar's suggestions (i was actually thinking about revenging Groundceus with Grass Knot but it slipped my mind).
 
I agree with Raph, lets drop this and stop being whiny schoolgirls? If you dont like it, thats fine, but when a few people have chimed in backing up Raph, you shouldn't keep arguing. Megahorn is viable. End of discussion
 
LustrousPalkia
finished watching, some thoughts

I will focus on places where you could cut down time, since 16 mins is a bit long :/ IK you will be making some changes but this'll prob still be relevant. I'm sure a new video will be shorter anyway because you will be more familiar with what you'll say and ramble less and be less repetitive but yeah.

you kind of repeated yourself from 0:40-1:40 and around 1:50. That first minute or so isn't really needed imo (where you talk about other Xern sets, a brief mention like what's at 1:50 is enough).

When you say OHKO / 2HKO it sounds a bit mumbled

IMO you could be a little more concise when you talk about the Speed EVs. Something like
  • 184 EVs outspeeds common base 90 Scarfers
  • Rash or Naive depends on if you want to outspeed positive base 90s
  • ex: Rash outspeeds Adamant Zek, Modest Ogre (this part you do say at the end)
  • ->talk about natures here, but I think you should only give examples relevant to Xern (you said 2HKO support Arceus), but not reasons why base 90s run neutral natures (ex cut out the part about Adamant Zekrom 2HKOing support Arceus after SR, just say they appreciate the power)
In essence that is what you say, but it goes on a bit longer. IMO it's not really necessary to say what Xern's base Speed is since that information is easily available and even if someone is a beginner they will be able to know it. The actual stat number isn't too necessary either but others may have thoughts on this. Also nature level as a term is a bit confusing.

~5:08 OHKO MMY after SR etc. Add 100% of the time and end it there. IMO no need to say it does exactly 87.5% with the EVs, it's kinda repetitive.

Mild and Hasty with nature discussion earlier, but I get the feeling your were going to do this but forgot. Less detail with those, I don't think you need to mention Oblivion Wing and stuff, just "Rash lets it take physical moves better for example living +2 Ekiller, while Mild makes it a safer switch in to Special Attackers"

Bit of rambling on Aromatherapy. IMO condense it to something like
  • Aromatherapy is good because there is a ton of status spam
  • Since Xern forces switches, it can often get a free Aromatherapy
  • Can also get a last ditch heal so your other Pokemon can sweep
Other clerics aren't really too relevant so I feel like you don't need to mention how few of them there are. Re: repetitive, at around 11:40ish you repeat that Xern can force switches and therefore get free Aromatherapies due to Moonblast etc, which is not really needed.

HP Fire could also be condensed, the important points are
  • Hits 4x weak stuff
  • lowers Attack, SpA, Spe IVs by 1
  • need 80 Atk / 240 SpA / 188 Spe to OHKO MMY after SR and outspeed base 90 Scarfers, respectively
  • hard to find slot because other moves are more useful
Anyway that's the stuff that stood out to me the most, mostly just extra not quite relevant things and repetition to keep in mind for the second draft.
 
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