This team gives me many fast and, subjectively, easy games on ladder. The idea behind this is hazard stack + twave spam. With two decent breakers and three cleaners I find this team to be very effective against most ladder players and it lets me auto pilot the first 15 or so games for reqs - most of the time.
The starting point is, the tried and true, Scizor, Klefki + M-Sharpedo core. The next step was deciding on my Electric immune, my Stealth Rocker and some kind of special pivot/ground immune. So I looked at running a volt-turn core consisting of Infernape, Rotom-Wash & Hydreigon initially but was a little disappointed in the lack of speed on Hydreigon (making this team even more susceptible to fighting types). So I added Zydog on a whim since I liked that it could spam Thousand Arrows quite easily versus volt-turn teams. The principal behind this team is to maintain offensive pressure 100% of the time, alongside 3 priority mons and two Thunder Wave users; offensive counter play is very limited.
Scarf Rocks Nape was really there because I needed SR and I needed some form of Speed control, its not the best set but it works, Infernape is able to pressure opposing Pokemon such as Scizor, Weavile, and faster Mega Pokemon (eg. +1 Sharpedo-M). As an added bonus, I can bluff non-scarf by going for SR early game on a forced switch. Most Pokemon that comfortably switch into Infernape don't enjoy offensive Rotom-W, looking at you bulky water types. Z-Hydro Pump is a one time nuke that lets me do nice damage to Pokemon such as Swampert (70% min) clearing a path for one of Scizor, Nape or Sharpedo late game. I also quite enjoy the added benefit of catching Dragon types (not named Sceptile-M) with Thunder Wave. Next up is Klefki, which truly is a menace in this current metagame, not only is it ridiculously splashable and versatile, it provides Spikes and priority Thunder Wave as an emergency check against threatening sweepers. Klefki runs Reflect because I really like that I can utilise it to either set up more hazards versus Pokemon such as Gliscor or provide an opportunity for Scizor to set up. So onto my main breaker: Zydog. This bad boy is really neat on hazard stack, alongside its great Speed stat its able to pressure opposing offence and bulky builds fairly easily. For instance, it can 2HKO Pokemon such as Alomomola, Quagsire, Suicune with Outrage after hazards. Sharpedo and Scizor are the clean up crew, I don't think I need to explain what either do, but they're both highly effective during the late game and that is why they're on this team.
This team isn't without its short comings, major issues include: opposing Zydog (RKO), Phys Def Umbreon (Free Klefki switch in, maintain hazards and don't let it in for free) and one must be very careful around one particular Fighting type: Cobalion (Priority Paralysis, slower than Infernape and Zydog). Although most of these threats are quite manageable through intelligent play and clutch paralysis.