Partially Approved Update Useless Move Logic

Shaymin Sky

Na'el is...she's your family.
is a Community Contributor
I was asked for some updates on usually useless move logic by setsustsna so after skimming the builder for an hour

- make scale shot useful if + loaded dice

- make Bullet seed useful if + loaded dice

- make belly drum useful is item id is salac berry or learnset has extreme speed, sucker punch, aqua jet, bullet punch (basic priority is usually used with belly drum)

- make cosmic power useful if + healing moves and draining kiss

- make focus energy useful if + scope lens (makes crit 100% not 50%)

- make shadow claw useless if learnset includes poltergeist / rage fist

- make lash out useless if learnset includes knock off

- make grass knot useless if learnset includes Energy Ball / Giga Drain

- make seed bomb useless if learnset includes petal blizzard (same move in singles but petal blizzard is 10 bp higher)

- Make Brick Break useless if learnset includes Drain Punch / Close Combat

- im thinking of having a payback case that checks for base speed and no Knock Off although this may be too niche but its nice for a few Pokemon like machamp / Ting-Lu and likely others that I just don't remember

- Also thinking of increasing the HP value for when counter is returned as useful,
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65 base hp is far too low, practically every Pokemon nowadays has 65 base HP, it's a fairly low bar.

There's a lot more possible updates I can list here but you should get the point by now, the useless moves code logic needs a decently large update after going through the code/possible additions.
I'll be working on this immediately if this is approved :3
 
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please don't do the grass knot one, that move having 120 base power makes it fairly relevant on zam in bw ou since it lets u 2hko ttar with lorb where eball can't, i'd imagine there's other cases where that's relevant throughout the multitude of formats played on ps but i couldn't speak to them personally
 
please don't do the grass knot one, that move having 120 base power makes it fairly relevant on zam in bw ou since it lets u 2hko ttar with lorb where eball can't, i'd imagine there's other cases where that's relevant throughout the multitude of formats played on ps but i couldn't speak to them personally
good point!
 
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