Blastoise-Mega @ Blastoisinite
Ability: Rain Dish
EVs: 104 HP / 252 SpA / 152 Spe
Modest Nature
IVs: 0 Atk
- Water Pulse
- Dark Pulse
- Aura Sphere
- Ice Beam
Hippowdon @ Leftovers
Ability: Sand Stream
EVs: 252 HP / 80 Def / 176 SpD
Impish Nature
- Earthquake
- Slack Off
- Stealth Rock
- Whirlwind
Ability: Rain Dish
EVs: 104 HP / 252 SpA / 152 Spe
Modest Nature
IVs: 0 Atk
- Water Pulse
- Dark Pulse
- Aura Sphere
- Ice Beam
Hippowdon @ Leftovers
Ability: Sand Stream
EVs: 252 HP / 80 Def / 176 SpD
Impish Nature
- Earthquake
- Slack Off
- Stealth Rock
- Whirlwind
Mega blastoise is a fantastic breaker, but two pokemon it has a lot of trouble with are sylveon and florges. Thanks to a combination of sand stream and whirlwind, hippowdon is able to negate (or heavily reduce) the healing from these two due to their reliance on wish / synthesis, by whirlwinding and the reduction of recovery of synthesis by sandstorm, and cancelling out their leftovers with sand too, allowing blastoise to break these teams much easier. Hippowdon also offers an electric immunity vs pokemon such as manectric, which blastoise is weak to, while giving hazards. Blastoise can also serve as a form of hazard control for the core with rapid spin if it chooses to give up one of its moves.
Blastoise-Mega @ Blastoisinite
Ability: Rain Dish
EVs: 104 HP / 252 SpA / 152 Spe
Modest Nature
IVs: 0 Atk
- Water Pulse
- Dark Pulse
- Aura Sphere
- Ice Beam
Nihilego @ Expert Belt / Life Orb / Electrium Z
Ability: Beast Boost
Shiny: Yes
EVs: 80 Def / 176 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Pain Split
- Sludge Wave
- Thunderbolt
- Grass Knot
Ability: Rain Dish
EVs: 104 HP / 252 SpA / 152 Spe
Modest Nature
IVs: 0 Atk
- Water Pulse
- Dark Pulse
- Aura Sphere
- Ice Beam
Nihilego @ Expert Belt / Life Orb / Electrium Z
Ability: Beast Boost
Shiny: Yes
EVs: 80 Def / 176 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Pain Split
- Sludge Wave
- Thunderbolt
- Grass Knot
Mega blastoise is a strong breaker, but struggles to break pokemon such as blissey, sylveon and florges. Nihilego is able to swap into the bulky fairies that deal with blastoise, and threaten them with strong stab sludge waves, while having the coverage to hurt a lot of pokemon. Blastoise in turn is able to help deal with the bulky steel types and gligar that nihilego cannot break through. Pain split on nihilego allows it to also heavily pressure pokemon such as blissey that blastoise struggles to deal with, being able to heavily damage it while fully healing against blissey. This combination of aura sphere on blastoise and pain split on nihilego allow the pair to heavily pressure stall teams with their strong coverage moves, and ability to deal with blissey between forcing it to waste pp healinga gainst aura sphere, and healing against it with nihilego. Nihilego can also hurt the grass types that threaten blastoise, such as celebi, tsareena and amoongus, but either needs to watch out for swapping in on a z-psychic, needs a safe switch against tsareena or a good prediction, and needs to make sure something is already spored vs amoongus.
Item choice is dependent on needs. Life orb allows you to secure certain ohkos such as against common revenge killers in krookodile and aerodactyl after rocks, which 176 SpA allows you to outspeed after a kill due to a speed boost from beast boost. Expert belt offers an increased damage on supereffective attacks without incurring recoil damage, taking advantage of the good coverage on the set, but is weaker than life orb. Electrium-Z is another option which gives you a strong attack against steel types, but lowers the damage otherwise and takes up the z crystal slot. Black sludge can also be run, in which case this is more of a balance core.
Mimikyu @ Ghostium Z
Ability: Disguise
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Shadow Sneak
- Shadow Claw
- Play Rough
Froslass @ Focus Sash
Ability: Cursed Body
Shiny: Yes
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Spikes
- Taunt
- Icy Wind
- Destiny Bond
Krookodile @ Iapapa Berry
Ability: Intimidate
EVs: 16 HP / 232 Atk / 8 Def / 252 Spe
Jolly Nature
- Knock Off
- Stealth Rock
- Taunt
- Earthquake
Ability: Disguise
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Shadow Sneak
- Shadow Claw
- Play Rough
Froslass @ Focus Sash
Ability: Cursed Body
Shiny: Yes
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Spikes
- Taunt
- Icy Wind
- Destiny Bond
Krookodile @ Iapapa Berry
Ability: Intimidate
EVs: 16 HP / 232 Atk / 8 Def / 252 Spe
Jolly Nature
- Knock Off
- Stealth Rock
- Taunt
- Earthquake
The new addition to the tier in mimikyu. Mimikyu fits nicely on spikes stacking teams due to its weak power, and ability to act as a secondary spin block. Standard froslass + krookodile spikes core, able to set up spikes/stealth rocks while preventing opposing hazards. Destiny bond allows froslass to potentially take down a pokemon with it, while icy wind allows it to slow faster targets such as scarf hydreigon that lead against it. Iapapa berry on krookodile gives it some extra recovery, allowing it to make more use of its offensive typing and ability. Mimikyu offers a secondary spinblocker to the core, able to 1v1 spinners such as starmie, tentacruel and blastoise if its disguise was up on the swap in. The spikes also aid in its ability to sweep, due to its middling 90 base attack.
Hippowdon @ Smooth Rock
Ability: Sand Stream
EVs: 252 HP / 80 Def / 176 SpD
Impish Nature
- Earthquake
- Slack Off
- Stealth Rock
- Whirlwind
Stoutland @ Choice Band
Ability: Sand Rush
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Crunch
- Facade
- Return
- Superpower
Aerodactyl-Mega @ Aerodactylite
Ability: Unnerve
Shiny: Yes
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Earthquake
- Pursuit
- Stone Edge
- Roost
Ability: Sand Stream
EVs: 252 HP / 80 Def / 176 SpD
Impish Nature
- Earthquake
- Slack Off
- Stealth Rock
- Whirlwind
Stoutland @ Choice Band
Ability: Sand Rush
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Crunch
- Facade
- Return
- Superpower
Aerodactyl-Mega @ Aerodactylite
Ability: Unnerve
Shiny: Yes
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Earthquake
- Pursuit
- Stone Edge
- Roost
Stoutland is a cool mon thanks to its access to sand rush, allowing banded sets to hit 525 attack and 518 speed under sandstorm, outspeeding anything that isn't called scarf infernape/latias. Hippowdon is a natural partner for it, setting up sandstorms and putting hazards up. Mega-Aerodactyl pairs well with these two pokemon, as it recieves a SpDef boost under sandstorm, and can pursuit trap the ghost types that prevent stoutland from spamming it's STABs.
Hippowdon @ Leftovers
Ability: Sand Stream
EVs: 252 HP / 80 Def / 176 SpD
Impish Nature
- Earthquake
- Slack Off
- Stealth Rock
- Whirlwind
Altaria-Mega @ Altarianite
Ability: Pixilate
Shiny: Yes
EVs: 72 HP / 252 Atk / 184 Spe
Adamant Nature
- Dragon Dance
- Facade
- Fire Blast
- Roost
Slowbro @ Icium Z
Ability: Regenerator
Shiny: Yes
EVs: 248 HP / 252 Def / 8 Spe
Bold Nature
IVs: 0 Atk
- Calm Mind
- Ice Beam
- Scald
- Slack Off
Ability: Sand Stream
EVs: 252 HP / 80 Def / 176 SpD
Impish Nature
- Earthquake
- Slack Off
- Stealth Rock
- Whirlwind
Altaria-Mega @ Altarianite
Ability: Pixilate
Shiny: Yes
EVs: 72 HP / 252 Atk / 184 Spe
Adamant Nature
- Dragon Dance
- Facade
- Fire Blast
- Roost
Slowbro @ Icium Z
Ability: Regenerator
Shiny: Yes
EVs: 248 HP / 252 Def / 8 Spe
Bold Nature
IVs: 0 Atk
- Calm Mind
- Ice Beam
- Scald
- Slack Off
Hippowdon and Slowbro have natural synergy, as slowbro is able to patch up hippowdons matchup vs pokemon such as mamoswine and terrakion. Icium-Z Slowbro is a cool lure set, that is able to lure and kill pokemon such as hydreigon and celebi which would normally deal with slowbro, while also having a nuke that can kill a chipped latias, and kill a boosted altaria, as well as nuking Amoonguss, along with speed eve to creep it. This set however has issues with all suicune sets due to dropping psyshock, (and can't deal with vincune anyway even with it), which facade altaria is capable of helping with. Facade altaria helps patch up the matchup vs pokemon such as suicune and crawdaunt, which are invited in on hippowdon and slowbro, while also being able to help vs pokemon such as hydreigon and latias. Fire blast also helps to lure in and kill scizor. It also offers an extra win con, and a stallbreaker for the core.
Infernape @ Fightinium Z
Ability: Blaze
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Fire Blast
- Focus Blast
- Nasty Plot
- Vacuum Wave
Bisharp @ Assault Vest
Ability: Defiant
EVs: 252 HP / 236 Atk / 24 SpD
Adamant Nature
- Pursuit
- Knock Off
- Iron Head
- Sucker Punch
Ability: Blaze
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Fire Blast
- Focus Blast
- Nasty Plot
- Vacuum Wave
Bisharp @ Assault Vest
Ability: Defiant
EVs: 252 HP / 236 Atk / 24 SpD
Adamant Nature
- Pursuit
- Knock Off
- Iron Head
- Sucker Punch
Simple set up + Pursuit trap core. NP infernape is a threatening pokemon, but has a lot of problems with Latias and starmie, which are both faster than it, resist its STABs and can revenge it. AV bisharp helps with this problem, as one of the best pursuit trappers in the metagame at the moment, which is much less threatened by latias than aerodactyl / krookodile which have to watch out for electrium / dragonium a lot more., and has a better matchup vs starmie due to not being weak to it's stabs, and being immune to one of them.
EV spread on Bisharp is quite customisable depends on what you want it to do for the team. Due to altaria's typically running 56 speed on support sets for crawdaunt, outspeding uninvested is rarely useful. 60 Speed EVs can allow you to outspeed banded sciz with 96 speed evs.
Blastoise-Mega @ Blastoisinite
Ability: Torrent
Shiny: Yes
EVs: 104 HP / 252 SpA / 152 Spe
Modest Nature
IVs: 0 Atk
- Aura Sphere
- Dark Pulse
- Ice Beam
- Water Spout
Latias @ Choice Scarf
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Healing Wish
- Psychic
- Trick
Nidoqueen @ Life Orb
Ability: Sheer Force
Shiny: Yes
EVs: 128 HP / 252 SpA / 128 Spe
Modest Nature
IVs: 0 Atk
- Earth Power
- Ice Beam
- Sludge Wave
- Stealth Rock
Ability: Torrent
Shiny: Yes
EVs: 104 HP / 252 SpA / 152 Spe
Modest Nature
IVs: 0 Atk
- Aura Sphere
- Dark Pulse
- Ice Beam
- Water Spout
Latias @ Choice Scarf
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Healing Wish
- Psychic
- Trick
Nidoqueen @ Life Orb
Ability: Sheer Force
Shiny: Yes
EVs: 128 HP / 252 SpA / 128 Spe
Modest Nature
IVs: 0 Atk
- Earth Power
- Ice Beam
- Sludge Wave
- Stealth Rock
Water spout on blastoise is a cool option for a powerful STAB attack reaching up to 150 BP, making up for its meager other options in Water pulse at 90BP and Hydro pump at 120 BP with its bad accuracy and low PP, allowing it to hit nearly as hard as a specs primarina's hydro pump. Scarf healing wish latias allows Blastoise to have a second opportunity to use full power water spouts again, allowing it to not care so much about being chipped in order to claim kills, while also offering the ability to trick a pokemon such as blissey, and offering speed control. Offensive rocks nidoqueen offers the core an electric immunity and rocks, while being able to pressure the bulky fairies that blastoise struggles to break through if given a free swap, or coming in on a non water spout attack.
Aggron-Mega @ Aggronite
Ability: Sturdy
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Heavy Slam
- Curse
- Rest
- Sleep Talk / Block
Florges (F) @ Leftovers
Ability: Flower Veil
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
IVs: 0 Atk
- Defog / Hidden Power [Fire]
- Aromatherapy
- Moonblast
- Synthesis
Palossand @ Colbur Berry
Ability: Water Compaction
Shiny: Yes
EVs: 252 HP / 164 Def / 92 SpD
Bold Nature
IVs: 0 Atk
- Earth Power
- Toxic
- Stealth Rock
- Shore Up
Ability: Sturdy
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Heavy Slam
- Curse
- Rest
- Sleep Talk / Block
Florges (F) @ Leftovers
Ability: Flower Veil
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
IVs: 0 Atk
- Defog / Hidden Power [Fire]
- Aromatherapy
- Moonblast
- Synthesis
Palossand @ Colbur Berry
Ability: Water Compaction
Shiny: Yes
EVs: 252 HP / 164 Def / 92 SpD
Bold Nature
IVs: 0 Atk
- Earth Power
- Toxic
- Stealth Rock
- Shore Up
A different take on traditional aggron + fairy cores, making use of palo's ability to check both terrakion and manectric at the same time. Rest talk aggron allows florges to drop wish in favour of a different fourth utility move, such as defog for hazard control, or HP fire for scizor. Palossand offers the core an electric immunity which can take on manectric, and a solid terrakion answer, both of which heavily pressure these aggron + florges cores, as well as taking rocks for aggron. Block on aggron is an option over sleep talk to allow it to trap certain pokemon and set up on them, as well as pressuring stall with the PP wasted through sleep turns.
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