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Copyediting Utility Toedscool [QC 2/2] [GP 0/1]

[SET]
Utility (Toedscool) @ Eviolite
Ability: Mycelium Might
Level: 5
Tera Type: Water / Fairy
EVs: 36 HP / 236 Def / 36 SpA / 196 Spe
Timid Nature
- Rapid Spin
- Knock Off
- Earth Power / Dazzling Gleam
- Giga Drain / Dazzling Gleam / Spikes

[SET COMMENTS]
Toedscool is a capable utility option offering role compression, excellent hazard control, good coverage, solid Speed, and relevant immunities to both Electric-type attacks and Spore. At 17 Speed Toedscool is the fastest Pokemon in the tier with access to Rapid Spin. Its Speed, coupled with Knock Off, allows it to consistently cripple switch-ins and make progress against a wide variety of team structures. Dazzling Gleam is a fantastic coverage option to punish common switch-ins like Vullaby and Fast-Pivot Mienfoo, both of which can otherwise take advantage of Toedscool’s usual coverage. Spikes is another way for Toedscool to make progress and typically replaces Giga Drain first but can replace Earth Power or Knock Off in rare instances. Toedscool’s high Special Defense allows it to check special Electric-types like Elekid, comfortably taking on its special coverage while preventing it from freely whittling teams with Volt Switch. The Speed investment lets Toedscool tie with key 17 Speed threats like Fast-Pivot Mienfoo and Chinchou, while its Defense investment allows it to reliably check common physical hazard setters such as Mudbray allowing it to live 2 Close Combats. The Defensive investment also allows it to live a U-turn from Mienfoo. Tera Water lets Toedscool flip common Ice- and Fire-type matchups, while Tera Fairy offers a more offensive option that enhances Dazzling Gleam and improves its resilience against Dark-types.

Toedscool fits best on teams that appreciate its utility and defensive profile. Mareanie benefits greatly from Toedscool’s Electric-type immunity, Ground resistance, ability to remove entry hazards, and immunity to Spore. Flying-type Pokemon like Vullaby and Wingull also appreciate the Stealth Rock removal and Electric-type immunity. Other Stealth Rock–weak Pokemon, such as Hisuian Growlithe, similarly appreciate Toedscool’s hazard removal and Ground resistance. Toedscool is much weaker to Mienfoo and Vullaby especiaally when it lacks Dazzling Gleam. Choice Scarf Hisuian Growlithe can OHKO Toedscool with Flare Blitz. Additionally, Pokemon with surprise coverage options, such as Ice Punch Elekid and Ice Hammer Tinkatink, can OHKO Toedscool that attempt to make progress via Spike, Rapid Spin or Knock Off. Shellos walls Ice- and Fire-type attacks while also preventing progress from Knock Off with its ability Sticky Hold. Shellos appreciates Toedscool's hazard removal to keep it healthy enough to reliably live attacks from both Mienfoo and Vullaby. Toedscool partners well with Mareanie which also comfortably absorbs Ice- & Fire-type attacks and switches to check Meinfoo. Tinkatink rounds out an excellent core with Mareanie and Toedscool, covering for Toedscool's weaknesses to Vullably and Meinfoo as well as setting Stealth Rock for hazard stacking and speed control with support moves like Thunder-Wave. Toedscool switches in for Tinkatink and Mareanie to allevate pressure from both Ground-type attacks and Spore allowing an opening to remove entry hazards for the core or make progess with Spikes & Knock Off. Glimmet is another notable partner which can absorb Toxic Spikes for Toedscool, set Stealth Rock, and handle Vullaby.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/xzeroxman.615880/
Quality checked by:
https://www.smogon.com/forums/members/bleahey.641532/
https://www.smogon.com/forums/members/flou.605215/
Grammar checked by:
https://www.smogon.com/forums/members/username.XXXXXX/
 
Last edited:
add remove comment

Please review this for things like capitalization. I did most for the first paragraph but you use a lot of casual phrases like "mons" or "birds" that are against C&C standards. GP will catch smaller stuff but try to make it easier on them: https://www.smogon.com/forums/threads/spelling-and-grammar-standards.3712738/ .

As a general note, try to make sentences/phrases as simple as possible. Content was mostly there but make sure you take a look at the comments!

Shoot me a ping in LC Discord (bleahey) when you've implemented this so I can take another look please

[SET]
Utility (Toedscool) @ Eviolite
Ability: Mycelium Might
Level: 5
Tera Type: Water / Fairy
EVs: EVs: 36 HP / 236 Def / 36 SpA / 196 Spe
Timid Nature
- Rapid Spin
- Knock Off
- Earth Power / Dazzling Gleam
- Giga Drain / Dazzling Gleam / Spikes add a quick sentence about this, sorry this should've been included originally

[SET COMMENTS]
Paragraph 1
Toedscool is a powerful capable utility option with good roll role compression offering excellent hazard control, good coverage, solid speed and relevant immunities to both electric-type moves and Spore. Toedscool is tied for the fastest spinners in the tier at 17 speed. Drilbur isn't relevant in the current meta The Its Speed speed coupled with Knock Off knock off allows it to cripple switch-ins is its Speed relevant for switchins? and consistently create progress consistently against a variety of team structures. Dazzling Gleam is a fantastic coverage option to threatens Vullaby, which could otherwise switch in on abuse knock off Knock Off or rapid spin make sure all the moves are capitalized but i'm not going to go one by one through all of them as well as mons Pokemon like fast pivot Fast Pivot same with set names, should be capitalized Mienfoo that can prey upon the standard coverage set mienfoo takes > 50% from earth power if it's knocked, i would just say it does more damage. Toedscool's natural special bulk high Special Defense allows it to be a soft check to mons like Elekid who want to spam fast volt switches and whittle teams down, which comfortably taking on the special coverage what does this second part mean? did you mean to say while taking on elekids coverage moves?. The investment into speed allows it to tie relevant 17 speed mons like fast pivot Mienfoo and Chinchou while the heavy defensive investment allows it to take hits on the defensive side as well and enabling it to prey upon Mudbray i don't think you need to mention the speed, but it could be fine there. defense is pretty much for Mudbray CC and Mienfoo uturn, I would look at the damage calc for relevant interactions but big one is that neither uturn or CC can 2HKO most of the time. Tera Water turns the tables on the common ice and fire moves Toedscool is usually threatened most immediately by you you could mention shellder and growlithe here? resisting water moves is somewhat relevant, while Tera Fairy provides a more offensive approach that boost Dazzling Gleam tera fairy is mostly for the fight/dark resist but u can still mention that it boosts dazzling gleam to ko mienfoo/vullaby.

Paragraph 2
Mareanie benefits from Toedscool's electric-type immunity, ground-type resistance, ability to remove spikes, (ac) and spore immunity. Birds Flying-types like Vullaby and Wingull also appreciate the stealth rock removal and electric-type immunity Toedscool provides. The trend of Other Stealth Rock-weak Pokémon continues as like Hisuian Growlithe also enjoys benefit from Toedscool's having rocks and spikes hazard removed removal and ground-type resistance. Toedscool is weak to Mienfoo and Vullaby if it lacks Dazzling Gleam it's weak to them anyways it's just better off. Additionally, Pokémon Pokemon with surprise coverage options, such as Ice Punch Elekid and Ice Hammer Tinkatink can OHKO/do massive damage to, just focus on the fact that they're hitting you on a spike/spin/expected switch that seems safe to move on remove a Toedscool before maximizing value. Toedscool partners well with Mareanie who can eat ice and fire-type hits and switch in on mienfoo comfortable. Shellos does the same thing, but also prevents progress via knock off with its sticky hold shellos isn't as good since it's not a fight resist but u can probably still leave this in just emphasize that it benefits from hazard removal more than mareanie. also rephrase the last bit, it sounds like shellos is the one using knock off. something like "prevents its item from being removed by knock off". Tinkatink also makes an excellent core with Mareanie and Toedscool that covers each others weaknesses allows for hazard stacking and speed control what speed control? these 3 lack it, and it's something they need. Also say specifically that tinkatink sets Stealth Rock and is a consistent physical vullaby check rather than leaving a vague statement like "covers each others weaknesses" (you can maybe leave that in just elaborate). You should probably mention physical vullaby checks in general (glimmet too), but just leaving tink in there is probably fine.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/xzeroxman.615880/
Quality checked by:
https://www.smogon.com/forums/members/bleahey.641532/
https://www.smogon.com/forums/members/username.XXXXXX/
Grammar checked by:
https://www.smogon.com/forums/members/username.XXXXXX/
 
[SET]
Utility (Toedscool) @ Eviolite
Ability: Mycelium Might
Level: 5
Tera Type: Water / Fairy
EVs: 36 HP / 236 Def / 36 SpA / 196 Spe
Timid Nature
- Rapid Spin
- Knock Off
- Earth Power / Dazzling Gleam
- Giga Drain / Dazzling Gleam / Spikes

[SET COMMENTS]
Toedscool is a capable utility option offering role compression, excellent hazard control, good coverage, solid Speed, and relevant immunities to both Electric-type attacks and Spore. Toedscool ties with Tentacool, at 17 Speed, as the fastest Pokemon in the tier with access to Rapid Spin. tentacool is also not that relevant, just say that it is the fastest or leave this out Its Speed, coupled with Knock Off, allows it to consistently cripple switch-ins and make progress against a wide variety of team structures. Dazzling Gleam is a fantastic coverage option to punish common switch-ins like Vullaby and Fast-Pivot Mienfoo, both of which can otherwise take advantage of Toedscool’s usual coverage. Spikes is another way for Toedscool to make progress and typically replaces Giga Drain first but can replace Earth Power or Knock Off in rare instances. Status moves such as Spore and Synthesis come with the sacrifice of Toedscool's speed stat for the turn due to its ability, Mycelium Might, which can leave it vulnerable don't mention synthesis, check in with qc team about if you should mention spore. if not, take this sentence out. Toedscool’s high Special Defense allows it to check special Electric-types like Elekid, comfortably taking on its special coverage while preventing it from freely whittling teams with Volt Switch much better!. The Speed investment lets Toedscool tie with key 17 Speed threats like Fast-Pivot Mienfoo and Chinchou, while its Defense investment allows it to reliably check common physical hazard setters such as Mudbray Close Combat specifically say that it can live 2 close combats and mention slow/fast pivot mienfoo's uturn. Tera Water lets Toedscool flip common Ice- and Fire-type matchups, while Tera Fairy offers a more offensive option that enhances Dazzling Gleam and improves its resilience against Dark-types.

Toedscool fits best on teams that appreciate its utility and defensive profile (move to next para.). Mareanie benefits greatly from Toedscool’s Electric-type immunity, Ground resistance, ability to remove Spikes, and immunity to Spore. Flying-type Pokemon like Vullaby and Wingull also appreciate the Stealth Rock removal and Electric-type immunity. Other Stealth Rock–weak Pokemon , such as Hisuian Growlithe, similarly appreciate Toedscool’s hazard removal and Ground resistance. Toedscool is much weaker to Mienfoo and Vullaby if it lacks Dazzling Gleam rephrase a bit more to say smth like "especially when it lacks dazzling gleam". Choice Scarf Hisuian Growlithe can OHKO Toedscool with Flare Blitz. Additionally, Pokemon with surprise coverage options, such as Ice Punch Elekid and Ice Hammer Tinkatink, can OHKO Toedscool that is attempting attempt to make progress via Spike, Rapid Spin or Knock Off also sounds much better. Toedscool partners well with Mareanie, which comfortably absorbs Ice- and Fire-type attacks. Shellos similarly walls Ice- and Fire-type attacks while also preventing progress from Knock Off with its ability Sticky Hold mention that it benefits from hazard removal to live mienfoo/vullaby hits. Tinkatink rounds out an excellent core with Mareanie and Toedscool, covering for Toedscool's weaknesses to Vullably and Meinfoo as well as setting Stealth Rocks for hazard stacking and speed control with support moves like Thunder-Wave. Glimmet is another notable partner which can absorb Toxic Spikes for Toedscool, set Stealth Rocks, and handle Physical Attacking Vullaby. Glimmet has the added benefit of threatening to set Toxic Spikes for Toedscool from its ability Toxic Debris. unless you are highlighting hazard stack teams just leave this out

[SET CREDITS]
Written by:
xzeroxman
Quality checked by:
https://www.smogon.com/forums/members/username.XXXXXX/
https://www.smogon.com/forums/members/username.XXXXXX/
Grammar checked by:
https://www.smogon.com/forums/members/username.XXXXXX/

looking much better! Last few changes then good for qc 1/2
 
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[SET]
Utility (Toedscool) @ Eviolite
Ability: Mycelium Might
Level: 5
Tera Type: Water / Fairy
EVs: 36 HP / 236 Def / 36 SpA / 196 Spe
Timid Nature
- Rapid Spin
- Knock Off
- Earth Power / Dazzling Gleam
- Giga Drain / Dazzling Gleam / Spikes

[SET COMMENTS]
Toedscool is a capable utility option offering role compression, excellent hazard control, good coverage, solid Speed, and relevant immunities to both Electric-type attacks and Spore. At 17 Speed Toedscool is the fastest Pokemon in the tier with access to Rapid Spin. Its Speed, coupled with Knock Off, allows it to consistently cripple switch-ins and make progress against a wide variety of team structures. Dazzling Gleam is a fantastic coverage option to punish common switch-ins like Vullaby and Fast-Pivot Mienfoo, both of which can otherwise take advantage of Toedscool’s usual coverage. Spikes is another way for Toedscool to make progress and typically replaces Giga Drain first but can replace Earth Power or Knock Off in rare instances. Toedscool’s high Special Defense allows it to check special Electric-types like Elekid, comfortably taking on its special coverage while preventing it from freely whittling teams with Volt Switch. The Speed investment lets Toedscool tie with key 17 Speed threats like Fast-Pivot Mienfoo and Chinchou, while its Defense investment allows it to reliably check common physical hazard setters such as Mudbray allowing it to live 2 Close Combats. The Defensive investment also allows it to live a U-turn from slow / fast pivot Mienfoo. Tera Water lets Toedscool flip common Ice- and Fire-type matchups, while Tera Fairy offers a more offensive option that enhances Dazzling Gleam and improves its resilience against Dark-types.

Toedscool fits best on teams that appreciate its utility and defensive profile. Mareanie benefits greatly from Toedscool’s Electric-type immunity, Ground resistance, ability to remove Spikes entry hazards, and immunity to Spore. Flying-type Pokemon like Vullaby and Wingull also appreciate the Stealth Rock removal and Electric-type immunity. Other Stealth Rock–weak Pokemon, such as Hisuian Growlithe, similarly appreciate Toedscool’s hazard removal and Ground resistance. Toedscool is much weaker to Mienfoo and Vullaby especiaally when it lacks Dazzling Gleam. Choice Scarf Hisuian Growlithe can OHKO Toedscool with Flare Blitz. Additionally, Pokemon with surprise coverage options, such as Ice Punch Elekid and Ice Hammer Tinkatink, can OHKO Toedscool that attempt to make progress via Spike, Rapid Spin or Knock Off. Toedscool partners well with Mareanie, which comfortably absorbs Ice- and Fire-type attacks. You can move this sentence down with the tink mention so the ttm combo is kept together, the first mare mention is fine though Shellos similarly walls Ice- and Fire-type attacks while also preventing progress from Knock Off with its ability Sticky Hold. Shellos appreciates Toedscool's hazard removal to keep it healthy enough to reliably live attacks from both Mienfoo and Vullaby. Put the sentence about mare here, talking about it switching in on fire and ice moves as well as mienfoo. Tinkatink rounds out an excellent core with Mareanie and Toedscool, covering for Toedscool's weaknesses to Vullably and Meinfoo as well as setting Stealth Rocks for hazard stacking and speed control with support moves like Thunder-Wave. grouping the ttm combo together again, u can go in depth with how toed helps tink and mareanie by switching into ground types, removing hazards, and switching into spore Glimmet is another notable partner which can absorb Toxic Spikes for Toedscool, set Stealth Rocks, and handle Vullaby. Physical Attacking Vullaby.

[SET CREDITS] (fixing these)
Written by:
https://www.smogon.com/forums/members/xzeroxman.615880/
Quality checked by:
https://www.smogon.com/forums/members/bleahey.641532/
https://www.smogon.com/forums/members/flou.605215/
Grammar checked by:
https://www.smogon.com/forums/members/username.XXXXXX/
 
slight nitpicking and then QC 2/2 :woo:

[SET]
Utility (Toedscool) @ Eviolite
Ability: Mycelium Might
Level: 5
Tera Type: Water / Fairy
EVs: 36 HP / 236 Def / 36 SpA / 196 Spe
Timid Nature
- Rapid Spin
- Knock Off
- Earth Power / Dazzling Gleam
- Giga Drain / Dazzling Gleam / Spikes

[SET COMMENTS]
Toedscool is a capable utility option offering role compression, excellent hazard control, good coverage, solid Speed, and relevant immunities to both Electric-type attacks and Spore. At 17 Speed Toedscool is the fastest Pokemon in the tier with access to Rapid Spin. Its Speed, coupled with Knock Off, allows it to consistently cripple switch-ins and make progress against a wide variety of team structures. Dazzling Gleam is a fantastic coverage option to punish common switch-ins like Vullaby and Fast-Pivot Mienfoo, both of which can otherwise take advantage of Toedscool’s usual coverage. Spikes is another way for Toedscool to make progress and typically replaces Giga Drain first but can replace Earth Power or Knock Off in rare instances. Toedscool’s high Special Defense allows it to check special Electric-types like Elekid, comfortably taking on its special coverage while preventing it from freely whittling teams with Volt Switch. The Speed investment lets Toedscool tie with key 17 Speed threats like Fast-Pivot Mienfoo and Chinchou, while its Defense investment allows it to reliably check common physical hazard setters such as Mudbray allowing it to live 2 Close Combats. The Defensive investment also allows it to live a U-turn from Mienfoo. Tera Water lets Toedscool flip common Ice- and Fire-type matchups, while Tera Fairy offers a more offensive option that enhances Dazzling Gleam and improves its resilience against Dark-types.

Toedscool fits best on teams that appreciate its utility and defensive profile. Mareanie benefits greatly from Toedscool’s Electric-type immunity, Ground resistance, ability to remove entry hazards, and immunity to Spore. Flying-type Pokemon like Vullaby and Wingull also appreciate the Stealth Rock removal and Electric-type immunity. Other Stealth Rock–weak Pokemon, such as Hisuian Growlithe, similarly appreciate Toedscool’s hazard removal and Ground resistance. Toedscool is much weaker to Mienfoo and Vullaby especiaally when it lacks Dazzling Gleam. Choice Scarf Hisuian Growlithe can OHKO Toedscool with Flare Blitz. Additionally, Pokemon with surprise coverage options, such as Ice Punch Elekid and Ice Hammer Tinkatink, can OHKO Toedscool that attempt to make progress via Spike, Rapid Spin or Knock Off. Shellos walls Ice- and Fire-type attacks while also preventing progress from Knock Off with its ability Sticky Hold. Shellos appreciates Toedscool's hazard removal to keep it healthy enough to reliably live attacks from both Mienfoo and Vullaby. Toedscool partners well with Mareanie which also comfortably absorbs Ice- and Fire-type attacks. (also mention foo bc toed struggles into it) Tinkatink rounds out an excellent core with Mareanie and Toedscool, covering for Toedscool's weaknesses to Vullably and Meinfoo as well as setting Stealth Rocks for hazard stacking and speed control with support moves like Thunder-Wave. Toedscool switches in for Tinkatink and Mareanie to allevate pressure from both Ground-type attacks and Spore spore allowing an opening to remove entry hazards for the core or make progess with Spikes & Knock Off. (AP) Glimmet is another notable partner which can absorb Toxic Spikes for Toedscool, set Stealth Rocks, and handle Vullaby.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/xzeroxman.615880/
Quality checked by:
https://www.smogon.com/forums/members/bleahey.641532/
https://www.smogon.com/forums/members/flou.605215/
Grammar checked by:
https://www.smogon.com/forums/members/username.XXXXXX/
 
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