Omastar(Lead)@Focus Sash
Nature:Bold
Ability:Shell Armor
EV's:252 SpA/252 Spe/4 HP
-Stealth Rocks
-Spikes
-Surf
-Hidden Power Grass(Experimenting with ice beam)
Overall i was unsure about Omastar as a lead, but now i'm quite happy with the decision, he's basically a suicide lead, setting up entry hazards till he goes down unless im facing a lead 1HKOable, then i surf/hp(whichever is appropriate) and continue based on the opponent. Usually i can get at least SR and 1-2 layers of spikes down
Venusaur(Support)@Leftovers
Nature:Bold
Ability:Overgrow
EV's:252 HP/252 SpD/4 Def
-Sleep Powder
-Leech Seed
-Energy Ball
-Sludge Bomb
Great way for a bit of extra healing through leech seed, along with some support from sleep powder. Energy ball and sludge bomb are there for STAB, this has been my go-to for waters(like to try to find different awnser, as most carry ice atks), grass, and fighters after i loose mismagius
Cloyster(Spinner)@Rock Plate
Nature: Bold
Ability: Skill Link
EV's:126 HP/126 Def/252 Spe/4 Atk
-Rapid Spin
-Explosion
-Surf
-Rock Blast
Overall id like to find a different spinner(as cloyster gives me too many fighting weaknesses, and im not thrilled about the SR weakness, however...i do like packing explosion incase theres a sweeper i need to stop, i find myself not really finding many uses for cloyster, and not really feeling he fits in with what the rest of the team is trying to accomplish, so if possible id like to maybe replace him with something more suited for spinning, possibly carrying screens to give absol a bit of longevity as well
Ursaring(Stat Sponge)@Choice Band
Nature:Adamant
Ability:Guts
EV's:252 Atk/252 Spe/4 HP
-Return
-Earthquake
-Fire Punch
-Thunder punch
Overall i like the role ursaring fills in the team, sticking with the aggro theme, while flourishing off the stat's that cripple Absol and Mismagius. Been toying with his moves to find the best coverage, had ice punch but never found many uses for it, switched to thunderpunch as DD gyrados gives me problems if Mismagius is down and absol isnt set up...considered switching to Swellow w/ guts to give me a better awnser to fighting types(as it is i've got a 4/6 fighting weakness, which is beyond unaceptable)
Mismagius(Support)@Lum Berry
Ability:Levitate
Nature:Timid
EV's:252 SpA/252 Spe/4 HP
-Thunder Wave
-Confuse Ray
-Shadow Ball
-Thunderbolt
Considered running this as a NP sweeper, or maybe a Choice+4 atk sweeper, but wanted paralasys support from somewhere to make up for absols subpar speed, i like the coverage from ghost/ele, and this setup usually takes people for a loop so i have at least one turn of "element of surprise" kinda deal, id like to change the EV's to add a bit more bulk, but as for the moveset i like it quite well
Absol(Sweeper)@Life Orb
Ability:Super Luck
Nature:Adamant
EV's:252 Atk/252 Spe/4 SpD
-Swords Dance
-Sucker Punch
-Psycho Cut
-Superpower
My favorite pokemon, and the star of the team. if i can get some residual dmg from entry hazards, and some dmg from the rest of the team then Absol functions excellently as a late game sweeper. I've considered switching to a choice scarf(or whichever gives speed) and running 4 attacks, dropping swords dance for night slash, or perhaps megahorn
from my testing on pokelab i'm pretty happy with most of the team, i dont like the abundant fighting weakness, i was considering dropping cloyster for claydol, and maybe finding a new way to spread paralysis to run a full np sweeper on mismagius. if there are any major threats that need addressed, or you have any other suggestions please lmk, if you have a team you would like me to look at please leave a link with your post and id be glad to give my input
Nature:Bold
Ability:Shell Armor
EV's:252 SpA/252 Spe/4 HP
-Stealth Rocks
-Spikes
-Surf
-Hidden Power Grass(Experimenting with ice beam)
Overall i was unsure about Omastar as a lead, but now i'm quite happy with the decision, he's basically a suicide lead, setting up entry hazards till he goes down unless im facing a lead 1HKOable, then i surf/hp(whichever is appropriate) and continue based on the opponent. Usually i can get at least SR and 1-2 layers of spikes down
Venusaur(Support)@Leftovers
Nature:Bold
Ability:Overgrow
EV's:252 HP/252 SpD/4 Def
-Sleep Powder
-Leech Seed
-Energy Ball
-Sludge Bomb
Great way for a bit of extra healing through leech seed, along with some support from sleep powder. Energy ball and sludge bomb are there for STAB, this has been my go-to for waters(like to try to find different awnser, as most carry ice atks), grass, and fighters after i loose mismagius
Cloyster(Spinner)@Rock Plate
Nature: Bold
Ability: Skill Link
EV's:126 HP/126 Def/252 Spe/4 Atk
-Rapid Spin
-Explosion
-Surf
-Rock Blast
Overall id like to find a different spinner(as cloyster gives me too many fighting weaknesses, and im not thrilled about the SR weakness, however...i do like packing explosion incase theres a sweeper i need to stop, i find myself not really finding many uses for cloyster, and not really feeling he fits in with what the rest of the team is trying to accomplish, so if possible id like to maybe replace him with something more suited for spinning, possibly carrying screens to give absol a bit of longevity as well
Ursaring(Stat Sponge)@Choice Band
Nature:Adamant
Ability:Guts
EV's:252 Atk/252 Spe/4 HP
-Return
-Earthquake
-Fire Punch
-Thunder punch
Overall i like the role ursaring fills in the team, sticking with the aggro theme, while flourishing off the stat's that cripple Absol and Mismagius. Been toying with his moves to find the best coverage, had ice punch but never found many uses for it, switched to thunderpunch as DD gyrados gives me problems if Mismagius is down and absol isnt set up...considered switching to Swellow w/ guts to give me a better awnser to fighting types(as it is i've got a 4/6 fighting weakness, which is beyond unaceptable)
Mismagius(Support)@Lum Berry
Ability:Levitate
Nature:Timid
EV's:252 SpA/252 Spe/4 HP
-Thunder Wave
-Confuse Ray
-Shadow Ball
-Thunderbolt
Considered running this as a NP sweeper, or maybe a Choice+4 atk sweeper, but wanted paralasys support from somewhere to make up for absols subpar speed, i like the coverage from ghost/ele, and this setup usually takes people for a loop so i have at least one turn of "element of surprise" kinda deal, id like to change the EV's to add a bit more bulk, but as for the moveset i like it quite well
Absol(Sweeper)@Life Orb
Ability:Super Luck
Nature:Adamant
EV's:252 Atk/252 Spe/4 SpD
-Swords Dance
-Sucker Punch
-Psycho Cut
-Superpower
My favorite pokemon, and the star of the team. if i can get some residual dmg from entry hazards, and some dmg from the rest of the team then Absol functions excellently as a late game sweeper. I've considered switching to a choice scarf(or whichever gives speed) and running 4 attacks, dropping swords dance for night slash, or perhaps megahorn
from my testing on pokelab i'm pretty happy with most of the team, i dont like the abundant fighting weakness, i was considering dropping cloyster for claydol, and maybe finding a new way to spread paralysis to run a full np sweeper on mismagius. if there are any major threats that need addressed, or you have any other suggestions please lmk, if you have a team you would like me to look at please leave a link with your post and id be glad to give my input


